Seltsamer Grafikbug

Das Forum für Fragen und Diskussionen rund um die Mobile Titel des Landwirtschafts-Simulators.
quattro296
Posts: 2
Joined: Mon Feb 27, 2017 7:25 pm

Seltsamer Grafikbug

Post by quattro296 »

Hallo Comunity,

ich spiele den LS17 und habe einen seltsamen Grafikbug. Bei bestimmten Kamerastellungen werden fast alle Texturen Schwarz aber man kann noch einige Sachen erkennen (z.B. das emblem am Lenkrad o.Ä) jedoch der rest ist schwarz und scheinbar nicht geladen. Bewegt man die Kamera/Maus dann ein bisschen verschwindet es wieder, kommt allerdings wieder sobald man wieder den vorherigen Kamerawinkel hat. Habe das Problem auf sämtlichen Maps.
Würde mich über Hilfe freuen.

Danke im Vorraus

https://image.giants-software.com/index ... codes=true
https://image.giants-software.com/index ... codes=true
Tiark
Posts: 710
Joined: Wed Nov 12, 2014 9:53 am

Re: Seltsamer Grafikbug

Post by Tiark »

Moin,
um irgendwas sagen zu können wird deine log Datei benötigt.
Wie das geht siehst du hier
:hi:
:gamer: :this: PC :hi:

Konfuzius sagt....

Klug sein besteht zur Hälfte darin, zu wissen, was man nicht weiß.
quattro296
Posts: 2
Joined: Mon Feb 27, 2017 7:25 pm

Re: Seltsamer Grafikbug

Post by quattro296 »

GIANTS Engine Runtime 7.0.0 (14220) 64bit (Build Date: Feb 17 2017)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: AMD FX(tm)-8320 Eight-Core Processor
Memory: 8092 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: G25 Racing Wheel
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 650 Ti BOOST
Version: 9.18.13.4448 (16.10.2014)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom High
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Farming Simulator 17
Version: 1.4.4.0 1.4.4RC8
Available Languages: de
Language: de
Time: 2017-05-15 23:31:10
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: DeutzFahr6Beta_Esit (Version: 1.0)
Load mod: Deutz_Fahr_Agrotron_120_MK3 (Version: 1.0.0.0)
Load mod: Dreistern_Hof_plus (Version: 2.0)
Load mod: FS17_chellington17 (Version: 2.0.0.1)
Load mod: FS17_ClaasDominator88s (Version: 1.0.0.3)
Load mod: FS17_DeutzVarimaster (Version: 1.0.0.1)
Load mod: FS17_kuhnSitera3000 (Version: 1.0.0.0)
Load mod: FS17_kvernelandMowers (Version: 1.0.1.0)
Load mod: FS17_The_Old_Stream_Farm_BsM (Version: 2.0.0.2)
Load mod: Pottinger_Mex_2_3P (Version: 1)
Load mod: Thueringer_Oberland_V1_2 (Version: 1.2)
Load mod: Woodshire (Version: 1.0.0.0)
Load mod: ZZZ_driveControl (Version: 4.10)
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: G25 Racing Wheel
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 650 Ti BOOST
Version: 9.18.13.4448 (16.10.2014)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom High
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Farming Simulator 17
Version: 1.4.4.0 1.4.4RC8
Available Languages: de
Language: de
Time: 2017-05-15 23:32:00
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: DeutzFahr6Beta_Esit (Version: 1.0)
Load mod: Deutz_Fahr_Agrotron_120_MK3 (Version: 1.0.0.0)
Load mod: Dreistern_Hof_plus (Version: 2.0)
Load mod: FS17_chellington17 (Version: 2.0.0.1)
Load mod: FS17_ClaasDominator88s (Version: 1.0.0.3)
Load mod: FS17_DeutzVarimaster (Version: 1.0.0.1)
Load mod: FS17_kuhnSitera3000 (Version: 1.0.0.0)
Load mod: FS17_kvernelandMowers (Version: 1.0.1.0)
Load mod: FS17_The_Old_Stream_Farm_BsM (Version: 2.0.0.2)
Load mod: Pottinger_Mex_2_3P (Version: 1)
Load mod: Thueringer_Oberland_V1_2 (Version: 1.2)
Load mod: Woodshire (Version: 1.0.0.0)
Load mod: ZZZ_driveControl (Version: 4.10)
Register vehicle type: Deutz_Fahr_Agrotron_120_MK3.MK3
Register vehicle type: DeutzFahr6Beta_Esit.Deutz6
Error: Failed to open xml file 'C:/Users/Raphi/Documents/My Games/FarmingSimulator2017/mods/DeutzFahr6Beta_Esit/DeutzFahr6MR.xml'.
Error: No storeData found in 'C:/Users/Raphi/Documents/My Games/FarmingSimulator2017/mods/DeutzFahr6Beta_Esit/DeutzFahr6MR.xml'. StoreItem will be ignored!
\__ Register fillType: 'Kompost' (compost) [key 52]
\___ Register sprayType: 'Kompost'
\____ Add sprayType: 'Kompost' to category: 'FILLTYPE_CATEGORY_MANURESPREADER' [key 10]
\_____ Register heap for: 'Kompost'
Register vehicle type: FS17_kvernelandMowers.kvernelandMower
--- installing driveControl by upsidedown into Drivable, Steerable and VehicleMotor...
dataS/cameraPath01.i3d (0.14) ms
dataS/cameraPath02.i3d (0.11) ms
dataS/cameraPath03.i3d (0.08) ms
data/sky/skyUS_day_night.i3d (182.14) ms
data/sky/rain.i3d (25.41) ms
data/sky/hail.i3d (20.84) ms
data/sky/dust.i3d (22.90) ms
C:/Users/Raphi/Documents/My Games/FarmingSimulator2017/mods/Dreistern_Hof_plus/maps/map01.i3d (9277.38) ms
FabrikScript v2.1.8.1: FabrikScript.onCreate(23757) load compostMaster2k17
C:/Users/Raphi/Documents/My Games/FarmingSimulator2017/mods/Dreistern_Hof_plus/
FabrikScript v2.1.8.1: FabrikScript.onCreate(23971) load SojamilchProduktion
MaterialHolder for CompostMaster placeable loaded successfull!
--- loading driveControl mod V4.10 (by upsidedown)---
Disabled withering
data/vehicles/tools/suer/suerSB700.i3d (102.76) ms
data/vehicles/trailers/metaltech/db8000.i3d (342.59) ms
data/vehicles/steerable/deutz/deutzAgroStar661.i3d (409.49) ms
creating C:/Users/Raphi/Documents/My Games/FarmingSimulator2017//driveControl_config.xml for driveControl-Mod configuration
driveControl module shuttle inserted into xml and started
driveControl module fourWDandDifferentials inserted into xml and started
driveControl module cruiseControl inserted into xml and started
driveControl module showNearestFillLevel inserted into xml and started
driveControl module pipeCam inserted into xml and started
driveControl module implementControl inserted into xml and started
driveControl module softGas inserted into xml and started
driveControl module showMotor inserted into xml and started
driveControl module variGear inserted into xml and started
driveControl module freeSteering inserted into xml and started
driveControl module inching inserted into xml and started
driveControl softGas maxGasOnModifier inserted into xml
driveControl variGear smoothAlpha inserted into xml
driveControl showMotor autoTurnOff inserted into xml
driveControl freeSteering inserted into xml
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (156.81) ms
data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (154.59) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (160.60) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (318.77) ms
data/vehicles/tools/stoll/stollFrontLoaderFZ.i3d (82.17) ms
data/vehicles/tools/stoll/stollToolShovel.i3d (137.25) ms
data/vehicles/tools/stoll/stollToolBaleFork.i3d (26.86) ms
data/vehicles/tools/poettinger/poettingerNovaCat301.i3d (312.42) ms
data/vehicles/tools/poettinger/poettingerTop462.i3d (200.56) ms
data/vehicles/trailers/poettinger/poettingerEuroboss330T.i3d (318.86) ms
data/vehicles/tools/kverneland/kvernelandExactaEL.i3d (239.45) ms
data/vehicles/steerable/caseIH/caseIH1660.i3d (461.28) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (354.57) ms
dataS2/character/player/player01.i3d (512.73) ms
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: G25 Racing Wheel
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 650 Ti BOOST
Version: 9.18.13.4448 (16.10.2014)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom High
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Farming Simulator 17
Version: 1.4.4.0 1.4.4RC8
Available Languages: de
Language: de
Time: 2017-05-15 23:38:53
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: DeutzFahr6Beta_Esit (Version: 1.0)
Load mod: Deutz_Fahr_Agrotron_120_MK3 (Version: 1.0.0.0)
Load mod: Dreistern_Hof_plus (Version: 2.0)
Load mod: FS17_chellington17 (Version: 2.0.0.1)
Load mod: FS17_ClaasDominator88s (Version: 1.0.0.3)
Load mod: FS17_DeutzVarimaster (Version: 1.0.0.1)
Load mod: FS17_kuhnSitera3000 (Version: 1.0.0.0)
Load mod: FS17_kvernelandMowers (Version: 1.0.1.0)
Load mod: FS17_The_Old_Stream_Farm_BsM (Version: 2.0.0.2)
Load mod: Pottinger_Mex_2_3P (Version: 1)
Load mod: Thueringer_Oberland_V1_2 (Version: 1.2)
Load mod: Woodshire (Version: 1.0.0.0)
Load mod: ZZZ_driveControl (Version: 4.10)
Register vehicle type: Deutz_Fahr_Agrotron_120_MK3.MK3
Register vehicle type: DeutzFahr6Beta_Esit.Deutz6
Error: Failed to open xml file 'C:/Users/Raphi/Documents/My Games/FarmingSimulator2017/mods/DeutzFahr6Beta_Esit/DeutzFahr6MR.xml'.
Error: No storeData found in 'C:/Users/Raphi/Documents/My Games/FarmingSimulator2017/mods/DeutzFahr6Beta_Esit/DeutzFahr6MR.xml'. StoreItem will be ignored!
\__ Register fillType: 'Kompost' (compost) [key 52]
\___ Register sprayType: 'Kompost'
\____ Add sprayType: 'Kompost' to category: 'FILLTYPE_CATEGORY_MANURESPREADER' [key 10]
\_____ Register heap for: 'Kompost'
Register vehicle type: FS17_kvernelandMowers.kvernelandMower
--- installing driveControl by upsidedown into Drivable, Steerable and VehicleMotor...
dataS/cameraPath01.i3d (0.14) ms
dataS/cameraPath02.i3d (0.11) ms
dataS/cameraPath03.i3d (0.08) ms
data/sky/skyUS_day_night.i3d (184.71) ms
data/sky/rain.i3d (24.12) ms
data/sky/hail.i3d (20.95) ms
data/sky/dust.i3d (22.64) ms
C:/Users/Raphi/Documents/My Games/FarmingSimulator2017/mods/Dreistern_Hof_plus/maps/map01.i3d (9884.36) ms
FabrikScript v2.1.8.1: FabrikScript.onCreate(23484) load compostMaster2k17
C:/Users/Raphi/Documents/My Games/FarmingSimulator2017/mods/Dreistern_Hof_plus/
FabrikScript v2.1.8.1: FabrikScript.onCreate(23698) load SojamilchProduktion
MaterialHolder for CompostMaster placeable loaded successfull!
--- loading driveControl mod V4.10 (by upsidedown)---
Disabled withering
data/vehicles/tools/suer/suerSB700.i3d (59.32) ms
data/vehicles/trailers/metaltech/db8000.i3d (212.91) ms
data/vehicles/steerable/deutz/deutzAgroStar661.i3d (284.79) ms
loading C:/Users/Raphi/Documents/My Games/FarmingSimulator2017//driveControl_config.xml for driveControl-Mod configuration
driveControl module shuttle started
driveControl module fourWDandDifferentials started
driveControl module cruiseControl started
driveControl module showNearestFillLevel started
driveControl module pipeCam started
driveControl module implementControl started
driveControl module softGas started
driveControl module showMotor started
driveControl module variGear started
driveControl module freeSteering started
driveControl module inching started
driveControl softGas maxGasOnModifier set to 30%
driveControl smoothAlpha set to 7%
driveControl motor autoTurnOff set to true
driveControl freeSteering analog input ENABLED
driveControl freeSteering analog deadzone set to 10%
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (128.15) ms
data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (114.09) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (167.73) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (217.30) ms
data/vehicles/tools/stoll/stollFrontLoaderFZ.i3d (59.85) ms
data/vehicles/tools/stoll/stollToolShovel.i3d (102.15) ms
data/vehicles/tools/stoll/stollToolBaleFork.i3d (2.81) ms
data/vehicles/tools/poettinger/poettingerNovaCat301.i3d (181.79) ms
data/vehicles/tools/poettinger/poettingerTop462.i3d (199.80) ms
data/vehicles/trailers/poettinger/poettingerEuroboss330T.i3d (226.19) ms
data/vehicles/tools/kverneland/kvernelandExactaEL.i3d (147.05) ms
data/vehicles/steerable/caseIH/caseIH1660.i3d (445.92) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (326.58) ms
dataS2/character/player/player01.i3d (512.05) ms
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: G25 Racing Wheel
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 650 Ti BOOST
Version: 9.18.13.4448 (16.10.2014)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom High
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Farming Simulator 17
Version: 1.4.4.0 1.4.4RC8
Available Languages: de
Language: de
Time: 2017-05-15 23:42:01
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: DeutzFahr6Beta_Esit (Version: 1.0)
Load mod: Deutz_Fahr_Agrotron_120_MK3 (Version: 1.0.0.0)
Load mod: Dreistern_Hof_plus (Version: 2.0)
Load mod: FS17_chellington17 (Version: 2.0.0.1)
Load mod: FS17_ClaasDominator88s (Version: 1.0.0.3)
Load mod: FS17_DeutzVarimaster (Version: 1.0.0.1)
Load mod: FS17_kuhnSitera3000 (Version: 1.0.0.0)
Load mod: FS17_kvernelandMowers (Version: 1.0.1.0)
Load mod: FS17_The_Old_Stream_Farm_BsM (Version: 2.0.0.2)
Load mod: Pottinger_Mex_2_3P (Version: 1)
Load mod: Thueringer_Oberland_V1_2 (Version: 1.2)
Load mod: Woodshire (Version: 1.0.0.0)
Load mod: ZZZ_driveControl (Version: 4.10)
User avatar
böserlöwe
GIANTS Software | Support Engineer
Posts: 10816
Joined: Thu Oct 01, 2009 10:09 pm
Location: Kreis Schaumburg
Contact:

Re: Seltsamer Grafikbug

Post by böserlöwe »

Hallo, willkommen im Forum,
anhand der Log kann man erkennen das dein System wohl nicht mjehr das aktuellste ist.
Die Grafiukkarte braucht unbedingt ein Treiberupdate. Versionen aus 2014 sind nicht mehr aktuell.
Dann tritt wohl noch ein Problem mit einem Mod in deinem Mods-Ordner auf

Register vehicle type: DeutzFahr6Beta_Esit.Deutz6
Error: Failed to open xml file 'C:/Users/Raphi/Documents/My Games/FarmingSimulator2017/mods/DeutzFahr6Beta_Esit/DeutzFahr6MR.xml'.
Error: No storeData found in 'C:/Users/Raphi/Documents/My Games/FarmingSimulator2017/mods/DeutzFahr6Beta_Esit/DeutzFahr6MR.xml'. StoreItem will be ignored!

Entweder sind die Dateien darin beschädigt oder gar nciht mehr vorhanden. Egal was, aber so gibts damit nur das Problem im Spiel, nützen tut der im Spiel aber nicht viel. Also erstmal aus dem Mods-Ordner löschen, verschieben an einen anderen Platz.
Vielleicht später nochmal reparieren (lassen)

Wenn du die aktuellen treiber installiert hast, versuch mal den LS auf automatischen einstellungen der Grafik laufen zu lassen.
Du hast jetzt höhere Einstellungen gewählt als die Grafikkarte vielleicht vertragen kann, dann ist das kein Wunder das es solche Probleme gibt.
Und vielleicht für den ersten Start nach den neuen Graifkkartentreibern auch das Lenkrad abstöpseln. Nur damit erstmal die Standardeinstellungen gewählt werden können. Nach einem ersten Speichern, kann man dann vor dem nächsten Start wieder das Lenkrad einstecken und damit dann weiter machen.
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