Search found 155 matches

by FarmerDan72
Tue Aug 17, 2021 10:10 pm
Forum: [EN] General Discussion
Topic: New features that I would like to see
Replies: 40
Views: 5711

Re: New features that I would like to see

Fair enough. The more options the better.
by FarmerDan72
Tue Aug 17, 2021 10:00 pm
Forum: [EN] General Discussion
Topic: New features that I would like to see
Replies: 40
Views: 5711

Re: New features that I would like to see

Well what would make it a used machine other than the lower price? If you're just looking for an option to buy a new machine for cheaper, I guess it wouldn't matter. I'm all for adding used machines either way. I just think it would be better if there was a difference between new and used other than...
by FarmerDan72
Tue Aug 17, 2021 9:03 pm
Forum: [EN] General Discussion
Topic: New features that I would like to see
Replies: 40
Views: 5711

Re: New features that I would like to see

Ok here we go, and I'll preface as a Console player 1. Older machines as well as newer machines have used prices to buy. This would be great as long as the used machines have some drawbacks. Maybe add chances for breakdowns or decreased HP or whatever. Otherwise, why ever pay full price for new.
by FarmerDan72
Sun Aug 15, 2021 8:07 pm
Forum: [EN] General Discussion
Topic: FS22 and seasons locked to 3 days!?
Replies: 75
Views: 11436

Re: FS22 and seasons locked to 3 days!?

I think in this regard it's actually quite easy to please most players, at least conceptually (technically probably harder) and that is to make it selectable, just like the Seasons mod does. Then the 3-day seasoners is happy AND the 24-day seasoners. I agree, it seems like a no-brainer to give opti...
by FarmerDan72
Wed Aug 11, 2021 11:07 pm
Forum: [EN] General Discussion
Topic: FS22 and seasons locked to 3 days!?
Replies: 75
Views: 11436

Re: FS22 and seasons locked to 3 days!?

I would definitely be in favor of adding a high fuel consumption option. It seems pretty deliberate though that the high option isn't already there. I bet the manufacturers won't let them. Why else would they add low without high?
by FarmerDan72
Mon Aug 09, 2021 10:00 pm
Forum: [EN] General Discussion
Topic: FS22 and seasons locked to 3 days!?
Replies: 75
Views: 11436

Re: FS22 and seasons locked to 3 days!?

If the three day seasons ends up being a permanent thing then it will spoil the game entirely for me which is a shame as I have been pleasantly surprised by what I have seen of the rest of what's been previewed. Exactly this. It would be a deal breaker for me. I can't play anymore without seasons, ...
by FarmerDan72
Mon Aug 09, 2021 2:39 am
Forum: [EN] General Discussion
Topic: a few ideas
Replies: 26
Views: 2962

Re: a few ideas

Friendly advice for OP (or anyone) - don't mention wood chips for bedding in your idea list anymore.
by FarmerDan72
Sat Aug 07, 2021 1:51 pm
Forum: [EN] General Discussion
Topic: a few ideas
Replies: 26
Views: 2962

Re: a few ideas

1. I wouldn't mind that. I like some randomness to the yield like seasons added with the drought effect. Maybe you could get a farm cat to lower the potential yield loss. Or how about adding a donkey to your cattle to chase off coyotes. 2. I like it. 3. Some of that is already in the game I think. B...
by FarmerDan72
Tue Aug 03, 2021 11:35 pm
Forum: [EN] General Discussion
Topic: Two Questions From New Player
Replies: 8
Views: 1116

Re: Two Questions From New Player

When you buy equipment, it will appear at the shop. You have to pick it up there and bring it to your farm. If it's something you can drive, you can tab to it and drive it to your farm. If it's a tool like a plow or seeder, you need to drive a tractor to the shop to attach it and bring it home. Clic...
by FarmerDan72
Sun Aug 01, 2021 1:10 pm
Forum: [EN] Mobile
Topic: South Mountain Creamery
Replies: 14
Views: 10586

Re: South Mountain Creamery

Kevvie2110 wrote: Thu Jul 08, 2021 4:24 pm Awesome map!! I just downloaded it. I'm looking for the machinery sell point. I can't find it anywhere, or will I have to sell my machinery through the menu?
If I remember correctly, I think it's on the right side of the store.
by FarmerDan72
Tue Jul 20, 2021 12:44 am
Forum: [EN] General Discussion
Topic: Tax signs with seasons
Replies: 3
Views: 918

Re: Tax signs with seasons

Thanks so much for the detailed write up about using the signs with seasons. I never thought of using because it stated non compatible with seasons and I was too lazy to test. I use the Contractor mod because I love the Idea of having a permanent farm hand. I tried the Helper Advanced mod because I...
by FarmerDan72
Sun Jul 18, 2021 7:51 pm
Forum: [EN] General Discussion
Topic: Tax signs with seasons
Replies: 3
Views: 918

Tax signs with seasons

For anyone who's interested, I did a little test with tax signs. I liked the idea of being able to add a little extra challenge/realism by using these signs to simulate whatever daily/monthly/yearly expense you want. Maybe just a basic food/family expense of $1000 per month, or a % yearly tax on pro...
by FarmerDan72
Fri Jul 09, 2021 1:53 pm
Forum: [EN] General Discussion
Topic: Flashing Beacons and Signal Lights (CONSOLE)
Replies: 7
Views: 1292

Re: Flashing Beacons and Signal Lights (CONSOLE)

You can open the door on some vehicles too. Not sure what the point of it is though, since you can't close it once you get out. It would be cool if you could open and close the tailgate from outside a pickup.
by FarmerDan72
Wed Jul 07, 2021 1:31 am
Forum: [EN] General Discussion
Topic: Re-creating Daggerwin's Vintage Survival
Replies: 16
Views: 6381

Re: Re-creating Daggerwin's Vintage Survival

Do you mean you have a mower, and can't get it to work or cut? Or do you mean you can't find the equipment that Daggerwin is using? I'm pretty sure the tractor and mower are mods available only on PC.
by FarmerDan72
Thu Jul 01, 2021 8:25 pm
Forum: [EN] General Discussion
Topic: Seasons and weeds...
Replies: 15
Views: 2587

Re: Seasons and weeds...

My apologies, the guide in that case is incorrect and I ought to change it. Any field operations like seeding, or cultivating "replant" the weeds automagically by the game, so you do indeed need to spray just after seeding :( I assume that would only include field operations that change t...