Hallo,
ich habe das Problem das wenn ich ein spiel erstelle (Egal ob Single oder Multiplayer) Reagiert das Spiel nichtmehr im Ladescreen und Windows beendet es.... Bitte um Hilfe habe mir das spiel extra für heute bestellt!!!!
LS 13 Lässt sich nicht starten
8 posts
Page 1 of 1
- derSchreiner
- GIANTS Software | QA Analyst
- Posts: 3728
- Joined: Fri Jan 01, 2010 8:02 pm
- Location: Nürnberg, Franken
Re: LS 13 Lässt sich nicht starten
Poste doch bitte deine log.txt, sonst kann man dir nicht weiterhelfen.
Hast du den Patch schon installiert?
Hast du den Patch schon installiert?
Re: LS 13 Lässt sich nicht starten
Also ich habe das gleiche Problem, den Patch installiert und folgende Log:
GIANTS Engine Runtime 5.0.1 (build date: Oct 18 2012)
Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Core(s): 4 @ 2.5 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.3
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: Intel
Renderer: Intel(R) HD Graphics Family
Version: 3.1.0 - Build 8.15.10.2418
GL_NV_texture_compression_vtc not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
max_texture_layers: 8
GL_ATI_texture_float not supported
OpenGL initialization successful
Hardware Profile
Level: High (forced)
View Distance Coeff: 1.100000
Shadow Quality: 1.000000
Skip Mipmaps: 0
LOD Distance Coeff: 1.100000
Terrain LOD Distance Coeff: 1.500000
Foliage View Distance Coeff: 1.400000
Farming Simulator 2013
Version: 1.3.0.0 RC4
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/Tim/Documents/My Games/FarmingSimulator2013/mods
Load mod: deutzTTV430Communal
data/sky/sky_day_night.i3d (0.00mb in 935.77 ms)
data/sky/rain.i3d (0.00mb in 1.60 ms)
data/sky/hail.i3d (0.00mb in 1.09 ms)
data/maps/map01.i3d (49.21mb in 6436.98 ms)
dataS2/character/pedestrians/casual07.i3d (0.32mb in 35.70 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 38.71 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 58.42 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 45.09 ms)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 30.96 ms)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 38.58 ms)
GIANTS Engine Runtime 5.0.1 (build date: Oct 18 2012)
Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Core(s): 4 @ 2.5 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.3
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: Intel
Renderer: Intel(R) HD Graphics Family
Version: 3.1.0 - Build 8.15.10.2418
GL_NV_texture_compression_vtc not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
max_texture_layers: 8
GL_ATI_texture_float not supported
OpenGL initialization successful
Hardware Profile
Level: High (forced)
View Distance Coeff: 1.100000
Shadow Quality: 1.000000
Skip Mipmaps: 0
LOD Distance Coeff: 1.100000
Terrain LOD Distance Coeff: 1.500000
Foliage View Distance Coeff: 1.400000
Farming Simulator 2013
Version: 1.3.0.0 RC4
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/Tim/Documents/My Games/FarmingSimulator2013/mods
Load mod: deutzTTV430Communal
data/sky/sky_day_night.i3d (0.00mb in 935.77 ms)
data/sky/rain.i3d (0.00mb in 1.60 ms)
data/sky/hail.i3d (0.00mb in 1.09 ms)
data/maps/map01.i3d (49.21mb in 6436.98 ms)
dataS2/character/pedestrians/casual07.i3d (0.32mb in 35.70 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 38.71 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 58.42 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 45.09 ms)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 30.96 ms)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 38.58 ms)
http://www.ls-arena.de - Deine Gaming News - http://ls-arena.de/
-
- Posts: 23
- Joined: Wed Apr 27, 2011 12:46 am
Re: LS 13 Lässt sich nicht starten
Card Vendor: Intel
Renderer: Intel(R) HD Graphics Family
Onboard Grafikkarte?
Spielst du auf einem Laptop, oder einem Desktop-PC?
-
- Posts: 3
- Joined: Wed Mar 16, 2011 9:13 pm
Re: LS 13 Lässt sich nicht starten
Moin,
ich hatte selbiges Problem.
Habe dann einfach meinen Grafikkartentreiber aktualisiert und seit dem läuft das Spiel.
ich hatte selbiges Problem.
Habe dann einfach meinen Grafikkartentreiber aktualisiert und seit dem läuft das Spiel.
Re: LS 13 Lässt sich nicht starten
Ich habe das selbe Problem und Treiber aktualisieren bringt auch nichts
In der Log datei steht:
GIANTS Engine Runtime 5.0.1 (build date: Oct 18 2012)
Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Core(s): 8 @ 2.0 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.3
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: Intel
Renderer: Intel(R) HD Graphics Family
Version: 3.1.0 - Build 8.15.10.2345
GL_NV_texture_compression_vtc not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
max_texture_layers: 8
GL_ATI_texture_float not supported
OpenGL initialization successful
Hardware Profile
Level: High (forced)
View Distance Coeff: 1.100000
Shadow Quality: 1.000000
Skip Mipmaps: 0
LOD Distance Coeff: 1.100000
Terrain LOD Distance Coeff: 1.500000
Foliage View Distance Coeff: 1.400000
Farming Simulator 2013
Version: 1.3.0.0 RC4
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/Nils/Documents/My Games/FarmingSimulator2013/mods
data/sky/sky_day_night.i3d (0.00mb in 78.81 ms)
data/sky/rain.i3d (0.00mb in 0.79 ms)
data/sky/hail.i3d (0.00mb in 0.45 ms)
data/maps/map01.i3d (49.21mb in 6005.52 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 40.07 ms)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 32.37 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 60.84 ms)
dataS2/character/pedestrians/casual07.i3d (0.32mb in 39.91 ms)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 39.45 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 50.41 ms)
data/vehicles/tools/extraWeight02.i3d (0.04mb in 13.76 ms)
data/vehicles/steerable/deutz/deutzTTV7250.i3d (5.14mb in 395.20 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.02mb in 1.09 ms)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 2.14 ms)
data/vehicles/tools/amazone/amazoneAD-P303Super.i3d (3.64mb in 310.62 ms)
In der Log datei steht:
GIANTS Engine Runtime 5.0.1 (build date: Oct 18 2012)
Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Core(s): 8 @ 2.0 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.3
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: Intel
Renderer: Intel(R) HD Graphics Family
Version: 3.1.0 - Build 8.15.10.2345
GL_NV_texture_compression_vtc not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
max_texture_layers: 8
GL_ATI_texture_float not supported
OpenGL initialization successful
Hardware Profile
Level: High (forced)
View Distance Coeff: 1.100000
Shadow Quality: 1.000000
Skip Mipmaps: 0
LOD Distance Coeff: 1.100000
Terrain LOD Distance Coeff: 1.500000
Foliage View Distance Coeff: 1.400000
Farming Simulator 2013
Version: 1.3.0.0 RC4
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/Nils/Documents/My Games/FarmingSimulator2013/mods
data/sky/sky_day_night.i3d (0.00mb in 78.81 ms)
data/sky/rain.i3d (0.00mb in 0.79 ms)
data/sky/hail.i3d (0.00mb in 0.45 ms)
data/maps/map01.i3d (49.21mb in 6005.52 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 40.07 ms)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 32.37 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 60.84 ms)
dataS2/character/pedestrians/casual07.i3d (0.32mb in 39.91 ms)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 39.45 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 50.41 ms)
data/vehicles/tools/extraWeight02.i3d (0.04mb in 13.76 ms)
data/vehicles/steerable/deutz/deutzTTV7250.i3d (5.14mb in 395.20 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.02mb in 1.09 ms)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 2.14 ms)
data/vehicles/tools/amazone/amazoneAD-P303Super.i3d (3.64mb in 310.62 ms)
- bassaddict
- GIANTS Software | Web/Script Programmer
- Posts: 11983
- Joined: Tue Nov 29, 2011 2:44 pm
- Location: ER, DE
Re: LS 13 Lässt sich nicht starten
Du musst dem Spiel auch die dedizierte Grafik zuweisen, falls du eine hast.
Re: LS 13 Lässt sich nicht starten
danke für den Tipp,
habs jetzt hinbekommen
habs jetzt hinbekommen
8 posts
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