Farming Simulator Mod Contest 2017

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Melody
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Farming Simulator Mod Contest 2017

Post by Melody » Fri Mar 03, 2017 5:30 pm

Image

Hello everyone,

The official Mod Contest 2017 has started today.
You can find all information, rules and more on our dedicated page: https://farming-simulator.com/modContest2017.php

Sincerely,
Mel
Graphic Designer @ GIANTS Software

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JohnDeere318
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Re: Farming Simulator Mod Contest 2017

Post by JohnDeere318 » Fri Mar 03, 2017 5:59 pm

Great! Can't wait to see everyone's mods in the contest! *thumbsup*
My PC specs: Click Here (Google Doc) :gamer: I also play FS17 on PS4.

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BigC92
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Re: Farming Simulator Mod Contest 2017

Post by BigC92 » Sat Mar 04, 2017 1:36 am

JohnDeere318 wrote:Great! Can't wait to see everyone's mods in the contest! *thumbsup*
Agreed.

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mdoss
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Re: Farming Simulator Mod Contest 2017

Post by mdoss » Sat Mar 04, 2017 3:10 am

Can already existing mods be entered? For instance, can BulletBill submit Coldborough Park Farm?
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thediabl0
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Re: Farming Simulator Mod Contest 2017

Post by thediabl0 » Thu Mar 16, 2017 2:37 pm

Hi, is apply this rule to map?

Origin: Self-created mods (3d model, 2d texture, ingaming) will be accepted.

In a map you use prefab and include the name author in the credits.
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Re: Farming Simulator Mod Contest 2017

Post by JohnDeere318 » Thu Mar 16, 2017 2:46 pm

It does say:
Allowed: New mod or map. No skins or prefabs. Upload has to be one .zip archive (directly runnable in the game).
So no Prefabs allowed in the contest.
My PC specs: Click Here (Google Doc) :gamer: I also play FS17 on PS4.

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thediabl0
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Re: Farming Simulator Mod Contest 2017

Post by thediabl0 » Thu Mar 16, 2017 3:20 pm

JohnDeere318 wrote:It does say:
Allowed: New mod or map. No skins or prefabs. Upload has to be one .zip archive (directly runnable in the game).
So no Prefabs allowed in the contest.
And I say again...
thediabl0 wrote:Hi, is apply this rule to map?

Origin: Self-created mods (3d model, 2d texture, ingaming) will be accepted.

In a map you use prefab and include the name author in the credits.
IS APPLY THIS RULE TO MAP??

Origin: Self-created mods (3d model, 2d texture, ingaming) will be accepted.

Nobody creates a map completely, always uses some prefabricated object, for this the question.
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Lisertan
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Re: Farming Simulator Mod Contest 2017

Post by Lisertan » Thu Mar 16, 2017 3:40 pm

Prefabs for the map are OK, as long as you are allowed to use them :)
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Re: Farming Simulator Mod Contest 2017

Post by JohnDeere318 » Thu Mar 16, 2017 4:00 pm

Oh ok, thanks for the clarification @thediabl0 and @Lisertan. :)
My PC specs: Click Here (Google Doc) :gamer: I also play FS17 on PS4.

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thediabl0
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Re: Farming Simulator Mod Contest 2017

Post by thediabl0 » Wed Mar 29, 2017 10:38 pm

Respect to this rule...

Entry: A person or team may only enter once.

for category or all Contest?
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Lisertan
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Re: Farming Simulator Mod Contest 2017

Post by Lisertan » Thu Mar 30, 2017 9:38 am

It's all contest in this case.
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History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
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cr41g_1965
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Re: Farming Simulator Mod Contest 2017

Post by cr41g_1965 » Thu Mar 30, 2017 5:12 pm

I don't see anything in the rules regarding the mod being for PC AND console...or can it be PC only... ?

just curious if only half your current market base will benefit from the mod contest.


we need BEARDS.........

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Lisertan
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Re: Farming Simulator Mod Contest 2017

Post by Lisertan » Thu Mar 30, 2017 5:23 pm

cr41g_1965 wrote:I don't see anything in the rules regarding the mod being for PC AND console...or can it be PC only... ?

just curious if only half your current market base will benefit from the mod contest.
PC only is OK. However, I'm sure a mod that works on all platforms will give some extra votes in the public vote.
Lars 'Lisertan' Malcharek
Community Manager

History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
―Grand Admiral Thrawn to Captain Gilad Pellaeon

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cr41g_1965
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Re: Farming Simulator Mod Contest 2017

Post by cr41g_1965 » Thu Mar 30, 2017 7:25 pm

Good to know...and very true about the voting..

for simplicity sake... say 5 mods are up for voting (I know.. really simplistic) .. 2 are console compatable and 3 are not..50% of the player base being on console could upvote the two console mods to wins


we need BEARDS.........

eric21
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Re: Farming Simulator Mod Contest 2017

Post by eric21 » Thu Apr 27, 2017 12:31 pm

Well the winners get their mods on consoles anyway

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