New and updated modding tools

Stegei
GIANTS Software | CTO
Posts: 1644
Joined: Sat Jun 09, 2007 10:51 am

New and updated modding tools

Post by Stegei » Thu Jan 16, 2020 5:58 pm

We have just released several new downloads on the GDN:
  • New GIANTS Remote Debugger
  • Updated Maya Exporter (8.0.1, with support for Maya 2019 and Maya 2020)
  • Updated GIANTS Editor (8.2.0, with various fixes and improvements)

MFPaul_J
Posts: 43
Joined: Tue Jan 15, 2019 10:01 pm
Location: Ireland

Re: New and updated modding tools

Post by MFPaul_J » Thu Jan 16, 2020 6:46 pm

Blender exporter will be updated for FS23 I take it? :confusednew:
Nice to have an update for GE also.

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Jeytav
Moderator
Posts: 100
Joined: Mon Aug 11, 2014 7:33 pm

Re: New and updated modding tools

Post by Jeytav » Thu Jan 16, 2020 6:54 pm

One day my young one

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krisjo01
Posts: 26
Joined: Tue Oct 25, 2016 7:27 pm
Location: Norway

Re: New and updated modding tools

Post by krisjo01 » Thu Jan 16, 2020 7:47 pm

I am so disappointed that there has been no advancements made on a blender exporter that can match Maya. One that includes skinned mesh. :biggrin2: :lol:

george.earlslight
Posts: 714
Joined: Tue Nov 20, 2018 11:45 am
Location: Europe

Re: New and updated modding tools

Post by george.earlslight » Sun Feb 02, 2020 5:13 pm

The debugger is the best news for modding ever!

Mikec09
Posts: 1
Joined: Thu Feb 06, 2020 12:44 am

Re: New and updated modding tools

Post by Mikec09 » Thu Feb 06, 2020 12:50 am

I wish there was more construction an forestry modding available for console like there is for PC. Please help us console people be able to play more like the pc guys .

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