Search found 243 matches

by yumi
Fri Aug 11, 2017 2:40 pm
Forum: [EN] Modding
Topic: [SOLVED] Loading pedestrian or farmer via lua code
Replies: 0
Views: 373

[SOLVED] Loading pedestrian or farmer via lua code

Hello, For a mod I'm working on I would like to instantiate a character like a farmer or eventually a pedestrian. I'm trying to use this kind of code but without great result self.x, self.y, self.z = getWorldTranslation(g_currentMission.player.rootNode); self.dx, self.dy, self.dz = localDirectionToW...
by yumi
Wed Jul 05, 2017 9:34 am
Forum: [EN] Mobile
Topic: MR - moreRealistic mod is back!!
Replies: 13
Views: 3760

Re: MR - moreRealistic mod is back!!

This is the best mod ever. I'm still playing FS 2017 because of moreRealistic and can really enjoy the game now. It would be good that Giants take this mod (and great modder) into account one day. From what I understand, it seems more difficult after each new game release to get back to a realistic ...
by yumi
Mon Dec 05, 2016 10:37 am
Forum: [LS17]English-Forum
Topic: Play sound when combine grain bin is full
Replies: 18
Views: 2743

Re: Play sound when combine grain bin is full

Thank you Aranea. This is exactly what i wanna do. A warning like real life combines for more realistic gameplay. I have try to edit xml file to play a sound like balers ingame with no success. If you can give me an example it willbe awesome. Hello, I have a piece of lua code that I've ported to FS...