Pistenbully moddesc Vehicle Type (o. wie das heißt) einbauen

Timiboy10
Posts: 86
Joined: Thu Oct 27, 2011 7:57 pm

Pistenbully moddesc Vehicle Type (o. wie das heißt) einbauen

Post by Timiboy10 »

Hallo Leute,
Ich hab gerade bei einem Pb bei der Moddesc probiert Den Vehicle Type einzubauen.
Weil ich ein arbeitslicht einbauen will.
Jetzt sieht es so aus:

Code: Select all

<specializations> 
              <specialization name="beleuchtung" className="BEL3" filename="beleuchtungV3.lua"/> 
         </specializations> 
    <vehicleTypes>
        <type name="PistenBully" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	<specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="hirable" />
        <specialization name="honk" />
	<specialization name="beleuchtung" /> 
        </type>
    </vehicleTypes>	
Aber es geht nicht why?
User avatar
bassaddict
GIANTS Software | Web/Script Programmer
Posts: 11983
Joined: Tue Nov 29, 2011 2:44 pm
Location: ER, DE

Re: Pistenbully moddesc Vehicle Type (o. wie das heißt) einb

Post by bassaddict »

Das liegt daran, dass dir einige Spezis fehlen. Eine Liste mit den standard Spezis der Originalfahrzeuge findest du hier: http://forum.landwirtschafts-simulator. ... 79#p314203 (wie man aus der XML vom PB entnehmen kann ist das ein "snowcat")
Timiboy10
Posts: 86
Joined: Thu Oct 27, 2011 7:57 pm

Re: Pistenbully moddesc Vehicle Type (o. wie das heißt) einb

Post by Timiboy10 »

Dann müsste es so gehen oder? :

Code: Select all

<specializations>
              <specialization name="beleuchtung" className="BEL3" filename="beleuchtungV3.lua"/>
         </specializations>
    <vehicleTypes>
        <type name="PistenBully" className="snowcat" filename="$dataS/scripts/vehicles/Vehicle.lua">
   <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="hirable" />
        <specialization name="honk" />
        <specialization name="snowcat" />
        <specialization name="crawler" />
        <specialization name="beleuchtung" />
        </type>
    </vehicleTypes>   
Wenn nein was muss ich anderst machen?
User avatar
derSchreiner
GIANTS Software | QA Analyst
Posts: 3728
Joined: Fri Jan 01, 2010 8:02 pm
Location: Nürnberg, Franken

Re: Pistenbully moddesc Vehicle Type (o. wie das heißt) einb

Post by derSchreiner »

Ich würde die Reihenfolge einhalten, manche Scripte funktionieren sonst nicht:

snowcat: motorized, steerable, snowcat, crawler, hirable, honk
Grüße derSchreiner

How to report a BUG -> German / English | How to post a log file | How to upload images
Timiboy10
Posts: 86
Joined: Thu Oct 27, 2011 7:57 pm

Re: Pistenbully moddesc Vehicle Type (o. wie das heißt) einb

Post by Timiboy10 »

ok Danke ich probiers mal mit der richtigen reihenfolge
User avatar
bassaddict
GIANTS Software | Web/Script Programmer
Posts: 11983
Joined: Tue Nov 29, 2011 2:44 pm
Location: ER, DE

Re: Pistenbully moddesc Vehicle Type (o. wie das heißt) einb

Post by bassaddict »

Die Reihenfolge ist auf jeden Fall wichtig. Einige Scripte greifen nämlich auf Variablen aus anderen Scripten zu. Deswegen müssen diese vorher existieren und das geht nur, wenn diese Scripte als erstes geladen werden. Deswegen gilt unter Anderem: Immer erst die standard Spezis, dann erst die eigenen Mod-Spezis.
Timiboy10
Posts: 86
Joined: Thu Oct 27, 2011 7:57 pm

Re: Pistenbully moddesc Vehicle Type (o. wie das heißt) einb

Post by Timiboy10 »

Ok es geht ned -.-
hier mal die log:
GIANTS Engine Runtime (build date: Nov 3 2011)
Copyright (c) 2008-2011, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2011, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: SkiRegionSimulator2012
Main System
Core(s): 1 @ 3.0 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.3
Thread(s): 0
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
EFX extensions initialized
Generated 1 Aux Effect Slot(s)
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: ATI Radeon HD 4250
Version: 3.3.11005 Compatibility Profile Context
GL_NV_texture_compression_vtc not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
GL_NV_register_combiners2 not supported
max_texture_layers: 8
GL_NV_fragment_program_option not supported
GL_NV_fragment_program2 not supported
OpenGL initialization successful
Hardware Profile
Level: Low
View Distance Coeff: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Coeff: 0.750000
Terrain LOD Distance Coeff: 0.750000
Foliage View Distance Coeff: 1.000000
Ski Region Simulator 2012
Version: 1.0.1 RC1
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods
Load mod: dlcPack1
Load mod: FENDT933_Vario_Profi_AGO_V1
Load mod: Fendt939TerraPublic
Load mod: Fendt_Trisix_PrototypV2
Warning: Only zip mods are supported in multiplayer. You need to zip the mod Fendt_Trisix_PrototypV2 to use it in multiplayer.
Load mod: Foerderband
Load mod: pistenbully100
Load mod: Toyota_LC_200_Bergwacht_Alpenberg
Register vehicle type: pdlc_dlcPack1.bertaSnowblower
Register vehicle type: pdlc_dlcPack1.lizardJaguar
Register vehicle type: pdlc_dlcPack1.snowCannonPlaceable
specialization Real internal sound by Clod loaded
Register vehicle type: FENDT933_Vario_Profi_AGO_V1.FENDT933
Register vehicle type: FENDT933_Vario_Profi_AGO_V1.DoppieRuote933
Register vehicle type: FENDT933_Vario_Profi_AGO_V1.ZavorreFendt
Register vehicle type: FENDT933_Vario_Profi_AGO_V1.adbluePallet
Register vehicle type: FENDT933_Vario_Profi_AGO_V1.OilPallet
this is called when this mod is loaded
specialization beleuchtung v3 by Sven777b
Register vehicle type: Fendt939TerraPublic.Fendt939
specialization Hilfefenstereinblendung by Hewaaa
Register vehicle type: Fendt_Trisix_PrototypV2.FendtTrisix
Register vehicle type: Foerderband.Foerderband
specialization beleuchtung v3 by Sven777b
Register vehicle type: pistenbully100.PistenBully
specialization beleuchtung v3 by Sven777b
Register vehicle type: Toyota_LC_200_Bergwacht_Alpenberg.Toyota200V3
data/sky/sky_day_night.i3d (0.01mb in 26.12 ms)
data/sky/snow.i3d (0.00mb in 0.75 ms)
data/sky/snow.i3d (0.00mb in 0.94 ms)
data/maps/map01.i3d (54.31mb in 6933.23 ms)
map data/maps/map01.i3d was loaded
data/maps/map01/paths/trafficPaths.i3d (0.02mb in 1.04 ms)
map data/maps/map01/paths/trafficPaths.i3d was loaded
data/vehicles/trailers/tippers/mediumTipper.i3d (0.45mb in 26.93 ms)
data/vehicles/tools/snowCannons/lizardTwinCannon.i3d (0.80mb in 60.54 ms)
data/vehicles/steerable/lizard/wheelLoader.i3d (1.58mb in 144.12 ms)
data/vehicles/steerable/pistenbully/groomer400.i3d (0.36mb in 36.70 ms)
data/vehicles/steerable/pistenbully/snowBlade400.i3d (0.36mb in 28.51 ms)
data/vehicles/steerable/pistenbully/pistenbully400.i3d (2.14mb in 249.88 ms)
data/vehicles/steerable/lizard/lizardCougar.i3d (1.69mb in 199.31 ms)
data/vehicles/trailers/rescueStretcher/rescueStretcher.i3d (0.08mb in 4.31 ms)
data/vehicles/steerable/pistenbully/pistenbully600.i3d (2.27mb in 294.81 ms)
data/vehicles/steerable/pistenbully/groomer600.i3d (0.37mb in 27.38 ms)
data/vehicles/steerable/snowMobiles/lizardTurbo.i3d (1.25mb in 128.10 ms)
data/vehicles/trailers/transportSled/transportSled.i3d (0.10mb in 4.58 ms)
data/vehicles/steerable/lizard/lizardLynx.i3d (0.81mb in 73.26 ms)
data/vehicles/steerable/lizard/lizardLynxSnowblower.i3d (0.50mb in 23.61 ms)
data/vehicles/tools/lizardSnowblower.i3d (0.43mb in 26.03 ms)
D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/Fendt_Trisix_PrototypV2/FendtTrisix.i3d (12.82mb in 5228.75 ms)
data/vehicles/tools/lizardPlow.i3d (0.40mb in 29.09 ms)
data/character/farmer/farmer_player.i3d (0.51mb in 34.65 ms)
data/vehicles/cars/car5.i3d (0.38mb in 34.28 ms)
D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/pistenbully100.i3d (1.75mb in 469.42 ms)
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: index out of range
Call Stack:
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/specializations/Crawler.lua(57) : indexToObject
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/specializations/Crawler.lua(18) : loadCrawlers
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(708) : ?
D:/code/wsr/build/finalbin/dataS/scripts/BaseMission.lua(381) : load
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(480) : loadVehicle
D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/pdlc/dlcPack1/ShopScreen.lua(24) : old_onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(286) : onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(463) : onClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(259) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/main.lua(752) : mouseEvent
Index: 0>17|10
Error: index out of range
Call Stack:
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/specializations/Crawler.lua(57) : indexToObject
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/specializations/Crawler.lua(18) : loadCrawlers
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(708) : ?
D:/code/wsr/build/finalbin/dataS/scripts/BaseMission.lua(381) : load
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(480) : loadVehicle
D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/pdlc/dlcPack1/ShopScreen.lua(24) : old_onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(286) : onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(463) : onClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(259) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/main.lua(752) : mouseEvent
Index: 0>17|11
data/vehicles/cars/car7.i3d (0.47mb in 46.95 ms)
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: index out of range
Call Stack:
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/specializations/Crawler.lua(57) : indexToObject
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/specializations/Crawler.lua(18) : loadCrawlers
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(708) : ?
D:/code/wsr/build/finalbin/dataS/scripts/BaseMission.lua(381) : load
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(480) : loadVehicle
D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/pdlc/dlcPack1/ShopScreen.lua(24) : old_onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(286) : onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(463) : onClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(259) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/main.lua(752) : mouseEvent
Index: 0>17|10
Error: index out of range
Call Stack:
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/specializations/Crawler.lua(57) : indexToObject
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/specializations/Crawler.lua(18) : loadCrawlers
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(708) : ?
D:/code/wsr/build/finalbin/dataS/scripts/BaseMission.lua(381) : load
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(480) : loadVehicle
D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/pdlc/dlcPack1/ShopScreen.lua(24) : old_onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(286) : onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(463) : onClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(259) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/main.lua(752) : mouseEvent
Index: 0>17|11
data/vehicles/cars/car3.i3d (0.40mb in 34.12 ms)
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: index out of range
Call Stack:
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/specializations/Crawler.lua(57) : indexToObject
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/specializations/Crawler.lua(18) : loadCrawlers
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(708) : ?
D:/code/wsr/build/finalbin/dataS/scripts/BaseMission.lua(381) : load
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(480) : loadVehicle
D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/pdlc/dlcPack1/ShopScreen.lua(24) : old_onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(286) : onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(463) : onClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(259) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/main.lua(752) : mouseEvent
Index: 0>17|10
Error: index out of range
Call Stack:
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/specializations/Crawler.lua(57) : indexToObject
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/specializations/Crawler.lua(18) : loadCrawlers
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(708) : ?
D:/code/wsr/build/finalbin/dataS/scripts/BaseMission.lua(381) : load
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(480) : loadVehicle
D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/pdlc/dlcPack1/ShopScreen.lua(24) : old_onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(286) : onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(463) : onClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(259) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/main.lua(752) : mouseEvent
Index: 0>17|11
data/vehicles/cars/car2.i3d (0.42mb in 39.41 ms)
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: index out of range
Call Stack:
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/specializations/Crawler.lua(57) : indexToObject
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/specializations/Crawler.lua(18) : loadCrawlers
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(708) : ?
D:/code/wsr/build/finalbin/dataS/scripts/BaseMission.lua(381) : load
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(480) : loadVehicle
D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/pdlc/dlcPack1/ShopScreen.lua(24) : old_onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(286) : onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(463) : onClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(259) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/main.lua(752) : mouseEvent
Index: 0>17|10
Error: index out of range
Call Stack:
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/specializations/Crawler.lua(57) : indexToObject
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/specializations/Crawler.lua(18) : loadCrawlers
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(708) : ?
D:/code/wsr/build/finalbin/dataS/scripts/BaseMission.lua(381) : load
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(480) : loadVehicle
D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/pdlc/dlcPack1/ShopScreen.lua(24) : old_onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(286) : onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(463) : onClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(259) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/main.lua(752) : mouseEvent
Index: 0>17|11
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: index out of range
Call Stack:
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/specializations/Crawler.lua(57) : indexToObject
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/specializations/Crawler.lua(18) : loadCrawlers
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(708) : ?
D:/code/wsr/build/finalbin/dataS/scripts/BaseMission.lua(381) : load
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(480) : loadVehicle
D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/pdlc/dlcPack1/ShopScreen.lua(24) : old_onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(286) : onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(463) : onClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(259) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/main.lua(752) : mouseEvent
Index: 0>17|10
Error: index out of range
Call Stack:
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/wsr/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/specializations/Crawler.lua(57) : indexToObject
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/specializations/Crawler.lua(18) : loadCrawlers
D:/code/wsr/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(708) : ?
D:/code/wsr/build/finalbin/dataS/scripts/BaseMission.lua(381) : load
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(480) : loadVehicle
D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/pdlc/dlcPack1/ShopScreen.lua(24) : old_onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/ShopScreen.lua(286) : onBuyClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(463) : onClick
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListItemElement.lua(259) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(326) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(90) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(360) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/wsr/build/finalbin/dataS/scripts/main.lua(752) : mouseEvent
Index: 0>17|11
D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/Toyota_LC_200_Bergwacht_Alpenberg/Toyota.i3d (11.69mb in 1712.06 ms)
data/vehicles/cars/car4.i3d (0.34mb in 26.85 ms)
data/vehicles/cars/car9.i3d (0.44mb in 43.62 ms)
map data/maps/map01/paths/trafficPaths.i3d was deleted
User avatar
bassaddict
GIANTS Software | Web/Script Programmer
Posts: 11983
Joined: Tue Nov 29, 2011 2:44 pm
Location: ER, DE

Re: Pistenbully moddesc Vehicle Type (o. wie das heißt) einb

Post by bassaddict »

Da stimmen einige Einträge in der XML nicht. Alles, was da mit "data/" anfängt musst du direkt vor dem data ein $ davor machen (Dollarzeichen). Dann scheinst du was an den Raupen verändert zu haben, da stimmt nämlich ein Index nicht (0>17|10). Diese auch in der XML suchen und dann korrigieren. Lässt sich normalerweise an den Namen erkennen, wo du genau in der i3d danach suchen musst.
blackburner
Posts: 272
Joined: Sun Jun 20, 2010 12:39 am

Re: Pistenbully moddesc Vehicle Type (o. wie das heißt) einb

Post by blackburner »

Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d

Error: index out of range
Index: 0>17|10
Index: 0>17|11
Da stimmen die Indexe in der xml nicht... die gibt es nämlich in der i3d nicht mehr
Wer Fehler findet, darf sie behalten.

Wenn man keine Ahnung hat...
Kleine Vorschau: http://www.youtube.com/watch?v=5PNwwLlQdMk
NEU: http://www.youtube.com/watch?v=7rRdR5htF24

"Das Leben ist ein S c h e i ß -Spiel, aber die Grafik ist geil."
Wer LS spielt, erspart sich bewußtseinerweiternde Drogen.
Blackburner
Timiboy10
Posts: 86
Joined: Thu Oct 27, 2011 7:57 pm

Re: Pistenbully moddesc Vehicle Type (o. wie das heißt) einb

Post by Timiboy10 »

blackburner wrote:
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowDustParticleSystemBig.i3d
Error: failed to load particle system D:/Users/Tim/Documents/My Games/SkiRegionSimulator2012/mods/pistenbully100/data/vehicles/particleSystems/snowChunksParticleSystemBig.i3d

Error: index out of range
Index: 0>17|10
Index: 0>17|11
Da stimmen die Indexe in der xml nicht... die gibt es nämlich in der i3d nicht mehr

was muss ich dann da machen?
Timiboy10
Posts: 86
Joined: Thu Oct 27, 2011 7:57 pm

Re: Pistenbully moddesc Vehicle Type (o. wie das heißt) einb

Post by Timiboy10 »

Ok Ich hab jetzt alle Fehler behoben aber mein Arbeitslicht geht trotzdem nicht warum?
blackburner
Posts: 272
Joined: Sun Jun 20, 2010 12:39 am

Re: Pistenbully moddesc Vehicle Type (o. wie das heißt) einb

Post by blackburner »

Timiboy10 wrote:Ok Ich hab jetzt alle Fehler behoben aber mein Arbeitslicht geht trotzdem nicht warum?
Auch hier wirst die Indexe nochmal prüfen müssen... in der xml steht sowas wie lights und lightCoronas... such dir in der i3d die passenden Indexe und pass die in der xml an...

wenn du den GE 4.1.8 oder 4.19 hast, kannst dir das zählen sparen, der GE zeigt dir den richtigen Index Path bei den Attributes an, wenn das richtige im Scenegraph anklickst. :chinese:
Wer Fehler findet, darf sie behalten.

Wenn man keine Ahnung hat...
Kleine Vorschau: http://www.youtube.com/watch?v=5PNwwLlQdMk
NEU: http://www.youtube.com/watch?v=7rRdR5htF24

"Das Leben ist ein S c h e i ß -Spiel, aber die Grafik ist geil."
Wer LS spielt, erspart sich bewußtseinerweiternde Drogen.
Blackburner
Timiboy10
Posts: 86
Joined: Thu Oct 27, 2011 7:57 pm

Re: Pistenbully moddesc Vehicle Type (o. wie das heißt) einb

Post by Timiboy10 »

Ich weiß aber was muss ich bei lightCoronas auch was einstellen??

Und stimmt der pfad:

<type name="PistenBully" className="snowcat" filename="$dataS/scripts/vehicles/Vehicle.lua">
User avatar
bassaddict
GIANTS Software | Web/Script Programmer
Posts: 11983
Joined: Tue Nov 29, 2011 2:44 pm
Location: ER, DE

Re: Pistenbully moddesc Vehicle Type (o. wie das heißt) einb

Post by bassaddict »

ClassName muss aber "Vehicle" sein.
Timiboy10
Posts: 86
Joined: Thu Oct 27, 2011 7:57 pm

Re: Pistenbully moddesc Vehicle Type (o. wie das heißt) einb

Post by Timiboy10 »

Kann mir einer sagen wie ich Das Arbeitslicht hinten richtig einbau?
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