bin neu hier und auch "in der Landwirtschaft"
Hab riesigen spass an LS2013 gefunden und durch dieverse Seiten auf nützliche Mods gestoßen....
Danach ist mein erstes Savegame gar nicht mehr gestartet bleibt immer im Ladebild hängen...
Also auf ein neues dachte ich mir...
neue gestartet (mit Geldcheat, da ich es der Arbeit wegen spiele und nicht damit ich reich werde und mir dann nach und nach alles kaufen kann.. )
Mods vom Händler gekauft.... alles wieder einigermaßen hergerichtet und gespeichert.....
jetzt hab ich aber das problem das der LS2013 die Savegames immer ohne die Fahrzeuge läd.....
Hier mal der LOG
GIANTS Engine Runtime 5.0.1 (build date: Sep 20 2012) Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved. Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2013 Main System Core(s): 4 @ 2.6 GHZ OS: Windows NT 6.1 64-bit Physics System Driver: NVIDIA PhysX Runtime Version: 2.8.3 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Name: Logitech Driving Force Pro USB Sound System Driver: OpenAL Version: 1.1 Device: Generic Software Compatibility Mode Max. sources: 256 Render System Driver: OpenGL Card Vendor: ATI Technologies Inc. Renderer: ATI Radeon HD 5450 Version: 4.2.11931 Compatibility Profile Context GL_NV_texture_compression_vtc not supported GL_NV_vertex_program2_option not supported GL_NV_vertex_program3 not supported max_texture_layers: 8 OpenGL initialization successful Hardware Profile Level: High (forced) View Distance Coeff: 1.100000 Shadow Quality: 1.000000 Skip Mipmaps: 0 LOD Distance Coeff: 1.100000 Terrain LOD Distance Coeff: 1.500000 Foliage View Distance Coeff: 1.400000 Farming Simulator 2013 Version: 1.0.0.0 RC8 Available Languages: de Language: de Game vehicle types loaded Mod directory: C:/Users/raiman/Documents/My Games/FarmingSimulator2013/mods Load mod: AgrolinerSMK34 Load mod: agroliner_SRB35B Load mod: A_KroneBeastpack_V10_byBullgore Load mod: Caravelle Load mod: Dodge_Ram_1500 Load mod: Dodge_Ram_Full Load mod: Dodge_Ram_Full1 Load mod: Ford_F350 Error: Unsupported mod description version in mod Ford_F350 Load mod: Golf Load mod: Golfgtiv2 Load mod: IMT_LowLoader Load mod: iveco_stralis300_KR_PACK Error: Failed to open xml file C:/Users/raiman/Documents/My Games/FarmingSimulator2013/mods/iveco_stralis300_KR_PACK/modDesc.xml' Error: Missing descVersion attribute in mod iveco_stralis300_KR_PACK Load mod: jeep_1972 Error: Unsupported mod description version in mod jeep_1972 Load mod: JTF_F350 Load mod: Kenworth_k100_V3 Load mod: krone_ZX450GD_terraTrac Load mod: Langendorf_Moddingkueche_V_1 Load mod: Langendorf_Moddingkueche_V_Tieflader Load mod: manTGX18680_TURBO Load mod: MAN_TGS_V2 Load mod: M_B_G500 Load mod: Pickup Error: Unsupported mod description version in mod Pickup Load mod: Renault_Magnum Load mod: ScaniaR730_Topline_red Load mod: Unimog1450_LS13V2 Load mod: VW24250_Prancha Register vehicle type: AgrolinerSMK34.smk34 Register vehicle type: AgrolinerSMK34.sigaUno Register vehicle type: agroliner_SRB35B.kröger Register vehicle type: A_KroneBeastpack_V10_byBullgore.KroneBigX1100 Register vehicle type: A_KroneBeastpack_V10_byBullgore.KroneEasyCollect1053 Register vehicle type: A_KroneBeastpack_V10_byBullgore.cutter Register vehicle type: A_KroneBeastpack_V10_byBullgore.BigXCargo Register vehicle type: A_KroneBeastpack_V10_byBullgore.BISO Register vehicle type: A_KroneBeastpack_V10_byBullgore.KroneEasyFlow Register vehicle type: Caravelle.Caravelle Register vehicle type: Dodge_Ram_1500.Dodge_Ram_1500 specialization lighting v3 by Sven777b Error: Can't load resource: dataS/vehicles/Vehicle.lua Register vehicle type: Dodge_Ram_Full.Dodge2500 Error: Same class name used multiple times ESLimiterEvent Call Stack: D:/code/lsim2013/build/finalbin/dataS/scripts/network/EventIds.lua(19) : printCallstack C:/Users/raiman/Documents/My Games/FarmingSimulator2013/mods/Dodge_Ram_Full1/ESLimiter.lua(301) : InitEventClass =[C](-1) D:/code/lsim2013/build/finalbin/dataS/scripts/SpecializationUtil.lua(30) : source C:/Users/raiman/Documents/My Games/FarmingSimulator2013/mods/Dodge_Ram_Full1/register.lua(1) : registerSpecialization =[C](-1) D:/code/lsim2013/build/finalbin/dataS/scripts/main.lua(1363) : source D:/code/lsim2013/build/finalbin/dataS/scripts/gui/MPLoadingScreen.lua(299) : loadMod D:/code/lsim2013/build/finalbin/dataS/scripts/gui/MPLoadingScreen.lua(170) : initializeLoading D:/code/lsim2013/build/finalbin/dataS/scripts/gui/CareerScreen.lua(361) : startLocal D:/code/lsim2013/build/finalbin/dataS/scripts/gui/CareerScreen.lua(349) : onStartMission D:/code/lsim2013/build/finalbin/dataS/scripts/gui/CareerScreen.lua(110) : startSelectedGame D:/code/lsim2013/build/finalbin/dataS/scripts/gui/CareerScreen.lua(127) : onStartClick D:/code/lsim2013/build/finalbin/dataS/scripts/gui/elements/ListElement.lua(366) : onDoubleClick D:/code/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent =(tail call)(-1) D:/code/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) D:/code/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent D:/code/lsim2013/build/finalbin/dataS/scripts/main.lua(842) : mouseEvent specialization lighting v3 by Sven777b Error: Can't load resource: dataS/vehicles/Vehicle.lua Register vehicle type: Dodge_Ram_Full1.Dodge2500 this is called when this mod is loaded specialization beleuchtung v3 by Sven777b Register vehicle type: Golfgtiv2.farmerCar Warning: missing dailyUpkeep value in store item modDesc.storeItems.storeItem(0) Warning: missing machineType value in store item modDesc.storeItems.storeItem(0) Register vehicle type: IMT_LowLoader.dynamicMountAttacherTrailer Register vehicle type: JTF_F350.ford350 Register vehicle type: Kenworth_k100_V3.kenworth Register vehicle type: krone_ZX450GD_terraTrac.kroneZX450GD Register vehicle type: Langendorf_Moddingkueche_V_1.langendorf Register vehicle type: Langendorf_Moddingkueche_V_Tieflader.langendorf Register vehicle type: manTGX18680_TURBO.manTGX18680 Register vehicle type: MAN_TGS_V2.MAN_TGS Register vehicle type: M_B_G500.Jeep Register vehicle type: Renault_Magnum.Magnum Register vehicle type: ScaniaR730_Topline_red.scaniaR730 Register vehicle type: Unimog1450_LS13V2.Unimog3 this is called when this mod is loaded Register vehicle type: VW24250_Prancha.VW24-250prancha Warning: missing machineType value in store item modDesc.storeItems.storeItem(0) data/sky/sky_day_night.i3d (0.00mb in 14256.02 ms) data/sky/rain.i3d (0.00mb in 1.39 ms) data/sky/hail.i3d (0.00mb in 0.78 ms) data/maps/map01.i3d (49.20mb in 15981.83 ms) dataS2/character/pedestrians/casual07.i3d (0.32mb in 61.87 ms) dataS2/character/pedestrians/casual03.i3d (0.33mb in 61.82 ms) dataS2/character/pedestrians/casual15.i3d (0.40mb in 78.23 ms) dataS2/character/pedestrians/executive03.i3d (0.27mb in 46.76 ms) dataS2/character/pedestrians/casual08.i3d (0.53mb in 91.40 ms) dataS2/character/pedestrians/casual02.i3d (0.31mb in 58.45 ms) --- loading ESLimiter - specialization for ESLimiter + OperatingHours by Manuel Leithner (SFM-Modding) --- loading ESLimiter - specialization for ESLimiter + OperatingHours by Manuel Leithner (SFM-Modding) map data/maps/map01.i3d was loaded map data/maps/map01.i3d was loaded Error: C:/Users/raiman/Documents/My Games/FarmingSimulator2013/savegame2/vehicles.xml(6): Error parsing Element. data/character/farmer/farmer_player.i3d (1.75mb in 83.51 ms) data/vehicles/trucks/milktruck.i3d (1.19mb in 272.57 ms) data/vehicles/cars/car4.i3d (0.33mb in 34.88 ms) map data/maps/map01.i3d was deleted map data/maps/map01.i3d was deleted | ||
hab auch schon einfach ein neues Savegame gemacht ohne überhaupt etwas zu kaufen... gespeichert und auch hier ohne Fahrzeuge wird es geladen.....
danke im voraus
MfG
Raiman79