Map mods suddenly stopped working.

CaptainJake
Posts: 4
Joined: Thu Jan 05, 2017 1:39 pm

Map mods suddenly stopped working.

Post by CaptainJake »

Hi,
I was playing on MP yesterday with my friend on MAP_BritishMountains V1.0, everything worked fine included all other mods. Then today I come to go on my game and the map wont load, I removed all mods and restarted save but still wont work. The default maps still work. I can make the MP game and a single player game but then whne it is on the loading screen it says Giants Engine has stopped working and I have to press close program here is the log.

Thanks,

CaptainJake
User avatar
don_apple
Moderator
Posts: 8049
Joined: Thu Oct 28, 2010 9:31 pm
Location: Planet Earth

Re: Map mods suddenly stopped working.

Post by don_apple »

Hello and welcome to the forum!

Since the log.txt doesn't seem to be attached to your lat post can you please try posting it here again (see the link 'log.txt' in my signature for instructions). Otherwise it will be difficult to help here.
Gruß/Regards,
don_apple

Apple iMac 27" (2017), Quad-Core i7 4.2 GHz, 48GB, AMD Radeon R580 8GB
Bitte benutzt das öffentliche Forum für Supportfragen und nicht PN/Please use the public forum for support questions and not PM
FS22 Bugtracker
log.txt Image Server Forenregeln Board rules
CaptainJake
Posts: 4
Joined: Thu Jan 05, 2017 1:39 pm

Re: Map mods suddenly stopped working.

Post by CaptainJake »

don_apple wrote:Hello and welcome to the forum!

Since the log.txt doesn't seem to be attached to your lat post can you please try posting it here again (see the link 'log.txt' in my signature for instructions). Otherwise it will be difficult to help here.
Sorry about that here you go!
GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jan 14 2016)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: AMD A10-7800 Radeon R7, 12 Compute Cores 4C+8G
Memory: 7113 MB
OS: Windows NT 6.2 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: AMD Radeon(TM) R7 Graphics
Version: 3.2.13411 Compatibility Profile Context 15.201.2501.0
Shader Version: 4.40
GL_NV_texture_compression_vtc not supported
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: Medium (auto)
View Distance Factor: 1.000000
Shadow Quality: 1.000000
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Farming Simulator 15 INT
Version: 1.4.2.0 1.4.2RC1
Available Languages: en de fr es it pl cz hu nl ru jp pt cs ct br tr ro kr
Language: en
Game vehicle types loaded
Mod directory: C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods/
Load mod: FS15_newHollandLoaderPack
Load dlc: pdlc_goldPack
Load mod: AAA_UniversalProcessKit
Load mod: Aguas_Tenias_Galera_32T
Load mod: ambulance
Load mod: AnimationMapTrigger
Load mod: Beta659
Load mod: Beta686
Load mod: BetaBackG
Load mod: BetaZurn
Load mod: BetaZurnTrailer
Load mod: BillboardV1
Load mod: Broshuis_Tieflader_V1_3
Load mod: DinkSmurk_FAG_Police
Load mod: FMFS_peugeot_boxex_umh
Warning: Missing l10n for button Horn in FMFS_peugeot_boxex_umh
Load mod: FMFS_vlm_espace
Load mod: FollowMe
Load mod: Forstdeutz_ENJOY_v1_2
Load mod: FS15MOD_Truck_Kenworth_T800_V096b
Load mod: FS15_newHollandCR_Pack
Load mod: FS15_PierceFireTruck_Alpha
Load mod: FS15_ROCRT1000
Load mod: FS15_semiforround
Load mod: FSMT_Doll_fs15
Load mod: FTmodding_Mercedes_Sprinter
Warning: Missing l10n for button objectAttacherP in FTmodding_Mercedes_Sprinter
Load mod: HoulePack
Load mod: HouseV1
Load mod: JDBalerWrapper
Load mod: JohnDeere6210R
Load mod: KroneUltimaCF155XC
Load mod: Lizard_Fam_Kommunaldienstwagen
Load mod: Low_Loader_GalTrailer_USA
Load mod: manTgsSemi
Load mod: ManualAttaching
Load mod: ManualIgnition
Load mod: MapBGASilo
Load mod: MapBuyableObject
Load mod: MAP_BritishMountains
Load mod: mchaleFusion2
Load mod: Mercedes_Actros
Load mod: Misc_ConveyorBelt_OffRoad_Dyeable
Load mod: Mixing_Station
Load mod: Mobile_Ampel_LS15
Load mod: newHollandTC5_90
Load mod: noCollisionCamera
Load mod: OEB_realTerrain
Load mod: PackRollSpeed
Load mod: PickUp_Sherrif_V2
Load mod: placeablePoleBarn01
Load mod: placeable_fire_V1_BETA_LS15
Load mod: placeable_seedPallets_LS15
Load mod: Placeable_station_wash_FS15
Load mod: placeable_work_panels
Load mod: Plataforma_SETKA
Warning: Missing l10n for button objectAttacherR in Plataforma_SETKA
Load mod: Terrain_And_Dirt_Control
Load mod: UnimogU1200_U1600
Load mod: Volvo_XC70_Kommunal
Started network game (10823)
Register vehicle type: FS15_ROCRT1000.ROCRT1000
Register vehicle type: FS15_semiforround.flatbedTrailer
Register vehicle type: FSMT_Doll_fs15.Doll
Register vehicle type: FTmodding_Mercedes_Sprinter.Sprinter
Register vehicle type: FTmodding_Mercedes_Sprinter.Sprinter2
Register vehicle type: FTmodding_Mercedes_Sprinter.Sprinter3
Register vehicle type: ambulance.PickUpSheriff
Register vehicle type: Mobile_Ampel_LS15.mobileTrafficLight
Register Variable: BaseMission.mboBuyListener
Map: Buyable Objects(Buyable) v3.3 by Bluebaby210 loaded!
Map: Buyable Objects(Icon) v3.3 by Bluebaby210 loaded!
Map: Buyable Objects(Master) v3.3 by Bluebaby210 loaded!
Register vehicle type: BetaZurn.Zurn
Register vehicle type: mchaleFusion2.mchaleFusion2
Register vehicle type: Volvo_XC70_Kommunal.PickUpService
Register vehicle type: Forstdeutz_ENJOY_v1_2.Forst
Register vehicle type: PickUp_Sherrif_V2.PickUpSheriff
Register vehicle type: KroneUltimaCF155XC.KroneUltimaCF155XC
Register vehicle type: KroneUltimaCF155XC.netRolePallet
Register vehicle type: KroneUltimaCF155XC.PalletFoilCartons
Script loaded: FollowMe.lua (v2.1.0)
Register vehicle type: Broshuis_Tieflader_V1_3.broshuis
Register vehicle type: PackRollSpeed.RollSpeed8844
Register vehicle type: PackRollSpeed.RollSpeed7840
Register vehicle type: PackRollSpeed.RollSpeed6835
Register vehicle type: PackRollSpeed.RollSpeed5830
Register vehicle type: UnimogU1200_U1600.bm_unimogU1600
Register vehicle type: UnimogU1200_U1600.bm_unimogU1200
Register vehicle type: UnimogU1200_U1600.concreteWeightUnimog
Register vehicle type: FS15_PierceFireTruck_Alpha.kdg121
Register vehicle type: Misc_ConveyorBelt_OffRoad_Dyeable.FoerderBand
Warning: missing category value in store item modDesc.storeItems.storeItem(0)
Warning: missing category value in store item modDesc.storeItems.storeItem(1)
Warning: missing category value in store item modDesc.storeItems.storeItem(2)
Warning: missing category value in store item modDesc.storeItems.storeItem(3)
Warning: missing category value in store item modDesc.storeItems.storeItem(4)
Warning: missing category value in store item modDesc.storeItems.storeItem(5)
Warning: missing category value in store item modDesc.storeItems.storeItem(6)
Warning: missing category value in store item modDesc.storeItems.storeItem(7)
Warning: missing category value in store item modDesc.storeItems.storeItem(8)
Warning: missing category value in store item modDesc.storeItems.storeItem(9)
Warning: missing category value in store item modDesc.storeItems.storeItem(10)
Warning: missing category value in store item modDesc.storeItems.storeItem(11)
Warning: missing category value in store item modDesc.storeItems.storeItem(12)
Warning: missing category value in store item modDesc.storeItems.storeItem(13)
Warning: missing category value in store item modDesc.storeItems.storeItem(14)
Warning: missing category value in store item modDesc.storeItems.storeItem(15)
Warning: missing category value in store item modDesc.storeItems.storeItem(16)
Warning: missing category value in store item modDesc.storeItems.storeItem(17)
Warning: missing category value in store item modDesc.storeItems.storeItem(18)
Register vehicle type: BetaZurnTrailer.Zurn620
Register vehicle type: Plataforma_SETKA.UALTrailer
Warning: missing category value in store item modDesc.storeItems.storeItem(0)
Warning: missing category value in store item modDesc.storeItems.storeItem(1)
Warning: missing category value in store item modDesc.storeItems.storeItem(2)
Warning: missing category value in store item modDesc.storeItems.storeItem(3)
Warning: missing category value in store item modDesc.storeItems.storeItem(4)
Warning: missing category value in store item modDesc.storeItems.storeItem(5)
Warning: missing category value in store item modDesc.storeItems.storeItem(6)
Register vehicle type: Aguas_Tenias_Galera_32T.aguas_tenias
Register vehicle type: FS15_newHollandCR_Pack.NHCR
Register vehicle type: FS15_newHollandCR_Pack.TAMTrailer
Register vehicle type: FS15_newHollandCR_Pack.TAMTrailerLEGUAN
......LOADING INTERNAL SOUND SCRIPT BY RIVALBOMB edit by Thomas0815 for Puma[FBM]......
Register vehicle type: JohnDeere6210R.JohnDeere6210R
Register vehicle type: JohnDeere6210R.attachableFrontloader
Register vehicle type: FMFS_peugeot_boxex_umh.umh-peugeot
Register vehicle type: JDBalerWrapper.JD
Register vehicle type: JDBalerWrapper.johnwiper
Register vehicle type: Low_Loader_GalTrailer_USA.gondola_truck_usa
Register vehicle type: FS15MOD_Truck_Kenworth_T800_V096b.t800
Register vehicle type: Lizard_Fam_Kommunaldienstwagen.PickUpService
*** ChoppedStraw fruittypes registered!
Load Script: WaterBand = OK
Script WaterMod v3.2.4 by Marhu loaded! Support on http://marhu.net
Register vehicle type: FMFS_vlm_espace.vlm_espace
dataS/cameraPath01.i3d (0.18 ms)
dataS/cameraPath02.i3d (0.24 ms)
dataS/cameraPath03.i3d (0.19 ms)
data/sky/sky_day_night.i3d (9.97 ms)
data/sky/rain.i3d (1.58 ms)
data/sky/hail.i3d (0.87 ms)
data/sky/dust.i3d (0.69 ms)
British Mountains: Register Fill type: pig, beef,
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//MAP_BritishMountains/map/map01.i3d (9469.01 ms)
Script WoolPaletteCollector v2.2.1b by Marhu created id 103099! Support on http://marhu.net
--- loading PickUp Sheriff mod V2 --- (by 112TEC|schwaki)
ManualAttaching - info: The KroneUltimaCF155XC.movingPartsPTO have been overwritten
--- loading PickUp Sheriff mod V2 --- (by 112TEC|schwaki)
data/vehicles/steerable/steyr/steyrMulti4115.i3d (63.65 ms)
dataS2/character/player/player.i3d (395.87 ms)
data/vehicles/steerable/caseIH/caseIHMagnum380.i3d (52.10 ms)
data/vehicles/trailers/krampe/krampeBBS900.i3d (34.71 ms)
data/vehicles/steerable/newHolland/newHollandT8320.i3d (71.24 ms)
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FS15_newHollandCR_Pack/newHollandCR9075.i3d (369.56 ms)
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//JDBalerWrapper/CoverEdgePallet.i3d (59.84 ms)
Warning: Y-Translation of component 1 (node 0>) (CoverEdgePallet.i3d) should be 0
Warning: No clipdistance set to node 0> (CoverEdgePallet.i3d). Set default clipdistance (300)
Error: index out of range
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1144) : indexToObject
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1329) : asyncCallbackFunction
Index: 0>0|0|1|0|2
Error: index out of range
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/specializations/BaleWrapper.lua(115) : indexToObject
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1174)
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1329) : asyncCallbackFunction
Index: 0>0|0|1|100
Error: index out of range
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/specializations/BaleWrapper.lua(115) : indexToObject
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1174)
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1329) : asyncCallbackFunction
Index: 0>0|0|1|100
Error: index out of range
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/specializations/BaleWrapper.lua(157) : indexToObject
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1174)
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1329) : asyncCallbackFunction
Index: 0>1
Error: index out of range
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/specializations/BaleWrapper.lua(157) : indexToObject
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1174)
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1329) : asyncCallbackFunction
Index: 0>2
Error: index out of range
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/specializations/BaleWrapper.lua(157) : indexToObject
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1174)
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1329) : asyncCallbackFunction
Index: 0>0|0|1|100
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//JDBalerWrapper/npresas.i3d (278.30 ms)
Warning: Y-Translation of component 1 (node 0>) (npresas.i3d) should be 0
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//JohnDeere6210R/JohnDeere6210Rp.i3d (1047.18 ms)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Error: index out of range
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(49) : checkChildIndex
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(376) : indexToObject
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1329) : asyncCallbackFunction
Index: 0>23|0|25|1
Error: index out of range
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/specializations/AnimatedVehicle.lua(65) : indexToObject
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1174)
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1329) : asyncCallbackFunction
Index: 0>23|0|25
Error: index out of range
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(49) : checkChildIndex
=C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//JohnDeere6210R/Scripts/InteractiveWindows.lua(31) : indexToObject
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1174)
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1329) : asyncCallbackFunction
Index: 0>23|0|25|2
Warning (LUA): Argument to method 'getChildAt' is nil
-- from =C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//JohnDeere6210R/Scripts/InteractiveWindows.lua:32
Warning (LUA): Argument to method 'getScale' is nil
-- from =C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//JohnDeere6210R/scripts/InteractiveComponentInterface.lua:29
Warning (LUA): Argument to method 'setVisibility' is nil
-- from =C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//JohnDeere6210R/scripts/InteractiveComponentInterface.lua:32
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
data/vehicles/cutters/caseIH/caseIH3162Cutter.i3d (46.16 ms)
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//KroneUltimaCF155XC/pallets/PalletFoilCartons.i3d (137.15 ms)
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//KroneUltimaCF155XC/pallets/PalletNetRole.i3d (1.41 ms)
data/vehicles/trailers/ursus/ursusT127.i3d (22.78 ms)
data/vehicles/trailers/arcusin/arcusinAutostackFS63-72.i3d (32.33 ms)
data/vehicles/steerable/kuhn/kuhnSPVConfort12.i3d (42.38 ms)
data/vehicles/steerable/liebherr/liebherrTL432_7.i3d (74.12 ms)
data/vehicles/telehandlers/lizard/telehandlerBaleFork.i3d (6.85 ms)
data/vehicles/tools/kuhn/kuhnFC3525F.i3d (30.17 ms)
data/vehicles/tools/kuhn/kuhnFC10030.i3d (33.43 ms)
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//Mercedes_Actros/mercedes.i3d (157.08 ms)
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FTmodding_Mercedes_Sprinter/Sprinter3.i3d (97.44 ms)
Warning: 3D stereo sound files are not supported. Convert 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FTmodding_Mercedes_Sprinter/Sound/Run.wav' to mono.
Warning: 3D stereo sound files are not supported. Convert 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FTmodding_Mercedes_Sprinter/Sound/run2.wav' to mono.
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FTmodding_Mercedes_Sprinter/Sprinter.i3d (178.04 ms)
Warning: 3D stereo sound files are not supported. Convert 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FTmodding_Mercedes_Sprinter/Sound/Run.wav' to mono.
Warning: 3D stereo sound files are not supported. Convert 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FTmodding_Mercedes_Sprinter/Sound/run2.wav' to mono.
Warning: 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FTmodding_Mercedes_Sprinter/Sprinter.xml' has invalid fillType 'sand'.
Warning: 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FTmodding_Mercedes_Sprinter/Sprinter.xml' has invalid fillType 'sand'.
Warning: 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FTmodding_Mercedes_Sprinter/Sprinter.xml' has invalid fillType 'dirt'.
Warning: 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FTmodding_Mercedes_Sprinter/Sprinter.xml' has invalid fillType 'gravel'.
Warning: 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FTmodding_Mercedes_Sprinter/Sprinter.xml' has invalid fillType 'asphalt'.
Warning: 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FTmodding_Mercedes_Sprinter/Sprinter.xml' has invalid fillType 'concrete'.
Warning: 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FTmodding_Mercedes_Sprinter/Sprinter.xml' has invalid fillType 'cement'.
Warning: 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FTmodding_Mercedes_Sprinter/Sprinter.xml' has invalid fillType 'rock'.
Warning: 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FTmodding_Mercedes_Sprinter/Sprinter.xml' has invalid fillType 'cracked'.
Warning: 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FTmodding_Mercedes_Sprinter/Sprinter.xml' has invalid fillType 'lime'.
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//KroneUltimaCF155XC/KroneUltimaCF155XC.i3d (179.84 ms)
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//KroneUltimaCF155XC/bales/Bale130Straw.i3d (15.20 ms)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Error: index out of range
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(49) : checkChildIndex
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(376) : indexToObject
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1292) : asyncCallbackFunction
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(102) : loadSharedI3DFile
D:/code/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(658) : load
D:/code/lsim2015/build/finalbin/dataS/scripts/missions/mission00.lua(295) : loadVehicle
D:/code/lsim2015/build/finalbin/dataS/scripts/missions/mission00.lua(448) : loadVehiclesStep
D:/code/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(686) : asyncCallbackFunction
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1221) : asyncCallbackFunction
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1329) : asyncCallbackFunction
Index: 0>23|0|25|1
Error: index out of range
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/specializations/AnimatedVehicle.lua(65) : indexToObject
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1174)
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1292) : asyncCallbackFunction
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(102) : loadSharedI3DFile
D:/code/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(658) : load
D:/code/lsim2015/build/finalbin/dataS/scripts/missions/mission00.lua(295) : loadVehicle
D:/code/lsim2015/build/finalbin/dataS/scripts/missions/mission00.lua(448) : loadVehiclesStep
D:/code/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(686) : asyncCallbackFunction
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1221) : asyncCallbackFunction
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1329) : asyncCallbackFunction
Index: 0>23|0|25
Error: index out of range
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(49) : checkChildIndex
=C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//JohnDeere6210R/Scripts/InteractiveWindows.lua(31) : indexToObject
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1174)
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1292) : asyncCallbackFunction
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(102) : loadSharedI3DFile
D:/code/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(658) : load
D:/code/lsim2015/build/finalbin/dataS/scripts/missions/mission00.lua(295) : loadVehicle
D:/code/lsim2015/build/finalbin/dataS/scripts/missions/mission00.lua(448) : loadVehiclesStep
D:/code/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(686) : asyncCallbackFunction
D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1221) : asyncCallbackFunction
D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1329) : asyncCallbackFunction
Index: 0>23|0|25|2
Warning (LUA): Argument to method 'getChildAt' is nil
-- from =C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//JohnDeere6210R/Scripts/InteractiveWindows.lua:32
Warning (LUA): Argument to method 'getScale' is nil
-- from =C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//JohnDeere6210R/scripts/InteractiveComponentInterface.lua:29
Warning (LUA): Argument to method 'setVisibility' is nil
-- from =C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//JohnDeere6210R/scripts/InteractiveComponentInterface.lua:32
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
Warning (physics): Static actor moved (Mesh01)
data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (24.11 ms)
data/vehicles/particleAnimations/kuhn/kuhnVariMaster153.i3d (3.65 ms)
data/vehicles/tools/lemken/lemkenHeliodorGigant101200.i3d (35.34 ms)
data/vehicles/particleAnimations/lemken/lemkenHeliodorGigant101200.i3d (2.03 ms)
data/vehicles/tools/poettinger/poettingerVitasem302A.i3d (37.94 ms)
data/vehicles/particleAnimations/poettinger/poettingerVitasem302A.i3d (1.43 ms)
data/vehicles/tools/horsch/horschPronto9SW.i3d (78.14 ms)
data/vehicles/particleAnimations/horsch/horschPronto9SW.i3d (2.08 ms)
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//Volvo_XC70_Kommunal/syncer.i3d (188.65 ms)
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FTmodding_Mercedes_Sprinter/Sprinter2.i3d (42.41 ms)
Warning: 3D stereo sound files are not supported. Convert 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FTmodding_Mercedes_Sprinter/Sound/Run.wav' to mono.
Warning: 3D stereo sound files are not supported. Convert 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FTmodding_Mercedes_Sprinter/Sound/run2.wav' to mono.
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//PickUp_Sherrif_V2/PickUp.i3d (189.42 ms)
Warning: 3D stereo sound files are not supported. Convert 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//PickUp_Sherrif_V2/sound/police_us.wav' to mono.
Warning: 3D stereo sound files are not supported. Convert 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//PickUp_Sherrif_V2/sound/police_us.wav' to mono.
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//PickUp_Sherrif_V2/player/player.i3d (34.27 ms)
Warning: 3D stereo sound files are not supported. Convert 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//PickUp_Sherrif_V2/sound/hornCar.wav' to mono.
Warning: 3D stereo sound files are not supported. Convert 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//PickUp_Sherrif_V2/sound/police_us.wav' to mono.
Warning: 3D stereo sound files are not supported. Convert 'C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//PickUp_Sherrif_V2/sound/hornCar.wav' to mono.
data/placeables/greenhouses/greenhouse02.i3d (44.62 ms)
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//Placeable_station_wash_FS15/karcher.i3d (197.59 ms)
Warning: Old shape file format version found 'interdit.i3d.shapes'.
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//placeable_work_panels/interdit.i3d (12.71 ms)
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//Placeable_station_wash_FS15/karcher4.i3d (2.59 ms)
data/maps/models/natural/trees/treeSpruce40m.i3d (24.54 ms)
Warning: Old shape file format version found 'attention_cassis.i3d.shapes'.
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//placeable_work_panels/attention_cassis.i3d (6.52 ms)
Warning: Old shape file format version found 'cassis.i3d.shapes'.
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//placeable_work_panels/cassis.i3d (2.78 ms)
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//KroneUltimaCF155XC/bales/Bale150Straw.i3d (0.57 ms)
data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (20.78 ms)
Warning: Old shape file format version found 'grille_stop.i3d.shapes'.
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//placeable_work_panels/grille_stop.i3d (2.99 ms)
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//KroneUltimaCF155XC/bales/Bale140Straw.i3d (0.64 ms)
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//placeable_seedPallets_LS15/seedPalletsPlaceable.i3d (20.24 ms)
data/placeables/greenhouses/greenhouse01.i3d (23.92 ms)
Warning: Old shape file format version found 'barricade.i3d.shapes'.
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//placeable_work_panels/barricade.i3d (2.61 ms)
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//Placeable_station_wash_FS15/karcher2.i3d (4.14 ms)
CaptainJake
Posts: 4
Joined: Thu Jan 05, 2017 1:39 pm

Re: Map mods suddenly stopped working.

Post by CaptainJake »

I have removed all mods and just put this new map in with mandatory mods with it please have a look at this too.(it is smaller too).
GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jan 14 2016)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: AMD A10-7800 Radeon R7, 12 Compute Cores 4C+8G
Memory: 7113 MB
OS: Windows NT 6.2 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: AMD Radeon(TM) R7 Graphics
Version: 3.2.13411 Compatibility Profile Context 15.201.2501.0
Shader Version: 4.40
GL_NV_texture_compression_vtc not supported
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: Medium (auto)
View Distance Factor: 1.000000
Shadow Quality: 1.000000
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Farming Simulator 15 INT
Version: 1.4.2.0 1.4.2RC1
Available Languages: en de fr es it pl cz hu nl ru jp pt cs ct br tr ro kr
Language: en
Game vehicle types loaded
Mod directory: C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods/
Load mod: FS15_newHollandLoaderPack
Load dlc: pdlc_goldPack
Error: Invalid mod name 'AnimationMapTrigger (1)'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Load mod: ChellingtonExtended
Load mod: FS15_marshallPack
Load mod: OBE_Livestock_Trailer
Load mod: Removehaze
Load mod: StopMilkSale_1_2
Load mod: VG_PDA
Load mod: VG_PDA_SchweineMast
Load mod: WaterMilkZunhammer
Load mod: ZZZ_ChoppedStraw
Warning (compatibility): Texture C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//ChellingtonExtended/Knuston_preview.png width or height doesn't equal 2^n.
Register vehicle type: pdlc_goldPack.tatra
Register vehicle type: pdlc_goldPack.sowingMachine_animated_randomMove
*** ChoppedStraw fruittypes registered!
Script WaterMod v3.1.5 by Marhu loaded! Support on http://marhu.net
Script SchweineZucht v3.2.7 by Marhu loaded! Support on http://marhu.net
Register vehicle type: FS15_marshallPack.rotorManureSpreader
Register vehicle type: FS15_marshallPack.manureSpreaderPlaneMover
Register vehicle type: OBE_Livestock_Trailer.OBE_Livestock_Trailer
Register vehicle type: WaterMilkZunhammer.MilkTrailer
--- loading chellington Farm 2015... have fun!
dataS/cameraPath01.i3d (0.20 ms)
dataS/cameraPath02.i3d (0.25 ms)
dataS/cameraPath03.i3d (0.17 ms)
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//ChellingtonExtended/map/sky/sky_day_night.i3d (239.27 ms)
data/sky/rain.i3d (2.34 ms)
data/sky/hail.i3d (0.66 ms)
data/sky/dust.i3d (0.97 ms)
Chellington 2015 Extended: Register Fill type: pig, beef,
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//ChellingtonExtended/map/mapi3d/Knuston.i3d (10749.90 ms)
*** ChoppedStraw v15.0.05 specialization loading ***
AnimationMapTrigger - Notice: The mod AnimationMapTrigger is missing from your mods folder, get your copy at http://vertexdezign.net/
data/vehicles/tools/vaederstad/vaederstadRapidA600S.i3d (362.95 ms)
data/vehicles/particleAnimations/vaederstad/vaederstadRapidA600S.i3d (65.96 ms)
data/vehicles/tools/suer/suerSB1600.i3d (48.95 ms)
data/vehicles/balers/newHolland/newHollandRollBelt150.i3d (297.23 ms)
C:/Users/jakem/Documents/My Games/FarmingSimulator2015/mods//FS15_marshallPack/marshall/marshallQM16.i3d (85.33 ms)
data/vehicles/tools/koeckerling/koeckerlingTrio300M.i3d (30.20 ms)
data/vehicles/particleAnimations/koeckerling/koeckerlingTrio300M.i3d (3.81 ms)
data/vehicles/steerable/newHolland/newHollandTC590.i3d (482.23 ms)
dataS2/character/player/player.i3d (389.57 ms)
data/vehicles/cutters/newHolland/newHollandHeader18.i3d (163.58 ms)
data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan.i3d (227.19 ms)
data/vehicles/steerable/caseIH/caseIHPuma160.i3d (50.74 ms)
data/vehicles/steerable/deutz/deutzAgroStar661.i3d (56.73 ms)
data/vehicles/trailers/kroeger/kroegerHKD302.i3d (184.04 ms)
data/vehicles/tools/kuhn/kuhnFC10030.i3d (122.72 ms)
data/vehicles/tools/suer/suerSB700.i3d (3.19 ms)
User avatar
don_apple
Moderator
Posts: 8049
Joined: Thu Oct 28, 2010 9:31 pm
Location: Planet Earth

Re: Map mods suddenly stopped working.

Post by don_apple »

There are quite a lot of errors and even worse call-stacks in the first log.txt which makes it next to impossible to tell why the map doesn't work anymore.

Regarding the second log.txt part of the problem seems to be that one of the mods required by the map is not installed correctly:

Code: Select all

Error: Invalid mod name 'AnimationMapTrigger (1)'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
...
AnimationMapTrigger - Notice: The mod AnimationMapTrigger is missing from your mods folder, get your copy at http://vertexdezign.net/
Please remove the ' (1)' from the 'AnimationMapTrigger (1)' mod, so that the game is able to load it again. Besides that I can't see any reason why the game wouldn't load the map.
Gruß/Regards,
don_apple

Apple iMac 27" (2017), Quad-Core i7 4.2 GHz, 48GB, AMD Radeon R580 8GB
Bitte benutzt das öffentliche Forum für Supportfragen und nicht PN/Please use the public forum for support questions and not PM
FS22 Bugtracker
log.txt Image Server Forenregeln Board rules
CaptainJake
Posts: 4
Joined: Thu Jan 05, 2017 1:39 pm

Re: Map mods suddenly stopped working.

Post by CaptainJake »

don_apple wrote:There are quite a lot of errors and even worse call-stacks in the first log.txt which makes it next to impossible to tell why the map doesn't work anymore.

Regarding the second log.txt part of the problem seems to be that one of the mods required by the map is not installed correctly:

Code: Select all

Error: Invalid mod name 'AnimationMapTrigger (1)'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
...
AnimationMapTrigger - Notice: The mod AnimationMapTrigger is missing from your mods folder, get your copy at http://vertexdezign.net/
Please remove the ' (1)' from the 'AnimationMapTrigger (1)' mod, so that the game is able to load it again. Besides that I can't see any reason why the game wouldn't load the map.
Hi thanks for your help I did what you said and that didn't fix so I removed all mods and everything and just started again 1 by 1 and it fixed my game and the Map works now too. Thanks for your help. ;-)
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