Never done that, but I did almost roll a Fiat 90/110. Slashing grass on a side slope (within limits) and the downhill wheels found a very large hole hidden in the grass.
Saved it, but you never like THOSE moments.
Search found 68 matches
- by FiremanDJ
- Sat Nov 24, 2018 2:32 pm
- Forum: [EN] General Discussion
- Topic: Pallets to heavy for skid steer loader NH L218? Useless vehicle or a glitch? (screenshot attached)
- Replies: 22
- Views: 3659
- by FiremanDJ
- Fri Nov 23, 2018 1:24 pm
- Forum: Legacy-Bug-Reports
- Topic: Poor throttle control
- Replies: 17
- Views: 2424
Re: Poor throttle control
I have the same problem on PC. When I first started the game, it had the 14% deadzone on all axis. Turned them off. Steering and braking were fixed, it will not fix the accelerator however. To test this, I've hit reverse, got up some speed and then applied the gas (aka, brakes) to see when the brake...
- by FiremanDJ
- Fri Nov 23, 2018 11:20 am
- Forum: [EN] General Discussion
- Topic: FS19 Building Placement suggestions
- Replies: 2
- Views: 6363
Re: FS19 Building Placement suggestions
I'll second that motion.
- by FiremanDJ
- Fri Nov 23, 2018 11:14 am
- Forum: [EN] General Discussion
- Topic: Pallets to heavy for skid steer loader NH L218? Useless vehicle or a glitch? (screenshot attached)
- Replies: 22
- Views: 3659
Re: Pallets to heavy for skid steer loader NH L218? Useless vehicle or a glitch? (screenshot attached)
Which weights more, a tonne of feathers, or a ton of bricks? Depends if it's short tons or long tons... (short tons, tonnes, long tons from lightest to heaviest). The joke works better when verbalized, as people don't know which ton / tonne you are referring to (if they even know that there is three...
- by FiremanDJ
- Tue Jul 03, 2018 12:59 pm
- Forum: [EN] News and Announcements
- Topic: Farming Simulator 19: Farm like never before!
- Replies: 2083
- Views: 505922
Re: Farming Simulator 19: Farm like never before!
Depends on what he means by "story". For me, whilst I want the game to be an open simulation like it already is, I'd love to see a back story and a more immersive world. Not just a "here's your farm now go play". Eg, depending on the difficulty you set and what map you've loaded,...
- by FiremanDJ
- Fri Jun 15, 2018 8:56 am
- Forum: [EN] News and Announcements
- Topic: Farming Simulator 19: Farm like never before!
- Replies: 2083
- Views: 505922
Re: Farming Simulator 19: Farm like never before!
Can't say for FS17, however a server is nothing more then an internet connected computer running a program. It doesn't need to be the same software that the game is running, technically it doesn't even need to have all the maps, mods etc installed. It just needs to have a list of what map and mods a...
- by FiremanDJ
- Thu Jun 14, 2018 9:25 am
- Forum: [EN] News and Announcements
- Topic: Farming Simulator 19: Farm like never before!
- Replies: 2083
- Views: 505922
Re: Farming Simulator 19: Farm like never before!
A dedicated server option does not mean Giants need to host or pay for the upkeep of the server.
Provide the server software free of charge and allow others to install it on their servers (either home servers, or hosting company servers they rent).
Provide the server software free of charge and allow others to install it on their servers (either home servers, or hosting company servers they rent).
- by FiremanDJ
- Tue May 22, 2018 10:07 am
- Forum: [EN] Modding
- Topic: Invisible No Tip collision problem.
- Replies: 5
- Views: 1126
Re: Invisible No Tip collision problem.
I've checked tipCol in GE, also checked physics running incase there was some invisible collision. I deleted all of the rock with the roller and did a before and after with physics shown. I also check the location in GE, it's in the middle of a terrain texture paint grid, not that it should matter. ...
- by FiremanDJ
- Mon May 21, 2018 12:08 pm
- Forum: [EN] Modding
- Topic: Invisible No Tip collision problem.
- Replies: 5
- Views: 1126
Re: Invisible No Tip collision problem.
Fixed (Hopefully).
- by FiremanDJ
- Mon May 21, 2018 11:51 am
- Forum: [EN] Modding
- Topic: Invisible No Tip collision problem.
- Replies: 5
- Views: 1126
Invisible No Tip collision problem.
So I'm editing the Colorado map for personal use and building a quarry. To make the quarry I used GE to dig out the area and am using FS17 (with cheats) to fill it with rock in order to shape it rather then have an sharp mound as GE does it. I'll then use that as the basis for a new save game. Howev...
- by FiremanDJ
- Wed Feb 14, 2018 8:42 am
- Forum: [EN] Modding
- Topic: BBM Grader Blade
- Replies: 9
- Views: 2114
Re: BBM Grader Blade
I love it, except for one major issue. The Giants skid steers don't have float mode on the booms. And given that the "skid steer" actually uses four wheels that turn to steer, it makes it hard to use the grader on uneven ground as the fixed position grader wheels which caster either lift o...
- by FiremanDJ
- Sat Dec 02, 2017 9:44 am
- Forum: [EN] Mobile
- Topic: Overloading = Slow vehicle speed
- Replies: 3
- Views: 770
Re: Overloading = Slow vehicle speed
In the Moddesc, remove the reference to the pipe.lua and overloading is no longer affected, in-case anyone has a similar issue and still wants to use this mod. Will affect its use in multiplayer, so mod one copy and share it amongst the players on your server if you must (but no uploading elsewhere,...
- by FiremanDJ
- Thu Nov 30, 2017 4:18 am
- Forum: [EN] Mobile
- Topic: Overloading = Slow vehicle speed
- Replies: 3
- Views: 770
Re: Overloading = Slow vehicle speed
Better Fuel Usage is the one, aka FS17_FuelUsageDisplay.zip.
Must have missed that one thinking it only displayed the usage.
I'll have a dig into to see if I can remove or adjust the limit.
Thank you very much.
Must have missed that one thinking it only displayed the usage.
I'll have a dig into to see if I can remove or adjust the limit.
Thank you very much.
- by FiremanDJ
- Tue Nov 28, 2017 6:13 am
- Forum: [EN] Mobile
- Topic: Overloading = Slow vehicle speed
- Replies: 3
- Views: 770
Overloading = Slow vehicle speed
When overloading / pipe discharging, the vehicle speed is reduced to almost nothing, 3kph. It isn't a problem when unloading grain from a harvester, but I'm trying to use a snow blower mod. Moving along at 3kph is ridiculous. Scenario, I have the snow blower on my Unimog. I turn on the snow blower, ...
- by FiremanDJ
- Wed Nov 22, 2017 1:41 am
- Forum: [EN] Mobile
- Topic: Cantabria Infinite - bugs
- Replies: 11
- Views: 5294
Re: Cantabria Infinite - bugs
FS17_More_Material causes the Giants engine to crash on map load. Removed it and it works fine. Only one issue is one of translation. The silo computers and the flow chart in the farm shed aren't in English. But they are minor details to work around. Also, I noticed that with Seasons loaded up and r...