The Patch 1.3 Public Beta 1 can now be downloaded:
http://farming-simulator.com/updates.ph ... 5_1_3=true
You can find the changelog here:
http://farming-simulator.com/changelog- ... 5_1_3=true
Please report the found bugs here:
http://forum.giants-software.com/viewto ... 31&t=81249
Please note, that this patch is not compatible with the Patch 1.2 in multiplayer.
As soon as we have fixed the first important feedback, we will release a public beta 2,
which is planned to be made available as an option with the rented dedicated servers as well.
Patch 1.3 Public Beta 1 now available
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Re: Patch 1.3 Public Beta 1 now available
The Public Beta 2 of the Patch 1.3 is now available, see links in the first post.
Changelog since the Beta 1:
Changelog since the Beta 1:
- Fixed problem with Soilmod: "Error: TerrainLodTexture can only handle 6 data channels per density map type"
- Fixed error in color selector: Error mouseEvent: scripts/gui/FocusManager.lua(310) : attempt to index local 'element' (a nil value)
- Added price of fertilizer to statistics screen
- Help-Icons state is correctly saved
- Disabling the map is correctly saved
- Jenz: Light at arm was visible even if no light was active
- Combine AI drives backwards in some situations
- Jenz sometimes moves the wood in the wrong direction
- Changed braking behavior of vehicles to be the same as with Patch 1.2 (and earlier)
- Fixed vehicles slowly sliding on hills
- Fixed inhoor hud (Liebherr, Deutz, MAN)
- Kärcher (washDuration = nil error)
- Fixed front loader bale grabber (bales my turn)
- Fixed Krampe BBS 900 and Horsch ULW overloading
- Fixed sound for arm of Liebherr TL 436-7,
- Fixed Novacut attach animation
- Fixed polish translation for "high pressure washer"
- Fixed increased memory usaged with mods compared to Patch 1.1 (also fixes crash issues with the 32bit version with many Mods)
2 posts
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