[Guide]Converting Mods from 2011 to 2013

TommyC
Posts: 2
Joined: Fri Mar 28, 2014 12:47 pm

Re: [Guide]Converting Mods from 2011 to 2013

Post by TommyC » Sat Mar 29, 2014 5:42 pm

First two options - 0 knowledge lol

I've spent hours searching for cotton picker for '13, couldn't find any working...

sirup97
Posts: 17
Joined: Fri Jan 04, 2013 3:10 pm

Re: [Guide]Converting Mods from 2011 to 2013

Post by sirup97 » Tue May 13, 2014 8:32 pm

the textures do not come up

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leifege640
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Re: [Guide]Converting Mods from 2011 to 2013

Post by leifege640 » Wed May 14, 2014 12:20 am

Do the textures not show up when you try to open the .i3D file in Giants editor? Did you remember to unzip the mod first?
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sirup97
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Re: [Guide]Converting Mods from 2011 to 2013

Post by sirup97 » Wed May 14, 2014 1:46 pm

when I buy the tractor in the game

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bassaddict
GIANTS Software | Web/Script Programmer
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Re: [Guide]Converting Mods from 2011 to 2013

Post by bassaddict » Wed May 14, 2014 3:45 pm

Then check your LOG file...

stro1rob
Posts: 28
Joined: Sat Jul 20, 2013 1:06 pm

Re: [Guide]Converting Mods from 2011 to 2013

Post by stro1rob » Sat Jul 12, 2014 7:00 am

I tried your procedure and got the John Deere 3765 forage harvester from the LS_UK Modteam to load into 2013 but it causes the errors shown below:

Warning (performance): Raw texture format (C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/JD_3765_FH_2013/store.png)

Error: Out-dated custom shader. 'C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/JD_3765_FH_2013/textures/emissiveBillboardShader.xml' has version 1. Please convert this file to version 2.

Warning (performance): Raw texture format (C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/JD_3765_FH_2013/textures/Body.png)
Warning (performance): Raw texture format (C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/JD_3765_FH_2013/textures/Drawbar.png)
Warning (performance): Raw texture format (C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/JD_3765_FH_2013/textures/feny2.png)
Warning (performance): Raw texture format (C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/JD_3765_FH_2013/textures/Pickup.png)
Warning (performance): Raw texture format (C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/JD_3765_FH_2013/textures/reddiffuse.png)
Warning (performance): Raw texture format (C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/JD_3765_FH_2013/textures/Wheel.png)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/JD_3765_FH_2013/textures/JD3765_menu.png)
Warning (performance): Raw texture format (C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/JD_3765_FH_2013/textures/JD3765_menu.png)
Error: Out-dated custom shader. 'C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/JD_3765_FH_2013/textures/scrollUVShader.xml' has version 1. Please convert this file to version 2.
Error: UVs out of range [-8,8] drawbarcol'

C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/JD_3765_FH_2013/scripts/JD3765.lua(1201) : attempt to call method 'setFruitType' (a nil value)
Error: LUA running function 'update'

With this many issues is it viable to convert this to 2013?

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bassaddict
GIANTS Software | Web/Script Programmer
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Re: [Guide]Converting Mods from 2011 to 2013

Post by bassaddict » Sat Jul 12, 2014 7:44 am

With the last both errors, no. Not for people without good 3D modelling/texturing and scripting knowledge.

claas master
Posts: 2
Joined: Fri Jul 25, 2014 11:50 am

Re: [Guide]Converting Mods from 2011 to 2013

Post by claas master » Fri Jul 25, 2014 7:29 pm

hi is there going to anymore mods like claas tractors or john deere etc /

cheers

claas master

holeshot420
Posts: 1
Joined: Wed Apr 15, 2015 4:50 am

Re: [Guide]Converting Mods from 2011 to 2013

Post by holeshot420 » Wed Apr 15, 2015 4:59 am

hello all. im new to modding and i am having trouble converting the nuhn 6750 manure spreader. i have it showing up in the right place in mods and can buy it and it shows up at the dealership but i cant attach a tractor to it and use it.



Games/FarmingSimulator2013/mods/NUHN6750/NUHN6750.i3d (6.92mb in 6121.28 ms)
Error: Out-dated custom shader. 'C:/Users/barkschat/Documents/My Games/FarmingSimulator2013/mods/NUHN6750/Textures/Particel.xml' has version 1. Please convert this file to version 2.
Error: LUA running function 'mouseEvent'
C:/Users/barkschat/Documents/My Games/FarmingSimulator2013/mods/NUHN6750/scripts/beleuchtungV31.lua(75) : attempt to index global 'os' (a nil value)
Physics: RightwheelCol 08 failed. Scale not allowed for compound child objects.
Physics: LeftwheelCol 09 failed. Scale not allowed for compound child objects.
Physics: LeftwheelCol 10 failed. Scale not allowed for compound child objects.
Physics: RightwheelCol 11 failed. Scale not allowed for compound child objects. cannot attach a tractor to use it. anyone suggestions? not many errors on it in log file.

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