Please help: Lua call stack

Matthaiis91
Posts: 2
Joined: Wed Nov 26, 2014 4:30 am

Please help: Lua call stack

Post by Matthaiis91 »

I have no clue how to fix this but the map will not load. Can anyone help or point me in the direction for help?

Thank you!!

Fields Of Green: Register Fill type: pig, beef, chicken2,
C:/Users/Matt/Documents/My Games/FarmingSimulator2015/mods//Fields_Of_Green/map/map01.i3d (6540.61 ms)
Error: getChildAt index out of range.
LUA call stack:
D:/code/lsim2015/build/finalbin/dataS/scripts/objects/FollowerSound.lua(17) : getChildAt
D:/code/lsim2015/build/finalbin/dataS/scripts/objects/FollowerSound.lua(Cool : new
Error: Running LUA method 'FollowerSound.onCreate'.
D:/code/lsim2015/build/finalbin/dataS/scripts/objects/FollowerSound.lua(30) : attempt to index a nil value
Script WoolPaletteCollector v2.2.1b by Marhu created id 44865! Support on http://marhu.net
Error: Running LUA method 'loadMapFinished'.
C:/Users/Matt/Documents/My Games/FarmingSimulator2015/mods//AnimationMapTrigger/AnimationMapTrigger.lua:173: attempt to index field 'AnimationMapConfig' (a nil value)
JimmytheGeek
Posts: 13
Joined: Wed Feb 12, 2014 9:42 pm

Re: Please help: Lua call stack

Post by JimmytheGeek »

It could be that the fields are not defined properly, but I don't know. Will it load without the AnimationMapTrigger in your mods folder?
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