[FS19] Hotfix 1.1.3 - 29/11/2018

Juiceua83
Posts: 9
Joined: Tue Jul 10, 2018 10:51 pm

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by Juiceua83 » Fri Nov 30, 2018 12:08 am

There are still logitech steering wheels that this did not work on... no force-feed back. Is the plan to fix all logitech steering wheels? Or am I going to have to go buy new steering wheel

Tomok2404
Posts: 6
Joined: Thu Aug 01, 2013 2:01 pm

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by Tomok2404 » Fri Nov 30, 2018 12:13 am

Bummer, the silo extension bug isn't fixed yet. Guess I'll have to wait a few more weeks to fully empty my silo :(

Knottypine
Posts: 105
Joined: Sun Dec 31, 2017 9:42 pm

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by Knottypine » Fri Nov 30, 2018 12:16 am

Lisertan wrote:
Thu Nov 29, 2018 3:29 pm
Hello everyone,

This hotfix on Windows is here to correct the most urgent issues. We are currently working on a bigger patch that will fix more issues.


Issues solved in this hotfix:
  • Fixed issues with Logitech force-feedback wheels (the centering force can now be configured in the Logitech Profiler (G25, G27) and the Logitech Gaming Software (G29, G920)
Not really sure what was done. Before I was able to use the Logitech profiler and NOT allow the game to adjust settings, and it was sort of working ok. Now it's not working, wheel (G27) is completely stiff. My solution, once again, is to open American Truck Simulator (ATS) to make the wheel operate properly (loosen up for the 900 degress) inside of FS19.

Benjassman
Posts: 1
Joined: Fri Nov 30, 2018 12:38 am

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by Benjassman » Fri Nov 30, 2018 12:41 am

It still hasn't fixed the g27 only spinning 90 degrees

Apache1222
Posts: 110
Joined: Thu Nov 03, 2016 2:19 pm

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by Apache1222 » Fri Nov 30, 2018 12:48 am

Just got home and tried again to delete the inputbindings.xml but the game keeps recreating the file that i was editing earlier today, not creating a new one like it should. Not sure where this phantom backup is but oh well. Here is my log for the Devs to look at. it shows the game recognizing my side panel and something that comes up in game as just the vid number and class is unknown. In device manager this "unknown" device corresponds to the Logitech G13 Joystick which is a component of my Logitech G13 gamepad which is controlled by the Logitech Gaming software.
GIANTS Engine Runtime 8.0.0 (17908) 64bit (Build Date: Nov 27 2018)
Copyright (c) 2008-2018, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2018, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2019
Main System
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Memory: 16229 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: 046D - C2AB(VID: 046D PID: C2AB VER: 0001 Cat: UNKNOWN)
Name: Saitek Side Panel Control Deck(VID: 0738 PID: 2218 VER: 0001 Cat: FARMSIDEPANEL)
Audio System
Driver: SoftMixer WASAPI 7.1 Surround
Version: 2018.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 970
Version: 20.19.15.4835 (16.10.2017)
Revision: 161
Feature level: DirectX 11
Windowed Mode : on
V-Sync : on
Effective Window Resolution: 1920 x 1080
Started 3 threads for threadpool 'Render threadpool'
Hardware Profile
Level: High (forced)
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box false
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Bloom Quality: 4
SSAO Quality: 12
DOF: Enabled
Cloud Quality: 3
Setting 'Master Volume': 0.30000001192093
Setting 'Is Train Tabbable': true
Setting 'Radio Vehicle Only': true
Setting 'Radio Active': false
Setting 'Use Colorblind Mode': false
Setting 'Easy Arm Control': false
Setting 'Show Trigger Marker': true
Setting 'Show Field-Info': true
Setting 'Invert Y-Look': false
Setting 'Show Help Icons': true
Setting 'Radio Volume': 0.5
Setting 'Vehicle Volume': 0.20000000298023
Setting 'Environment Volume': 0.5
Setting 'GUI Volume': 0.40000000596046
Setting 'Master Volume': 0.30000001192093
Setting 'Music Volume': 0
Farming Simulator 19 (Steam)
Version: 1.1.3.0 b3143
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: en
Time: 2018-11-29 17:45:51
Load mod: FS19_mahindraRetriever (Version: 1.0.0.0) (Hash: e0afcef487f47e2ae12d52199160141e)
Load mod: FS19_caseIH1030 (Version: 1.0.0.0) (Hash: 82617f45ab360f267a704382228f59d6)
Load mod: FS19_caseIH1455XL (Version: 1.0.0.0) (Hash: c9e6ed7f31b885e71542e7b77a625990)
Load mod: FS19_caseIH1660 (Version: 1.0.1.0) (Hash: 788a7ec963fee190b25042d975ac2eb2)
dataS2/character/humans/characterAnimation.i3d (72.03 ms)
c9235f8965fdbf4d88f05fe127e6ebd)
dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (287.60 ms)
Load mod: FS19_EstanciaLapacho (Version: 1.0.0.0) (Hash: 2f06e28a12d91fb02c62a5c2d5b87ab7)
Load mod: FS19_flieglASS298 (Version: 1.0.0.0) (Hash: b052435d42e8f56cc14ca82290f0c572)
Load mod: FS19_flieglDPW180 (Version: 1.0.0.0) (Hash: 857b54460affdb9bdc39026c8300e9be)
Load mod: FS19_huerlimannH488 (Version: 1.0.0.0) (Hash: 6c98b2640057e516949679384cc4cb82)
Load mod: FS19_jcb435S (Version: 1.0.0.0) (Hash: 9bc7084a01274b87cb08f703b95e4d0f)
Load mod: FS19_kuhnPlanter3R12 (Version: 1.0.0.0) (Hash: 1508037f9e5f36d68033e6073f6c0ff9)
Load mod: FS19_kvernelandExactaEL (Version: 1.0.0.0) (Hash: b466802556f5f6cfbec14847c32dd1c8)
Load mod: FS19_newHolland8340 (Version: 1.0.0.0) (Hash: fd9f067b580dbd9929744d747b89ffbe)
Load mod: FS19_ursusT127 (Version: 1.0.0.0) (Hash: 67e4b7396237f45245a1d61d93f81788)
Load mod: FS19_ursusZ586 (Version: 1.0.0.0) (Hash: 14d1e5d33835b44d5dc194603289da92)
2018-11-29 17:46 Application quit
This Unknown device is persistant in the inputbindings.xml file for some reason, even when it is disabled in device manager.

jturie
Posts: 70
Joined: Tue Oct 07, 2014 11:32 pm

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by jturie » Fri Nov 30, 2018 2:06 am

Sorry, but my G27 is worse now....steering is every bit as twitchy as keyboard steering. Buttons still won't work, and now I can't even assign a button to open the menu, which I could do in 1.1.2

thumbwiz
Posts: 735
Joined: Sun Jun 14, 2015 5:14 pm

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by thumbwiz » Fri Nov 30, 2018 2:15 am

Nice, the game is almost ready for release
X1 / PC gaming
Ontario, Canada

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PoggleBox
Posts: 336
Joined: Tue Nov 20, 2018 10:00 am
Location: UK

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by PoggleBox » Fri Nov 30, 2018 2:17 am

@corvey are you running in accelerated time? The light transitions are much smoother at 1x .....
Platform : PC
i7 7700k@5.0 GTX1070Ti 32Gb DDR4, 500Gb M.2, 4TB across multiple SSD's, Windows 10

Knottypine
Posts: 105
Joined: Sun Dec 31, 2017 9:42 pm

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by Knottypine » Fri Nov 30, 2018 2:28 am

PoggleBox wrote:
Fri Nov 30, 2018 2:17 am
@corvey are you running in accelerated time? The light transitions are much smoother at 1x .....
Not exactly. I'm not sure what you call smooth. I generally run my game at 1x for 99% of my gameplay. The sky/ambient light transitions are more like steps. I know I bring up ATS a lot in my comparisons... but that's a great example of smooth light transitions.

TAfirehawk
Posts: 8
Joined: Sat Nov 24, 2018 2:52 am

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by TAfirehawk » Fri Nov 30, 2018 3:35 am

Still can't assign Accelerate or Brake to any axis on my Logitech Dual Action gamepad. I can assign Walk Forward and Walk Backward so it is just the vehicle movement.

Clearly my gamepad works for other functions so there is some bug in FS19 saying the analog sticks can't be mapped ingame to Accelerate or Brake. I can however manually assign them in inputBinding.xml and then everything functions correctly. FS19 accepts the axis assignment but it just can't be assigned with the ingame mapping.

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3rd pedal
Posts: 116
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Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by 3rd pedal » Fri Nov 30, 2018 5:55 am

I am on steam. 1.1.3 verison in main menu so i did reset the inputbinding, deleted the inputbinding in farmingsimulator19's dictionary, all drivers updated, shut down my pc and restarted it. still have the same problem on my G29 with no force feedback. what else did i miss? early april fool update? lol kidding aside... im getting frustrated here but am staying positive coming home from work hoping this is the day i get to play fs19 for once with my steering wheel that works! :hi:

div3rsion
Posts: 10
Joined: Wed Oct 26, 2016 6:40 am

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by div3rsion » Fri Nov 30, 2018 6:43 am

Don't know why or what they changed a the camera position or view points with headset/trackir, but know it seems I see more of ceiling of the cabin, instead of straight out the front window and steering wheel.
When straight orientated I cant even see the dashboard anymore.
I have the manually reset the 0-point to avoid getting a neckpain.

User avatar
Vorden
Posts: 19
Joined: Fri Nov 02, 2012 8:45 pm

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by Vorden » Fri Nov 30, 2018 7:02 am

marc1891 wrote:
Thu Nov 29, 2018 11:21 pm
but why my fanatec clubsport pedal dont work?????3 patch and nothing is solved for me! its impossible!!!pedal work with fanatec software,in game detecting but its impossible to set all the pedals!!!thats frustrating!!!!
I am having the same issue, weird it works fine for me in FS17 but not in FS19

danielkaiser
Posts: 5
Joined: Sun Apr 03, 2016 12:22 am

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by danielkaiser » Fri Nov 30, 2018 7:17 am

denut wrote:
Thu Nov 29, 2018 4:41 pm
hello

no possybility to combine controls boutton + axis

and the interface is not usable in 3 screen setup

Image
Yeah.
This can‘t ne so hard to fix this

Law0t019t
Posts: 123
Joined: Thu Jun 21, 2018 8:24 pm

Re: [FS19] Hotfix 1.1.3 - 29/11/2018

Post by Law0t019t » Fri Nov 30, 2018 11:04 am

Has giants lost the nerve to reply to console players now... Not said much here since release but now its a joke pc have had 2 patches now and console players havnt had a one! And anytime someone asks about info there juat ignored its wrong in my opinion especially when console players are charged more for the game yet pc users are getting the fixes quicker and first... Whats going on giants i love your game and yourselves but i must admit im disapointed..

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