[FS19] Patch 1.3.0 Beta Branch For Windows

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Lisertan
GIANTS Software | Community Manager
Posts: 2775
Joined: Wed Mar 01, 2017 10:05 am

[FS19] Patch 1.3.0 Beta Branch For Windows

Post by Lisertan » Fri Feb 08, 2019 4:12 pm

Hello, everybody,

Today, we’re happy to roll out a patch, which includes new features and bug fixes. The patch is available now on the beta branch: patch1.3.0_beta for Windows users.

Please ensure you manually backup your save folder from the default branch. This beta may prevent you from continuing your gameplay progress if you go back to the default branch.

The save folder is located here:
C:\Users\[PCNAME]\Documents\My Games\FarmingSimulator2019


Important:
If your game is updated to 1.3.0, you will only see multiplayer games that are also in 1.3.0.
Thus, you won’t be able to connect to dedicated servers still in 1.1.0. or in 1.2.0


BETA Download can be found here:
https://farming-simulator.com/updates.php?fs19_beta

Patch Notes:

Features
  • Painting a grass texture now adds grass in the first growth stage.
  • Added a filling percentage for tools and vehicles.
  • Added a name for the crops/seed/fertilizer inside the tool/vehicle.
  • Added default mappings for additional steering wheels and joysticks.
  • Added a new sensitivity control to the adjusted analog gamepad steering
Bug fixes
  • Fixed bales desynchronization issues in Multiplayer
  • Fixed bought bales spawning beneath the map
  • Fixed BGA pricing and unloading issues
  • Fixed various LUA errors on dedicated servers
  • Fixed a blocking issue with the Goldhofer rear part.
  • Fixed a blocking issue when Alt-tabbing with a wheel connected.
  • Fixed an issue where animals kept producing even if they didn’t have any food or water.
  • Fixed an issue where bales vanished after tabbing away from the train on a dedicated server
  • Landscaping: Painting over the same texture will no longer cost money
  • Fixed issues with Fanatec Clubsport V3 and T-Pedals mappings
  • Fixed issues related to the low collision of Ninja pipe
  • Fixed an issue caused by any steering wheel/gear shifter when using landscaping.
  • Fixed several localization issues
  • Fixed an issue where cruise control didn’t work properly when using steering wheel and pedals
  • Fixed an issue where key picture was missing before PAN MAP on map overview
  • G27 mapping names should now display properly.
  • Various sound improvements
  • Various improvements, game balancing and fixes for vehicles and gameplay
Lars 'Lisertan' Malcharek
Community Manager

History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
―Grand Admiral Thrawn to Captain Gilad Pellaeon

bossmanslim
Posts: 238
Joined: Thu Jan 10, 2019 7:13 pm

Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by bossmanslim » Fri Feb 08, 2019 4:21 pm

What does "Various improvements, game balancing and fixes for vehicles and gameplay" mean?

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Tomazius96
Posts: 265
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Location: RidingTractorIntoBattle

Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by Tomazius96 » Fri Feb 08, 2019 4:29 pm

8h to download 2 GB ?? Jesus. Pls Giants open up a bit your DL servers?
Respect to the Giants, developers and modders !

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aklein
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Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by aklein » Fri Feb 08, 2019 4:42 pm

Says just 30 min for me. no doubt there is some connection throttling but not that bad.

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Nordvarg
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Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by Nordvarg » Fri Feb 08, 2019 4:54 pm

Thanks a bunch for adding steering sensitivity. It does a great job :hi:

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Tomazius96
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Location: RidingTractorIntoBattle

Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by Tomazius96 » Fri Feb 08, 2019 5:04 pm

aklein wrote:
Fri Feb 08, 2019 4:42 pm
Says just 30 min for me. no doubt there is some connection throttling but not that bad.
Lucky you. I have fiber connection super high speed. Usually takes a few min for 2 gigs. But Idk what is happening today with this DL-
Respect to the Giants, developers and modders !

The.EuroFarmer

Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by The.EuroFarmer » Fri Feb 08, 2019 5:11 pm

In 1.3 Beta, they included the Vehicle Fruit Hud, is much better to have it in-game than as a mod :)

@ Listertan : In Landscaping there are three grass textures, anyone of them will do?

ekeenan
Posts: 194
Joined: Sun Aug 13, 2017 10:42 pm

Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by ekeenan » Fri Feb 08, 2019 5:23 pm

I do not normally run betas, but if somebody can point out how many of the known vehicle/tool issues have been fixed such as the JD 790 header issue and the planter issues people have been complaining about.

oyildirim
Posts: 11
Joined: Tue Jun 05, 2018 12:34 pm

Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by oyildirim » Fri Feb 08, 2019 5:30 pm

ekeenan, Great Plains seeder is fixed but S790 header issue is still present.

Edit: spelling

mirceast19
Posts: 78
Joined: Wed Nov 28, 2018 6:15 pm

Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by mirceast19 » Fri Feb 08, 2019 5:46 pm

*thumbsup* percent and name of "flowers"

*thumbsdown* same AI workers (bad)

mirceast19
Posts: 78
Joined: Wed Nov 28, 2018 6:15 pm

Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by mirceast19 » Fri Feb 08, 2019 5:51 pm

*thumbsdown* same "wrong" dark night/morning (around 04:30-05:30 AM)

LE:
*thumbsdown* same "just left light" of bot-cars, when you get closer
Last edited by mirceast19 on Fri Feb 08, 2019 6:01 pm, edited 1 time in total.

sootysax
Posts: 150
Joined: Mon Feb 10, 2014 5:24 am

Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by sootysax » Fri Feb 08, 2019 5:57 pm

man.. people just love to complain

How about, thanks GIANTS!

gypsy5
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Joined: Wed Jun 23, 2010 11:11 pm

Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by gypsy5 » Fri Feb 08, 2019 6:06 pm

What about the destruction of the grass?

john deere 5425
Posts: 35
Joined: Thu Nov 22, 2018 4:40 am

Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by john deere 5425 » Fri Feb 08, 2019 6:32 pm

will the painted grass grow up to 3rd stage like normal grass

sootysax
Posts: 150
Joined: Mon Feb 10, 2014 5:24 am

Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by sootysax » Fri Feb 08, 2019 6:49 pm

gypsy5 wrote:
Fri Feb 08, 2019 6:06 pm
What about the destruction of the grass?
they already said it was by design and not a bug

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