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modding the goldPack extension, help please !

Posted: Mon Nov 27, 2017 11:43 pm
by ACSoft
I use almost since the beginning the very nice "FarmingSimulator2015_DrawDistanceUpdater.exe" tool and I just bought now on Steam the goldPack DLC. I was sad to see that this package is designed like a MODS (a .dlc file) and is therefore simply installed into the directory "pdlc" and not implemented inside the main game structure. Therefore, the DrawDistanceUpdater tool cannot be used to modify all the "i3d" files of this addition.

Consulting the forums, I was able to extract the contain of the goldPack.dlc file, using a tool then, I used DrawDistanceUpdater successfully, but now I cannot rebuild the package, because quickbms can only reimport files which have their size unchanged or smaller than before and, of course, most modified files are larger than before !

Does anyone know a solution to rebuild a valid ".dlc" out of this files set ?

I tried already to just zip the file set instead, but this didn't worked.

Re: modding the goldPack extension, help please !

Posted: Wed Nov 29, 2017 10:54 am
by Guil
It's not possible edit dlc and you can't discuss ways around it here either.

Re: modding the goldPack extension, help please !

Posted: Wed Nov 29, 2017 11:26 am
by don_apple
Since it looks like you are mostly interested in modifying the 'Sosnovka' map that came as part of the Gold Add-On for FS15 you might consider switching to FS17, because there amongst many other changes and additions the Sosnovka map is included as one of the two default maps and can therefore also be freely modified.

One of the additions of FS17 compared to FS15 for example is that you can actually modify the 'viewing distance' via the game options, so using tools like the 'DrawDistanceUpdater' is actually no longer needed with FS17.

Re: modding the goldPack extension, help please !

Posted: Wed Nov 29, 2017 11:28 am
by ACSoft
Why guil ?

I mean, there is no bad intentions at all in what I am trying to do. DrawDistanceUpdater is a 3rd party tool very popular, who correct the biggest flaw of FS15: much to much short draw distance for LOD, shadows, etc..., especially with the more powerful today's PC.

EDIT: thanks for the informations, don_apple.

Re: modding the goldPack extension, help please !

Posted: Wed Nov 29, 2017 11:50 am
by Guil
DLC is encypted to stop people buying it and sharing it amongst mod sites. It's protected that way so it's not possible to discuss ways around it in this forum.

Re: modding the goldPack extension, help please !

Posted: Wed Nov 29, 2017 11:58 am
by ACSoft
I understand.

Re: modding the goldPack extension, help please !

Posted: Wed Nov 29, 2017 1:25 pm
by ACSoft
don_apple wrote:...One of the additions of FS17 compared to FS15 for example is that you can actually modify the 'viewing distance' via the game options, so using tools like the 'DrawDistanceUpdater' is actually no longer needed with FS17.
Apparently, what you say here IS WRONG, almost speaking of shadow drawing distance, which MATTER THE MOST for me.
You can see that clearly in this video:
https://youtu.be/JuBLBdCLGkA
See, for example, from about 55 sec, the trees shadows on both side borders of the road.

And it is confirmed by this question:
http://steamcommunity.com/app/447020/di ... 326277514/

Re: modding the goldPack extension, help please !

Posted: Wed Nov 29, 2017 6:15 pm
by Guil
It's possible to change the draw distance in the game xml for fs17. I have no idea about fs15.

Re: modding the goldPack extension, help please !

Posted: Wed Nov 29, 2017 7:43 pm
by ACSoft
Guil wrote:It's possible to change the draw distance in the game xml for fs17. I have no idea about fs15.
In this thread:
http://steamcommunity.com/app/447020/di ... 168206133/

there no "ShadowDrawDistance" parameter, only "view", "lod" and "foliage". So, it may explain the other thread in my previous message, where the guy ask which parameter he should change for the shadow drawing distance. He wouldn't have asked for it, if it existed. No having FS17 myself, it is something I cannot clarify.