Farming Simulator Podcast #9: FS22 Terrain, FarmCon, new Community Coordinator
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Farming Simulator Podcast #9: FS22 Terrain, FarmCon, new Community Coordinator
Terrain, FarmCon and a new addition to the community team!
This and more are the topics of today's Farming Simulator Podcast.
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Re: Farming Simulator Podcast #9: FS22 Terrain, FarmCon, new Community Coordinator
Multi terrain angles?
Simulation of the King
Re: Farming Simulator Podcast #9: FS22 Terrain, FarmCon, new Community Coordinator
My guess is...if they don't talk about it, knowing that community really want it...we won't have it...
Has been dairy farmer - From Quebec, Canada
French is my first language, please excuse my English
French is my first language, please excuse my English
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Re: Farming Simulator Podcast #9: FS22 Terrain, FarmCon, new Community Coordinator
I Just want the crops to match the seed drill like just line up the crop textures with the terrain angles or something so I can have nice neat rows of wheat.
Re: Farming Simulator Podcast #9: FS22 Terrain, FarmCon, new Community Coordinator
Did they explain this in podcast? Multi terrain angles unlikely?
Simulation of the King
Re: Farming Simulator Podcast #9: FS22 Terrain, FarmCon, new Community Coordinator
At least I hope so.FarmerJohn89 wrote: ↑Fri Jul 09, 2021 10:00 pm I Just want the crops to match the seed drill like just line up the crop textures with the terrain angles or something so I can have nice neat rows of wheat.
Simulation of the King
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Re: Farming Simulator Podcast #9: FS22 Terrain, FarmCon, new Community Coordinator
No, but they talked about other terrain-based matters discussed here so they must have seen all the MTA comments (and over the years) so if they had any good news on that then this would have been the podcast to say something.
It will be utterly bewildering if FS22 hasn't addressed it in some way.
Re: Farming Simulator Podcast #9: FS22 Terrain, FarmCon, new Community Coordinator
They made the FS community wait for 3 years in vain. Again, they did not put the things that the FS community wanted very much. No GPS, no multi terrain angles, no real terrain... What else is not there?this_is_gav wrote: ↑Sat Jul 10, 2021 11:49 amNo, but they talked about other terrain-based matters discussed here so they must have seen all the MTA comments (and over the years) so if they had any good news on that then this would have been the podcast to say something.
It will be utterly bewildering if FS22 hasn't addressed it in some way.
Simulation of the King
Re: Farming Simulator Podcast #9: FS22 Terrain, FarmCon, new Community Coordinator
I was always told to give them a break, because they are only a small company, and not to expect a AAA game, even though they charge a AAA price.
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Re: Farming Simulator Podcast #9: FS22 Terrain, FarmCon, new Community Coordinator
I believe GPS will be one of the modules for the Precision farming series they are doing so will more than likely be in fS22
Well considering AAA games for the PS5 are now like £70, FS is still a relatively speaking cheap game to buy especially considering how many hours people can get out of it.
They are certainly not a small studio thats for sure Lars said in the last post they now have like 5 studios Including the new one in Chicago.
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Re: Farming Simulator Podcast #9: FS22 Terrain, FarmCon, new Community Coordinator
The Chicago one hasn't opened yet. They've got one employee for Chicago but no office yet; Kerminator is working for home (and currently it's just going to be a community hub rather than for game development).FarmerJohn89 wrote: ↑Sat Jul 10, 2021 10:12 pm They are certainly not a small studio thats for sure Lars said in the last post they now have like 5 studios Including the new one in Chicago.
They have offices in Erlangen and Brno and their HQ is in Zurich (but I don't know if any dev work goes on there).
Re: Farming Simulator Podcast #9: FS22 Terrain, FarmCon, new Community Coordinator
What about the others?FarmerJohn89 wrote: ↑Sat Jul 10, 2021 10:12 pmI believe GPS will be one of the modules for the Precision farming series they are doing so will more than likely be in fS22
Well considering AAA games for the PS5 are now like £70, FS is still a relatively speaking cheap game to buy especially considering how many hours people can get out of it.
They are certainly not a small studio thats for sure Lars said in the last post they now have like 5 studios Including the new one in Chicago.
Simulation of the King
Re: Farming Simulator Podcast #9: FS22 Terrain, FarmCon, new Community Coordinator
Offices aren’t studios…FarmerJohn89 wrote: ↑Sat Jul 10, 2021 10:12 pmI believe GPS will be one of the modules for the Precision farming series they are doing so will more than likely be in fS22
Well considering AAA games for the PS5 are now like £70, FS is still a relatively speaking cheap game to buy especially considering how many hours people can get out of it.
They are certainly not a small studio thats for sure Lars said in the last post they now have like 5 studios Including the new one in Chicago.
And they definitely aren’t large either.
Either a large small studio or a small medium studio.
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Re: Farming Simulator Podcast #9: FS22 Terrain, FarmCon, new Community Coordinator
I know they're not small, but that's the defense people use when their feelings are hurt.FarmerJohn89 wrote: ↑Sat Jul 10, 2021 10:12 pmI believe GPS will be one of the modules for the Precision farming series they are doing so will more than likely be in fS22
Well considering AAA games for the PS5 are now like £70, FS is still a relatively speaking cheap game to buy especially considering how many hours people can get out of it.
They are certainly not a small studio thats for sure Lars said in the last post they now have like 5 studios Including the new one in Chicago.
Perhaps it's just Canadians they are asking higher prices. In fact, it's probably my fault for being a critical supporter rather than a defensive supporter. Xbox upcoming games include Forza Horizon 5 $79.99, FAR CRY 6 $79.99, Farming Simulator 22 $76.99
Re: Farming Simulator Podcast #9: FS22 Terrain, FarmCon, new Community Coordinator
Why is it so important for you to "win" this argument?
Do you think the game is worth the price or not is all that really matters, if you think its too expensive then don't buy it at launch and wait for it to be on sale. This idea you have that anyone who disagrees with you is just a fanboy or have their feelings hurt is an over simplification of every argument you seem to like to get involved in on here. Chill out a bit and you'd maybe get on better.
Do you think the game is worth the price or not is all that really matters, if you think its too expensive then don't buy it at launch and wait for it to be on sale. This idea you have that anyone who disagrees with you is just a fanboy or have their feelings hurt is an over simplification of every argument you seem to like to get involved in on here. Chill out a bit and you'd maybe get on better.