First Look at production chains in Farming Simulator 22

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DEERE317
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Joined: Fri Dec 25, 2020 5:01 pm

Re: First Look at production chains in Farming Simulator 22

Post by DEERE317 »

I’ve yet to figure out why GIANTS used the “sticky” zone in pallets... just give us a hole with collisions and surface friction. Who knows they may have tried that and it was worse.
FS15 & FS19 Platinum Edition PC (and War Thunder, Gaijin is way worse than GIANTS ever has been accused of being)
FS Comunity Trader: https://fs19communitytrader.freeforums.net/
Desktop: i5-9400f, RTX 2060, 8gb RAM, 256gb SSD.
Laptop: Pentium Silver N5000, UHD605, 4gb RAM, 1tb HDD.
Deere, Fendt, Claas, and sometimes the rest of Agco.
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