[FS19] Hotfix 1.1.3 - 29/11/2018

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Lisertan
GIANTS Software | Community Manager
Posts: 2775
Joined: Wed Mar 01, 2017 10:05 am

[FS19] Hotfix 1.1.3 - 29/11/2018

Post by Lisertan » Thu Nov 29, 2018 3:29 pm

Hello everyone,

We’re very thankful for your support and feedback. We’ve been hard at work identifying and fixing some known issues with regards to wheel support.

This hotfix on Windows is here to correct the most urgent issues. We are currently working on a bigger patch that will fix more issues.


Issues solved in this hotfix:
  • Fixed a rare blocker when creating a farm in multiplayer
  • Fixed block when entering vehicles after changing the inputs
  • Fixed sound with 7.1 headsets
  • Fixed saving mouse sensitivity
  • Fixed invert-Y option for vehicle cameras
  • Fixed issues with Logitech force-feedback wheels (the centering force can now be configured in the Logitech Profiler (G25, G27) and the Logitech Gaming Software (G29, G920)
  • Fixed input conflicts when changing devices
  • There is no default mapping for unknown devices to avoid issues with constant menu and camera changes
  • Fixed some crashes with input devices
  • Fixed saving of sensitivity/deadzone of input devices
  • Added support for Logitech G29 and G920 gear shifter
  • Added support for Logitech G25
  • Added support for Thrustmaster T-GT and TS-XW
  • Fixed camera orientation with head tracking (e.g. Track IR)
  • Fixed cultivating and sowing contracts disappearing after accepting them
If you still encounter issues with the wheels, make sure that the wheel drivers are up to date and that you reset all the inputs in the controls menu.


Thank you for your continuous support and please feel free to give us your feedback to ensure Farming Simulator 19 is the best it can be!
Lars 'Lisertan' Malcharek
Community Manager

History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
―Grand Admiral Thrawn to Captain Gilad Pellaeon

saphserg
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Joined: Wed Nov 21, 2018 11:00 am

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by saphserg » Thu Nov 29, 2018 3:59 pm

And no big M fuel bug fix :/

Psistorm
Posts: 35
Joined: Wed Nov 21, 2018 2:30 pm

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by Psistorm » Thu Nov 29, 2018 4:09 pm

Will this affect fields remaining in a cultivated/full weeds state? As in will dedicated servers be receiving an update or is this fix coming later on?

Great work on the headtracking fix though, that makes me happy :D - as well as the other improvements, keep up the good work!

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Arrancar88
Posts: 294
Joined: Fri Feb 10, 2017 4:46 pm

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by Arrancar88 » Thu Nov 29, 2018 4:15 pm

Psistorm wrote:
Thu Nov 29, 2018 4:09 pm
Will this affect fields remaining in a cultivated/full weeds state? As in will dedicated servers be receiving an update or is this fix coming later on?

Great work on the headtracking fix though, that makes me happy :D - as well as the other improvements, keep up the good work!
Yes! This was already fixed in beta yesterday. Although it did not fix baling missions for me :/
PC Steam
Farming since FS2009 :hi:

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b101uk
Posts: 939
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Location: UK

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by b101uk » Thu Nov 29, 2018 4:21 pm

sorry but v1.1.3 beta was a steaming pile of manure for people with a G27 &/or a native windows supported USB joystick, which only succeeded in braking things that were working in v1.1.0
plays FS15/FS17/FS19 on PC
:zunge:

corvey
Posts: 33
Joined: Sun Nov 02, 2014 9:01 am

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by corvey » Thu Nov 29, 2018 4:28 pm

Lisertan,

Will the transition from night to day be corrected? A prime example of this issue is going from 5:29am to 5:30am. If it's going to be left that way per game design I really need to know now because I've had the game a week now and can probably still dispute the sale with the credit card company for a refund.

lefe1
Posts: 1971
Joined: Wed Jan 04, 2017 12:21 am

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by lefe1 » Thu Nov 29, 2018 4:33 pm

really you are upset because of 1 minute in the game. unreal. still shaking my head.. 1 minute. wow.

Cheesemass
Posts: 29
Joined: Tue Nov 27, 2018 2:26 pm

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by Cheesemass » Thu Nov 29, 2018 4:37 pm

Any word on when xbox might receive an update with the contract board fix?

Oddly, I only get missions on three plots and they are all baling.

denut
Posts: 23
Joined: Tue Nov 20, 2018 6:19 pm

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by denut » Thu Nov 29, 2018 4:41 pm

hello

no possybility to combine controls boutton + axis

and the interface is not usable in 3 screen setup

Image

corvey
Posts: 33
Joined: Sun Nov 02, 2014 9:01 am

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by corvey » Thu Nov 29, 2018 4:44 pm

lefe1 wrote:
Thu Nov 29, 2018 4:33 pm
really you are upset because of 1 minute in the game. unreal. still shaking my head.. 1 minute. wow.
If you're talking to me, it's not just one minute. After 5:30am it steps in light several more times and it does the same thing in the evening. It's really bad and annoying me the most about this game so far. I love the charm and tranquility in FS17 with the smooth transition of night and day, but now in FS19 it's like *SLAAAM* new light shade, **SLAAAM** another new light shade, and ***SLAAAAAM*** another new light shade again throughout the morning hours and evening hours.. It's awful. If it's going to be left that way intentionally by design, then yeah, I need to know.
Last edited by corvey on Thu Nov 29, 2018 4:47 pm, edited 2 times in total.

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Lost1nSpace
Posts: 102
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Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by Lost1nSpace » Thu Nov 29, 2018 4:44 pm

So this update did not fix the Väderstad Tempo V8? the seeder still misses when you use it to seed

Randys1214
Posts: 16
Joined: Wed Nov 21, 2018 2:04 am

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by Randys1214 » Thu Nov 29, 2018 4:47 pm

Still having problems with the G920 forcefeed back. It loosens up on the main menu but if im in game and tab out of the game. Its stiff again and wont loosen up until i go all the way back to the main menu.

Keade
Posts: 19
Joined: Sat Sep 16, 2017 8:16 pm

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by Keade » Thu Nov 29, 2018 4:48 pm

The official 1.1.3 patch is out now it seems, just checked the updates page on the main site.

Edit -

Upon trying this out regarding the input bindings, the joystick bindings on the Saitek side panel are still buggy. When extending and or contracting the front loader arm it should be "28-x(+) / 28-x(-)" for that input bind, however the game seems to be only recognizing button 28.

dexus
Posts: 89
Joined: Sat Nov 29, 2014 9:17 am

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by dexus » Thu Nov 29, 2018 5:21 pm

Lisertan wrote:
Thu Nov 29, 2018 3:29 pm
Hello everyone,

We’re very thankful for your support and feedback. We’ve been hard at work identifying and fixing some known issues with regards to wheel support.

This hotfix on Windows is here to correct the most urgent issues. We are currently working on a bigger patch that will fix more issues.


Issues solved in this hotfix:
  • Fixed a rare blocker when creating a farm in multiplayer
  • Fixed block when entering vehicles after changing the inputs
  • Fixed sound with 7.1 headsets
  • Fixed saving mouse sensitivity
  • Fixed invert-Y option for vehicle cameras
  • Fixed issues with Logitech force-feedback wheels (the centering force can now be configured in the Logitech Profiler (G25, G27) and the Logitech Gaming Software (G29, G920)
  • Fixed input conflicts when changing devices
  • There is no default mapping for unknown devices to avoid issues with constant menu and camera changes
  • Fixed some crashes with input devices
  • Fixed saving of sensitivity/deadzone of input devices
  • Added support for Logitech G29 and G920 gear shifter
  • Added support for Logitech G25
  • Added support for Thrustmaster T-GT and TS-XW
  • Fixed camera orientation with head tracking (e.g. Track IR)
  • Fixed cultivating and sowing contracts disappearing after accepting them
If you still encounter issues with the wheels, make sure that the wheel drivers are up to date and that you reset all the inputs in the controls menu.


Thank you for your continuous support and please feel free to give us your feedback to ensure Farming Simulator 19 is the best it can be!
Where is this fix?

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Rahkiin
GIANTS Software | Gameplay Programmer
Posts: 729
Joined: Tue Jan 17, 2017 12:45 pm

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by Rahkiin » Thu Nov 29, 2018 5:23 pm


Locked