[FS19] Landscaping in Patch 1.2.0.0
Re: [FS19] Landscaping in Patch 1.2.0.0
Yeah! Been playing for about 4 hours and this thing is Amazing on consoles.
don't care about grass growing back. never liked it around the fields in the 1st place..
don't care about grass growing back. never liked it around the fields in the 1st place..
Last edited by lefe1 on Mon Dec 17, 2018 8:42 pm, edited 1 time in total.
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Re: [FS19] Landscaping in Patch 1.2.0.0
Its a bit of a shame that grass still dont grow.... so jup the update is almost good but not 100%
Re: [FS19] Landscaping in Patch 1.2.0.0
Felsbrunn has a few nice stone type paints that aren't available in Ravenport
Re: [FS19] Landscaping in Patch 1.2.0.0
Landscaping:
-The sensitivity of raising and lowering the terrain should be more gradual, even at the very least the pitch is very fast.
-There is not the same grass style equivalent to the one that comes by default in the game, it makes the scenery look like a patchwork and visually horrible, it should be possible to put the same type of grass and grow like the rest of the scenery. Even if it does not grow, at least of the same type and size.
-The various types of terrain that the editor comes from should have a name for easier identification of what we are about to put, land, grass, gravel, stone and so on ... many images show very similar visual types and lead to confusion.
-The sensitivity of raising and lowering the terrain should be more gradual, even at the very least the pitch is very fast.
-There is not the same grass style equivalent to the one that comes by default in the game, it makes the scenery look like a patchwork and visually horrible, it should be possible to put the same type of grass and grow like the rest of the scenery. Even if it does not grow, at least of the same type and size.
-The various types of terrain that the editor comes from should have a name for easier identification of what we are about to put, land, grass, gravel, stone and so on ... many images show very similar visual types and lead to confusion.
Last edited by Viplanet on Tue Dec 18, 2018 2:19 am, edited 1 time in total.
Happy chickens, happy farmer
Re: [FS19] Landscaping in Patch 1.2.0.0
It also seems you have to reset the height you have used while flattening the ground; made deep caves and huge towers by accident... couldn't place anything there though. Underground or skyhigh farming would have been a silly spectacle
Never can make up my mind whilst building, never am I satisfied... Restarted a dozen times. I guess i'm better of with a modder made map...
Never can make up my mind whilst building, never am I satisfied... Restarted a dozen times. I guess i'm better of with a modder made map...
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Re: [FS19] Landscaping in Patch 1.2.0.0
Welp because of this business I sold out on felsbrunn and moved back to ravenport. The change difficulties addition in game helped make up my mind lol. But now I can make it look like I want and it's working great!
Playing on PS5 in Ohio, USA.
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Re: [FS19] Landscaping in Patch 1.2.0.0
Wish there was an undo. I messed my map all
up and can’t get the ground back right.
up and can’t get the ground back right.
Re: [FS19] Landscaping in Patch 1.2.0.0
Everything works fine for me on ps4 now loving the update! Just hoping they fix the 3k thing asap!
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Re: [FS19] Landscaping in Patch 1.2.0.0
Played for a few hours last night on PS4 I have to say I'm impressed!! Thank you Giants for making this for all platforms. Now we just need some modders to make nice pick up trucks like Dodge ram 3500 or F-350 and 40ft gooseneck trailers for consoles.
- Turbojugend
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Re: [FS19] Landscaping in Patch 1.2.0.0
Really enjoying terraforming with the latest patch, this feature adds a whole new level of engagement. Thank you GIANTS!
heyimbill.com
Re: [FS19] Landscaping in Patch 1.2.0.0
Only had a quick dabble with this but what dawned on me was how talented the mod map makers are. I only made a simple yard but they make beautiful maps
Re: [FS19] Landscaping in Patch 1.2.0.0
Can this landscaping tool be used for merging fields or adjust the fields? Or will it just erase the field?
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Re: [FS19] Landscaping in Patch 1.2.0.0
It's just changing the ground texture theres no field state feature so I believe without trying it that it will delete the field.
Playing on PS5 in Ohio, USA.
Re: [FS19] Landscaping in Patch 1.2.0.0
Thanks alotPreble 818 wrote: ↑Wed Dec 19, 2018 6:22 pm It's just changing the ground texture theres no field state feature so I believe without trying it that it will delete the field.
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Re: [FS19] Landscaping in Patch 1.2.0.0
I have a problem. The cursor used to move around on the screen with the green workarea. Now it's stuck on the center of the screen?