I do 2 courses when I have slurry sales. Courseplay does not auto unload to a slurry sales point for some reason. It will do solid manure but not the liquid and it doesn't autoload either. So I have 2 routes. One at the pickup and one at the unload spot. I stop at the trigger and select the "P" wait point and stop the recording. Then I pull ahead a bit and start the recording back to the load point and again select the "P" wait point at the tripper before I stop the recording. This way if all goes according to plan, I don't have to move the truck to the trigger and after fill/unload just continue the driver to the next point. This can be done in a loop so you don't have to change courses.
@PsyberMind
Also, is it possible to have more than 2 courses merged? For this particular scenario, I already have a fieldwork path set up to run the spreader on the field, and a path to refil (which obviously failed.) To implement this fully, I would need 3 courses merged.. One for the fieldwork, and the 2 you mentioned.. Is that possible? If not, it's no big, as I can just swap courses as needed..
2 courses are all you need. I don't normally fertilize with slurry. I do the chemical. But you should only need the 2 courses. One for the field work and the other for the refill. But you don't select field work as the course. You select the slurry Icon (I believe). The 2nd from the right. next to the shovel icon.
You set up the course generator for the field and the working width. Then you make a course for the refill path to the overloader and back to the field. Now select the field course with the "1st" course button and the select the refill course - again with the "1st" course button. I have never done this course but if it works like the seeder refills you need to put the wait point at the refill spot ("P") when making the recording for the refill course. maybe that is why it didn't work for you.
The 2 I mentioned in the earlier post would be if you were to do a liquid manure sales. Slurry overloading is integrated into the courseplay programming. But you need to have the overloader somewhere, usually by the field. You can have a course for the overloader to go to the fill spot and return back to the field. This way you can save the courses and have the overloader be at the same spot for the refilling to work with the spreader. The spreader will have to know where to stop and refill.
I still have some more courseplay tutorials to do and this is one of them on the list. My schedule lately got me behind uploading them to YouTube so when I get them done I will post a notice here.
For the last part of your question - I have only needed 2 courses to do a task. t would have to depend on the set up and what you are trying to do.
Example would be - Commute to the field, start the field work, refill, and commute back to the garage.
This is not going to work because in order to commute - you use the transfer button, but you need the "work" button to do the field work. If you start off with the work button - whether it is the field work or seeder/fertilizer work, then as soon as you start the course the tool will start to operate. So that is no good.
I use a commute course and the stop it there and then change courses to work and refill if needed. When It is done, I change courses to commute again to the next destination.
I would say I don't know of any 3 course setups would be possible other than commuting from point A-B, B-C, C-D with wait points at each stop. it could be done this way for unloading/loading as long as you can stop right at the trigger so you don't have to "Stop Driver" and the Restart at nearest point.
Example of this would be if you had multiple slurry pick ups at the BGA, cow barn and multiple barn animals and then unload at a sales or storage pit. But you could do this all in 1 course. You could make however a few different route scenarios and then select the sequence you need. I have only seen just 2 courses selected at one time. I have not seen anyone try to have 3 courses selected.
Thanks for watching them.