[FS17] Feedback

leeqnl
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Re: [FS17] Feedback

Post by leeqnl »

And a new Dev-blog about trains and a new factsheet are placed on Facebook!

https://www.facebook.com/giants.farming.simulator/
JohnDeere318
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Re: [FS17] Feedback

Post by JohnDeere318 »

leeqnl wrote:And a new Dev-blog about trains and a new factsheet are placed on Facebook!

https://www.facebook.com/giants.farming.simulator/
I saw that on farming2015mods.com!! :D The trains are so cool!!! :smileynew:
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Denhalen
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Re: [FS17] Feedback

Post by Denhalen »

leeqnl wrote:And a new Dev-blog about trains and a new factsheet are placed on Facebook!

https://www.facebook.com/giants.farming.simulator/
About the trains is last weeks news. But the factsheet on the tedder is new. Also great to read that different tires make a difference on behavior with traction.
leeqnl
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Re: [FS17] Feedback

Post by leeqnl »

Denhalen wrote:
leeqnl wrote:And a new Dev-blog about trains and a new factsheet are placed on Facebook!

https://www.facebook.com/giants.farming.simulator/
About the trains is last weeks news. But the factsheet on the tedder is new. Also great to read that different tires make a difference on behavior with traction.
Thanks! Didn't notice it before today. But you're right, the info about the trains was placed last friday.
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Re: [FS17] Feedback

Post by JohnDeere318 »

leeqnl wrote:
Denhalen wrote:
leeqnl wrote:And a new Dev-blog about trains and a new factsheet are placed on Facebook!

https://www.facebook.com/giants.farming.simulator/
About the trains is last weeks news. But the factsheet on the tedder is new. Also great to read that different tires make a difference on behavior with traction.
Thanks! Didn't notice it before today. But you're right, the info about the trains was placed last friday.
Oh it was? I don't have a Facebook and don't follow Farming Simulator so I wouldn't know. :smileynew:
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trizzo1984@gmail.com
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Re: [FS17] Feedback

Post by trizzo1984@gmail.com »

Amboss wrote:Hi all,

you can relax, we've worked with Sony to find a solution that works for both sides and nothing has changed since then. Mod support for both platforms, Xbox One AND PS4, will be available at Farming Simulator 17's launch.
Thanks Amboss, thats a relief
Ps4 all the way
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Re: [FS17] Feedback

Post by JohnDeere318 »

trizzo1984@gmail.com wrote:
Amboss wrote:Hi all,

you can relax, we've worked with Sony to find a solution that works for both sides and nothing has changed since then. Mod support for both platforms, Xbox One AND PS4, will be available at Farming Simulator 17's launch.
Thanks Amboss, thats a relief
Probably wasn't a good thing you stopped the pre-order. :lol:
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Tsikows
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Re: [FS17] Feedback

Post by Tsikows »

Does anybody know if Saitek has plans to update the wheel and control panel at all before the release date? I'm deciding if I should just go ahead and buy it now or wait to see if they change it at all.
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Re: [FS17] Feedback

Post by JohnDeere318 »

Tsikows wrote:Does anybody know if Saitek has plans to update the wheel and control panel at all before the release date? I'm deciding if I should just go ahead and buy it now or wait to see if they change it at all.
I know that they did say, that the wheel was going have better support for Farming Simulator 17. That's all I know. :smileynew:
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JTaylor801
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Re: [FS17] Feedback

Post by JTaylor801 »

My guess would be the Saitek FS wheel will work in FS17 just fine. Otherwise, it has just become a costly boat anchor for some users. Plus Saitek wouldn't have signed up for a "one and done" use application such as FS15. While I have no official information, practical sense says it will work just fine.

However, the "Wheel Support" that Giants has indicated will be better is wheel support in general. The wheel support in FS15 is not very robust when compared to that available in similar games such as ETS2 and ATS. So fingers crossed, FS17 will recognize our non-Saitek wheels such as the Logitech G27/G29 and joysticks etc.
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Neilyboy1
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Re: [FS17] Feedback

Post by Neilyboy1 »

Great to see Giants has cleared up the story on mod support, how will the mods be accessible on PS4? Will it be through the store? Also are the mods on Giants website going to be the mods that are available? Thanks
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Re: [FS17] Feedback

Post by JohnDeere318 »

Neilyboy1 wrote:Great to see Giants has cleared up the story on mod support, how will the mods be accessible on PS4? Will it be through the store? Also are the mods on Giants website going to be the mods that are available? Thanks
These are great questions! :D I would like to know these questions as well, since I will buying a PS4 copy (as well as a Windows copy of course). :smileynew:
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JTaylor801
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Re: [FS17] Feedback

Post by JTaylor801 »

A mod is a mod is a mod???

Here's a question those of you who are console gamers should consider....

How will Sony/Microsoft handle trademark/brand infringement issues? Example, John Deere.

My guess is Sony/Microsoft will block most trademark/branded equipment from their mod catalog to prevent any legal issues. Perhaps I'm wrong....but it is something you all should think about. Especially if you are under the assumption that all mods are created equal and everything available for PC will automagically be made available for consoles. Things are a little different.
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cr41g_1965
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Re: [FS17] Feedback

Post by cr41g_1965 »

JTaylor801 wrote:A mod is a mod is a mod???

Here's a question those of you who are console gamers should consider....

How will Sony/Microsoft handle trademark/brand infringement issues? Example, John Deere.

My guess is Sony/Microsoft will block most trademark/branded equipment from their mod catalog to prevent any legal issues. Perhaps I'm wrong....but it is something you all should think about. Especially if you are under the assumption that all mods are created equal and everything available for PC will automagically be made available for consoles. Things are a little different.
Speaking for myself only...my main interest is in maps... a tractor is a tractor is a tractor (for the puposes of this game).. horsepower being the main ingredient in selection not brand... I sure dont fall into the whole green vs red debate that churns mostly below the 49th parallel... unless its green with red rims...hahahaha :lol:

I would tend to think not just anyone is going to be able to put up mods for download... it think they will need to be screened, tested first by Giants / Sony... a lot of infringement issues will be stopped early.


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Neilyboy1
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Re: [FS17] Feedback

Post by Neilyboy1 »

The mod list on Giants own website are decent and would be welcomed on console platforms, the fendt katana and JD combine all on Giants site so surely will be available on console?? Also has there been any thought to self propelled windrowers?
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