[FS19] Giants Mods this week

throsbi
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Re: [FS19] Giants Mods this week

Post by throsbi » Wed Mar 20, 2019 4:35 pm

To those asking about if anything came out for console this week. Just an fyi if you go to the farming simulator 19 modhub page you can see the option to for ps4/xb1.

And surprise surprise it will show the new mods ;)

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Smith Modding
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Re: [FS19] Giants Mods this week

Post by Smith Modding » Wed Mar 20, 2019 4:42 pm

thumbwiz wrote:
Wed Mar 20, 2019 4:17 pm
Phigo wrote:
Wed Mar 20, 2019 3:52 pm
Finaly we got some greenhouses today. Can't wait to get rid of all the poo laying around my farm :-)
Removed from the base game, then added as mods (like the wind turbines).
I wish somebody from Giants could explain why they decided to do this?
If I remember correctly the removed them because they felt that they unbalanced the game and made earning money too easy
Smith Modding Co.
Christian Based Modding
Isaiah 30:23- He will also send you rain for the seed you sow in the ground, and the food that comes from the land will be rich and plentiful. In that day your cattle will graze in broad meadows.:
Playing FS15-19 on PC
Playing too much FS19 :mrgreen:
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iwan073
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Re: [FS19] Giants Mods this week

Post by iwan073 » Wed Mar 20, 2019 4:50 pm

Daviss42 wrote:
Wed Mar 20, 2019 4:15 pm
Nothing useful or interesting
I guess that’s for me to decide?
Farming Simulator 15, 17 & 19 on the PlayStation 4 Pro

Daviss42
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Re: [FS19] Giants Mods this week

Post by Daviss42 » Wed Mar 20, 2019 4:52 pm

iwan073 wrote:
Wed Mar 20, 2019 4:50 pm
Daviss42 wrote:
Wed Mar 20, 2019 4:15 pm
Nothing useful or interesting
I guess that’s for me to decide?
Never said that should be ur opinion did i? you asked a question and I gave you my opinion.

thumbwiz
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Re: [FS19] Giants Mods this week

Post by thumbwiz » Wed Mar 20, 2019 4:54 pm

Smith Modding wrote:
Wed Mar 20, 2019 4:42 pm
thumbwiz wrote:
Wed Mar 20, 2019 4:17 pm
Phigo wrote:
Wed Mar 20, 2019 3:52 pm
Finaly we got some greenhouses today. Can't wait to get rid of all the poo laying around my farm :-)
Removed from the base game, then added as mods (like the wind turbines).
I wish somebody from Giants could explain why they decided to do this?
If I remember correctly the removed them because they felt that they unbalanced the game and made earning money too easy
Thanks for the answer.
A simple income adjustment could have solved that problem, and saved mod space. Anyway, it's their game and their choice.
X1 / PC gaming
Ontario, Canada

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don_apple
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Re: [FS19] Giants Mods this week

Post by don_apple » Wed Mar 20, 2019 4:56 pm

iwan073 wrote:
Wed Mar 20, 2019 4:14 pm
Anything for consoles today?
You could easily check for yourself: https://www.farming-simulator.com/mods. ... ole&page=0
Gruß/Regards,
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JWE75
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Re: [FS19] Giants Mods this week

Post by JWE75 » Wed Mar 20, 2019 5:03 pm

It seems that people cant even use their consoles with mods. Mods are there, for example with PS4 you need to hit L3 to get all mods or go to Latest section. Come on people! :D

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FS Velocity
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Re: [FS19] Giants Mods this week

Post by FS Velocity » Wed Mar 20, 2019 8:28 pm

Do you load manure with a bucket for greenhouse because with trailer I don’t get a trigger telling me to unload?

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iwan073
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Re: [FS19] Giants Mods this week

Post by iwan073 » Thu Mar 21, 2019 1:49 am

don_apple wrote:
Wed Mar 20, 2019 4:56 pm
iwan073 wrote:
Wed Mar 20, 2019 4:14 pm
Anything for consoles today?
You could easily check for yourself: https://www.farming-simulator.com/mods. ... ole&page=0
Hey that’s nice. Didn’t know that was possible
Farming Simulator 15, 17 & 19 on the PlayStation 4 Pro

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iwan073
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Re: [FS19] Giants Mods this week

Post by iwan073 » Thu Mar 21, 2019 1:52 am

JWE75 wrote:
Wed Mar 20, 2019 5:03 pm
It seems that people cant even use their consoles with mods. Mods are there, for example with PS4 you need to hit L3 to get all mods or go to Latest section. Come on people! :D
I know. But if your away from your console...

That’s why that link that don_apple gave is useful :)
Farming Simulator 15, 17 & 19 on the PlayStation 4 Pro

Phigo
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Re: [FS19] Giants Mods this week

Post by Phigo » Thu Mar 21, 2019 10:07 am

I know it is just a goodie and ment to be a Service for the comunity with no right of completleness but I was a bit confused, that the Giants map got updated (grass-texture after 1.3) without being mentioned in the daily update and just a day after the patch.

(besides rumors of giants not updating that map any more) I am just wondering if maps by external modders would be treated the same and we can suggest nessesary updates right after they are submitted.
PS4

Krazzy2017
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Re: [FS19] Giants Mods this week

Post by Krazzy2017 » Thu Mar 21, 2019 3:25 pm

Smith Modding wrote:
Wed Mar 20, 2019 4:42 pm
thumbwiz wrote:
Wed Mar 20, 2019 4:17 pm
Phigo wrote:
Wed Mar 20, 2019 3:52 pm
Finaly we got some greenhouses today. Can't wait to get rid of all the poo laying around my farm :-)
Removed from the base game, then added as mods (like the wind turbines).
I wish somebody from Giants could explain why they decided to do this?
If I remember correctly the removed them because they felt that they unbalanced the game and made earning money too easy
vary true. also is it just me or are you wondering why there has been no john deere mods

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Smith Modding
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Re: [FS19] Giants Mods this week

Post by Smith Modding » Thu Mar 21, 2019 4:43 pm

Nope cuz I don’t really care that much about JD
Smith Modding Co.
Christian Based Modding
Isaiah 30:23- He will also send you rain for the seed you sow in the ground, and the food that comes from the land will be rich and plentiful. In that day your cattle will graze in broad meadows.:
Playing FS15-19 on PC
Playing too much FS19 :mrgreen:
Specs-
i5-7300HQ|NVIDIA GTX 1050ti|16GB DDR4 RAM|1TB/500GB SSD/256GB M.2|Windows 10

Drmattymd
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Re: [FS19] Giants Mods this week

Post by Drmattymd » Thu Mar 21, 2019 8:46 pm

Krazzy2017 wrote:
Thu Mar 21, 2019 3:25 pm


vary true. also is it just me or are you wondering why there has been no john deere mods
Doesnt suprise me at all. I predicted this as soon as they announced JD was coming to 19, just because they have the licensing doesnt require the modders to make them for console so there will still be plenty of JD mods for PC that console wont get. Im sure some will eventually make it to console but it might take some time
Playing on PC and PS4

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cirrus
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Re: [FS19] Giants Mods this week

Post by cirrus » Sat Mar 23, 2019 9:13 am

Hi is there any plans to introduce course play as a mod ?

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