[FS19] Giants Mods this week

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ltl.vamp
Posts: 1158
Joined: Wed Mar 07, 2018 12:16 pm

Re: [FS19] Giants Mods this week

Post by ltl.vamp » Thu Dec 06, 2018 2:12 pm

Xbox One X - FS17 Platinum > FS19 Premium > FS15 Complete - Samsung UE65MU8009TX 4KUHDHDR
Still love: Oberlausitz, (New)Woodshire, Altenstein (Redkeinstus), Lone Oak Farm (Frontier Design/BulletBill).
Love: FENDT 900 Favorit Vario (Smety (CMT)) / Deutz D80 ~ Farming Classics (Dogface), AgroStar 6.61 (Giants), Deutz [Puma]

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RODHA
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Joined: Wed Dec 28, 2016 12:41 pm

Re: [FS19] Giants Mods this week

Post by RODHA » Thu Dec 06, 2018 2:26 pm

And 450 with duals finally...
PS4 / FS19

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fenixguy
Posts: 2293
Joined: Tue Oct 25, 2016 3:48 pm
Location: NC Mountains

Re: [FS19] Giants Mods this week

Post by fenixguy » Thu Dec 06, 2018 2:26 pm

I tried to play a little yesterday. Tried out the new garages in the mod hub. Crashed my xbox.

RDR2's epilogue is awesome though! What a game. I've played well over 100 hours and I still see something new every time I play.
The epilogue is more of a farming simulator than farming simulator :lol:
Currently colonizing the Kerbol system.

Peter Griffin
Posts: 363
Joined: Fri Jan 20, 2017 9:56 pm

Re: [FS19] Giants Mods this week

Post by Peter Griffin » Thu Dec 06, 2018 3:55 pm

fenixguy wrote:
Thu Dec 06, 2018 2:26 pm
I tried to play a little yesterday. Tried out the new garages in the mod hub. Crashed my xbox.

RDR2's epilogue is awesome though! What a game. I've played well over 100 hours and I still see something new every time I play.
The epilogue is more of a farming simulator than farming simulator :lol:
I just hit chapter five. I find something new every time I play it. The amount of thought and detail put into it is astonishing
XBOX/ FS19

loggerhall92
Posts: 47
Joined: Fri Nov 30, 2018 7:10 pm

Re: [FS19] Giants Mods this week

Post by loggerhall92 » Thu Dec 06, 2018 5:10 pm

fenixguy wrote:
Thu Dec 06, 2018 2:26 pm
I tried to play a little yesterday. Tried out the new garages in the mod hub. Crashed my xbox.

RDR2's epilogue is awesome though! What a game. I've played well over 100 hours and I still see something new every time I play.
The epilogue is more of a farming simulator than farming simulator :lol:
Almost everytime I try and build a farm, some placeable shed always crashes my xBox. *thumbsdown*

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fenixguy
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Location: NC Mountains

Re: [FS19] Giants Mods this week

Post by fenixguy » Thu Dec 06, 2018 5:40 pm

RODHA wrote:
Thu Dec 06, 2018 2:26 pm
And 450 with duals finally...
Awesome! I might use it now. I didn't even look at the second picture on the modhub.
Currently colonizing the Kerbol system.

Benpe
Posts: 62
Joined: Sun Dec 02, 2018 8:56 pm

Re: [FS19] Giants Mods this week

Post by Benpe » Thu Dec 06, 2018 5:42 pm

Giants do not handle consoles!

We do it***** ourselves.

iorlas
Posts: 17
Joined: Mon Nov 26, 2018 11:31 am

Re: [FS19] Giants Mods this week

Post by iorlas » Thu Dec 06, 2018 5:42 pm

Waste of time releasing mods.... fix the bloody game!!!

eric21
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Joined: Thu Mar 13, 2014 6:48 pm

Re: [FS19] Giants Mods this week

Post by eric21 » Thu Dec 06, 2018 5:45 pm

Think everyone needs to call down

garyst
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Re: [FS19] Giants Mods this week

Post by garyst » Thu Dec 06, 2018 5:47 pm

fenixguy wrote:
Thu Dec 06, 2018 5:40 pm
RODHA wrote:
Thu Dec 06, 2018 2:26 pm
And 450 with duals finally...
Awesome! I might use it now. I didn't even look at the second picture on the modhub.
Really like the big wide floater tire option. Wish giants would add those as an option for the front of the John deere s790 and case ih 9240 combines.

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RODHA
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Joined: Wed Dec 28, 2016 12:41 pm

Re: [FS19] Giants Mods this week

Post by RODHA » Thu Dec 06, 2018 6:14 pm

fenixguy wrote:
Thu Dec 06, 2018 5:40 pm
RODHA wrote:
Thu Dec 06, 2018 2:26 pm
And 450 with duals finally...
Awesome! I might use it now. I didn't even look at the second picture on the modhub.
It has an even better option... wides :biggrin2:
PS4 / FS19

iLLBill606
Posts: 233
Joined: Tue Jul 24, 2018 5:53 pm

Re: [FS19] Giants Mods this week

Post by iLLBill606 » Thu Dec 06, 2018 6:54 pm

I DONT have a single issue with crashing no matter what i use. on XBox. maybe its a personal issue with others or set your save game on for every 15 mins!

Vinolik123
Posts: 30
Joined: Wed Nov 28, 2018 6:50 pm

Re: [FS19] Giants Mods this week

Post by Vinolik123 » Thu Dec 06, 2018 8:09 pm

Aren't you gonna update this thread anytime? All the content in the first post is out for long

agge28
Posts: 1
Joined: Thu Dec 06, 2018 3:38 pm

Re: [FS19] Giants Mods this week

Post by agge28 » Fri Dec 07, 2018 6:25 am

There is no storage for grass, hay, straw and silage. as well as for bales.

livesea72
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Re: [FS19] Giants Mods this week

Post by livesea72 » Fri Dec 07, 2018 11:37 am

Straw and hay=Hay loft/ grass and silage = Bunker/ bales =Any of the in game sheds.
FS13 xbox360/ FS15 ps4/xbox one/ FS17 xbox one/ps4pro platinum trophy /FS19 ps4pro platinum trophy/ last FS game I'm buying full price

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