Search found 796 matches

by Crazof
Tue Dec 04, 2018 6:17 pm
Forum: [EN] General Discussion
Topic: Economics of FS19
Replies: 65
Views: 18788

Re: Economics of FS19

if hard mode is too much for you, play an easier mode. But the hard / easy setting should be independent of the farm type mode selection. You should be able to select start from scratch on normal prices. see my post in: Re: The way forward consoles Post by Crazof » Sat Nov 24, 2018 7:34 pm already ...
by Crazof
Tue Dec 04, 2018 2:41 pm
Forum: [EN] General Discussion
Topic: Economics of FS19
Replies: 65
Views: 18788

Re: Economics of FS19

if hard mode is too much for you, play an easier mode.
by Crazof
Tue Dec 04, 2018 5:18 am
Forum: [EN] General Discussion
Topic: Mushrooms??
Replies: 28
Views: 3876

Re: Mushrooms??

You mean nuggets? Don't remember seeing any bars.
by Crazof
Tue Dec 04, 2018 5:15 am
Forum: [EN] General Discussion
Topic: Transportation contract
Replies: 14
Views: 2656

Re: Transportation contract

Lift everything, sounds realistic
by Crazof
Tue Dec 04, 2018 5:12 am
Forum: [EN] General Discussion
Topic: Economics of FS19
Replies: 65
Views: 18788

Re: Economics of FS19

The additional costs are probably a good thing, if you spent a decent amount of time on a map in fs17 you'd get to the point where money was not really even a factor because there were only so many money sinks, or should I say things that drained money away from you. Again as I stated last time it r...
by Crazof
Tue Dec 04, 2018 2:04 am
Forum: [EN] General Discussion
Topic: Economics of FS19
Replies: 65
Views: 18788

Re: Economics of FS19

Actually you can start with about 2.2 million on easy, you just have to max your loan before you sell everything. I started new farmer just to play around, sold everything, bought field 8(ravenport), did the first corn harvest, sold it all for $372k. Second harvest of field 8 netted me about 172k ca...
by Crazof
Fri Nov 30, 2018 10:09 pm
Forum: [EN] General Discussion
Topic: Land management
Replies: 20
Views: 2079

Re: Land management

yes, custom animal pens. hopefully to be expanded to custom buildings, houses, silos etc....

A custom animal pen would allow expansion by simply expanding the fenced in area. not to mention allow use of land that otherwise would be pretty useless.
by Crazof
Fri Nov 30, 2018 8:04 pm
Forum: [EN] General Discussion
Topic: Land management
Replies: 20
Views: 2079

Re: Land management

PS4 fence mods? mods that could go together to make an animal pen? not that I'm aware of
by Crazof
Fri Nov 30, 2018 4:11 pm
Forum: [EN] General Discussion
Topic: Rear coupling of harvested john deree s790
Replies: 6
Views: 1076

Re: Rear coupling of harvested john deree s790

go for the draper header, it has it's own wheels, no need for the trailer. then the folding corn header as that fits down the roads in the front of the harvester.

red and green.... just like christmas...or should I say holidays( dont want to offend)
by Crazof
Fri Nov 30, 2018 4:08 pm
Forum: [EN] General Discussion
Topic: Land management
Replies: 20
Views: 2079

Re: Land management

the next step would be to have buildable animal pens, with fences. should be able to put down a shelter(animal interaction zone, manure/slurry area, product area), food and water containers, then drag fence out and about: around trees, rocks, up hills, across the small stream etc... I shouldn't have...
by Crazof
Fri Nov 30, 2018 2:57 am
Forum: [EN] General Discussion
Topic: Engine noise very quiet
Replies: 9
Views: 1149

Re: Engine noise very quiet

I zoom out to see better depending on I'm doing. I'm adjusting the TV volume way too much. I'd like the sound to consistent.
by Crazof
Thu Nov 29, 2018 10:54 pm
Forum: [EN] General Discussion
Topic: Tree Growth
Replies: 2
Views: 2734

Re: Tree Growth

I haven't seen a published answer for FS19 yet, we could assume it's the same as FS17 Google "tree growth FS17" and you'll find a link to a steam article that has this chart in it. The article also has pictures of the different stages to help you ID them. Growth Stage Growth Time Harvestab...
by Crazof
Thu Nov 29, 2018 7:10 pm
Forum: [EN] General Discussion
Topic: Grass Removal
Replies: 3
Views: 432

Re: Grass Removal

you should be able to plow the fields together. using the plow, you'll need to enable new field
by Crazof
Thu Nov 29, 2018 6:52 pm
Forum: [EN] General Discussion
Topic: Joining fields.....
Replies: 5
Views: 957

Re: Joining fields.....

not sure it will all want lime at the same time as we don't currently know where in the cycle the other half is at, If you want the entire field on the same cycle I'd lime the entire field at once to get both halves on the same cycle. going forward then they should be on the same cycle
by Crazof
Thu Nov 29, 2018 6:49 pm
Forum: Legacy-Bug-Reports
Topic: Estancia Lapacho trees
Replies: 0
Views: 185

Estancia Lapacho trees

-PS4 - Ponsse Scorption king, Huskvarna saw - SinglePlayer - Steps to reproduce: attempt to cut trees - Does it happen on a standard map without mods yes/no: Yes - Issue: Scorpion king will not cut down the palm tree type of trees, it did cut them down in FS17 - 2nd Issue: some trees around the orig...