Anhänger Multifrucht fähig machen

mcweis
Posts: 596
Joined: Thu Apr 16, 2015 11:44 pm

Anhänger Multifrucht fähig machen

Post by mcweis »

Hallo zusammen,

ich hoffe hier ist jemand, der mir helfen kann. Ich habe den Original Krampe 900 BBS Anhänger in ein separates Verzeichnis kopiert, die ModDesc.xml dazu und den Anhänger entsprechend geändert, dass er auch "sunflower" laden kann. Beim ersten mal, nur die Fruchtart mit eingetragen und als Plane "rape" gewählt, getestet, funktioniert einwandfrei.

Dann im zweiten Schritt im GE die Plane "rape" exportiert, ne "sunflower" Textur drauf und wieder in die id3 importiert. Im GE sieht auch alles gut aus. Den Index gemerkt und entsprechend in der xml angepasst.

Jetzt das Problem. Genau für diesen Index wirft er mir dann im Spiel einen Fehler aus und ich habe keine Ahnung warum.

GIANTS Engine Runtime 5.0.1 (build date: Mar 31 2014)
Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Cpu Name: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz
Cpu Core(s): 4 @ 3.2 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 760/PCIe/SSE2
Version: 4.5.0 NVIDIA 347.52
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: Very High (forced)
View Distance Coeff: 1.300000
Shadow Quality: 2.000000
Skip Mipmaps: 0
LOD Distance Coeff: 1.300000
Terrain LOD Distance Coeff: 2.000000
Foliage View Distance Coeff: 1.600000
Farming Simulator 2013 INT
Version: 2.1.0.2 RC3
Available Languages: en de fr es it ru jp
Language: de
Game vehicle types loaded
Mod directory: C:/Users/Christian/Documents/My Games/FarmingSimulator2013/mods
Load dlc: pdlc_lindnerUnitracPack
Load dlc: pdlc_marshallPack
Load dlc: pdlc_ursusAddon
Load dlc: pdlc_vaderstadPack
Load mod: FarmingSimulator2013ClassicsPack
Load dlc: pdlc_titaniumAddon
Error: Invalid mod name '1'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Load mod: Brunnen
Warning: Missing l10n for button MischStation_RPLUS in Brunnen
Warning: Missing l10n for button MischStation_RMINUS in Brunnen
Warning: Missing l10n for button MischStation_TPLUS in Brunnen
Warning: Missing l10n for button MischStation_TMINUS in Brunnen
Load mod: Krampe900
Register vehicle type: pdlc_lindnerUnitracPack.tractor_steerableExtension
Register vehicle type: pdlc_lindnerUnitracPack.manureSpreader_mousecontrolled
Register vehicle type: pdlc_lindnerUnitracPack.manureBarrel_extendedSprayer
Register vehicle type: pdlc_lindnerUnitracPack.extendedTipper
Register vehicle type: pdlc_lindnerUnitracPack.extendedForageWagon
Register vehicle type: pdlc_marshallPack.manureSpreader_planeMover
Register vehicle type: pdlc_marshallPack.manureSpreaderMS105
Register vehicle type: pdlc_marshallPack.manureBarrelST1800
Register vehicle type: pdlc_marshallPack.tipperQM16
Register vehicle type: pdlc_ursusAddon.oldtimer
Register vehicle type: pdlc_ursusAddon.baleWrapper
Register vehicle type: pdlc_ursusAddon.baleGrab
Register vehicle type: pdlc_ursusAddon.dlcBaleLoader
Register vehicle type: pdlc_vaderstadPack.cultivator_visualWheels
Register vehicle type: pdlc_vaderstadPack.sowingMachine_visualWheels
Register vehicle type: pdlc_vaderstadPack.sowingMachine_foldableRidgeMarker
Register vehicle type: FarmingSimulator2013ClassicsPack.DLCBaleloader
Register vehicle type: FarmingSimulator2013ClassicsPack.FahrAPNBaler
Register vehicle type: FarmingSimulator2013ClassicsPack.tractor_cylindered
Register vehicle type: FarmingSimulator2013ClassicsPack.frontloader_cylindered
Register vehicle type: FarmingSimulator2013ClassicsPack.selfPropelledForageWagon
Register vehicle type: pdlc_titaniumAddon.tractor_wheelExtension
Register vehicle type: pdlc_titaniumAddon.truck
Register vehicle type: pdlc_titaniumAddon.tractor_visualWheels
Register vehicle type: pdlc_titaniumAddon.augerWagon
Register vehicle type: pdlc_titaniumAddon.combine_extended_crawler
Register vehicle type: pdlc_titaniumAddon.combine_extended
Register vehicle type: pdlc_titaniumAddon.kroneEasyFlow
Register vehicle type: pdlc_titaniumAddon.cutter_mouseControlled
Register vehicle type: pdlc_titaniumAddon.cutter_builtInCutterTrailer
Register vehicle type: pdlc_titaniumAddon.swadro2000
Register vehicle type: pdlc_titaniumAddon.kotteSlurryTank
Register vehicle type: pdlc_titaniumAddon.sowingMachine_foldableRidgeMarker
doorTrigger loaded
register fill type: Joghurt
register fill type: Erdbeeren
register fill type: Bier
register fill type: Wasser
register fill type: Hopfen
register fruit type: Sonnenblume
register fruit type: Hafer
register fruit type: Roggen
Load Script: HopsBand = OK
Load Script: Rolltore = OK
-> WeightStation and FruitWeight Fix Specialistaion Version 3.2.4 by Blacky_BPG
-> WeightStation Version 3.2.5 by Blacky_BPG Trigger and Events loaded
Loading shader WAD 'C:/Users/Christian/Documents/My Games/FarmingSimulator2013/shader_cache/shader_3_1_1024_512_OGL_NV_8.wad' ... 756 hashes, 1322 shaders, 1769494 bytes compressed
data/sky/sky_day_night.i3d (0.00mb in 6.56 ms)
data/sky/rain.i3d (0.00mb in 0.62 ms)
data/sky/hail.i3d (0.00mb in 0.66 ms)
Brunnen: Register Fill type: Schwein, Rind,
C:/Users/Christian/Documents/My Games/FarmingSimulator2013/mods/Brunnen/map/map01.i3d (2.49mb in 18571.80 ms)
WaterMod:load 13902.000000
WaterTrailerTriggerIndex
have WaterTrailerTrigger
WaterMod.onCreate 13902.000000
WaterMod:load 13949.000000
WaterTrailerTriggerIndex
have WaterTrailerTrigger
WaterMod.onCreate 13949.000000
WaterMod:load 13966.000000
WaterTrailerTriggerIndex
have WaterTrailerTrigger
WaterMod.onCreate 13966.000000
WaterMod:load 13977.000000
WaterMod.onCreate 13977.000000
data/vehicles/steerable/buehrer/buehrer6135A.i3d (0.02mb in 26.60 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 0.57 ms)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 1.57 ms)
data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 0.93 ms)
data/vehicles/tools/amazone/amazoneZAM1501.i3d (0.83mb in 17.61 ms)
data/vehicles/trailers/krampe/krampeBBS900.i3d (3.44mb in 51.64 ms)
D:/Steam/steamapps/common/Farming Simulator 2013/pdlc/titaniumAddon/horsch/horschMaestro12SW.i3d (0.02mb in 139.81 ms)
data/vehicles/tools/barrelWeight.i3d (0.05mb in 1.83 ms)
D:/Steam/steamapps/common/Farming Simulator 2013/pdlc/titaniumAddon/caseIH/caseIH9230.i3d (0.04mb in 500.18 ms)
D:/Steam/steamapps/common/Farming Simulator 2013/pdlc/titaniumAddon/shared/powerTakeoffBlack.i3d (0.00mb in 2.35 ms)
D:/Steam/steamapps/common/Farming Simulator 2013/pdlc/titaniumAddon/caseIH/caseIH3162Cutter.i3d (0.02mb in 108.98 ms)
data/vehicles/tools/amazone/amazoneCondor15001.i3d (0.02mb in 19.01 ms)
data/vehicles/trailers/kroeger/HKD302.i3d (0.01mb in 19.09 ms)
data/vehicles/tools/grimme/grimmeGL660.i3d (0.01mb in 19.82 ms)
data/vehicles/steerable/grimme/grimmeTectron415.i3d (0.04mb in 52.95 ms)
D:/Steam/steamapps/common/Farming Simulator 2013/pdlc/titaniumAddon/caseIH/caseIH3412Corn.i3d (0.00mb in 62.31 ms)
data/vehicles/steerable/lizard/wheelLoader.i3d (0.02mb in 15.20 ms)
data/vehicles/steerable/deutz/deutzTTV7250.i3d (0.02mb in 26.44 ms)
Error: index out of range
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(56) : checkChildIndex
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/specializations/Fillable.lua(171) : indexToObject
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1000) : asyncCallbackFunction
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(88) : loadSharedI3DFile
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(509) : load
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(272) : loadVehicle
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(398) : loadVehiclesStep
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(530) : asyncCallbackFunction
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(945) : asyncCallbackFunction
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Index: 0>9|0|6|6
data/character/farmer/farmer_player.i3d (1.75mb in 37.83 ms)
Del
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remove
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remove
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Ich hab die log mal angehängt. Am liebsten wäre es mir, wenn sich den Hänger jemand einfach mal von meiner Dropbox

https://www.dropbox.com/s/pp15m6c59i02i ... 0.zip?dl=0

ziehen würde und den bei sich ausprobiert, glaube das ist die effektivste Fehlersuche...

Vielen Dank schon mal im Voraus für eure Hilfe.
PC
LS13 - 15 - 17 - 19
ModMap Ravensberg