[Solved] Game crash when changing wheel configurations with a front weight attached

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Should you encounter similar symptoms to a bug that is listed here, please create a thread in Technical Support: viewforum.php?f=964
Maikello
Posts: 379
Joined: Thu May 11, 2017 12:43 pm

[Solved] Game crash when changing wheel configurations with a front weight attached

Post by Maikello » Wed Aug 07, 2019 10:17 am

Like in topic name. To repro I just buy new tractor, Case Magnum 7240 Pro (def config) + Sauer SB1000. Attach front weight and go to workshop near vehicle shop. Confirming the change to wide wheels with weights causes a crash. I tried with different types of tractor, wheel and weight configuration. Always with the same result
Changing wheels with weights to standard configurations does not cause a crash


Log.txt
GIANTS Engine Runtime 8.0.0 (19542) 64bit (Build Date: Jul 3 2019)
Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2019
Main System
CPU: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
Memory: 8111 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Devices:
XINPUT_GAMEPAD
Number of Axes: 6
Number of Buttons: 14
Audio System
Driver: SoftMixer WASAPI 7.1 Surround
Version: 2018.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 1070 Ti
Version: 26.21.14.3086 (22.5.2019)
Revision: 161
Feature level: DirectX 11
Windowed Mode : off
V-Sync : on
Effective Window Resolution: 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.000000
Shadow Quality: 2.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box true
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Volume Mesh Tessellation Factor: 0.500000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 10
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 1
Bloom Quality: 5
SSAO Quality: 15
DOF: Enabled
Cloud Quality: 4
EnvMap Blending: Enabled
Setting 'Master Volume': 1
Setting 'Is Train Tabbable': false
Setting 'Radio Vehicle Only': true
Setting 'Radio Active': false
Setting 'Use Colorblind Mode': false
Setting 'Easy Arm Control': false
Setting 'Show Trigger Marker': true
Setting 'Show Field-Info': true
Setting 'Invert Y-Look': false
Setting 'Show Help Icons': true
Setting 'Radio Volume': 0.5
Setting 'Vehicle Volume': 1
Setting 'Environment Volume': 0.80000001192093
Setting 'GUI Volume': 0.5
Setting 'Master Volume': 1
Setting 'Music Volume': 0.10000000149012
Farming Simulator 19
Version: 1.4.1.0 b5332
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: pl
Time: 2019-08-07 10:03:08
Load dlc: pdlc_andersonPack (Version: 1.0.1.0) (Hash: 5f80c1d76b1adeadba21204a64187da8)
dataS2/character/humans/characterAnimation.i3d (69.35 ms)
dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (29.76 ms)
2019-08-07 10:03 Loaded specializations
2019-08-07 10:03 Loaded vehicle types
2019-08-07 10:03 Loaded placeable types
2019-08-07 10:03 Register configuration 'baseColor'
2019-08-07 10:03 Register configuration 'design'
2019-08-07 10:03 Register configuration 'designColor'
2019-08-07 10:03 Register configuration 'vehicleType'
2019-08-07 10:03 Register workAreaType 'RIDGEMARKER'
2019-08-07 10:03 Register configuration 'attacherJoint'
2019-08-07 10:03 Register workAreaType 'WEEDER'
2019-08-07 10:03 Register workAreaType 'PLOW'
2019-08-07 10:03 Register configuration 'cover'
2019-08-07 10:03 Register workAreaType 'DEFAULT'
2019-08-07 10:03 Register workAreaType 'AUXILIARY'
2019-08-07 10:03 Register configuration 'motor'
2019-08-07 10:03 Register configuration 'frontloader'
2019-08-07 10:03 Register workAreaType 'FORAGEWAGON'
2019-08-07 10:03 Register configuration 'baseMaterial'
2019-08-07 10:03 Register configuration 'designMaterial'
2019-08-07 10:03 Register configuration 'wrappingColor'
2019-08-07 10:03 Register configuration 'powerTakeOff'
2019-08-07 10:03 Register configuration 'trailer'
2019-08-07 10:03 Register workAreaType 'COMBINECHOPPER'
2019-08-07 10:03 Register workAreaType 'COMBINESWATH'
2019-08-07 10:03 Register workAreaType 'FRUITPREPARER'
2019-08-07 10:03 Register workAreaType 'BALER'
2019-08-07 10:03 Register configuration 'tensionBelts'
2019-08-07 10:03 Register workAreaType 'MOWER'
2019-08-07 10:03 Register workAreaType 'CULTIVATOR'
2019-08-07 10:03 Register workAreaType 'SPRAYER'
2019-08-07 10:03 Register configuration 'wheel'
2019-08-07 10:03 Register configuration 'rimColor'
2019-08-07 10:03 Register configuration 'pipe'
2019-08-07 10:03 Register workAreaType 'SOWINGMACHINE'
2019-08-07 10:03 Register workAreaType 'CUTTER'
2019-08-07 10:03 Register workAreaType 'WINDROWER'
2019-08-07 10:03 Register configuration 'inputAttacherJoint'
2019-08-07 10:03 Register workAreaType 'TEDDER'
2019-08-07 10:03 Register workAreaType 'ROLLER'
2019-08-07 10:03 Register configuration 'folding'
2019-08-07 10:03 Register configuration 'fillUnit'
2019-08-07 10:03 Register configuration 'buyableBaleAmount'
2019-08-07 10:03 Register configuration 'fillVolume'
2019-08-07 10:03 data/shared/connectionHoses/hoses.i3d (28.84 ms)
2019-08-07 10:03 data/shared/connectionHoses/connectors.i3d (5.10 ms)
2019-08-07 10:03 data/shared/connectionHoses/hoseMaterialHolder.i3d (0.96 ms)
2019-08-07 10:03 C:/Users/Majkel/Documents/My Games/FarmingSimulator2019/pdlc/andersonPack/objects/roundbales/roundbaleBio.i3d (16.64 ms)
2019-08-07 10:03 data/objects/squarebales/baleStraw240.i3d (1.54 ms)
2019-08-07 10:03 data/objects/squarebales/baleHay240.i3d (1.01 ms)
2019-08-07 10:03 data/objects/squarebales/baleGrass240.i3d (0.98 ms)
2019-08-07 10:03 data/objects/squarebales/kuhnSW4014/baleSilage240.i3d (1.70 ms)
2019-08-07 10:03 data/objects/roundbales/roundbaleStraw_w112_d130.i3d (2.45 ms)
2019-08-07 10:03 data/objects/roundbales/roundbaleHay_w112_d130.i3d (3.42 ms)
2019-08-07 10:03 data/objects/roundbales/roundbaleGrass_w112_d130.i3d (1.14 ms)
2019-08-07 10:03 data/objects/roundbales/roundbaleSilage_w112_d130.i3d (0.39 ms)
2019-08-07 10:03 data/objects/cottonModules/cottonModule488.i3d (1.11 ms)
2019-08-07 10:03 data/sky/sky.i3d (0.47 ms)
2019-08-07 10:03 data/sky/rain.i3d (0.92 ms)
2019-08-07 10:03 data/maps/mapUS.i3d (2080.65 ms)
2019-08-07 10:03 data/foliage/wheat.i3d (6.31 ms)
2019-08-07 10:03 data/foliage/grassLong.i3d (2.87 ms)
2019-08-07 10:03 data/foliage/canola.i3d (3.23 ms)
2019-08-07 10:03 data/foliage/barley.i3d (1.71 ms)
2019-08-07 10:03 data/foliage/maize.i3d (8.28 ms)
2019-08-07 10:03 data/foliage/decoFoliage.i3d (19.71 ms)
2019-08-07 10:03 data/foliage/potato.i3d (3.66 ms)
2019-08-07 10:03 data/foliage/potatoHaulm.i3d (0.68 ms)
2019-08-07 10:03 data/foliage/sugarbeet.i3d (1.82 ms)
2019-08-07 10:03 data/foliage/sugarbeetHaulm.i3d (0.55 ms)
2019-08-07 10:03 data/foliage/sunflower.i3d (8.29 ms)
2019-08-07 10:03 data/foliage/soybean.i3d (3.24 ms)
2019-08-07 10:03 data/foliage/oilseedRadish.i3d (0.77 ms)
2019-08-07 10:03 data/foliage/poplar.i3d (7.78 ms)
2019-08-07 10:03 data/foliage/oat.i3d (3.91 ms)
2019-08-07 10:03 data/foliage/sugarCane.i3d (7.54 ms)
2019-08-07 10:03 data/foliage/sugarCaneHaulm.i3d (0.53 ms)
2019-08-07 10:03 data/foliage/cotton.i3d (4.04 ms)
2019-08-07 10:03 data/foliage/bush01.i3d (22.68 ms)
2019-08-07 10:03 Info: transform group 'bushUS01' has elements very far out from the cell edge (29.61% expansion)
2019-08-07 10:03 data/foliage/weed.i3d (4.15 ms)
2019-08-07 10:03 data/objects/basketball/basketball.i3d (1.09 ms)
2019-08-07 10:03 Enabled withering
2019-08-07 10:03 C:/Users/Majkel/Documents/My Games/FarmingSimulator2019/pdlc/andersonPack/particleSystems/particle_materialHolder.i3d (3.60 ms)
2019-08-07 10:03 data/placeables/mapUS/grainSiloRailroad01/grainSiloRailroad01.i3d (1.72 ms)
2019-08-07 10:03 data/placeables/mapUS/grainSiloRailroad02/grainSiloRailroad02.i3d (0.76 ms)
2019-08-07 10:03 data/placeables/mapUS/sellingStationGeneric/sellingStationGeneric.i3d (2.77 ms)
2019-08-07 10:03 data/placeables/mapUS/grainSiloCentral/grainSiloCentral.i3d (0.33 ms)
2019-08-07 10:03 data/placeables/mapUS/grainSiloPort/grainSiloPort.i3d (0.54 ms)
2019-08-07 10:03 data/placeables/mapUS/sellingStationBales/sellingStationBales.i3d (0.49 ms)
2019-08-07 10:03 data/placeables/mapUS/sellingStationWood/sellingStationWood.i3d (0.36 ms)
2019-08-07 10:03 data/placeables/mapUS/sellingStationWoodChips/sellingStationWoodChips.i3d (0.29 ms)
2019-08-07 10:03 data/placeables/mapUS/sellingStationWoodHeatingPlant/sellingStationWoodHeatingPlant.i3d (0.30 ms)
2019-08-07 10:03 data/placeables/mapUS/sellingStationWool/sellingStationWool.i3d (0.26 ms)
2019-08-07 10:03 data/placeables/mapUS/sellingStationVehicles/sellingStationVehicles.i3d (0.30 ms)
2019-08-07 10:03 data/placeables/mapUS/gasStation/gasStation.i3d (0.25 ms)
2019-08-07 10:03 data/placeables/mapUS/trainSystem/trainSystem.i3d (4.22 ms)
2019-08-07 10:03 data/placeables/mapUS/bga/bga.i3d (2.21 ms)
2019-08-07 10:03 data/placeables/mapUS/waterFillTriggers/waterFillTriggers.i3d (0.48 ms)
2019-08-07 10:03 data/placeables/limeStation/limeStation.i3d (11.11 ms)
2019-08-07 10:03 data/vehicles/train/locomotive04/locomotive04.i3d (51.33 ms)
2019-08-07 10:03 data/vehicles/train/wagonGrain/wagonGrain.i3d (36.06 ms)
2019-08-07 10:03 data/vehicles/train/wagonWoodChips/wagonWoodChips.i3d (4.21 ms)
2019-08-07 10:03 data/vehicles/train/wagonTimber/wagonTimber.i3d (4.40 ms)
2019-08-07 10:03 data/vehicles/train/wagonSugarbeets/wagonSugarbeets.i3d (7.53 ms)
2019-08-07 10:03 data/vehicles/train/wagonVehicles/wagonVehicles.i3d (3.19 ms)
2019-08-07 10:03 data/store/ui/shop.i3d (31.75 ms)
2019-08-07 10:03 data/shared/materialHolders/glowEffectMaterialHolder.i3d (0.40 ms)
2019-08-07 10:03 data/store/ui/cube.i3d (0.28 ms)
2019-08-07 10:03 data/store/ui/sphere.i3d (0.39 ms)
2019-08-07 10:03 dataS2/character/humans/player/player01.i3d (312.41 ms)
2019-08-07 10:03 Setting 'Radio Volume': 0.5
2019-08-07 10:03 Setting 'Vehicle Volume': 1
2019-08-07 10:03 Setting 'Environment Volume': 0.80000001192093
2019-08-07 10:03 Setting 'GUI Volume': 0.5
2019-08-07 10:03 Info: Savegame Setting 'dirtInterval': 3
2019-08-07 10:03 Info: Savegame Setting 'plantGrowthRate': 2
2019-08-07 10:03 Info: Savegame Setting 'fuelUsageLow': false
2019-08-07 10:03 Info: Savegame Setting 'plowingRequiredEnabled': true
2019-08-07 10:03 Info: Savegame Setting 'weedsEnabled': true
2019-08-07 10:03 Info: Savegame Setting 'limeRequired': true
2019-08-07 10:03 data/vehicles/caseIH/magnum7240Pro/magnum7240Pro.i3d (77.40 ms)
2019-08-07 10:03 data/shared/wheels/hubs/hubs.i3d (16.76 ms)
2019-08-07 10:03 data/particleSystems/shared/wheelEmitterShape.i3d (0.31 ms)
2019-08-07 10:03 data/shared/wheels/trelleborg/TM700/R30_TM700.i3d (7.05 ms)
2019-08-07 10:03 data/shared/wheels/rims/rim001.i3d (1.85 ms)
2019-08-07 10:03 data/shared/wheels/trelleborg/TM800/R42_TM800.i3d (6.08 ms)
2019-08-07 10:03 data/particleSystems/shared/exhaust.i3d (0.59 ms)
2019-08-07 10:03 data/shared/assets/reflectors/lizard/redRound_01.i3d (1.01 ms)
2019-08-07 10:03 data/shared/assets/beaconLights/lizard/beaconLight01.i3d (1.64 ms)
2019-08-07 10:03 data/shared/assets/upperLinks/walterscheid03.i3d (1.60 ms)
2019-08-07 10:03 data/shared/assets/toolbar.i3d (0.70 ms)
2019-08-07 10:03 data/shared/assets/upperLinks/walterscheid01.i3d (0.60 ms)
2019-08-07 10:03 data/vehicles/suer/SB1000/SB1000.i3d (11.16 ms)
2019-08-07 10:04 data/shared/wheels/trelleborg/TM900/R28_TM900.i3d (4.79 ms)
2019-08-07 10:04 data/shared/wheels/trelleborg/TM800/R38_TM800.i3d (4.11 ms)
2019-08-07 10:04 data/shared/wheels/weights/weight003.i3d (2.12 ms)
2019-08-07 10:04 data/shared/wheels/trelleborg/TM900/R28_TM900.i3d (3.43 ms)
2019-08-07 10:04 data/shared/wheels/trelleborg/TM800/R38_TM800.i3d (4.09 ms)

Uruora
GIANTS Software | QA Analyst
Posts: 118
Joined: Mon Apr 01, 2019 10:11 am

Re: [Read] Game crash when changing wheel configurations with a front weight attached

Post by Uruora » Fri Mar 20, 2020 8:52 am

Tried reproducing this issue was was not able to.
Is this still happening?
Also, would you kindly follow the guidelines for reporting issues: viewtopic.php?f=998&t=129830

Uruora
GIANTS Software | QA Analyst
Posts: 118
Joined: Mon Apr 01, 2019 10:11 am

Re: [Solved] Game crash when changing wheel configurations with a front weight attached

Post by Uruora » Wed Apr 22, 2020 10:52 am

Issue seems to be solved, no repro

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