straßen weiß

User avatar
axon950
Posts: 199
Joined: Fri Jan 04, 2013 1:13 pm

straßen weiß

Post by axon950 »

hi
ich habe das Problem das die Straßen auf der Map weiß sind
wollte die Map Ingame testen da waren sie weiß im GE davor nicht jetzt sind sie im GE auch weiß


Log:
GIANTS Engine Runtime 5.0.1 (build date: Feb 1 2013)
Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Core(s): 4 @ 2.4 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.3
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: RGT Force Feedback Pro
Name: HAMA Joystick Outlandish
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GT 230M/PCI/SSE2
Version: 3.3.0
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: High (forced)
View Distance Coeff: 1.100000
Shadow Quality: 1.000000
Skip Mipmaps: 0
LOD Distance Coeff: 1.100000
Terrain LOD Distance Coeff: 1.500000
Foliage View Distance Coeff: 1.400000
Farming Simulator 2013
Version: 1.4.0.1 RC6
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods
Load mod: Andockstation
Load mod: atv
Load mod: CaseCVX175
Load mod: ClaasLexion770TT
Load mod: ClaasQuantum3800k
Load mod: FastCoupler
Load mod: FENDT_CARGO_4X80_GREEN_AGO
Load mod: FENDT_CARGO_BENNA2_AGO_LS13
Load mod: FENDT_VARIO512_SCR_V11_LS13_Ago
Load mod: FENDT_VARIO516_SCR_V1_LS13_Ago_DL
Load mod: FENDT_VARIO724_SCR_LS13_V21_DL_Agofix
Load mod: FENDT_VARIO_FRONT_ZAVORRE_AGO
Load mod: FENDT_WHEELS_GOOD_YEAR_ROW_VARIO500_Ago
Load mod: FENDT_ZAVORRE_REAR_724_Ago
Load mod: Kaweco_Radium50_Orange
Load mod: KroneBigX1100_V1
Load mod: lamborghiniR6_135
Load mod: TebbeHS180
Load mod: Unterleitenv2_gefixd
Warning: Only zip mods are supported in multiplayer. You need to zip the mod Unterleitenv2_gefixd to use it in multiplayer.
Load mod: Zunhammer
specialization beleuchtung v3 by Sven777b
Register vehicle type: Andockstation.Andockstation
Register vehicle type: CaseCVX175.CaseCVX175
Register vehicle type: ClaasLexion770TT.claasLexion770TT
Register vehicle type: ClaasLexion770TT.claasVario1200
Register vehicle type: ClaasLexion770TT.claasConspeed
Register vehicle type: ClaasLexion770TT.TamLeguan
Register vehicle type: ClaasQuantum3800k.ClaasQuantum3800k
register Jointtype: fastCoupling
Register vehicle type: FastCoupler.FastCoupler
Register vehicle type: FENDT_CARGO_4X80_GREEN_AGO.CARGO4x80
Register vehicle type: FENDT_CARGO_BENNA2_AGO_LS13.cargo
specialization Real internal sound by Clod loaded
Register vehicle type: FENDT_VARIO512_SCR_V11_LS13_Ago.FENDT512
specialization Real internal sound by Clod loaded
Register vehicle type: FENDT_VARIO516_SCR_V1_LS13_Ago_DL.FENDT516
specialization Real internal sound by Clod loaded
Register vehicle type: FENDT_VARIO724_SCR_LS13_V21_DL_Agofix.FENDT724
Register vehicle type: FENDT_VARIO_FRONT_ZAVORRE_AGO.ZavorreFendt870
Register vehicle type: FENDT_VARIO_FRONT_ZAVORRE_AGO.ZavorreFendt
Register vehicle type: FENDT_VARIO_FRONT_ZAVORRE_AGO.ZavorreFendt25
Register vehicle type: FENDT_WHEELS_GOOD_YEAR_ROW_VARIO500_Ago.ChangeWheels
Register vehicle type: FENDT_ZAVORRE_REAR_724_Ago.zavorreP724
Register vehicle type: Kaweco_Radium50_Orange.KR50O
Register vehicle type: KroneBigX1100_V1.KroneBigX1100
Register vehicle type: KroneBigX1100_V1.KroneEasyCollect1053
Register vehicle type: TebbeHS180.TebbeHS180
specialization beleuchtung v3 by Sven777b
Register vehicle type: Zunhammer.RekordiaXXL
data/sky/sky_day_night.i3d (0.00mb in 969.26 ms)
data/sky/rain.i3d (0.00mb in 0.97 ms)
data/sky/hail.i3d (0.00mb in 0.72 ms)
Error: Out-dated custom shader. 'C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/added/BGA/textures/texture/numberShader.xml' has version 1. Please convert this file to version 2.
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/lane_diffuse.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/road2_traffic_circle.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/road_traffic_circle.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/FloorsRegular_diffuse.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/TJunction.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/ConcreteBare_diffuse.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/portuguese_tiles.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/verge.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/lane_end.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/road_lane_TJunction.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/lane_TJunction.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/XJunction.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/entry_traffic_circle.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/lane_XJunction.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/road_lane_XJunction.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/road_lane_short.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/verge_lane_short.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/road_lane_short2.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/verge_lane_end.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/road_lane.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/verge_lane_field.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD_C~1/ROAD_C~1/ROAD_C~1/ROAD_C~1/road.dds
Error: UVs out of range [-8,8] SiloplatteShape'
Error: UVs out of range [-8,8] |Halle|Halle'
Error: UVs out of range [-8,8] Landhandel_Ground'
Error: UVs out of range [-8,8] House'
Error: UVs out of range [-8,8] Building'
Error: UVs out of range [-8,8] Boden'
Error: UVs out of range [-8,8] FWKurve100m45GradRechts'
Error: UVs out of range [-8,8] polySurfaceShape1'
Error: UVs out of range [-8,8] polySurfaceShape599'
Error: UVs out of range [-8,8] polySurfaceShape601'
Error: UVs out of range [-8,8] FWGerade50'
Error: UVs out of range [-8,8] FWKurve100m45GradLinks'
Error: UVs out of range [-8,8] FWKurve30m90GradLinks'
Error: UVs out of range [-8,8] FWKurve100m30GradRechts'
Error: UVs out of range [-8,8] FWGerade10'
Error: UVs out of range [-8,8] Kurve50m90GradRechts'
Error: UVs out of range [-8,8] Kurve100m90GradLinks'
Error: UVs out of range [-8,8] FWGerade100m'
Error: UVs out of range [-8,8] FWKurve50m90GradLinks'
C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/map01.i3d (49.76mb in 6253.86 ms)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/added/Objekte/added/Hofneu/Objekte/buildings/bauernhof/Texturen/Wood2new.dds)
Warning (performance): Raw texture format (C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/added/Objekte/added/Hochspannungsdraht/Magasfesz.png)
Warning (performance): Raw texture format (C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/added/BGA/textures/Fermenter.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/added/Objekte/added/Gasinfo/AO.png)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/added/Strassen/Streetpack_Version_2_by_Fatian/Texturen/new_Road.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/added/Strassen/Plattenwege_by_Fatian/Texturen/FeldwegTiledY.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/added/Strassen/Add_On_Feldwege_by_Fatian/Texturen/FeldwegTiledY.dds)
Warning (performance): Raw texture format (C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/added/BGA/textures/Dach_Luft.dds)
Error: index out of range
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(239) : indexToObject
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(25) : load
Index: 5
Error: Can't load resource: data/maps/sounds/churchBell01.wav
Error: Can't load sample data/maps/sounds/churchBell01.wav.
data/vehicles/steerable/lamborghini/lamborghiniR4_110ltalia.i3d (4.32mb in 553.71 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.02mb in 1.10 ms)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 2.28 ms)
data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 19.10 ms)
data/vehicles/tools/poettinger/poettingerEurohit690N.i3d (1.23mb in 152.48 ms)
data/vehicles/tools/kuhn/kuhnGA4521GM.i3d (1.54mb in 187.24 ms)
data/vehicles/tools/poettinger/poettingerEurocat315H.i3d (0.91mb in 375.52 ms)
data/vehicles/tools/amazone/amazoneZAX1402.i3d (0.88mb in 185.94 ms)
data/vehicles/tools/amazone/amazoneAD-P303Super.i3d (3.67mb in 238.48 ms)
data/vehicles/tools/poettinger/poettingerServo35.i3d (1.27mb in 119.85 ms)
data/vehicles/tools/amazone/amazoneCenius3002.i3d (1.96mb in 204.27 ms)
data/vehicles/trailers/krampe/krampeBBE500.i3d (1.90mb in 240.81 ms)
data/vehicles/steerable/deutz/deutz5465H.i3d (2.10mb in 258.29 ms)
data/vehicles/cutters/deutz/deutzCutter5465H.i3d (0.48mb in 190.97 ms)
data/vehicles/steerable/weidemann/weidemann4270CX100T.i3d (4.17mb in 142.17 ms)
data/vehicles/steerable/weidemann/weidemann4270CX100T_bigbalefork.i3d (0.12mb in 18.48 ms)
data/vehicles/steerable/weidemann/weidemann4270CX100T_grabFork.i3d (0.32mb in 56.64 ms)
data/vehicles/steerable/weidemann/weidemann4270CX100T_silagecutter.i3d (0.28mb in 23.53 ms)
data/vehicles/steerable/weidemann/weidemann4270CX100T_manureFork.i3d (0.10mb in 11.00 ms)
data/vehicles/steerable/deutz/deutzTTV430.i3d (5.68mb in 489.34 ms)
data/vehicles/steerable/deutz/deutzTTV6190.i3d (5.76mb in 178.41 ms)
data/vehicles/trailers/krone/kroneZX450GD.i3d (1.59mb in 222.99 ms)
data/vehicles/steerable/kramer/kramerKL200.i3d (2.31mb in 309.79 ms)
data/vehicles/steerable/schlueter/schlueter2500VL.i3d (2.36mb in 305.50 ms)
data/vehicles/trailers/bergmann/bergmannM1080.i3d (1.29mb in 209.32 ms)
data/vehicles/trailers/kotte/garantVE8000.i3d (0.87mb in 226.18 ms)
data/character/farmer/farmer_player.i3d (1.75mb in 115.43 ms)
data/vehicles/cars/car4.i3d (0.33mb in 61.29 ms)
data/vehicles/cars/car3.i3d (0.39mb in 64.06 ms)
data/vehicles/cars/car1.i3d (0.43mb in 86.35 ms)
data/vehicles/cars/car7.i3d (0.47mb in 82.29 ms)
data/vehicles/cars/car5.i3d (0.37mb in 78.46 ms)
data/vehicles/cars/car2.i3d (0.42mb in 78.54 ms)
data/vehicles/cars/car6.i3d (0.38mb in 68.23 ms)
habe nicht an geändert nur eingebaut vielleicht weiß ja jemand wie ich die Textur wieder bekomme

danke im vorraus
lg axon950
User avatar
bassaddict
GIANTS Software | Web/Script Programmer
Posts: 11983
Joined: Tue Nov 29, 2011 2:44 pm
Location: ER, DE

Re: straßen weiß

Post by bassaddict »

Irgendwie hast du es geschafft die Pfade zu vermurksen. Also i3d der Map mit einem Texteditor öffnen und Pfade kontrollieren und ggf korrigieren.
User avatar
axon950
Posts: 199
Joined: Fri Jan 04, 2013 1:13 pm

Re: straßen weiß

Post by axon950 »

ok werde mal schauen
User avatar
axon950
Posts: 199
Joined: Fri Jan 04, 2013 1:13 pm

Re: straßen weiß

Post by axon950 »

habe den pfad angepasst war dann im GE und die Straßen hatten wieder Texturen habe es dann Ingame getestet dann waren die Texturen wieder weg
und im GE waren auch keine Texturen


Log:
Game vehicle types loaded
Mod directory: C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods
Load mod: Andockstation
Load mod: atv
Load mod: CaseCVX175
Load mod: ClaasLexion770TT
Load mod: ClaasQuantum3800k
Load mod: FastCoupler
Load mod: FENDT_CARGO_4X80_GREEN_AGO
Load mod: FENDT_CARGO_BENNA2_AGO_LS13
Load mod: FENDT_VARIO512_SCR_V11_LS13_Ago
Load mod: FENDT_VARIO516_SCR_V1_LS13_Ago_DL
Load mod: FENDT_VARIO724_SCR_LS13_V21_DL_Agofix
Load mod: FENDT_VARIO_FRONT_ZAVORRE_AGO
Load mod: FENDT_WHEELS_GOOD_YEAR_ROW_VARIO500_Ago
Load mod: FENDT_ZAVORRE_REAR_724_Ago
Load mod: Kaweco_Radium50_Orange
Load mod: KroneBigX1100_V1
Load mod: lamborghiniR6_135
Load mod: TebbeHS180
Load mod: Unterleitenv2_gefixd
Warning: Only zip mods are supported in multiplayer. You need to zip the mod Unterleitenv2_gefixd to use it in multiplayer.
Load mod: Zunhammer
specialization beleuchtung v3 by Sven777b
Register vehicle type: Andockstation.Andockstation
Register vehicle type: CaseCVX175.CaseCVX175
Register vehicle type: ClaasLexion770TT.claasLexion770TT
Register vehicle type: ClaasLexion770TT.claasVario1200
Register vehicle type: ClaasLexion770TT.claasConspeed
Register vehicle type: ClaasLexion770TT.TamLeguan
Register vehicle type: ClaasQuantum3800k.ClaasQuantum3800k
register Jointtype: fastCoupling
Register vehicle type: FastCoupler.FastCoupler
Register vehicle type: FENDT_CARGO_4X80_GREEN_AGO.CARGO4x80
Register vehicle type: FENDT_CARGO_BENNA2_AGO_LS13.cargo
specialization Real internal sound by Clod loaded
Register vehicle type: FENDT_VARIO512_SCR_V11_LS13_Ago.FENDT512
specialization Real internal sound by Clod loaded
Register vehicle type: FENDT_VARIO516_SCR_V1_LS13_Ago_DL.FENDT516
specialization Real internal sound by Clod loaded
Register vehicle type: FENDT_VARIO724_SCR_LS13_V21_DL_Agofix.FENDT724
Register vehicle type: FENDT_VARIO_FRONT_ZAVORRE_AGO.ZavorreFendt870
Register vehicle type: FENDT_VARIO_FRONT_ZAVORRE_AGO.ZavorreFendt
Register vehicle type: FENDT_VARIO_FRONT_ZAVORRE_AGO.ZavorreFendt25
Register vehicle type: FENDT_WHEELS_GOOD_YEAR_ROW_VARIO500_Ago.ChangeWheels
Register vehicle type: FENDT_ZAVORRE_REAR_724_Ago.zavorreP724
Register vehicle type: Kaweco_Radium50_Orange.KR50O
Register vehicle type: KroneBigX1100_V1.KroneBigX1100
Register vehicle type: KroneBigX1100_V1.KroneEasyCollect1053
Register vehicle type: TebbeHS180.TebbeHS180
specialization beleuchtung v3 by Sven777b
Register vehicle type: Zunhammer.RekordiaXXL
data/sky/sky_day_night.i3d (0.00mb in 22500.18 ms)
data/sky/rain.i3d (0.00mb in 1.27 ms)
data/sky/hail.i3d (0.00mb in 4.41 ms)
Error: Out-dated custom shader. 'C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/added/BGA/textures/texture/numberShader.xml' has version 1. Please convert this file to version 2.
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/lane_diffuse.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/road2_traffic_circle.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/road_traffic_circle.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/FloorsRegular_diffuse.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/TJunction.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/ConcreteBare_diffuse.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/portuguese_tiles.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/verge.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/lane_end.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/road_lane_TJunction.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/lane_TJunction.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/XJunction.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/entry_traffic_circle.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/lane_XJunction.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/road_lane_XJunction.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/road_lane_short.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/verge_lane_short.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/road_lane_short2.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/verge_lane_end.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/road_lane.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/verge_lane_field.dds
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/road.dds
Error: UVs out of range [-8,8] SiloplatteShape'
Error: UVs out of range [-8,8] |Halle|Halle'
Error: UVs out of range [-8,8] Landhandel_Ground'
Error: UVs out of range [-8,8] House'
Error: UVs out of range [-8,8] Building'
Error: UVs out of range [-8,8] Boden'
Error: UVs out of range [-8,8] FWKurve100m45GradRechts'
Error: UVs out of range [-8,8] polySurfaceShape1'
Error: UVs out of range [-8,8] polySurfaceShape599'
Error: UVs out of range [-8,8] polySurfaceShape601'
Error: UVs out of range [-8,8] FWGerade50'
Error: UVs out of range [-8,8] FWKurve100m45GradLinks'
Error: UVs out of range [-8,8] FWKurve30m90GradLinks'
Error: UVs out of range [-8,8] FWKurve100m30GradRechts'
Error: UVs out of range [-8,8] FWGerade10'
Error: UVs out of range [-8,8] Kurve50m90GradRechts'
Error: UVs out of range [-8,8] Kurve100m90GradLinks'
Error: UVs out of range [-8,8] FWGerade100m'
Error: UVs out of range [-8,8] FWKurve50m90GradLinks'
C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/map01.i3d (49.76mb in 6315.29 ms)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/added/Objekte/added/Hofneu/Objekte/buildings/bauernhof/Texturen/Wood2new.dds)
Warning (performance): Raw texture format (C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/added/Objekte/added/Hochspannungsdraht/Magasfesz.png)
Warning (performance): Raw texture format (C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/added/BGA/textures/Fermenter.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/added/Objekte/added/Gasinfo/AO.png)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/added/Strassen/Streetpack_Version_2_by_Fatian/Texturen/new_Road.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/added/Strassen/Plattenwege_by_Fatian/Texturen/FeldwegTiledY.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/added/Strassen/Add_On_Feldwege_by_Fatian/Texturen/FeldwegTiledY.dds)
Warning (performance): Raw texture format (C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/added/BGA/textures/Dach_Luft.dds)
Error: index out of range
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(239) : indexToObject
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/animals/AnimalHusbandry.lua(25) : load
Index: 5
Error: Can't load resource: data/maps/sounds/churchBell01.wav
Error: Can't load sample data/maps/sounds/churchBell01.wav.
data/vehicles/steerable/lamborghini/lamborghiniR4_110ltalia.i3d (4.32mb in 580.54 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.02mb in 1.22 ms)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 2.30 ms)
data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 8.19 ms)
data/vehicles/tools/poettinger/poettingerEurohit690N.i3d (1.23mb in 149.78 ms)
data/vehicles/tools/kuhn/kuhnGA4521GM.i3d (1.54mb in 318.47 ms)
data/vehicles/tools/poettinger/poettingerEurocat315H.i3d (0.91mb in 176.88 ms)
data/vehicles/tools/amazone/amazoneZAX1402.i3d (0.88mb in 203.37 ms)
data/vehicles/tools/amazone/amazoneAD-P303Super.i3d (3.67mb in 257.08 ms)
data/vehicles/tools/poettinger/poettingerServo35.i3d (1.27mb in 152.58 ms)
data/vehicles/tools/amazone/amazoneCenius3002.i3d (1.96mb in 281.45 ms)
data/vehicles/trailers/krampe/krampeBBE500.i3d (1.90mb in 465.21 ms)
data/vehicles/steerable/deutz/deutz5465H.i3d (2.10mb in 411.17 ms)
data/vehicles/cutters/deutz/deutzCutter5465H.i3d (0.48mb in 182.11 ms)
data/vehicles/steerable/weidemann/weidemann4270CX100T.i3d (4.17mb in 686.75 ms)
data/vehicles/steerable/weidemann/weidemann4270CX100T_bigbalefork.i3d (0.12mb in 160.99 ms)
data/vehicles/steerable/weidemann/weidemann4270CX100T_grabFork.i3d (0.32mb in 56.80 ms)
data/vehicles/steerable/weidemann/weidemann4270CX100T_silagecutter.i3d (0.28mb in 28.74 ms)
data/vehicles/steerable/weidemann/weidemann42
User avatar
bassaddict
GIANTS Software | Web/Script Programmer
Posts: 11983
Joined: Tue Nov 29, 2011 2:44 pm
Location: ER, DE

Re: straßen weiß

Post by bassaddict »

Pfade sind immer noch vermurkst.
User avatar
axon950
Posts: 199
Joined: Fri Jan 04, 2013 1:13 pm

Re: straßen weiß

Post by axon950 »

ah ja jetzt funktionierst danke dir *thumbsup* *thumbsup* *thumbsup* :gamer: :gamer: :gamer:
Last edited by axon950 on Fri Apr 05, 2013 9:22 pm, edited 1 time in total.
User avatar
böserlöwe
GIANTS Software | Support Engineer
Posts: 10816
Joined: Thu Oct 01, 2009 10:09 pm
Location: Kreis Schaumburg
Contact:

Re: straßen weiß

Post by böserlöwe »

Hi, ich habe die Befürchtung du hast beim Importieren den ordner nicht in der Map selbst gehabt, sondern nur in einem Ordner der auch so aussah.

C:/Users/dar/Documents/My Games/FarmingSimulator2013/mods/Unterleitenv2_gefixd/map/added/BGA/textures/texture/numberShader.xml' has version 1. Please convert this file to version 2.
Hier ist der richtige Pfad für die Map angegeben

Aber hier stimmt der Pfad so nicht ganz überein:
Error: Can't load resource: C:/Users/dar/Documents/My Games/DOCUME~1/LS-Mods/UNTERL~1/map/added/Strassen/ROAD/lane_diffuse.dds
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