Configuration volant G29

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Farmer1602
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Configuration volant G29

Post by Farmer1602 » Mon Dec 25, 2017 4:12 pm

Bonjour les amis,

Une fois n'est pas coutume, aujourd'hui c'est mon tour de venir poser une question.
Comme j'ai été très sage toute l'année, le Père Noël m'a apporté au pied du sapin un volant G29 et un boitier Saitek.

Après recherche sur la toile comment configurer tout ça, je suis arrivé à configurer mon volant (le boitier a été reconnu sans problème avec l'affectation de commandes d'origine).
J'ai configuré les touches de mon volant selon mes désirs, et elles fonctionnent ingame.
Mais j'ai un problème quand je tourne mon volant les roues ne tournent pas, et impossible d'assigner cette commande dans les options du jeu. :frown: :frown:

J'ai certainement raté quelque chose, mais je ne vois pas quoi. :confusednew: :confusednew:

Je vous joins mon fichier inputbinding
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<inputBinding version="103" mouseSensitivityScaleX="1.000000" mouseSensitivityScaleY="1.000000">
<devices>
<device name="Logitech G29 Driving Force Racing Wheel USB" id="{B00BF3C0-E8FE-11E7-8004-444553540000}"/>
<device name="Saitek Side Panel Control Deck" id="{B00BF3C0-E8FE-11E7-8003-444553540000}"/>
</devices>
<input name="JUMP" category="ONFOOT" key1="KEY_space" key2="" device="2" button="" mouse="" visible="true"/>
<input name="ACTIVATE_HANDTOOL" category="ONFOOT" key1="KEY_x" key2="" device="1" button="BUTTON_12" mouse="MOUSE_BUTTON_LEFT" visible="true"/>
<input name="PICKUP_DROP_OBJECT" category="ONFOOT" key1="" key2="" device="1" button="BUTTON_11" mouse="MOUSE_BUTTON_LEFT" visible="true"/>
<input name="THROW_OBJECT" category="ONFOOT" key1="" key2="" device="1" button="BUTTON_8" mouse="MOUSE_BUTTON_RIGHT" visible="true"/>
<input name="ENTER" category="ONFOOT VEHICLE" key1="KEY_e" key2="" device="2" button="BUTTON_21" mouse="" visible="true"/>
<input name="CROUCH" category="ONFOOT" key1="KEY_lctrl" key2="" device="1" button="BUTTON_7" mouse="" visible="true"/>
<input name="TOGGLE_LIGHTS_FPS" category="ONFOOT" key1="KEY_f" key2="" device="2" button="BUTTON_12" mouse="" visible="true"/>
<input name="CAMERA_SWITCH" category="ONFOOT VEHICLE" key1="KEY_c" key2="" device="1" button="BUTTON_8" mouse="" visible="true"/>
<input name="ACTIVATE_OBJECT" category="ONFOOT VEHICLE" key1="KEY_r" key2="" device="1" button="BUTTON_7" mouse="" visible="true"/>
<input name="PAUSE" category="ONFOOT VEHICLE" key1="KEY_pause" key2="" device="2" button="" mouse="" visible="true"/>
<input name="SKIP_MESSAGE_BOX" category="ONFOOT VEHICLE" key1="" key2="" device="1" button="BUTTON_28" mouse="MOUSE_BUTTON_LEFT" visible="true"/>
<input name="CAMERA_ZOOM_IN" category="ONFOOT VEHICLE" key1="KEY_pageup" key2="" device="1" button="BUTTON_24" mouse="MOUSE_BUTTON_WHEEL_UP" visible="true"/>
<input name="CAMERA_ZOOM_OUT" category="ONFOOT VEHICLE" key1="KEY_pagedown" key2="" device="1" button="BUTTON_25" mouse="MOUSE_BUTTON_WHEEL_DOWN" visible="true"/>
<input name="SWITCH_VEHICLE" category="ONFOOT VEHICLE" key1="KEY_tab" key2="" device="1" button="BUTTON_9" mouse="" visible="true"/>
<input name="SWITCH_VEHICLE_BACK" category="ONFOOT VEHICLE" key1="KEY_lshift KEY_tab" key2="" device="2" button="BUTTON_20" mouse="" visible="true"/>
<input name="MENU" category="ONFOOT VEHICLE" key1="KEY_esc" key2="" device="2" button="BUTTON_1" mouse="" visible="true"/>
<input name="TOGGLE_STORE" category="ONFOOT VEHICLE" key1="KEY_p" key2="" device="2" button="BUTTON_7" mouse="" visible="true"/>
<input name="ATTACH" category="VEHICLE" key1="KEY_q" key2="" device="2" button="BUTTON_24" mouse="" visible="true"/>
<input name="SWITCH_IMPLEMENT" category="VEHICLE" key1="KEY_g" key2="" device="2" button="BUTTON_25" mouse="" visible="true"/>
<input name="TOGGLE_AI" category="VEHICLE" key1="KEY_h" key2="" device="2" button="BUTTON_22" mouse="" visible="true"/>
<input name="HONK" category="VEHICLE" key1="KEY_0" key2="" device="1" button="BUTTON_28" mouse="" visible="true"/>
<input name="TOGGLE_MOTOR_STATE" category="VEHICLE" key1="KEY_return" key2="" device="1" button="BUTTON_29" mouse="" visible="true"/>
<input name="TOGGLE_TIPSTATE" category="VEHICLE" key1="KEY_i" key2="" device="2" button="BUTTON_15 BUTTON_14" mouse="" visible="true"/>
<input name="TOGGLE_LIGHTS" category="VEHICLE" key1="KEY_f" key2="" device="2" button="BUTTON_12" mouse="" visible="true"/>
<input name="TOGGLE_BEACON_LIGHTS" category="VEHICLE" key1="KEY_home" key2="" device="2" button="BUTTON_11" mouse="" visible="true"/>
<input name="TOGGLE_TIPSIDE" category="VEHICLE" key1="KEY_u" key2="" device="2" button="BUTTON_12" mouse="" visible="true"/>
<input name="TOGGLE_TURNLIGHT_LEFT" category="VEHICLE" key1="KEY_KP_1" key2="" device="2" button="BUTTON_11" mouse="" visible="true"/>
<input name="TOGGLE_TURNLIGHT_RIGHT" category="VEHICLE" key1="KEY_KP_3" key2="" device="2" button="BUTTON_13" mouse="" visible="true"/>
<input name="TOGGLE_CRABSTEERING" category="VEHICLE" key1="KEY_lctrl KEY_y" key2="" device="2" button="BUTTON_15" mouse="" visible="true"/>
<input name="TOGGLE_TENSION_BELTS" category="VEHICLE" key1="KEY_l" key2="" device="2" button="BUTTON_15" mouse="" visible="true"/>
<input name="LOWER_IMPLEMENT" category="VEHICLE" key1="KEY_v" key2="" device="2" button="BUTTON_23" mouse="" visible="true"/>
<input name="IMPLEMENT_EXTRA" category="VEHICLE" key1="KEY_b" key2="" device="2" button="BUTTON_4" mouse="" visible="true"/>
<input name="IMPLEMENT_EXTRA2" category="VEHICLE" key1="KEY_x" key2="" device="2" button="BUTTON_5" mouse="" visible="true"/>
<input name="IMPLEMENT_EXTRA3" category="VEHICLE" key1="KEY_y" key2="" device="2" button="BUTTON_10" mouse="" visible="true"/>
<input name="IMPLEMENT_EXTRA4" category="VEHICLE" key1="KEY_z" key2="" device="2" button="BUTTON_9" mouse="" visible="true"/>
<input name="TOGGLE_PIPE" category="VEHICLE" key1="KEY_o" key2="" device="2" button="BUTTON_10" mouse="" visible="true"/>
<input name="TOGGLE_COVER" category="VEHICLE" key1="KEY_n" key2="" device="2" button="BUTTON_16" mouse="" visible="true"/>
<input name="TOGGLE_CHOPPER" category="VEHICLE" key1="KEY_comma" key2="" device="2" button="BUTTON_16" mouse="" visible="true"/>
<input name="TOGGLE_MAP_SIZE" category="ONFOOT VEHICLE" key1="KEY_9" key2="" device="2" button="BUTTON_28" mouse="" visible="true"/>
<input name="TOGGLE_CONTROLGROUP" category="VEHICLE" key1="KEY_lctrl KEY_z" key2="" device="2" button="BUTTON_15" mouse="" visible="true"/>
<input name="CHANGE_DRIVING_DIRECTION" category="VEHICLE" key1="KEY_lctrl KEY_b" key2="" device="2" button="BUTTON_4" mouse="" visible="true"/>
<input name="TOGGLE_TIPSTATE_GROUND" category="VEHICLE" key1="KEY_lctrl KEY_i" key2="" device="1" button="BUTTON_7 BUTTON_8" mouse="" visible="true"/>
<input name="TOGGLE_CRUISE_CONTROL" category="VEHICLE" key1="KEY_3" key2="" device="2" button="BUTTON_29" mouse="" visible="true"/>
<input name="RADIO_TOGGLE" category="ONFOOT VEHICLE" key1="KEY_5" key2="" device="2" button="" mouse="" visible="true"/>
<input name="RADIO_NEXT_CHANNEL" category="ONFOOT VEHICLE" key1="KEY_6" key2="" device="2" button="" mouse="" visible="true"/>
<input name="RADIO_PREVIOUS_CHANNEL" category="ONFOOT VEHICLE" key1="KEY_4" key2="" device="2" button="" mouse="" visible="true"/>
<input name="RADIO_NEXT_ITEM" category="ONFOOT VEHICLE" key1="" key2="" device="2" button="" mouse="" visible="true"/>
<input name="RADIO_PREVIOUS_ITEM" category="ONFOOT VEHICLE" key1="" key2="" device="2" button="" mouse="" visible="true"/>
<input name="INGAMEMAP_ACCEPT" category="MENU" key1="" key2="" device="2" button="BUTTON_32" mouse="" visible="true"/>
<input name="MENU_ACCEPT" category="MENU" key1="KEY_return" key2="" device="2" button="BUTTON_32" mouse="" visible="true"/>
<input name="MENU_CANCEL" category="MENU" key1="KEY_esc" key2="" device="2" button="BUTTON_25" mouse="" visible="true"/>
<input name="MENU_UP" category="MENU" key1="KEY_up" key2="" device="1" button="BUTTON_19" mouse="" visible="true"/>
<input name="MENU_DOWN" category="MENU" key1="KEY_down" key2="" device="1" button="BUTTON_17" mouse="" visible="true"/>
<input name="MENU_LEFT" category="MENU" key1="KEY_left" key2="" device="1" button="BUTTON_20" mouse="" visible="true"/>
<input name="MENU_RIGHT" category="MENU" key1="KEY_right" key2="" device="1" button="BUTTON_18" mouse="" visible="true"/>
<!-- PC ONLY -->
<input name="TAKE_SCREENSHOT" category="MENU ONFOOT VEHICLE" key1="KEY_print" key2="" device="2" button="" mouse="" visible="true"/>
<input name="CHAT" category="ONFOOT VEHICLE" key1="KEY_t" key2="" device="2" button="" mouse="" visible="true"/>
<input name="TOGGLE_TURNLIGHT_HAZARD" category="VEHICLE" key1="KEY_KP_2" key2="" device="2" button="" mouse="" visible="true"/>
<input name="TOGGLE_WORK_LIGHT_BACK" category="VEHICLE" key1="KEY_KP_6" key2="" device="2" button="BUTTON_14" mouse="" visible="true"/>
<input name="TOGGLE_WORK_LIGHT_FRONT" category="VEHICLE" key1="KEY_KP_5" key2="" device="2" button="" mouse="" visible="true"/>
<input name="TOGGLE_HIGH_BEAM_LIGHT" category="VEHICLE" key1="KEY_lctrl KEY_f" key2="" device="2" button="" mouse="" visible="true"/>
<input name="TOGGLE_LIGHT_FRONT" category="VEHICLE" key1="" key2="" device="2" button="" mouse="" visible="true"/>
<input name="LOWER_ALL_IMPLEMENTS" category="VEHICLE" key1="KEY_lctrl KEY_v" key2="" device="2" button="BUTTON_27" mouse="" visible="true"/>
<input name="TOGGLE_HELP_TEXT" category="ONFOOT VEHICLE" key1="KEY_f1" key2="" device="2" button="BUTTON_26" mouse="" visible="true"/>
<input name="INCREASE_TIMESCALE" category="ONFOOT VEHICLE" key1="KEY_f7" key2="" device="2" button="BUTTON_3" mouse="" visible="true"/>
<input name="DECREASE_TIMESCALE" category="ONFOOT VEHICLE" key1="KEY_f6" key2="" device="2" button="BUTTON_2" mouse="" visible="true"/>
<input name="CRABSTEERING_ALLWHEEL" category="VEHICLE" key1="KEY_lctrl KEY_i" key2="" device="2" button="" mouse="" visible="true"/>
<input name="CRABSTEERING_CRABLEFT" category="VEHICLE" key1="KEY_lctrl KEY_u" key2="" device="2" button="" mouse="" visible="true"/>
<input name="CRABSTEERING_CRABRIGHT" category="VEHICLE" key1="KEY_lctrl KEY_o" key2="" device="2" button="" mouse="" visible="true"/>
<input name="RESET_HEAD_TRACKING" category="VEHICLE" key1="KEY_f8" key2="" device="2" button="" mouse="" visible="true"/>
<!-- AXES -->
<axis name="MENU_AXIS_UP_DOWN" category="MENU" key1="" key2="" device="2" button="" axis="AXIS_6" invert="false" isHalfAxis="false" mouse="" mouseAxis="" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="MENU_AXIS_LEFT_RIGHT" category="MENU" key1="" key2="" device="2" button="" axis="AXIS_1" invert="false" isHalfAxis="false" mouse="" mouseAxis="" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_RUN" category="ONFOOT" key1="KEY_lshift" key2="" device="1" button="" axis="" invert="false" isHalfAxis="true" mouse="" mouseAxis="" key3="" key4="" button1="BUTTON_6" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_PLACEMENT_ROTATE_CAMERA" category="ONFOOT" key1="KEY_q" key2="KEY_e" device="2" button="" axis="AXIS_1" invert="false" isHalfAxis="false" mouse="" mouseAxis="" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_MOVE_FORWARD_PLAYER" category="ONFOOT" key1="KEY_s" key2="KEY_w" device="1" button="" axis="" invert="false" isHalfAxis="false" mouse="" mouseAxis="" key3="" key4="" button1="BUTTON_6" button2="BUTTON_5" mouseInvert="false" visible="true"/>
<axis name="AXIS_MOVE_SIDE_PLAYER" category="ONFOOT" key1="KEY_d" key2="KEY_a" device="1" button="" axis="" invert="false" isHalfAxis="false" mouse="" mouseAxis="" key3="" key4="" button1="BUTTON_18" button2="BUTTON_20" mouseInvert="false" visible="true"/>
<axis name="AXIS_LOOK_UPDOWN_PLAYER" category="ONFOOT" key1="KEY_down" key2="KEY_up" device="1" button="" axis="" invert="false" isHalfAxis="false" mouse="" mouseAxis="" key3="" key4="" button1="BUTTON_19" button2="BUTTON_17" mouseInvert="false" visible="true"/>
<axis name="AXIS_LOOK_LEFTRIGHT_PLAYER" category="ONFOOT" key1="KEY_right" key2="KEY_left" device="2" button="" axis="" invert="false" isHalfAxis="false" mouse="" mouseAxis="" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_ROTATE_HANDTOOL" category="ONFOOT" key1="KEY_j" key2="KEY_n" device="2" button="" axis="" invert="false" isHalfAxis="false" mouse="MOUSE_BUTTON_RIGHT" mouseAxis="x" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_BRAKE_VEHICLE" category="VEHICLE" key1="KEY_s" key2="" device="1" button="" axis="AXIS_5" invert="false" isHalfAxis="true" mouse="" mouseAxis="" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_ACCELERATE_VEHICLE" category="VEHICLE" key1="KEY_w" key2="" device="1" button="" axis="AXIS_6" invert="false" isHalfAxis="true" mouse="" mouseAxis="" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_MOVE_SIDE_VEHICLE" category="VEHICLE" key1="KEY_d" key2="KEY_a" device="2" button="" axis="" invert="false" isHalfAxis="false" mouse="" mouseAxis="" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_LOOK_UPDOWN_VEHICLE" category="VEHICLE" key1="KEY_down" key2="KEY_up" device="2" button="" axis="AXIS_8" invert="false" isHalfAxis="false" mouse="" mouseAxis="" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_LOOK_LEFTRIGHT_VEHICLE" category="VEHICLE" key1="KEY_right" key2="KEY_left" device="2" button="" axis="AXIS_7" invert="false" isHalfAxis="false" mouse="" mouseAxis="" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_HYDRAULICATTACHER1" category="VEHICLE" key1="KEY_j" key2="KEY_n" device="2" button="" axis="AXIS_5" invert="true" isHalfAxis="false" mouse="MOUSE_BUTTON_LEFT" mouseAxis="y" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_HYDRAULICATTACHER2" category="VEHICLE" key1="KEY_k" key2="KEY_m" device="2" button="" axis="AXIS_1" invert="false" isHalfAxis="false" mouse="MOUSE_BUTTON_LEFT" mouseAxis="x" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_HYDRAULICATTACHER" category="VEHICLE" key1="KEY_j" key2="KEY_n" device="2" button="" axis="AXIS_5" invert="false" isHalfAxis="false" mouse="MOUSE_BUTTON_LEFT" mouseAxis="y" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_FRONTLOADER_ARM" category="VEHICLE" key1="KEY_j" key2="KEY_n" device="2" button="" axis="AXIS_5" invert="true" isHalfAxis="false" mouse="MOUSE_BUTTON_LEFT" mouseAxis="y" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_FRONTLOADER_ARM2" category="VEHICLE" key1="KEY_lshift KEY_j" key2="KEY_lshift KEY_n" device="2" button="BUTTON_32" axis="AXIS_1" invert="false" isHalfAxis="false" mouse="MOUSE_BUTTON_RIGHT" mouseAxis="y" mouseInvert="true" key3="" key4="" button1="" button2="" visible="true"/>
<axis name="AXIS_FRONTLOADER_TOOL" category="VEHICLE" key1="KEY_k" key2="KEY_m" device="2" button="" axis="AXIS_1" invert="true" isHalfAxis="false" mouse="MOUSE_BUTTON_LEFT" mouseAxis="x" mouseInvert="true" key3="" key4="" button1="" button2="" visible="true"/>
<axis name="AXIS_FRONTLOADER_TOOL2" category="VEHICLE" key1="KEY_lshift KEY_k" key2="KEY_lshift KEY_m" device="2" button="" axis="AXIS_2" invert="true" isHalfAxis="false" mouse="MOUSE_BUTTON_RIGHT" mouseAxis="x" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_FRONTLOADER_TOOL3" category="VEHICLE" key1="KEY_lshift KEY_lctrl KEY_j" key2="KEY_lshift KEY_lctrl KEY_n" device="2" button="" axis="" invert="false" isHalfAxis="false" mouse="MOUSE_BUTTON_LEFT MOUSE_BUTTON_RIGHT" mouseAxis="x" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_FRONTLOADER_TOOL4" category="VEHICLE" key1="KEY_lshift KEY_lctrl KEY_k" key2="KEY_lshift KEY_lctrl KEY_m" device="2" button="" axis="" invert="true" isHalfAxis="false" mouse="MOUSE_BUTTON_LEFT MOUSE_BUTTON_RIGHT" mouseAxis="y" mouseInvert="true" key3="" key4="" button1="" button2="" visible="true"/>
<axis name="AXIS_FRONTLOADER_TOOL5" category="VEHICLE" key1="KEY_lctrl KEY_k" key2="KEY_lctrl KEY_m" device="2" button="" axis="" invert="false" isHalfAxis="false" mouse="MOUSE_BUTTON_MIDDLE" mouseAxis="x" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_CRANE_ARM" category="VEHICLE" key1="KEY_k" key2="KEY_m" device="2" button="" axis="AXIS_1" invert="false" isHalfAxis="false" mouse="MOUSE_BUTTON_LEFT" mouseAxis="x" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_CRANE_ARM2" category="VEHICLE" key1="KEY_j" key2="KEY_n" device="2" button="" axis="AXIS_5" invert="false" isHalfAxis="false" mouse="MOUSE_BUTTON_LEFT" mouseAxis="y" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_CRANE_ARM3" category="VEHICLE" key1="KEY_lshift KEY_j" key2="KEY_lshift KEY_n" device="2" button="BUTTON_32" axis="AXIS_5" invert="true" isHalfAxis="false" mouse="MOUSE_BUTTON_RIGHT" mouseAxis="y" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_CRANE_ARM4" category="VEHICLE" key1="KEY_lshift KEY_k" key2="KEY_lshift KEY_m" device="2" button="BUTTON_32" axis="AXIS_7" invert="false" isHalfAxis="false" mouse="MOUSE_BUTTON_RIGHT" mouseAxis="x" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_CRANE_TOOL" category="VEHICLE" key1="KEY_lshift KEY_lctrl KEY_k" key2="KEY_lshift KEY_lctrl KEY_m" device="2" button="BUTTON_32" axis="AXIS_1" invert="true" isHalfAxis="false" mouse="MOUSE_BUTTON_LEFT MOUSE_BUTTON_RIGHT" mouseAxis="y" mouseInvert="true" key3="" key4="" button1="" button2="" visible="true"/>
<axis name="AXIS_CRANE_TOOL2" category="VEHICLE" key1="KEY_lshift KEY_lctrl KEY_j" key2="KEY_lshift KEY_lctrl KEY_n" device="2" button="" axis="AXIS_2" invert="false" isHalfAxis="false" mouse="MOUSE_BUTTON_LEFT MOUSE_BUTTON_RIGHT" mouseAxis="x" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_CRANE_TOOL3" category="VEHICLE" key1="KEY_lctrl KEY_k" key2="KEY_lctrl KEY_m" device="2" button="" axis="" invert="false" isHalfAxis="false" mouse="MOUSE_BUTTON_MIDDLE" mouseAxis="x" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_CUTTER_REEL" category="VEHICLE" key1="KEY_k" key2="KEY_m" device="2" button="" axis="AXIS_1" invert="false" isHalfAxis="false" mouse="MOUSE_BUTTON_LEFT" mouseAxis="x" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_CUTTER_REEL2" category="VEHICLE" key1="KEY_j" key2="KEY_n" device="2" button="" axis="AXIS_5" invert="false" isHalfAxis="false" mouse="MOUSE_BUTTON_LEFT" mouseAxis="y" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_PIPE" category="VEHICLE" key1="KEY_j" key2="KEY_n" device="2" button="" axis="AXIS_1" invert="false" isHalfAxis="false" mouse="MOUSE_BUTTON_LEFT" mouseAxis="y" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_PIPE2" category="VEHICLE" key1="KEY_k" key2="KEY_m" device="2" button="" axis="AXIS_5" invert="false" isHalfAxis="false" mouse="MOUSE_BUTTON_LEFT" mouseAxis="x" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_DOOR" category="VEHICLE" key1="KEY_j" key2="KEY_n" device="2" button="" axis="AXIS_6" invert="false" isHalfAxis="false" mouse="MOUSE_BUTTON_LEFT" mouseAxis="y" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_DRAWBAR" category="VEHICLE" key1="KEY_lshift KEY_j" key2="KEY_lshift KEY_n" device="2" button="" axis="AXIS_5" invert="false" isHalfAxis="false" mouse="MOUSE_BUTTON_RIGHT" mouseAxis="y" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_DRAWBAR2" category="VEHICLE" key1="KEY_lshift KEY_k" key2="KEY_lshift KEY_m" device="2" button="" axis="AXIS_5" invert="false" isHalfAxis="false" mouse="MOUSE_BUTTON_RIGHT" mouseAxis="x" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_SPRAYER_ARM" category="VEHICLE" key1="KEY_j" key2="KEY_n" device="2" button="" axis="AXIS_5" invert="false" isHalfAxis="false" mouse="MOUSE_BUTTON_LEFT" mouseAxis="y" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_WHEEL_BASE" category="VEHICLE" key1="KEY_k" key2="KEY_m" device="2" button="" axis="AXIS_1" invert="false" isHalfAxis="false" mouse="MOUSE_BUTTON_LEFT" mouseAxis="x" key3="" key4="" button1="" button2="" mouseInvert="false" visible="true"/>
<axis name="AXIS_CRUISE_CONTROL" category="VEHICLE" key1="KEY_2" key2="KEY_1" device="2" button="" axis="" invert="true" isHalfAxis="false" mouse="" mouseAxis="" mouseInvert="true" key3="" key4="" button1="BUTTON_30" button2="BUTTON_31" visible="true"/>
<!-- LOCKED INPUTS -->
<input visible="false" name="NEXT_HANDTOOL" category="ONFOOT" key1="KEY_2" key2="" device="2" button="" mouse="MOUSE_BUTTON_WHEEL_UP"/>
<input visible="false" name="PREVIOUS_HANDTOOL" category="ONFOOT" key1="KEY_1" key2="" device="2" button="" mouse="MOUSE_BUTTON_WHEEL_DOWN"/>
<!-- CONSOLE ONLY -->
<input visible="false" name="CONSOLE_ALT_COMMAND_BUTTON" category="VEHICLE" key1="" key2="" device="2" button="BUTTON_1" mouse=""/>
<input visible="false" name="CONSOLE_ALT_COMMAND2_BUTTON" category="VEHICLE" key1="" key2="" device="2" button="BUTTON_1" mouse=""/>
<input visible="false" name="CONSOLE_ALT_COMMAND3_BUTTON" category="VEHICLE" key1="" key2="" device="2" button="BUTTON_1" mouse=""/>
<input visible="false" name="CONSOLE_MULTISELECTION1_PREVIOUS" category="MENU" key1="" key2="" device="2" button="BUTTON_5" mouse=""/>
<input visible="false" name="CONSOLE_MULTISELECTION1_NEXT" category="MENU" key1="" key2="" device="2" button="BUTTON_6" mouse=""/>
<input visible="false" name="CONSOLE_MENU_ACTIVATE" category="MENU" key1="" key2="" device="2" button="BUTTON_1" mouse=""/>
<input visible="false" name="CONSOLE_MENU_OK" category="MENU" key1="" key2="" device="2" button="BUTTON_2" mouse=""/>
<input visible="false" name="CONSOLE_MENU_BACK" category="MENU" key1="" key2="" device="2" button="BUTTON_3" mouse=""/>
<input visible="false" name="CONSOLE_MENU_CANCEL" category="MENU" key1="" key2="" device="2" button="BUTTON_4" mouse=""/>
<!-- PC ONLY -->
<input visible="false" name="MOUSE_ALT_COMMAND_BUTTON" category="VEHICLE" key1="" key2="" device="2" button="" mouse="MOUSE_BUTTON_LEFT"/>
<input visible="false" name="MOUSE_ALT_COMMAND2_BUTTON" category="VEHICLE" key1="" key2="" device="2" button="" mouse="MOUSE_BUTTON_RIGHT"/>
<input visible="false" name="MOUSE_ALT_COMMAND3_BUTTON" category="VEHICLE" key1="" key2="" device="2" button="" mouse="MOUSE_BUTTON_MIDDLE"/>
<input visible="false" name="MOUSE_ALT_COMMAND4_BUTTON" category="VEHICLE" key1="" key2="" device="2" button="" mouse="MOUSE_BUTTON_LEFT MOUSE_BUTTON_RIGHT"/>
<input name="OPEN_DOOR" key1="" key2="" button="BUTTON_5 BUTTON_1" mouse="MOUSE_BUTTON_LEFT" device="2" category="ONFOOT" visible="true"/>
<input name="LIGHTNING" key1="" key2="" button="BUTTON_5 BUTTON_2" mouse="MOUSE_BUTTON_RIGHT" device="2" category="ONFOOT" visible="true"/>
<input name="UPK_PLAYERTELEPORT" key1="KEY_less" key2="" button="BUTTON_12 BUTTON_28" mouse="" device="1" category="VEHICLE" visible="true"/>
<input name="UPK_PLAYERTELEPORT_BACK" key1="KEY_lshift KEY_less" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="Rdoor" key1="KEY_KP_9" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="Ldoor" key1="KEY_KP_7" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="BWindows" key1="KEY_KP_8" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="UWindows" key1="KEY_KP_4" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="AIVE_HELPPANEL" key1="KEY_lctrl KEY_h" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="AIVE_STEER" key1="KEY_lalt KEY_h" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="AIVE_SWAP_SIDE" key1="KEY_lalt KEY_6" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="AIVE_ENABLE" key1="" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="AIVE_UTURN_ON_OFF" key1="KEY_lalt KEY_5" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="AIVE_STEERING" key1="" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="AIVE_RAISE" key1="KEY_lalt KEY_v" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="AIVE_START_AIVE" key1="KEY_lshift KEY_h" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="TXCABSUSP" key1="KEY_6" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="INTERACTIVE_CONTROL_SWITCH" key1="KEY_space" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="SET_DOOROPENER" key1="KEY_r" key2="" button="" mouse="" device="2" category="onfoot" visible="true"/>
<input name="COURSEPLAY_MODIFIER" key1="KEY_lctrl" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="COURSEPLAY_HUD" key1="KEY_delete" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="COURSEPLAY_MENU_ACCEPT_SECONDARY" key1="KEY_KP_enter" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="COURSEPLAY_START_STOP" key1="KEY_KP_7" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="COURSEPLAY_CANCELWAIT" key1="KEY_KP_8" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="COURSEPLAY_DRIVENOW" key1="KEY_KP_9" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="COURSEPLAY_STOP_AT_END" key1="" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="COURSEPLAY_NEXTMODE" key1="KEY_pageup" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="COURSEPLAY_PREVMODE" key1="KEY_pagedown" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="COURSEPLAY_MOUSEACTION_PRIMARY" key1="" key2="" button="" mouse="MOUSE_BUTTON_LEFT" device="2" category="VEHICLE" visible="true"/>
<input name="COURSEPLAY_MOUSEACTION_SECONDARY" key1="" key2="" button="" mouse="MOUSE_BUTTON_RIGHT" device="2" category="VEHICLE" visible="true"/>
<input name="COURSEPLAY_DEBUG_MARKER" key1="KEY_lalt KEY_d" key2="" button="" mouse="" device="2" category="ONFOOT VEHICLE" visible="true"/>
<input name="letteraO" key1="KEY_o" key2="" button="BUTTON_5 BUTTON_19" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="letteraC" key1="KEY_c" key2="" button="BUTTON_12" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="letteraN" key1="KEY_n" key2="" button="BUTTON_5 BUTTON_20" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="letteraV" key1="KEY_v" key2="" button="BUTTON_5 BUTTON_3" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="letteraZ" key1="KEY_z" key2="" button="BUTTON_5 BUTTON_17" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="letteraR" key1="KEY_r" key2="" button="BUTTON_11" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="letteraX" key1="KEY_x" key2="" button="BUTTON_5 BUTTON_2" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="SctrlP" key1="KEY_lctrl KEY_p" key2="" button="BUTTON_5 BUTTON_6 BUTTON_9" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="DctrlP" key1="KEY_rctrl KEY_p" key2="" button="" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="SctrlV" key1="KEY_lctrl KEY_v" key2="" button="BUTTON_5 BUTTON_6 BUTTON_3" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="DctrlV" key1="KEY_rctrl KEY_v" key2="" button="" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="SctrlB" key1="KEY_lctrl KEY_b" key2="" button="BUTTON_5 BUTTON_6 BUTTON_2" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="DctrlB" key1="KEY_rctrl KEY_b" key2="" button="" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="SctrlL" key1="KEY_lctrl KEY_l" key2="" button="BUTTON_5 BUTTON_6 BUTTON_12" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="DctrlL" key1="KEY_rctrl KEY_l" key2="" button="" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="invio" key1="KEY_return" key2="" button="BUTTON_6 BUTTON_1" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="numpadInvio" key1="KEY_KP_enter" key2="" button="" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="numpadMeno" key1="KEY_KP_minus" key2="" button="BUTTON_19" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="numpadPiù" key1="KEY_KP_plus" key2="" button="BUTTON_17" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="numpadUno" key1="KEY_KP_1" key2="" button="BUTTON_6 BUTTON_20" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="numpadDue" key1="KEY_KP_2" key2="" button="BUTTON_6 BUTTON_19" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="numpadTre" key1="KEY_KP_3" key2="" button="BUTTON_6 BUTTON_18" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="numpadNove" key1="KEY_KP_9" key2="" button="BUTTON_6 BUTTON_17" mouse="" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="mouseDestro" key1="" key2="" button="BUTTON_1" mouse="MOUSE_BUTTON_RIGHT" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="mouseSinistro" key1="" key2="" button="BUTTON_3" mouse="MOUSE_BUTTON_LEFT" device="2" category="ONFOOT VEHICLE" visible="false"/>
<input name="TOGGLE_SEEDTENDER_DOORS" key1="KEY_k" key2="" button="BUTTON_5 BUTTON_3" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="schnecke" key1="KEY_KP_8" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="schneckeanim" key1="KEY_KP_9" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="LELYJUNO_STOP_START" key1="KEY_1" key2="" button="" mouse="" device="2" category="ONFOOT" visible="true"/>
<input name="LELYJUNO_HOME" key1="KEY_2" key2="" button="" mouse="" device="2" category="ONFOOT" visible="true"/>
<input name="LELYJUNO_SETUP" key1="KEY_3" key2="" button="" mouse="" device="2" category="ONFOOT" visible="true"/>
<input name="Links" key1="KEY_b" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="VARIABLEBODY_change" key1="KEY_KP_9" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="SEASONS_SHOW_WF" key1="KEY_lalt KEY_f" key2="" button="BUTTON_5 BUTTON_6 BUTTON_3" mouse="" device="2" category="ONFOOT" visible="true"/>
<input name="SEASONS_SHOW_MENU" key1="KEY_lalt KEY_s" key2="" button="BUTTON_5 BUTTON_10" mouse="" device="2" category="ONFOOT VEHICLE" visible="true"/>
<input name="SEASONS_SKIP_NIGHT" key1="KEY_lalt KEY_n" key2="" button="BUTTON_5 BUTTON_6 BUTTON_4" mouse="" device="2" category="ONFOOT" visible="true"/>
<input name="GATE_MOVE" key1="" key2="" button="BUTTON_3" mouse="MOUSE_BUTTON_LEFT" device="2" category="ONFOOT" visible="true"/>
<input name="ANIMATED_OBJECT_OPEN_DOOR" key1="" key2="" button="BUTTON_3" mouse="MOUSE_BUTTON_LEFT" device="2" category="ONFOOT" visible="true"/>
<input name="ANIMATED_OBJECT_CLOSE_DOOR" key1="" key2="" button="BUTTON_1" mouse="MOUSE_BUTTON_RIGHT" device="2" category="ONFOOT" visible="true"/>
<input name="ANIMATED_OBJECT_OPEN_GATE" key1="" key2="" button="BUTTON_3" mouse="MOUSE_BUTTON_LEFT" device="2" category="ONFOOT" visible="true"/>
<input name="ANIMATED_OBJECT_CLOSE_GATE" key1="" key2="" button="BUTTON_1" mouse="MOUSE_BUTTON_RIGHT" device="2" category="ONFOOT" visible="true"/>
<input name="LIGHTSWITCH_CLICK" key1="" key2="" button="BUTTON_3" mouse="MOUSE_BUTTON_LEFT" device="2" category="ONFOOT" visible="true"/>
<input name="GPS_OnOff" key1="KEY_lctrl KEY_KP_0" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_SteeringOnOff" key1="KEY_lctrl KEY_w" key2="" button="BUTTON_19 BUTTON_6" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_Init" key1="KEY_lctrl KEY_KP_enter" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_Save" key1="KEY_lctrl KEY_KP_multiply" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_Load" key1="KEY_lctrl KEY_KP_divide" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_WidthPlus" key1="KEY_lctrl KEY_KP_plus" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_WidthMinus" key1="KEY_lctrl KEY_KP_minus" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_InfoMode" key1="KEY_lctrl KEY_KP_period" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_NearestSteerable" key1="KEY_lctrl KEY_KP_2" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_AutoWidth" key1="KEY_lctrl KEY_KP_3" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_OffsetLeft" key1="KEY_lctrl KEY_pagedown" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_OffsetRight" key1="KEY_lctrl KEY_pageup" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_InvertOffset_V3" key1="" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_OffsetZero" key1="" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_OffsetAutoInvert" key1="" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_adjustCourseModifier" key1="KEY_lctrl KEY_lshift" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_MouseModifier" key1="KEY_lctrl" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_shiftParallelLeft" key1="KEY_lctrl KEY_left" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_shiftParallelRight" key1="KEY_lctrl KEY_right" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_turnLeft" key1="KEY_lctrl KEY_up" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_turnRight" key1="KEY_lctrl KEY_down" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_90Grad" key1="" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_storePlus" key1="KEY_lctrl KEY_period" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_storeMinus" key1="KEY_lctrl KEY_comma" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_lineMode" key1="" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_wheelMode" key1="" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_endFieldMode" key1="" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_minFreeLanesPlus" key1="" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_minFreeLanesMinus" key1="" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_Delete" key1="" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_resetRowNo" key1="" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
<input name="GPS_doSideCorrect" key1="" key2="" button="" mouse="" device="2" category="VEHICLE" visible="true"/>
</inputBinding>
et mon log.
GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017)
Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i7-4770S CPU @ 3.10GHz
Memory: 8099 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: Logitech G29 Driving Force Racing Wheel USB
Name: Saitek Side Panel Control Deck
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 1060 6GB
Version: 23.21.13.8871 (15.12.2017)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 2.000000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 2.000000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 2.000000
Max dynamic foliage View Distance Factor: 2.000000
Foliage Density: 1.000000
Volume Mesh Tessellation Factor: 0.500000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 10
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 8
Farming Simulator 17
Version: 1.5.3.1 b1841
Available Languages: en jp fr es ru it pt nl cs ct br tr ro kr
Language: fr
Time: 2017-12-25 16:06:09
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load dlc: pdlc_platinumEdition (Version: 1.0.1.0)
Load dlc: pdlc_strawHarvestAddon (Version: 1.0.0.0)
Load mod: AAA_UniversalProcessKit (Version: 17.0.6)
Load mod: CLAAS_Axion_serie_900 (Version: 2.0)
Load mod: disableVehicleCameraCollision (Version: 1.0.0.0)
Load mod: FS17_AIVehicleExtension (Version: 1.0.1.4)
Load mod: FS17_amazoneEDX6000 (Version: 1.0.0.2)
Load mod: FS17_amazonePack (Version: 2.0.0.1)
Load mod: FS17_caseIHCuttersPack (Version: 1.0.0.0)
Load mod: FS17_Case_Optum_CVX (Version: 1.0.0.0)
Load mod: FS17_challengerMT775EStealth (Version: 1.0.0.0)
Load mod: FS17_choppedStraw (Version: 1.0.0.6)
Load mod: FS17_Claas_Lexion700 (Version: 1.0.0.0)
Load mod: FS17_CoursePlay (Version: 5.02.00047)
Load mod: FS17_CSZ_set (Version: 10.1.1.2)
Load mod: FS17_DCK_RoundBalerAutoUnload (Version: 1.0.2.21)
Load mod: FS17_fendt900BlackBeauty (Version: 1.0.0.0)
Load mod: FS17_Fliegl_Animal_Transport_Pack (Version: 1.0.0.0)
Load mod: FS17_ForRealModule01_CropDestruction (Version: 1.0.4.1)
Load mod: FS17_ForRealModule02_TireDirt (Version: 1.0.2.0)
Load mod: FS17_ForRealModule03_GroundResponse (Version: 1.0.3.0)
Load mod: FS17_GEO_CentreFrance (Version: 1.0.0.0)
Load mod: FS17_Gilibert_Pro1800 (Version: 1.0.0.0)
Load mod: FS17_Ground_Modification (Version: 1.0.0.5)
Load mod: FS17_holmerPack (Version: 1.0.0.1)
Load mod: FS17_horschAgrovationVehicles (Version: 1.0.0.0)
Load mod: FS17_itRunner2623 (Version: 1.0.0.0)
Load mod: FS17_itRunnerPack (Version: 1.0.0.3)
Load mod: FS17_ITS_Lemken_Kompaktor_K (Version: 2.3)
Load mod: FS17_kotteUniversalPack (Version: 1.0.0.6)
Load mod: FS17_kroegerTKD302Overload (Version: 1.0.0 pl 1)
Load mod: FS17_Lame_orientable_Lizard (Version: 1.0)
Load mod: FS17_Laumetris_PTL_20R (Version: 1)
Load mod: FS17_La_Campagne_Pack_Benne_Frabel_ls_modding (Version: 1)
Load mod: FS17_LelyJuno100 (Version: 0.0.1)
Load mod: FS17_LelyJuno150 (Version: 1.0.2.0)
Load mod: FS17_LelyTigoXR100D (Version: 1.0.0.0)
Load mod: FS17_masseyFerguson8737BlackEdition (Version: 1.0.0.0)
Load mod: FS17_MasseyFerguson_7700 (Version: 3.0.0.0)
Load mod: FS17_Pack_Joskin_Wago_AUTO_BsM (Version: 1.0.0.3)
Load mod: FS17_Pack_TerraDos_T4_40_PDT (Version: 1.0)
Load mod: FS17_Pailleuse_AgramHerbivor (Version: 1.0.0.0)
Load mod: FS17_real_clock (Version: 1.0)
Load mod: FS17_RM_Seasons (Version: 1.3.0.0)
Load mod: FS17_roewerEquipment_PC (Version: 1.0)
Load mod: FS17_StrawBlower_Gyrax_BsM (Version: 1.0.0.0)
Load mod: FS17_SulkyXeos (Version: 1.0.0.0)
Load mod: FS17_theWestCoast (Version: 1.0.0.0)
Load mod: FS17_valtraTSeriesCowEdition (Version: 1.0.0.0)
Load mod: ZZZ_GPS (Version: 5.01)
dataS/cameraPath01.i3d (0.11) ms
dataS/cameraPath02.i3d (0.10) ms
dataS/cameraPath03.i3d (0.07) ms
data/sky/skyUS_day_night.i3d (8.71) ms
data/sky/rain.i3d (0.93) ms
data/sky/hail.i3d (0.73) ms
data/sky/dust.i3d (0.45) ms
data/maps/map01.i3d (1740.23) ms
data/objects/basketball/basketball.i3d (1.30) ms
Enabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (52.45) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (41.86) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (47.89) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (23.88) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (70.39) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (24.85) ms
data/vehicles/trailers/metaltech/db8000.i3d (40.35) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (37.83) ms
data/placeables/shelters/storageShelter02.i3d (2.41) ms
data/placeables/shelters/storageShelter01.i3d (7.26) ms
data/placeables/shelters/vehicleShelter.i3d (1.38) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (4.20) ms
data/objects/pallets/fertilizerTank.i3d (2.08) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (1.82) ms
data/vehicles/train/locomotive.i3d (24.21) ms
data/vehicles/train/wagonTimber.i3d (12.00) ms
data/vehicles/train/wagonWoodChips.i3d (13.17) ms
data/vehicles/train/wagonGrain.i3d (13.19) ms
data/vehicles/train/wagonSugarbeets.i3d (12.67) ms
dataS2/character/player/player01.i3d (270.81) ms
Merci d'avance pour aide.
Farmer1602 joueur sur PC
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phil946
Posts: 22
Joined: Thu Jul 13, 2017 9:41 pm

Re: Configuration volant G29

Post by phil946 » Mon Dec 25, 2017 6:19 pm

Bonsoir Farmer,

J'ai exactement le même problème avec un G27 et le boitier.

Le volant seul fonctionne à la perfection mais si j'ajoute le boitier, c'est celui-ci qui semble prendre la main et le volant devient inopérant.

C'est sans doute une histoire de "device= quelque chose" dans le fichier inputbiding mais mes maigres connaissances en informatique ne me permettent pas d'aller plus loin pour l'instant.

Bon jeu

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Farmer1602
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Re: Configuration volant G29

Post by Farmer1602 » Mon Dec 25, 2017 6:54 pm

Bonsoir phil946,

Merci pour ton intervention.

Pour moi le problème est résolu, à force insister.
J'ai reconfigurer mon bureau pour placer mes nouveaux joujoux, du coup redémarrage du PC, re essai de config, et Oh! miracle, ça fonctionne. Va comprendre Charles... :confusednew:

Pour ton problème avec le G27 ce doit être effectivement un problème de device.
Post ton inputBinding, peut-être que quelqu'un pourra t'aider.

Bon courage et à plus tard.
Cdlt
Farmer1602 joueur sur PC
"Ce n'est pas parce qu'on vieilli qu'on arrête de jouer, mais c'est parce qu'on arrête de jouer qu'on vieilli"
Site Officiel----Dernière mise à jour----Publier son fichier LOG
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