[FS19] Landscaping in Patch 1.2.0.0

lefe1
Posts: 1997
Joined: Wed Jan 04, 2017 12:21 am

Re: [FS19] Landscaping in Patch 1.2.0.0

Post by lefe1 »

Yeah! Been playing for about 4 hours and this thing is Amazing on consoles. *thumbsup* *thumbsup*


don't care about grass growing back. never liked it around the fields in the 1st place..
Last edited by lefe1 on Mon Dec 17, 2018 8:42 pm, edited 1 time in total.
marcelinhonl
Posts: 103
Joined: Fri Nov 04, 2016 6:21 pm

Re: [FS19] Landscaping in Patch 1.2.0.0

Post by marcelinhonl »

Its a bit of a shame that grass still dont grow.... so jup the update is almost good but not 100%
VMB-TAN
Posts: 363
Joined: Mon Dec 18, 2017 5:52 pm

Re: [FS19] Landscaping in Patch 1.2.0.0

Post by VMB-TAN »

Felsbrunn has a few nice stone type paints that aren't available in Ravenport :(
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Viplanet
Posts: 7
Joined: Sat Oct 27, 2018 1:52 am

Re: [FS19] Landscaping in Patch 1.2.0.0

Post by Viplanet »

Landscaping:

-The sensitivity of raising and lowering the terrain should be more gradual, even at the very least the pitch is very fast.

-There is not the same grass style equivalent to the one that comes by default in the game, it makes the scenery look like a patchwork and visually horrible, it should be possible to put the same type of grass and grow like the rest of the scenery. Even if it does not grow, at least of the same type and size.

-The various types of terrain that the editor comes from should have a name for easier identification of what we are about to put, land, grass, gravel, stone and so on ... many images show very similar visual types and lead to confusion.
Last edited by Viplanet on Tue Dec 18, 2018 2:19 am, edited 1 time in total.
Happy chickens, happy farmer
VMB-TAN
Posts: 363
Joined: Mon Dec 18, 2017 5:52 pm

Re: [FS19] Landscaping in Patch 1.2.0.0

Post by VMB-TAN »

It also seems you have to reset the height you have used while flattening the ground; made deep caves and huge towers by accident... couldn't place anything there though. Underground or skyhigh farming would have been a silly spectacle :lol:

Never can make up my mind whilst building, never am I satisfied... Restarted a dozen times. I guess i'm better of with a modder made map...
Preble 818
Posts: 1426
Joined: Mon Dec 10, 2012 2:57 pm

Re: [FS19] Landscaping in Patch 1.2.0.0

Post by Preble 818 »

Welp because of this business I sold out on felsbrunn and moved back to ravenport. The change difficulties addition in game helped make up my mind lol. But now I can make it look like I want and it's working great!
Playing on PS5 in Ohio, USA.
eight_lugs
Posts: 285
Joined: Fri Apr 27, 2018 9:44 pm

Re: [FS19] Landscaping in Patch 1.2.0.0

Post by eight_lugs »

Wish there was an undo. I messed my map all
up and can’t get the ground back right.
Law0t019t
Posts: 123
Joined: Thu Jun 21, 2018 8:24 pm

Re: [FS19] Landscaping in Patch 1.2.0.0

Post by Law0t019t »

Everything works fine for me on ps4 now loving the update! Just hoping they fix the 3k thing asap!
FarmerBrucey
Posts: 3
Joined: Fri Dec 14, 2018 3:27 am

Re: [FS19] Landscaping in Patch 1.2.0.0

Post by FarmerBrucey »

Played for a few hours last night on PS4 I have to say I'm impressed!! Thank you Giants for making this for all platforms. Now we just need some modders to make nice pick up trucks like Dodge ram 3500 or F-350 and 40ft gooseneck trailers for consoles.
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Turbojugend
Posts: 174
Joined: Fri Feb 10, 2017 1:01 am
Location: Los Angeles, CA
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Re: [FS19] Landscaping in Patch 1.2.0.0

Post by Turbojugend »

Really enjoying terraforming with the latest patch, this feature adds a whole new level of engagement. Thank you GIANTS!
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Patrick73
Posts: 2014
Joined: Fri Oct 21, 2016 9:17 am

Re: [FS19] Landscaping in Patch 1.2.0.0

Post by Patrick73 »

Only had a quick dabble with this but what dawned on me was how talented the mod map makers are. I only made a simple yard but they make beautiful maps
Kimmern
Posts: 8
Joined: Fri Nov 30, 2018 9:02 pm

Re: [FS19] Landscaping in Patch 1.2.0.0

Post by Kimmern »

Can this landscaping tool be used for merging fields or adjust the fields? Or will it just erase the field?
Preble 818
Posts: 1426
Joined: Mon Dec 10, 2012 2:57 pm

Re: [FS19] Landscaping in Patch 1.2.0.0

Post by Preble 818 »

It's just changing the ground texture theres no field state feature so I believe without trying it that it will delete the field.
Playing on PS5 in Ohio, USA.
Kimmern
Posts: 8
Joined: Fri Nov 30, 2018 9:02 pm

Re: [FS19] Landscaping in Patch 1.2.0.0

Post by Kimmern »

Preble 818 wrote: Wed Dec 19, 2018 6:22 pm It's just changing the ground texture theres no field state feature so I believe without trying it that it will delete the field.
Thanks alot :)
LindavK1972
Posts: 17
Joined: Mon Nov 26, 2018 4:27 pm

Re: [FS19] Landscaping in Patch 1.2.0.0

Post by LindavK1972 »

I have a problem. The cursor used to move around on the screen with the green workarea. Now it's stuck on the center of the screen?
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