Parse error

mufuti76
Posts: 3
Joined: Mon Apr 15, 2013 9:22 am

Parse error

Post by mufuti76 » Sun Jun 08, 2014 7:08 pm

Hallo ich habe folgendes Problem.....

Beim Starten der Karte bekomme ich immer den Fehler....Error: Parse error in dataS2/character/cow/cow.i3d at line 7490:
not well-formed (invalid token)...
Wo ran kann das liegen...weiß keinen Rat mehr



habe mal gleich die "log.txt" mit gepostet...sie ist ja net lang
GIANTS Engine Runtime 5.0.1 (build date: May 13 2014)
Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Cpu Name: AMD FX(tm)-8120 Eight-Core Processor
Cpu Core(s): 8 @ 3.1 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 560 Ti/PCIe/SSE2
Version: 4.4.0
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: Very High (auto)
View Distance Coeff: 1.300000
Shadow Quality: 2.000000
Skip Mipmaps: 0
LOD Distance Coeff: 1.300000
Terrain LOD Distance Coeff: 2.000000
Foliage View Distance Coeff: 1.600000
Farming Simulator 2013
Version: 2.1.1.0 Public Beta1 Patch2.1.1PublicBeta1
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:\Users\Michael\Documents\My Games\FarmingSimulator2013\mods
Load mod: AAA_UniversalProcessKit
Load mod: alternativetipping
Load mod: Amazone_EDX6000_2C
Load mod: ExternesKonto
Load mod: Frontlader_Schaufel_Multi_1_1
Load mod: FSM_Claas_Ranger_940_GX_Pack_PatchV2_Fix
Load mod: Fuhrmann32HA
Load mod: Gilibert1800ProV5_5
Load mod: Grimme_Maxtron_620
Load mod: GuelleMistMod
Load mod: KroegerMUK303_Standard_H97
Load mod: Lizard520_ce
Warning: Missing l10n for button MHAUTOSTEER in Lizard520_ce
Warning: Missing l10n for button BALLOONWHEELS in Lizard520_ce
Load mod: MapDoorTrigger
Load mod: MapHoseRefStation
Load mod: noCollisionCamera
Load mod: Panien_PW_18_10E_Luxfarm_Ls_2013
Load mod: PDAfix
Load mod: ReckSiloCompacter
Load mod: RopaEuroKeilerPack
Load mod: RopaEuroTigerPack
Load mod: ThueringenRhoenV2
Load mod: ZZZ_fastForward
Load mod: ZZZ_shovelMovementFill
Register vehicle type: Amazone_EDX6000_2C.urfSeeder
specialization Real internal sound by Clod loaded
Register vehicle type: FSM_Claas_Ranger_940_GX_Pack_PatchV2_Fix.cRanger940GX
Register vehicle type: FSM_Claas_Ranger_940_GX_Pack_PatchV2_Fix.cShovel
Register vehicle type: FSM_Claas_Ranger_940_GX_Pack_PatchV2_Fix.cPalletFork
Register vehicle type: FSM_Claas_Ranger_940_GX_Pack_PatchV2_Fix.cCAttacher
Register vehicle type: FSM_Claas_Ranger_940_GX_Pack_PatchV2_Fix.cBaleFork
Register vehicle type: FSM_Claas_Ranger_940_GX_Pack_PatchV2_Fix.c3Point
Register vehicle type: FSM_Claas_Ranger_940_GX_Pack_PatchV2_Fix.cSiloGrab
Register vehicle type: FSM_Claas_Ranger_940_GX_Pack_PatchV2_Fix.cTrailer
Register vehicle type: Fuhrmann32HA.Fuhrmann32HA
Register vehicle type: Grimme_Maxtron_620.Futterrueben
Register vehicle type: KroegerMUK303_Standard_H97.KroegerMUK303_Standard_H97
Register vehicle type: Lizard520_ce.520CE
MapHoseRefStation v1.0 by fruktor --- http://www.eifok-team.de
Loaded: noCollisionCamera
register fruit type: kalk
Register vehicle type: Panien_PW_18_10E_Luxfarm_Ls_2013.BEL3
Register vehicle type: ReckSiloCompacter.ReckSiloCompacter
Register vehicle type: RopaEuroKeilerPack.RopaEuroTiger_V8_3_XL
Register vehicle type: RopaEuroKeilerPack.Ropa_PR_XL
Register vehicle type: RopaEuroKeilerPack.Ropa_PR_XL_trailer
Register vehicle type: RopaEuroTigerPack.RopaEuroTiger_V8_3_XL
Register vehicle type: RopaEuroTigerPack.Ropa_PR_XL
Register vehicle type: RopaEuroTigerPack.Ropa_PR_XL_trailer
doorTrigger loaded
Loading shader WAD 'C:/Users/Michael/Documents/My Games/FarmingSimulator2013/shader_cache/shader_3_1_1024_512_OGL_NV_8.wad' ... 314 hashes, 508 shaders, 629771 bytes compressed
data/sky/sky_day_night.i3d (0.00mb in 7.39 ms)
data/sky/rain.i3d (0.00mb in 0.70 ms)
data/sky/hail.i3d (0.00mb in 0.51 ms)
C:\Users\Michael\Documents\My Games\FarmingSimulator2013\mods/......../SampleModMap.i3d (1.55mb in 23368.68 ms)
Error: Parse error in dataS2/character/cow/cow.i3d at line 7490:
not well-formed (invalid token)
--- loading shovelMovementFill mod V1.0 --- (by upsidedown)
data/character/farmer/farmer_player.i3d (1.75mb in 69.80 ms)
Please only one Topic. Thank you. ***Cllosed***