[FS19] Giants Mods this week

Preble 818
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Re: [FS19] Giants Mods this week

Post by Preble 818 »

When their finished working on them. Last I heard Giants hadn't released the scripts for fs19 so its gonna be a minute.
Playing on PS5 in Ohio, USA.
Codyfry1
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Re: [FS19] Giants Mods this week

Post by Codyfry1 »

Preble 818 wrote: Sat Dec 15, 2018 2:25 am When their finished working on them. Last I heard Giants hadn't released the scripts for fs19 so its gonna be a minute.
Oh. So they can even finish making the mods until giants gives them the last pieces to the puzzle?
lefe1
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Re: [FS19] Giants Mods this week

Post by lefe1 »

Codyfry1 wrote: Sat Dec 15, 2018 11:40 pm
Preble 818 wrote: Sat Dec 15, 2018 2:25 am When their finished working on them. Last I heard Giants hadn't released the scripts for fs19 so its gonna be a minute.
Oh. So they can even finish making the mods until giants gives them the last pieces to the puzzle?
We have mods from modders other than giants.....
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--Composite Machine Sheds By: VertexDezign
--Fueltank 5000l By: VertexDezign
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Preble 818
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Re: [FS19] Giants Mods this week

Post by Preble 818 »

I'm not sure on all the ins and outs. They can obviously make mods but a couple modders mentioned that there is info they usually release that helps them out
Playing on PS5 in Ohio, USA.
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vondeylenfarms
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Re: [FS19] Giants Mods this week

Post by vondeylenfarms »

I saw somewhere they finally released the scripts for it in Friday. So hopefully some really good stuff starts to pour in.
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Preble 818
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Re: [FS19] Giants Mods this week

Post by Preble 818 »

Good news
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BigC92
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Re: [FS19] Giants Mods this week

Post by BigC92 »

I'm interested in seeing what, how can i put this, modders can do in fs19 than what an incredible job they did in fs17. I can see way more placeables, hopefully more different animal pens.
Case7240
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Re: [FS19] Giants Mods this week

Post by Case7240 »

How soon before we see some new maps on console
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Smith Modding
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Re: [FS19] Giants Mods this week

Post by Smith Modding »

Nobody knows dude, it's up to the modders
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Isaiah 30:23- He will also send you rain for the seed you sow in the ground, and the food that comes from the land will be rich and plentiful. In that day your cattle will graze in broad meadows.:
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juf.de
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Re: [FS19] Giants Mods this week

Post by juf.de »

Ther already are some maps out, just check the usual mod hosting sites or search for them with your favorite search engine.
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Rick76
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Re: [FS19] Giants Mods this week

Post by Rick76 »

The main mod i use, and id rather se Giant take over, is Upsidedowns GPS mod... its The most and best helpful mod ever, Damn, i could even donate a buck or two for it... its just that awesome..
eric21
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Re: [FS19] Giants Mods this week

Post by eric21 »

So why haven't you donated?
GSD84
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Re: [FS19] Giants Mods this week

Post by GSD84 »

juf.de wrote: Tue Dec 18, 2018 1:14 am Ther already are some maps out, just check the usual mod hosting sites or search for them with your favorite search engine.
I think hi or she ment on console, on pc u have all the maps but we on console must have ginet to give it a green light,
BigC92
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Re: [FS19] Giants Mods this week

Post by BigC92 »

Well it takes a considerable amount of time to make/convert maps, also testing, so no ETA on the maps.
IanM
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Re: [FS19] Giants Mods this week

Post by IanM »

Well the mods I am most looking forwards to are seasons, Gearbox, GPS, and maybe Animal prices, (they are just ridiculous).
Note I have not purchased the new version just yet. But on the videos I follow it looks to me like there are a lot of things the fantastic mods community can get sorted. also a few things that are just plane wrong; Lime. Lime is not a fertiliser per say but a soil conditioner used to regulate the ph values as some crops need more or less acidic soil. throwing it blindly at all crops is a waste of time money and in real life poorer yeilds....So a mod for the fertiliser is probably a good idea as well.....
Hens eggs. By the liter... ?
Still no Bulls? where are all the new cattle coming from?
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