[FS19] Patch 1.3.0 Beta Branch For Windows

Laughinggravy
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Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by Laughinggravy »

Alagos wrote: Sat Feb 16, 2019 7:06 pm And editing those files will break your MP compatibility. So that's not recommended at all!
Well its worked fine for me with no issues at all.
wiseguy49
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Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by wiseguy49 »

And ^ do you play multiplayer? Because if you don't.. yeah it will work great. for you.
lindbejb
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Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by lindbejb »

lime pile has grass texture. All texture files use $data. Still loads into bucket as lime though.

Image
Laughinggravy
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Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by Laughinggravy »

wiseguy49 wrote: Sun Feb 17, 2019 4:22 pm And ^ do you play multiplayer? Because if you don't.. yeah it will work great. for you.
I do actually and instead of being smart can you explain why you say it won't work and then if you can tell me another way around the problem.
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Guil
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Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by Guil »

Multiplayer won't work if you change game files, all clients have to match in everyway. That's why you can't play online with someone using a different version of the game or version of a mod.
Laughinggravy
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Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by Laughinggravy »

Thanks for the explanation and next time i play on MP if i encounter any problems i will by all means edit my post.
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Guil
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Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by Guil »

It won't work at all unless everything matches.
ekeenan
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Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by ekeenan »

Does anybody know how long it takes for weeds to become full grown? I had a field that had no weeds. I sleep thru the night and then I have full grown weeds? As far as I know my field did not have the small weeds before sleep mode.
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LS09God
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Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by LS09God »

First of all, very big thank you to the Dev's for putting out this Beta.
A lot is fixed, but,... After testing 1.3 Beta I've reverted back to 1.2.0.1 for the soul reason that 1.3B breaks a lot of things to. Most (if not all) issues have been addressed in this thread.
I know that's why it's Beta. So I'll be playing the latest 'stable build' 1.2.0.1 in anticipation of the stable 1.3 build.
I guess this release of FS19 is far more advanced than FS17 and thus holds more bugs then ever. I'll be patient and wait for the next full released update...

For now,... Let's plant some Canola....
Specs:
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Corsair 32Gb DDR4 internal mem.
Sandisk 1Tb SSD as boot and game drive.
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Gigabyte RTX2070 super graphics card.
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Logitech G27, G13. Saiteck HOTAS pro.
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Fiber connection.
szechla
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Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by szechla »

ekeenan wrote: Mon Feb 18, 2019 1:24 am Does anybody know how long it takes for weeds to become full grown? I had a field that had no weeds. I sleep thru the night and then I have full grown weeds? As far as I know my field did not have the small weeds before sleep mode.
it takes two growth stages
Sodyaler
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Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by Sodyaler »

Did they turn back on grass destruction in 1.3 Beta?
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Miketeg
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Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by Miketeg »

Sodyaler wrote: Wed Feb 20, 2019 9:49 am Did they turn back on grass destruction in 1.3 Beta?
Unfortunatly, they will not turn this on back. They said it was "by design".
Has been dairy farmer - From Quebec, Canada
French is my first language, please excuse my English :-)
chuckGnades
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Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by chuckGnades »

wiseguy49 wrote: Sun Feb 17, 2019 5:26 am I'd like to chime in because I also use an XBOX controller with the game. I have NO ISSUES with the sensitivity. I don't have the xbox controller app... I just simply "plug and play". I wanted to give my opinion before GIANTS goes and messes with it because in my opinion its working great.
I agree. I also play with an xbox controller and ive not had any issues.
KRH[DK]
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Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by KRH[DK] »

When do you look into the ui problems when playing in 5760x1080 (multi monitor setups)?

Still to big ui in the ingame menu..
bossmanslim
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Re: [FS19] Patch 1.3.0 Beta Branch For Windows

Post by bossmanslim »

- MAN truck still jackknifes very easily making it very annoying to drive
- Default forage harvesters will still not accept ball trailer hitches even though the BigX 580, released by GIANTS, will.
- Small limbs still fly all over the place and will rarely feed into the wood chippers.
- Chainsaw will get locked out and be unusable until the game is reloaded. I do not know how to duplicate this bug but it something to do with the Tatra truck running the Jenz chipper with the loader arm and trying to cut limbs so trees will feed into the chipper.
Locked