[FS19] Patch 1.2.0 Beta Branch For Windows
Re: [FS19] Patch 1.2.0 Beta Branch For Windows
Well what I've discovered is with the new beta patch the third person camera on just about any mod map excluding Estancia doesn't work including maps that I've downloaded from the Internet that were either ported through Giants editor and converted or actually spliced in to a US or German base map…
Not sure why this is, but I even went so far as to completely reconvert an FS 17 map that works fine with the 1.1 patch but the third person camera will not work with the 1.2 beta patch…
Now in the two built-in maps and Estancia the problem does not exist so it probably isn't a bug, just something that Giants hasn't told mapmakers about yet
Not sure why this is, but I even went so far as to completely reconvert an FS 17 map that works fine with the 1.1 patch but the third person camera will not work with the 1.2 beta patch…
Now in the two built-in maps and Estancia the problem does not exist so it probably isn't a bug, just something that Giants hasn't told mapmakers about yet
Re: [FS19] Patch 1.2.0 Beta Branch For Windows
i found a little bug. in fs17 if you where harvesting a field of say wheat and there was a spot of barley it would skip the barley and continue to harvest the wheat. in fs 19 after it gets though the barley it stop harvesting anything. you have to shut the harvester off and start it again to get it to harvest again.
Re: [FS19] Patch 1.2.0 Beta Branch For Windows
some thing to include More tree saplings to plant and cut, and also bushes.
and a side note, AI dont always work with seeding machines. (might be more equipment)
and a side note, AI dont always work with seeding machines. (might be more equipment)
Re: [FS19] Patch 1.2.0 Beta Branch For Windows
i can confirm this bug also. the base 2 maps and the 1 giants converted map are fine. but any other map seems to bug. if you try to get in to a tractor it lets you in but your camera is still showing you outside the tractor and if you move the tractor you still see it sitting in the same spot. so the camera seems to freeze just before you get in the tractor.MrScsi wrote: ↑Sat Dec 08, 2018 8:51 pm Well what I've discovered is with the new beta patch the third person camera on just about any mod map excluding Estancia doesn't work including maps that I've downloaded from the Internet that were either ported through Giants editor and converted or actually spliced in to a US or German base map…
Not sure why this is, but I even went so far as to completely reconvert an FS 17 map that works fine with the 1.1 patch but the third person camera will not work with the 1.2 beta patch…
Now in the two built-in maps and Estancia the problem does not exist so it probably isn't a bug, just something that Giants hasn't told mapmakers about yet
Re: [FS19] Patch 1.2.0 Beta Branch For Windows
Hi, I've been testing the new patch and I still have the same errors,
· File "maps_densityMapHeightTypes.xml" only works with absolute paths, or relative to the game folder, variable "$moddir$mapName" does not work
· I can not translate the names of the sales points "stationName", can not find the string $l10n in modDesc.xml
· The performance has dropped considerably, the image in vehicles has frozen
· File "maps_densityMapHeightTypes.xml" only works with absolute paths, or relative to the game folder, variable "$moddir$mapName" does not work
· I can not translate the names of the sales points "stationName", can not find the string $l10n in modDesc.xml
· The performance has dropped considerably, the image in vehicles has frozen
Re: [FS19] Patch 1.2.0 Beta Branch For Windows
I noticed a lot of lag with this patch ... had to lower my settings!
[Win11] Intel Core i9-13900F Tray 5.6GHz / MSI RTX4090 24GB GDDR6 / 2x16GB 5600MHz DDR5
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Re: [FS19] Patch 1.2.0 Beta Branch For Windows
It reely great to get my courtyard made nice again, with the painting tool.
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Re: [FS19] Patch 1.2.0 Beta Branch For Windows
I dont know if this is intended but after this Upgrade Soya Bean Prices for selling and Taken a Drastic plummet down to what they were before
Re: [FS19] Patch 1.2.0 Beta Branch For Windows
I have 1fps and it is unplayable. I just tried quick after work this morning and haven't had time to dig into it. I deleted my shader cache but that didn't fix it. I will try uninstalling and reinstalling.
PC: 9600k/1080ti
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Re: [FS19] Patch 1.2.0 Beta Branch For Windows
Opted in to new Beta. Started with new save game and all it managed to do was freeze my PC. Running I-7 7700 processor 32 gigs ram and a 1060 gb graphics card..
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Re: [FS19] Patch 1.2.0 Beta Branch For Windows
I agree. I would like to see the ability to terraform and STILL keep what was planted or painted previously. Also names beside the paint squares.
And when i paint grass it creates grass again.
But i applaud your efforts on this patch Giants
And when i paint grass it creates grass again.
But i applaud your efforts on this patch Giants
Re: [FS19] Patch 1.2.0 Beta Branch For Windows
What does this mean?
IMPROVED:
Vehicle sounds
Does this mean that if we zoom out some we do not get stealth tractors?
Thanks,
IMPROVED:
Vehicle sounds
Does this mean that if we zoom out some we do not get stealth tractors?
Thanks,
Re: [FS19] Patch 1.2.0 Beta Branch For Windows
great update so far,
i didn't find any big issues so far but i have 2 point:
1, you can't really connect painted ground to the road's.
2, grass doesn't grow back once you touched is in landscape
i didn't find any big issues so far but i have 2 point:
1, you can't really connect painted ground to the road's.
2, grass doesn't grow back once you touched is in landscape
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Re: [FS19] Patch 1.2.0 Beta Branch For Windows
I have been playing with the patch for a couple of days and its been good so far, but I have noticed that now grass destruction is off. Does anyone else have this?
I thought it was maybe because I used the patch on an existing save game. So I emptied the mods folder (there was only mods from the mod hub in there anyway) and started a new save. Grass is still not destroyed when driving over it. Is anyone else seeing this?
I thought it was maybe because I used the patch on an existing save game. So I emptied the mods folder (there was only mods from the mod hub in there anyway) and started a new save. Grass is still not destroyed when driving over it. Is anyone else seeing this?