10 EDIT: 5 actually
Search found 742 matches
- by Rahkiin
- Tue Nov 12, 2019 2:37 pm
- Forum: [EN] General Discussion
- Topic: Seasons mod (op updated re: bug reports)
- Replies: 1049
- Views: 182774
- by Rahkiin
- Fri Nov 08, 2019 2:24 pm
- Forum: [EN] General Discussion
- Topic: Seasons mod (op updated re: bug reports)
- Replies: 1049
- Views: 182774
Re: Seasons mod (op updated re: bug reports)
Again, I am not sure if it would be part of the base game or season but here it is. There is commonly "Great Demand" at stores that will offer 0$ for hay, grass and straw. I wonder if those 0$ Great Demand could be removed to avoid noise. Also, I wonder why the price of bales are not list...
- by Rahkiin
- Fri Nov 08, 2019 2:02 pm
- Forum: [EN] General Discussion
- Topic: Seasons mod (op updated re: bug reports)
- Replies: 1049
- Views: 182774
Re: Seasons mod (op updated re: bug reports)
I have since got build 35 up and running, love the new animal screen. Have a query about crop moisture, has the threshold changed? I slept through a night, no rain forecast, next morning see the crop moisture warning at the top of the screen. This is fine as nothing is remotely ready to be harveste...
- by Rahkiin
- Wed Nov 06, 2019 3:24 pm
- Forum: [EN] General Discussion
- Topic: Seasons mod (op updated re: bug reports)
- Replies: 1049
- Views: 182774
Re: Seasons mod (op updated re: bug reports)
Please send me the savegame
- by Rahkiin
- Mon Nov 04, 2019 10:49 am
- Forum: [EN] General Discussion
- Topic: Seasons mod (op updated re: bug reports)
- Replies: 1049
- Views: 182774
Re: Seasons mod (op updated re: bug reports)
I am getting the error message: Seasons Error: The weather in this savegame is invalid. A full rebuild is done to prevent freezes and crashes. This is on the latest beta build (35). Oakfield Farm. Cant find any mod that I use, that could cause this. Even deactivated the geo mode (Herfordshire) but ...
- by Rahkiin
- Mon Oct 21, 2019 2:33 pm
- Forum: [EN] General Discussion
- Topic: Seasons mod (op updated re: bug reports)
- Replies: 1049
- Views: 182774
Re: Seasons mod (op updated re: bug reports)
Currently the issue with using Bushels is that its not used for _all_ volume measurements. For example, you don't say 'I just put 100 bushels diesel in my tractor'. For that you use Gallons. Currently there is just 1 volume measurement we use everywhere and that is liters.
- by Rahkiin
- Thu Oct 17, 2019 2:18 pm
- Forum: [EN] General Discussion
- Topic: Seasons mod (op updated re: bug reports)
- Replies: 1049
- Views: 182774
Re: Seasons mod (op updated re: bug reports)
It would indeed be quite weird when the terrain turns dark but no actual fertilizer is placed.
- by Rahkiin
- Wed Oct 16, 2019 3:08 pm
- Forum: [EN] General Discussion
- Topic: Seasons mod (op updated re: bug reports)
- Replies: 1049
- Views: 182774
Re: Seasons mod (op updated re: bug reports)
Well I did a change, but it is possible this change broke the workers more than they were, so we have to test that first.
- by Rahkiin
- Wed Oct 16, 2019 2:41 pm
- Forum: [EN] General Discussion
- Topic: Seasons mod (op updated re: bug reports)
- Replies: 1049
- Views: 182774
Re: Seasons mod (op updated re: bug reports)
Another thing that kind of bugs me about the Patchy Crop Failure with Seasons, not just how the textures persist until re-seeding, but is how buggy it already makes the in game workers. They just are incapable of harvesting a field properly with Seasons in effect. Everytime they reach a patch on th...
- by Rahkiin
- Tue Oct 15, 2019 5:02 pm
- Forum: [EN] General Discussion
- Topic: Seasons mod (op updated re: bug reports)
- Replies: 1049
- Views: 182774
Re: Seasons mod (op updated re: bug reports)
Not sure if it is a FS19 glitch or a season one, or maybe not a glitch at all but here it is. When plowing a field, I am the under the impression that the look of the field should be the same everywhere. I feel that a plow if some kind of fresh reset. But after few seasons, all my fields have diffe...
- by Rahkiin
- Mon Oct 14, 2019 4:36 pm
- Forum: [EN] General Discussion
- Topic: Seasons mod (op updated re: bug reports)
- Replies: 1049
- Views: 182774
Re: Seasons mod (op updated re: bug reports)
I've looked into that mod and I think it is great but it is not something I would add to Seasons the way it is. I considered it, looking at the changes needed, and it is too much at this stage.
Everybody is free to use that mod with Seasons of course.
Everybody is free to use that mod with Seasons of course.
- by Rahkiin
- Mon Oct 14, 2019 2:16 pm
- Forum: [EN] General Discussion
- Topic: Seasons mod (op updated re: bug reports)
- Replies: 1049
- Views: 182774
Re: Seasons mod (op updated re: bug reports)
hi, i tried with the latest 31 build. corn empty canola.. full barley ...full it won't let me add any pig food. looks like if i add pig food i will add "food"on all three. i disabled seasons and saw that the pig food was added everywhere. it might be normal in the basegame and not really ...
- by Rahkiin
- Thu Oct 10, 2019 3:16 pm
- Forum: [EN] General Discussion
- Topic: Seasons mod (op updated re: bug reports)
- Replies: 1049
- Views: 182774
Re: Seasons mod (op updated re: bug reports)
hi, i have a question about the pig food. i'm playing with the latest build 30 and the pig food is separated base food, protein and "forgot the last" they are using the base food first and the other 2 are not used until the base food is empty. if i try to fill it up with the "pig foo...
- by Rahkiin
- Mon Oct 07, 2019 2:54 pm
- Forum: [EN] General Discussion
- Topic: Seasons mod (op updated re: bug reports)
- Replies: 1049
- Views: 182774
Re: Seasons mod (op updated re: bug reports)
I have a small bug. I will try to find a way to reproduce at will but so far. I noticed that if you go to bed while it rains. The following day you will have the rain sound all day, even though its cloudy with no rain. I am playing on the Old Stream Farm map. Not sure if it is a map or a season bug...
- by Rahkiin
- Mon Oct 07, 2019 10:43 am
- Forum: [EN] General Discussion
- Topic: Seasons mod (op updated re: bug reports)
- Replies: 1049
- Views: 182774
Re: Seasons mod (op updated re: bug reports)
Why do weeds grow directly from no weeds to small patches of full grown weeds. For example im playing on lone oak farm and in early spring i planted wheat and oats on fields 45 and 42. There where 0 weeds on the last day of early spring. I advanced to the 1st day of mid spring and now i have patche...