[FS19] Giants Mods this week

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Heyward83
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Re: [FS19] Giants Mods this week

Post by Heyward83 »

Can’t wait to try the Claas bailer that’s just been released on modhub looks good!!
hjvg
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Re: [FS19] Giants Mods this week

Post by hjvg »

i think a lot have waited for this moment https://www.farming-simulator.com/mod.p ... tle=fs2019
The.EuroFarmer

Re: [FS19] Giants Mods this week

Post by The.EuroFarmer »

One of the good mods, is the FS09 Implement Shed, it could be used as bale storage:)

https://www.farming-simulator.com/mod.p ... tle=fs2019
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Miketeg
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Re: [FS19] Giants Mods this week

Post by Miketeg »

hjvg wrote: Fri Feb 08, 2019 4:38 pm i think a lot have waited for this moment https://www.farming-simulator.com/mod.p ... tle=fs2019
Anyone know what is this mod (it is writen in the Manor Farm description)

" supports Fpsdistance mod."
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Robsmith1417
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Re: [FarmCon 19] Erster Teaser Trailer

Post by Robsmith1417 »

Like a dually tryck mod for consle and trailers to go with it thw trucks on game cant haul nothing brother :mrgreen:

Edit don_apple: post moved from german to english section.
JWE75
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Re: [FS19] Giants Mods this week

Post by JWE75 »

And the mods just keeps coming in. MM map is now available too and I understood that was long waited (Bristish map), but I have to say it looks boring and many parts of it's not even finished? New Bartelshen was just added too, it was familiar from FS17 already and it's OK. BUT compared to default maps by Giants they are nothing. Ravenport is great map to play, a lot more details and better fields, areas to play and modify. Ofcourse there is many great other American maps available already, Wisconsin, Autumn Oaks and Rolling hills...
Patrick73
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Re: [FS19] Giants Mods this week

Post by Patrick73 »

^^^ unfinished? Would you care to elaborate
Goose66
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Re: [FS19] Giants Mods this week

Post by Goose66 »

MM unfinished ??? How so ?

And compared to the ingame maps, , its far far better than any of them. If you've tried Rolling Hills or Autumn Oaks, neither of them are finished at all.
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Patrick73
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Re: [FS19] Giants Mods this week

Post by Patrick73 »

^^^ this map by oxygen David has saved this game for me,haven’t played in a month until now and how anyone can say its unfinished is beyond me....wtf
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iwan073
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Re: [FS19] Giants Mods this week

Post by iwan073 »

JWE75 wrote: Sat Feb 09, 2019 3:56 pm MM map is now available too and I understood that was long waited (Bristish map), but I have to say it looks boring and many parts of it's not even finished?
Although the new MM map isn't my cup of tea, it looks absolutely amazing. It's one of the better maps I've seen on both FS17 and 19.

But, I prefer maps with square fields so I can have my workers do the work. So Loan Oak and Upper Lusatia kinda maps
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Colin_TJ
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Re: [FS19] Giants Mods this week

Post by Colin_TJ »

Patrick73 wrote: Sat Feb 09, 2019 6:44 pm ^^^ this map by oxygen David has saved this game for me,haven’t played in a month until now and how anyone can say its unfinished is beyond me....wtf
I totally agree with You. OxygenDavid once again saved FS19.
But unfortunately i do also have to agree with fact that there are quite few bugs in map. Any link to bug report for that map will be much appreciated thx.
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Krazzy2017
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Re: [FS19] Giants Mods this week

Post by Krazzy2017 »

iwan073 wrote: Sat Feb 09, 2019 8:15 pm
JWE75 wrote: Sat Feb 09, 2019 3:56 pm MM map is now available too and I understood that was long waited (Bristish map), but I have to say it looks boring and many parts of it's not even finished?
Although the new MM map isn't my cup of tea, it looks absolutely amazing. It's one of the better maps I've seen on both FS17 and 19.

But, I prefer maps with square fields so I can have my workers do the work. So Loan Oak and Upper Lusatia kinda maps
i agree complexity
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DCDGaming YT
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Re: [FS19] Giants Mods this week

Post by DCDGaming YT »

This is a thread from 2018, why isn’t it closed yet??
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Guil
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Re: [FS19] Giants Mods this week

Post by Guil »

DCDGaming YT wrote: Thu Feb 14, 2019 8:12 pm This is a thread from 2018, why isn’t it closed yet??
Why do you think it should be closed?
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Miketeg
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Re: [FS19] Giants Mods this week

Post by Miketeg »

Guil wrote: Thu Feb 14, 2019 8:27 pm
DCDGaming YT wrote: Thu Feb 14, 2019 8:12 pm This is a thread from 2018, why isn’t it closed yet??
Why do you think it should be closed?
This is his first post, I think you should not take too much time on it :geeknew:

#trollalert
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