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Re: Farming Simulator 19: Farm like never before!

Posted: Tue Apr 03, 2018 5:32 am
by DeereJason
Smith Modding wrote: Mon Apr 02, 2018 3:15 pm Really? You wasted all that time just so you can call an entire generation out... on a farming forum...
Talk about wasted time...

Re: Farming Simulator 19: Farm like never before!

Posted: Tue Apr 03, 2018 7:19 am
by Guil
Oh lads give it a rest please.

Re: Farming Simulator 19: Farm like never before!

Posted: Thu Apr 05, 2018 3:39 pm
by Farmerf
when will this be about farming simulator again

Re: Farming Simulator 19: Farm like never before!

Posted: Thu Apr 05, 2018 4:20 pm
by Lisertan
Now I hope. Otherwise I might start deleting stuff :D

Re: Farming Simulator 19: Farm like never before!

Posted: Thu Apr 05, 2018 4:27 pm
by RODHA
When a red named man with a "wanted" avatar starts to talk about deleting stuff.
S... could get real :biggrin2: :biggrin2:

Re: Farming Simulator 19: Farm like never before!

Posted: Thu Apr 05, 2018 4:38 pm
by Smith Modding
Forget the crazy Irish man let's not make Liz angry :lol:

Re: Farming Simulator 19: Farm like never before!

Posted: Thu Apr 05, 2018 4:52 pm
by RODHA
Was he crazy or little? Which one? :biggrin2: :mrgreen:

Re: Farming Simulator 19: Farm like never before!

Posted: Thu Apr 05, 2018 10:27 pm
by Guil
Both :hi: :lol:

Re: Farming Simulator 19: Farm like never before!

Posted: Sat Apr 07, 2018 2:08 pm
by BreadedVirus
Lisertan wrote: Thu Feb 15, 2018 1:36 pm
cmusic52 wrote: Thu Feb 15, 2018 1:03 pm well he said they did a complete overhaul of their engine, sooo its not the same engine, its changed and improved
You know what? Let me go into detail:

Here is what we did:
The Sky is dynamic now. Real coulds (3d objects) that turn grey before it starts to rain, so you can predict the weather
Sun and Moon are there and moving
We added volumetric fog (it looks SO good)
We added:
Depth of Field
Color grading / Tone Mapping
High Dynamic Range Rendering
Bloom
Global Illumination (SSAO)
Dynamic Eye Adaptation
Light Scattering



That's a huge list for a engine update and the results will blow you away once we can show them.

The dynamic sky is fantastic. It's available on certain mod maps as of now and really adds to the immersion of the game. More so when it's got seasons mod added.

Re: Farming Simulator 19: Farm like never before!

Posted: Sat Apr 07, 2018 5:39 pm
by versatilefan2001
I'm liking the idea of being able to tell if it's going to rain by looking at the sky. Makes it more realistic. When we harvest wheat in real life and the sky gets overcast, we get kind of nervous. Rain isn't a good thing during harvest. This feature will make it pretty realistic when it comes to weather. Speaking of weather, will the rain go through buildings like it has been since FS2008? Another thing. Since you have AGCO as a partner, why not include Gleaner? One more thing. Versatile is a brand I've been looking for for years in the game. The older ones especially. That goes for Gleaner too. For both Versatile and Gleaner, the 70s and 80s models are the ones we need.
https://en.wikipedia.org/wiki/Versatile_(company)
https://en.wikipedia.org/wiki/Gleaner_M ... ng_Company

Re: Farming Simulator 19: Farm like never before!

Posted: Sat Apr 07, 2018 6:22 pm
by Gimli54
Dark clouds are never a good sign for us farmers when there’s field work that needs to get done I couldn’t help but laugh one time though when I was running a cultivator and dark clouds rolled in and we started getting worried we were gonna get rained out but it never rained on us instead it rained on the fields next to us but we never got a drop lucky us

Re: Farming Simulator 19: Farm like never before!

Posted: Mon Apr 09, 2018 1:34 am
by TacoFarmer
Lisertan wrote: Thu Apr 05, 2018 4:20 pm Now I hope. Otherwise I might start deleting stuff :D
whem we getting new screenshots? june at e3? thats less than 2 months so if thats the case im good with it.

Re: Farming Simulator 19: Farm like never before!

Posted: Mon Apr 09, 2018 3:11 am
by BreadedVirus
A must have in FS19 is Chopped Straw For Harvesters. The mod is great, but I feel it's anything thing that should be in the base game.

Re: Farming Simulator 19: Farm like never before!

Posted: Mon Apr 09, 2018 11:12 am
by Lisertan
TacoFarmer wrote: Mon Apr 09, 2018 1:34 am
Lisertan wrote: Thu Apr 05, 2018 4:20 pm Now I hope. Otherwise I might start deleting stuff :D
whem we getting new screenshots? june at e3? thats less than 2 months so if thats the case im good with it.
Not sure if we will show much before E3 to be honest, but E3 should be very good :) However I hope to have some tiny things like pictures before that. No promise, but let's see what we can do.

Re: Farming Simulator 19: Farm like never before!

Posted: Mon Apr 09, 2018 3:33 pm
by Farmer_S
BreadedVirus wrote: Mon Apr 09, 2018 3:11 am A must have in FS19 is Chopped Straw For Harvesters. The mod is great, but I feel it's anything thing that should be in the base game.
I completely agree. I can't even play a map now without chopped straw. Take the Platinum Edition map for instance. I love the look of that map, and it's an otherwise great map for what I look for. But it doesn't have chopped straw, and there's no way to add it in whatsoever. So because of that, I can't bring myself to play it. This may seem silly to some, but I just can't play a map without it. It's most definitely one of the basics, and should be in ALL maps as standard. Heck, I think it's even in 99% of PC maps, so it's basically a standard for most map makers as well. What I really wish Giants would do for FS17 is release one final patch for everything with compatibility with the chopped straw mod like they did seasons, and make it a part of the base game in FS19. They could even add it in as a 4real module for FS19 if they don't believe everyone would want it, although I'm not sure who wouldn't want it. I'm sure I'm not alone in saying that would be very much appreciated by pretty much everyone.