[FS19] Giants Mods this week

michele1048
Posts: 2
Joined: Tue Jan 08, 2019 9:08 am

Re: [FS19] Giants Mods this week

Post by michele1048 » Wed Jan 09, 2019 8:17 am

hi, the giants must fix the game not release mods

Phigo
Posts: 249
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Re: [FS19] Giants Mods this week

Post by Phigo » Wed Jan 09, 2019 1:02 pm

They do Bugfixing. I'm happy with the game after the 1.2 Patch.

Back to Topic: I am truly looking Forward to one Special mod, which is in testing: The Christimas-Tree :lol: well I see, it must be submitted before Christmas and we will have Christmas later this year... okay.

But I really am excited to see the sleeping chair in the ps4 modhub in the next time. so we can get a cheap opportunity to skip the night.
PS4

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RODHA
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Re: [FS19] Giants Mods this week

Post by RODHA » Wed Jan 09, 2019 1:20 pm

Some say, it is cheap as a chair but it charges you for every hour you fast forward on it :biggrin2:
Just kidding... Or am I ? May be it really charges. I don't know :biggrin2:
PS4 / FS19

FarmerJeff
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Re: [FS19] Giants Mods this week

Post by FarmerJeff » Wed Jan 09, 2019 3:43 pm

At least my farmer’s not three feet tall anymore. New mod.

Roger13r
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Re: [FS19] Giants Mods this week

Post by Roger13r » Wed Jan 09, 2019 5:47 pm

Phigo wrote:
Wed Jan 09, 2019 1:02 pm
They do Bugfixing. I'm happy with the game after the 1.2 Patch.

Back to Topic: I am truly looking Forward to one Special mod, which is in testing: The Christimas-Tree :lol: well I see, it must be submitted before Christmas and we will have Christmas later this year... okay.

But I really am excited to see the sleeping chair in the ps4 modhub in the next time. so we can get a cheap opportunity to skip the night.
Why would we need a sleeping chair?? We already have the farm house we can move time by. I also have no trouble speeding up time to 120x. The Chistmas tree is a waste of time right now. Test something else we can use! We really need flatbed trailers bad very bad! I need them to move my equipment, I need them to move my whool, my pallets. LIFT HOOK TRUCK?? I hate those big long trailers

eric21
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Re: [FS19] Giants Mods this week

Post by eric21 » Wed Jan 09, 2019 5:50 pm

We already go new flat bed mods and a chair saves on slot count

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Smith Modding
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Re: [FS19] Giants Mods this week

Post by Smith Modding » Wed Jan 09, 2019 5:55 pm

Roger13r, GIANTS doesn’t prioritize certain mods, so that everyone has a fair chance to get their mod passed
Smith Modding Co.
Christian Based Modding
Isaiah 30:23- He will also send you rain for the seed you sow in the ground, and the food that comes from the land will be rich and plentiful. In that day your cattle will graze in broad meadows.:
Playing FS15-19 on PC
Playing too much FS19 :mrgreen:
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Phigo
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Re: [FS19] Giants Mods this week

Post by Phigo » Wed Jan 09, 2019 6:09 pm

I need it to Slip the nicht. Won't Pay 180 k Just for that.
PS4

crash
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Re: [FS19] Giants Mods this week

Post by crash » Wed Jan 09, 2019 6:10 pm

vondeylenfarms wrote:
Tue Jan 08, 2019 6:30 am
Glad to see the update is back about mods being tested...but 227 waiting and they are only testing 2 right now? Lol

10 a week would keep everybody happy till july:P
Ps4+pc
In Norway

Shuffy
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Re: [FS19] Giants Mods this week

Post by Shuffy » Wed Jan 09, 2019 7:34 pm

where are the mods i feel like game has died ? what happened to jcb pack holidays are over giants time to get working and why update on steam today ?? why no news on patch

didiya
Posts: 6
Joined: Thu Jan 25, 2018 11:29 am

Re: [FS19] Giants Mods this week

Post by didiya » Wed Jan 09, 2019 8:33 pm

Hurray, 10 mods this week. Giants take another 3 days vacation. Oxygendavids map will come out in the middle of july :shock:

livesea72
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Re: [FS19] Giants Mods this week

Post by livesea72 » Wed Jan 09, 2019 8:39 pm

Shuffy wrote:
Wed Jan 09, 2019 7:34 pm
where are the mods i feel like game has died ? what happened to jcb pack holidays are over giants time to get working and why update on steam today ?? why no news on patch
There are already dozens of mods out and still have over 200 waiting to be tested. Maybe do a little research and find daily updates mods in testing and then wait patiently like the rest of us instead of coming off as entitled and demanding?
FS13 xbox360/ FS15 ps4/xbox one/ FS17 xbox one/ps4pro/FS19 ps4pro

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TacoFarmer
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Re: [FS19] Giants Mods this week

Post by TacoFarmer » Wed Jan 09, 2019 8:41 pm

eric21 wrote:
Wed Jan 09, 2019 5:50 pm
We already go new flat bed mods and a chair saves on slot count
Farmhouse only uses one slot.
But I will have the chair until the trailer house makes it in.
PS4

Farm Happy My Friends.

Who Dat Who Der Ranch-Flaming Pinto Edition

garyst
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Re: [FS19] Giants Mods this week

Post by garyst » Wed Jan 09, 2019 8:49 pm

The only thing i'm afraid of is that some modders might get discouraged seeing the large amount of mods still waiting to be tested and might just submit theirs to another mod website to get it out faster, especially if they start piling up faster than giants are able to test and release them.

sootysax
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Joined: Mon Feb 10, 2014 5:24 am

Re: [FS19] Giants Mods this week

Post by sootysax » Wed Jan 09, 2019 9:36 pm

garyst wrote:
Wed Jan 09, 2019 8:49 pm
The only thing i'm afraid of is that some modders might get discouraged seeing the large amount of mods still waiting to be tested and might just submit theirs to another mod website to get it out faster, especially if they start piling up faster than giants are able to test and release them.
What would be the problem with that? i very much preferred it before GIANTS had Modhub

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