Fahrzeug sind nach dem Speichern nicht mehr vorhanden!!

Das Forum für Fragen und Diskussionen rund um die Mobile Titel des Landwirtschafts-Simulators.
19Chris86
Posts: 1
Joined: Mon Nov 20, 2017 5:59 pm

Fahrzeug sind nach dem Speichern nicht mehr vorhanden!!

Post by 19Chris86 »

Hallo,

ich habe folgendes Problem, das nach dem Speichern und neu Laden alle Fahrzeuge und Objekte nicht mehr vorhanden ist.
Ich muss dazu sagen ich bin nun nicht der Experte was computer heißt. Zumindest wen es um Programmierung geht.

Kann mir einer von euch Profis mir helfen????


MFG :neutralnew:
User avatar
Kraxus
Posts: 137
Joined: Tue Dec 02, 2014 5:07 pm

Re: Fahrzeug sind nach dem Speichern nicht mehr vorhanden!!

Post by Kraxus »

Ich geb mal eine Standartantwort

Konsole oder Pc ??

Falls PC dann bitte mal die log posten , ANLEITUNG dazu : viewtopic.php?f=827&t=88665

Macht es einfacher dir zu helfen, sind meistens mods dafür verantwortlich
Es liegt eben in der menschlichen Natur, vernünftig zu denken und unlogisch zu handeln.

Der Stein der Weisen sieht dem Stein der Narren zum Verwechseln ähnlich.

"Hunde schaun zu uns auf,
Katzen auf uns herunter,
Schweine aber betrachten uns
als ihresgleichen."

(Winston Churchill)
DerLaechler
Posts: 5
Joined: Tue Sep 02, 2008 9:00 pm

Re: Fahrzeug sind nach dem Speichern nicht mehr vorhanden!!

Post by DerLaechler »

Moin,
ich habe gleiches Problem und versteh den Fehlereintrag in der Log Datei nicht.
Ich habe keine neuen Mods dem Spiel beim letzten Laden hinzugefügt. Das letzte Laden hat ohne Probleme funktioniert, nur beim erneuten Laden gibt es jetzt
diese Fehlermeldung (siehe Ende Logdatei:
GIANTS Engine Runtime 7.0.0 (15417) 64bit (Build Date: Oct 12 2017)
Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i7-6820HQ CPU @ 2.70GHz
Memory: 32699 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA Quadro M1000M
Version: 21.21.13.7654 (29.12.2016)
Revision: 162
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom High
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.250000
Max dynamic foliage View Distance Factor: 1.250000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 2
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Farming Simulator 17
Version: 1.5.1.0 b1583
Available Languages: de
Language: de
Time: 2017-11-28 11:22:21
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: AAA_UniversalProcessKit (Version: 17.0.6)
Load mod: AnimationMapTrigger (Version: 1.0.4)
Warning: Missing l10n for button ANIMATION_KEY_1 in AnimationMapTrigger
Warning: Missing l10n for button ANIMATION_KEY_2 in AnimationMapTrigger
Load mod: FS17Contest_BALLYMOON_CASTLE_V_2 (Version: 1.0.0.0)
Load mod: FS17Contest_SMS_CV600P (Version: 1.0.0.0)
Load mod: FS17_Adapterrahmen (Version: 1.0)
Load mod: FS17_AdjustUpKeep (Version: 1.0)
Load mod: FS17_AIVehicleExtension (Version: 1.0.0.0)
Load mod: FS17_Amazone_Catros_5500 (Version: 1.0.0.0)
Load mod: FS17_Amazone_Cayron_200 (Version: 1.0.0.0)
Load mod: FS17_Amazone_EDX6000 (Version: 1.0.0.2)
Load mod: FS17_Amazone_Pack (Version: 2.0.0.1)
Load mod: FS17_Amazone_UX5200Pack (Version: 1.0.0.0)
Load mod: FS17_Amazone_ZAM1201 (Version: 1.0)
Load mod: FS17_Amazone_ZAM1501 (Version: 3.0)
Load mod: FS17_AnimalNotifications (Version: 1.0)
Load mod: FS17_AnimatedObjectDoorFix (Version: 1.0.0.1)
Load mod: FS17_Arcusin_Autostack_Pack (Version: 1.0.0.0)
Load mod: FS17_Bergmann_M1080 (Version: 1.0.0.0)
Load mod: FS17_Bergmann_TSW4190 (Version: 1.0.0.0)
Load mod: FS17_BigM500_2017Edition (Version: 1.0.0.0)
Load mod: FS17_Brantner_DPW18000 (Version: 1.0.0.0)
Load mod: FS17_Bredal_K105 (Version: 1.1.0.0)
Load mod: FS17_Bressel_LadeRubenkorb (Version: 1.0.0.0)
Load mod: FS17_BuyBales (Version: 1.0.0.0)
Load mod: FS17_CaseIH_Maxxum_PACK (Version: 1.3.0.0)
Load mod: FS17_Case_Optum_CVX (Version: 1.0.0.0)
Load mod: FS17_Claas_Axion800_V2 (Version: 1.0.0.0)
Load mod: FS17_Claas_Axion900 (Version: 1.0.1.0)
Load mod: FS17_Claas_Jaguar800Pack (Version: 1.0)
Load mod: FS17_Claas_Lexion550 (Version: 1.0)
Load mod: FS17_Claas_Lexion580 (Version: 0.1)
Load mod: FS17_Claas_Lexion700New (Version: 2.0)
Load mod: FS17_Claas_MegaPack (Version: 1.0.0.0)
Load mod: FS17_CombineAddOn (Version: 1.0.3)
Load mod: FS17_Courseplay (Version: 5.2.0.0)
Load mod: FS17_CSZ_set (Version: 11.1.1.4)
Load mod: FS17_Dammann_ProfiClaas5036 (Version: 1.0.2)
Load mod: FS17_DCK_Compass (Version: 1.0.1.20)
Load mod: FS17_DCK_RoundBalerAutoUnload (Version: 1.1.0.24)
Load mod: FS17_DeutzFahr_5130TTV (Version: 1.0)
Load mod: FS17_Deutz_Agrotron620TTV (Version: 1.0.0.0)
Load mod: FS17_DifficultiesImprove (Version: 1.2.0)
Load mod: FS17_FarmingTablet (Version: 2.2.0.1)
Load mod: FS17_FarmingTabletAPP_Animalstatus (Version: 1.2)
Load mod: FS17_FarmingTabletAPP_FactoryExtension (Version: 1.2)
Load mod: FS17_FarmingTabletAPP_FarmSiloSystem (Version: 1.2)
Load mod: FS17_FarmingTabletAPP_Horsch (Version: 1.1)
Load mod: FS17_FarmingTabletAPP_StorageOverview (Version: 1.1)
Load mod: FS17_Fendt_380GTAFLv2 (Version: 2.0)
Load mod: FS17_FENDT_900_Favorit_Vario (Version: 1.0.0.0)
Load mod: FS17_Fendt_9490_X_SERIES_V3 (Version: 3.0.0.0)
Load mod: FS17_Fendt_Favorit800_OfficialFinalV31 (Version: 3.1)
Load mod: FS17_Fendt_Vario1000_v2_FullEdition (Version: 2.0)
Load mod: FS17_Fendt_Vario300 (Version: 1.0)
Load mod: FS17_Fendt_Vario500 (Version: 2.1.1)
Load mod: FS17_Fendt_Vario700er_Pack (Version: 1.0.0.0)
Load mod: FS17_Fendt_Vario700_MR (Version: 1.0.0.1)
Load mod: FS17_Fendt_Vario820TMS (Version: 1.0.0.0)
Load mod: FS17_Fliegl_DK140_88ciemna_pawlo101299 (Version: 1.0.0.0)
Load mod: FS17_Fliegl_Gigant_ASW_268_Manure (Version: 1.0.0.0)
Load mod: FS17_Fliegl_Miststreuer (Version: 2.0.0.0)
Load mod: FS17_Fliegl_PowerPro (Version: 1.0.1.0)
Load mod: FS17_Fliegl_Shovel2000 (Version: 1.0.0.0)
Load mod: FS17_Fliegl_STF25000VC_HS (Version: 1.0.0.0)
Load mod: FS17_Fliegl_TDK160 (Version: 1.0.0.0)
Load mod: FS17_Fliegl_TMK266Bull (Version: 1.0.0.0)
Load mod: FS17_Fliegl_VFW10600 (Version: 1.0.0.0)
Load mod: FS17_FLShovel (Version: 1)
Load mod: FS17_ForRealModule02_TireDirt (Version: 1.0.2.0)
Load mod: FS17_Fortuna_FTM200_6_0 (Version: 1.0.0.0)
Load mod: FS17_FsiTP400 (Version: 1.1.0.0)
Load mod: FS17_FST99Service (Version: 1.0)
Load mod: FS17_FuelProof_Package (Version: 1.0.0.0)
Load mod: FS17_FuelUsageDisplay (Version: 3.8.0.0)
Load mod: FS17_GameExtension (Version: 0.4.2.1)
Load mod: FS17_Garant_FieldContainer_HS (Version: 1.0.0.0)
Load mod: FS17_GEO_westernGermany (Version: 1.2.0.0)
Load mod: FS17_Geringhoff_Harvest_Star_HV660 (Version: 1.0.0.0)
Load mod: FS17_Grabmeier (Version: 1.0.0.0)
Load mod: FS17_GrimmeMaxtron620 (Version: 1.0.0.0)
Load mod: FS17_Holmer_HR12 (Version: 1.0.0.1)
Load mod: FS17_Holmer_HR6 (Version: 1.0.0.1)
Load mod: FS17_Horsch_Joker_6_RT_Fs17 (Version: 1.1)
Load mod: FS17_Horsch_Pronto9SW (Version: 1.0.0.0)
Load mod: FS17_Horsch_Terrano4FX_Plow (Version: 1.0.0.0)
Load mod: FS17_Horsch_Titan34UW (Version: 1.0.0.0)
Load mod: FS17_HW80V4_2 (Version: 1.0.0.0)
Load mod: FS17_improvedHeatplant (Version: 1.0.0.1)
Load mod: FS17_ItRunner2623 (Version: 1.0.0.0)
Load mod: FS17_itRunnerBaleWood (Version: 2.0.0.3)
Load mod: FS17_itRunnerPack (Version: 1.0.0.3)
Load mod: FS17_ITS_Lemken_AzuritH (Version: 2.8.0.0)
Load mod: FS17_ITS_Lemken_Dolomit (Version: 2.5.0.0)
Load mod: FS17_ITS_Lemken_Gigant (Version: 2.4.5.0)
Load mod: FS17_ITS_Lemken_Heliodor9 (Version: 2.5.6.0)
Load mod: FS17_ITS_Lemken_Kompaktor_K (Version: 2.8.0.0)
Load mod: FS17_ITS_Lemken_Kompaktor_S (Version: 2.5.6.0)
Load mod: FS17_ITS_Lemken_Zirkon12_K (Version: 2.6.1.0)
Load mod: FS17_JohnDeere6M (Version: 1.0)
Load mod: FS17_JohnDeere6RPack (Version: 1.0.1)
Load mod: FS17_JohnDeere6R_FBM (Version: 1.0.0.1)
Load mod: FS17_JohnDeere7030 (Version: 2.0.0.0)
Load mod: Fs17_JohnDeereW330 (Version: 1.0.0.0)
Load mod: FS17_JohnDeere_2056ikas (Version: 1.0)
Load mod: FS17_JohnDeere_8000_v4 (Version: 3.0)
Load mod: FS17_JohnDeere_JD100K (Version: 1.0)
Load mod: FS17_JohnDeere_JD6250R (Version: 1.0.0.0)
Load mod: FS17_Joskin_Konfort_2 (Version: 1.0.0.0)
Load mod: FS17_Kaweco_PullBox_8000H (Version: 1.0.0.0)
Load mod: FS17_Kaweco_RadiumPack (Version: 1.0.0.0)
Load mod: FS17_Kemper_390Plus (Version: 1.0)
Load mod: FS17_Koeckerling_Trio300 (Version: 1.0.0.0)
Load mod: FS17_Kotte_GarantVT14000 (Version: 1.1.0.0)
Load mod: FS17_Kotte_UniversalPack (Version: 1.0.0.4)
Load mod: FS17_Krampe_Bandit_750 (Version: 1.0.0.0)
Load mod: FS17_Krampe_Bandit_Sattel (Version: 1.0.0.0)
Load mod: FS17_Krampe_Dolly20L (Version: 1.0.0.0)
Load mod: FS17_Kroeger_Overload (Version: 1.0.1 pl 1)
Load mod: FS17_Kroeger_TDK302OL (Version: 1.1.0.1)
Load mod: FS17_KroneComprimaF155XC (Version: 1.0.0.0)
Load mod: FS17_KroneEasyCollect750 (Version: 1.0.0.0)
Load mod: FS17_Krone_BigX_Beast (Version: 1.0.0.0)
Load mod: FS17_Krone_DKT240_18_Landei (Version: 1.1.0.0)
Load mod: FS17_Krone_Emsland (Version: 1.0.0.0)
Load mod: FS17_Krone_Heckgewicht (Version: 1.0.0.0)
Load mod: FS17_Krone_KWT11x22 (Version: 1.0)
Load mod: FS17_Krone_Turbo3500 (Version: 1)
Load mod: FS17_Krone_VarioPack_1500MC (Version: 1.0)
Load mod: FS17_Kuhn_GA_8521 (Version: 1.0.0.0)
Load mod: FS17_Kuhn_Mower_Pack (Version: 1.0.0.0)
Load mod: FS17_Kuhn_Primor3570 (Version: 1.0.0.0)
Load mod: FS17_Kuhn_VB2190 (Version: 1.0.0.1)
Load mod: FS17_Lely_TigoXR65D (Version: 1.0.0.0)
Load mod: FS17_Lemken_AchatZ8 (Version: 1.0.0.0)
Load mod: FS17_Lemken_Diamant12 (Version: 1.0.0.0)
Load mod: FS17_Lemken_Heliodor_8_400_Set (Version: 1.0)
Load mod: FS17_Lemken_Heliodor_9_600_KA (Version: 1.2.1.0)
Load mod: FS17_Lemken_Juwel8 (Version: 1.0.0.0)
Load mod: FS17_Lemken_Korund750L (Version: 1.0.0.0)
Load mod: FS17_LightAddon (Version: 2.0.1)
Load mod: FS17_Linde_H40D (Version: 1.0.0.0)
Load mod: FS17_Manitou_MLT840 (Version: 1.0.0.0)
Load mod: FS17_ManureMod (Version: 1.0.0.1)
Load mod: FS17_MasseyFerguson_MF7700 (Version: 1.0.0.0)
Load mod: FS17_MengeleGarant5402 (Version: 1.0.1.0)
Load mod: FS17_Mercedes_Benz_Trac_Gross (Version: 1.0.0.0)
Load mod: FS17_Mercedes_Benz_Trac_Klein (Version: 1.1.0.0)
Load mod: FS17_Mercedes_Benz_Trac_Mittel (Version: 1.1.0.0)
Load mod: FS17_Metalfach_N267 (Version: 1.0.0.0)
Load mod: FS17_MoneyTool (Version: 1.0.1.0)
Load mod: FS17_Monosem (Version: 1.1)
Load mod: FS17_More_Material (Version: 1.5.0.0)
Load mod: FS17_NewHolland_BalerPack (Version: 1.0.0.1)
Load mod: FS17_NewHolland_CX (Version: 1.0)
Load mod: FS17_NewHolland_LM742 (Version: 1.0.1.0)
Load mod: FS17_NewHolland_W170C (Version: 1.0.0.0)
Load mod: FS17_Oeko_PlusRBG_Double (Version: 2.0.1.0)
Load mod: FS17_placeable_Beiser_Fertiliser_BsM (Version: 1.0.0.0)
Load mod: FS17_placeable_FuelStation (Version: 1.0.1)
Load mod: FS17_placeable_GuelleSeperator (Version: 1.0.1)
Load mod: FS17_placeable_kaercherHDS815E_BsM (Version: 1.0.0.0)
Load mod: FS17_placeable_LiquidFertilizer (Version: 1.0.0.0)
Load mod: FS17_placeable_MixingStation (Version: 1.3)
Load mod: FS17_placeable_Seedfertilizer_Final (Version: 1.2)
Load mod: FS17_Placeable_Silo_Beiser (Version: 1.0.0.1)
Load mod: FS17_placeable_waterPumpStation (Version: 1.0.0.0)
Load mod: FS17_Poettinger_LionVitasem (Version: 1.0.1.7)
Load mod: FS17_Poettinger_Twist8001 (Version: 1.0.0.0)
Load mod: FS17_Pronar_T680 (Version: 1.0.0.0)
Load mod: FS17_Rabe_SKE_600_Pack (Version: 1.0.1)
Load mod: FS17_Rauch_Axis50_2 (Version: 1.2.0.0)
Load mod: FS17_Rauch_TWS_7000 (Version: 1)
Load mod: FS17_Reck_Jumbo2 (Version: 1.0.0.0)
Load mod: FS17_RM_Seasons (Version: 1.2.1.0)
Load mod: FS17_Roewer_Equipment_PC (Version: 1.0)
Load mod: FS17_SaphirSilagePack_NKB (Version: 1.0.1.0)
Load mod: FS17_Saphir_FrontweightPackage (Version: 1.0)
Load mod: FS17_Semichisel_Agromet_6m (Version: 1.0)
Load mod: FS17_SipSenator28 (Version: 1.0.0.0)
Load mod: FS17_SolarShed (Version: 1.0.0.0)
Load mod: FS17_Stegemann (Version: 1.0.0.0)
Load mod: FS17_Stego500 (Version: 1.0.0.0)
Load mod: FS17_Stihl_MS660 (Version: 1.1.0.0)
Load mod: FS17_Stoll_V202 (Version: 1.0.0.0)
Load mod: FS17_Strautmann_Aperion (Version: 1.0.0.0)
Load mod: FS17_Strautmann_PS2201 (Version: 1.0.0.0)
Load mod: FS17_StrawBlower_Gyrax_BsM (Version: 1.0.0.0)
Load mod: FS17_T93_WaterTrailerFix (Version: 1.0.0.0)
Load mod: FS17_TDK_Pack (Version: 1.0.0.0)
Load mod: FS17_TGS_18_ITR (Version: 1.0.0.0)
Load mod: FS17_UAL_DPW_180 (Version: 1.1)
Load mod: FS17_UAL_MarshallBC32 (Version: 1.1)
Load mod: FS17_UniaPilmetRex2518 (Version: 1.0.0.0)
Load mod: FS17_UniversalLGS (Version: 1.1)
Load mod: FS17_Unverferth332 (Version: 1.0.0.0)
Load mod: FS17_Vaderstad_XL625 (Version: 1.0.0.0)
Load mod: FS17_Vaederstad_Carrier820 (Version: 1.0.0.0)
Load mod: FS17_Vaederstad_Rapid300 (Version: 1.0.0.0)
Load mod: FS17_Vaederstad_TopDown500_plow (Version: 1.0.0.0)
Load mod: FS17_Valtra_T_Series (Version: 1.1.0.0)
Load mod: FS17_varibalecap (Version: 1.0.0.0)
Load mod: FS17_veenhuisW400 (Version: 1.1.1.0)
Load mod: FS17_Veenhuis_PremiumIntegral20000 (Version: 1.0.0.0)
Load mod: FS17_Vila_VibroCultivator_Dragged_10m (Version: 1.0)
Load mod: FS17_vss_agro (Version: 1.0.0.0)
Load mod: FS17_Welger_ap730 (Version: 1.0)
Load mod: FS17_Welger_Pack (Version: 1.0.0.0)
Load mod: FS17_Wienhoff_VTW20200 (Version: 1)
Load mod: FS17_Zunhammer_18500PE_Universal (Version: 1.0.0.2)
Load mod: FS17_Zunhammer_SKE18_HS (Version: 1.0.0.0)
Load mod: FSM_FortunaPack_LS17 (Version: 1.1.5)
Load mod: FSM_HolmerPack_LS17 (Version: 1.0.0.5)
Load mod: LS17_Diesellager_placeable (Version: 3.0.0.0)
Load mod: zzz_FS17_BGAextension (Version: 4.00)
Load mod: zzz_FS17_CCAddon (Version: 1.0.0.0)
Load mod: zzz_FS17_choppedStraw (Version: 1.0.0.7)
Load mod: zzz_FS17_CommodityPrices (Version: 0.1.50)
Load mod: zzz_FS17_Date_and_Time (Version: 2)
Load mod: zzz_FS17_DifficultiesImprove (Version: 1.1.0)
Load mod: zzz_FS17_DrawMixerWagon (Version: 17.0.1)
Load mod: zzz_FS17_driveControl (Version: 4.10)
Load mod: zzz_FS17_Ertrag_2_0 (Version: 1.7)
Load mod: zzz_FS17_ExternalAccount (Version: 1.0)
Load mod: zzz_FS17_fillTypeMassAdjustment_realistic (Version: 4.0 FS17)
Load mod: zzz_FS17_ForRealModule03_GroundResponse (Version: 1.0.3.0)
Load mod: zzz_FS17_FruitHudText (Version: 1.2)
Load mod: zzz_FS17_FuelUsageDisplay (Version: 3.6.2)
Load mod: zzz_FS17_GPS_v52 (Version: 5.2.0.0)
Warning: Missing l10n for button GPS_InfoMode in zzz_FS17_GPS_v52
Load mod: zzz_FS17_GrowthControl (Version: 17.3)
Load mod: zzz_FS17_LowerAnimalPrices (Version: 1.0.1)
Load mod: zzz_FS17_ManualCuttingWoodHarvester (Version: 1)
Load mod: zzz_FS17_manualUnloading (Version: 1.0)
Load mod: zzz_FS17_MapAutosave (Version: 2.0.1)
Load mod: zzz_FS17_MeasureHelp (Version: 2.0)
Load mod: zzz_FS17_MultiOverlayV2 (Version: 2.93 Beta)
Load mod: zzz_FS17_ProSeed (Version: 1.0.1.0)
Load mod: zzz_FS17_RealDayLight (Version: 1.1)
Load mod: zzz_FS17_repairVehicles (Version: 2.0)
Load mod: zzz_FS17_sawdust (Version: 1.0.0)
Load mod: zzz_FS17_SeedUseV0_02 (Version: p0.02)
Load mod: zzz_FS17_TrailerAssist (Version: 2.0.0.1)
Load mod: zzz_FS17_TrailerFix (Version: 0.0.0.3)
Load mod: zzz_FS17_VarioSpreadingWidth (Version: 1.0)
Load mod: zzz_FS17_VG_BGA_Hopper_17 (Version: 1.0)
Warning (performance): Texture C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17_JohnDeere_2056ikas/Texturen/store_johndeere.dds raw format.
Warning (compatibility): Texture C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17_Poettinger_Twist8001/icon.png width or height doesn't equal 2^n.
Warning (performance): Texture C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17_Vaderstad_XL625/icon.png raw format.
upk debug mode set to 1
Register vehicle type: FS17_Adapterrahmen.dynamicMountAttacherImplement
AutoSteeringEngine initialized
\__ AnimatedObjectDoorFix V 1.0.0.1 by Blacksheep(RC-Devil) from 02 Nov 2017 is loading! Support over Forum: httpd://www.mods-community.de
Register vehicle type: FS17_Arcusin_Autostack_Pack.baleLoader_Modding_Welt
Register vehicle type: FS17_BigM500_2017Edition.BigM_500
Register vehicle type: FS17_Case_Optum_CVX.CaseOptum
Register vehicle type: FS17_CaseIH_Maxxum_PACK.CaseIH
Register vehicle type: FS17_Claas_Axion800_V2.claas
Register vehicle type: FS17_Claas_Lexion550.Lexion550
Register vehicle type: FS17_Claas_Lexion550.vario
Warning: 'ZUERN' is an unknown brand! Using Lizard instead! (C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17_Claas_Lexion550/ClaasTrailer.xml)
Register vehicle type: FS17_Claas_Lexion580.ClaasLexion
Register vehicle type: FS17_Claas_Lexion580.vario
Register vehicle type: FS17_Claas_Lexion700New.Lexion700
Register vehicle type: FS17_Claas_Lexion700New.vario
Register vehicle type: FS17_Claas_MegaPack.claasMega208
### Courseplay: initialized 48/48 files (v5.2.0.0)
### Courseplay: installed into 36 vehicles
Register vehicle type: FS17_CSZ_set.adattatoreCSZ
Register vehicle type: FS17_CSZ_set.forcaRotoballe
Register vehicle type: FS17_CSZ_set.forcaPunteReclinabili
Register vehicle type: FS17_CSZ_set.forcaExtraElevazione
Register vehicle type: FS17_CSZ_set.pinzaMordente
Register vehicle type: FS17_CSZ_set.pinzaFasciati
Register vehicle type: FS17_CSZ_set.forcaPallet
Register vehicle type: FS17_CSZ_set.forcaPalletExtra
Register vehicle type: FS17_CSZ_set.forcaPalletTrattenitore
Register vehicle type: FS17_CSZ_set.pinzaTronchi
Register vehicle type: FS17_CSZ_set.pinzaTronchiExtra
Register vehicle type: FS17_CSZ_set.forcaLetame
Register vehicle type: FS17_CSZ_set.forcaPolivalente
Register vehicle type: FS17_CSZ_set.bennaGriglia
Register vehicle type: FS17_CSZ_set.bennaBietole
Register vehicle type: FS17_CSZ_set.bennaMultiusoL3000
Register vehicle type: FS17_CSZ_set.bennaMultiusoL4000
Register vehicle type: FS17_CSZ_set.bennaScaricoCentrale
Register vehicle type: FS17_CSZ_set.bennaTrattenitore
Register vehicle type: FS17_CSZ_set.bennaDesilatrice
Register vehicle type: FS17_CSZ_set.lamaDozer
Register vehicle type: FS17_CSZ_set.gancioSollevamento
Register vehicle type: FS17_CSZ_set.bilancinoSollevamento
Script loaded: Compass.LUA (v1.0.1.20)
Script loaded: BalerAutoUnload.lua (v1.1.0.24)
Register vehicle type: FS17_Deutz_Agrotron620TTV.agrotron620TTV
[FarmingTablet] load 2.1.0
[FarmingTablet - Button] load 1.1.0
[FarmingTablet - Appstore] load 1.0.0
[FarmingTablet - Trigger] load 1.0.0
[FarmingTablet - AnimalStatus] load 1.2.0
[FarmingTablet - FactoryExtension] load 1.2.0
[FarmingTablet - FarmSiloSystem] load 1.2.0
[FarmingTablet - Horsch] load 1.1.0
[FarmingTablet - StorageOverview] load 1.0.0
Register vehicle type: FS17_Fendt_380GTAFLv2.fendt380GTATurbo
Register vehicle type: FS17_FENDT_900_Favorit_Vario.fendt
Register vehicle type: FS17_Fendt_9490_X_SERIES_V3.9490X
Register vehicle type: FS17_Fendt_Favorit800_OfficialFinalV31.Fendt_Favorit_pack
Register vehicle type: FS17_Fendt_Vario1000_v2_FullEdition.fendt1000
Register vehicle type: FS17_Fendt_Vario300.Fendt300new
Register vehicle type: FS17_Fendt_Vario500.Fendt700
Register vehicle type: FS17_Fendt_Vario700er_Pack.Fendt700
Register vehicle type: FS17_Fendt_Vario820TMS.CasePumaCVX
Register configuration 'brushColor'
Register vehicle type: FS17_Fliegl_PowerPro.flieglPowerPro
Register vehicle type: FS17_Fliegl_STF25000VC_HS.flieglVFW25000
Register vehicle type: FS17_Fliegl_STF25000VC_HS.flieglVFW25000Barrel
Register vehicle type: FS17_FST99Service.fieldService
Register vehicle type: FS17_Garant_FieldContainer_HS.garantFieldContainer
Register vehicle type: FS17_Geringhoff_Harvest_Star_HV660.geringhoff_harvest_star_HV660
Register vehicle type: FS17_HW80V4_2.HW804.2
Register vehicle type: FS17_itRunnerBaleWood.hookLiftContainerTransportPlattform
Register vehicle type: FS17_itRunnerBaleWood.hookLiftContainerTransportRungen
Register vehicle type: FS17_ITS_Lemken_AzuritH.Azurit
Register vehicle type: FS17_ITS_Lemken_AzuritH.Azurit_Deposit
Register vehicle type: FS17_ITS_Lemken_Kompaktor_K.Kompaktor
Register vehicle type: FS17_ITS_Lemken_Zirkon12_K.Zirkon
Register vehicle type: FS17_JohnDeere6M.JohnDeere6115M
Register vehicle type: FS17_JohnDeere6R_FBM.JohnDeere6RFBM
Register vehicle type: FS17_JohnDeere6RPack.JohnDeere6R
Register vehicle type: FS17_JohnDeere7030.JD7030
Register vehicle type: FS17_JohnDeere_2056ikas.JohnDeereikas
Register vehicle type: FS17_JohnDeere_2056ikas.JDheder
Register vehicle type: FS17_JohnDeere_8000_v4.JohnDeere8000
Register vehicle type: FS17_JohnDeere_JD6250R.JD6250R
Register vehicle type: Fs17_JohnDeereW330.combine_animated
Register vehicle type: Fs17_JohnDeereW330.cutter_mouseControlled
Register vehicle type: FS17_Kotte_UniversalPack.kotteUniversal
Register vehicle type: FS17_Kotte_UniversalPack.kotteUniversal_mst
Register vehicle type: FS17_Kotte_UniversalPack.kotteUniFuel
Register vehicle type: FS17_Kotte_UniversalPack.kotteUniversal_hookLift
Register vehicle type: FS17_Kotte_UniversalPack.kotteUniversal_man
Register vehicle type: FS17_Krampe_Bandit_750.Krampe_Bandit
Register vehicle type: FS17_Kroeger_Overload.OVERLOAD
Register vehicle type: FS17_Kroeger_TDK302OL.TKD302
Register vehicle type: FS17_Kroeger_TDK302OL.TKD302OL
Register vehicle type: FS17_Krone_BigX_Beast.BigX
Register vehicle type: FS17_Krone_Emsland.Ballengitterwagen
Register vehicle type: FS17_Krone_KWT11x22.KroneKWT11x22
Register vehicle type: FS17_Krone_VarioPack_1500MC.Vario1500
Register vehicle type: FS17_KroneEasyCollect750.cutter_animated
Register vehicle type: FS17_Lely_TigoXR65D.forageWagonDH
Register vehicle type: FS17_Linde_H40D.LindeH40D
Register vehicle type: FS17_Linde_H40D.LindeFork
Register vehicle type: FS17_MasseyFerguson_MF7700.MF7700
Register vehicle type: FS17_MengeleGarant5402.MengeleGarant5402
Register vehicle type: FS17_MengeleGarant5402.SilageAdditivesTank
Register vehicle type: FS17_MengeleGarant5402.BuyableBlades
Register vehicle type: FS17_Mercedes_Benz_Trac_Gross.MBtrac
Register vehicle type: FS17_Mercedes_Benz_Trac_Klein.mbtracklein
Register vehicle type: FS17_Mercedes_Benz_Trac_Mittel.mbtracklein
Register filltype: DIRT/SAND by VNSFDG2
Register vehicle type: FS17_NewHolland_CX.heder
Register vehicle type: FS17_Oeko_PlusRBG_Double.oekoPlusRBGDouble
Script loaded: PlaceableFillTrigger by Mario | Visit Us on: www.der-ls-treffpunkt.de
AdditionalTrigger v1.0.0.1: Script loaded for Fabrikscript
Script FS LOAD
AdditionalTrigger v1.0.0.3: Script loaded for Fabrikscript
Warning: Missing lifetime value in store data C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17_placeable_Seedfertilizer_Final/liquidFertilizer.xml! Using default value 150 instead
Register vehicle type: FS17_Poettinger_LionVitasem.sowingMachineCS
Register vehicle type: FS17_Pronar_T680.pronarStandard
Register vehicle type: FS17_Pronar_T680.pronarOverload
Register vehicle type: FS17_Rabe_SKE_600_Pack.RabeWerk
Register vehicle type: FS17_Rabe_SKE_600_Pack.RabeTrailer
Register vehicle type: FS17_Reck_Jumbo2.ReckJumbo2
[Seasons] Loading Seasons 1.2.1.0-develop_9b75de1 - 74e1531a71520f150a86357875b6e26e
Register vehicle type: FS17_Roewer_Equipment_PC.implement_cylindered
Register vehicle type: FS17_Roewer_Equipment_PC.implement_configuratableMass
Register vehicle type: FS17_Roewer_Equipment_PC.leveler_configuratableMass
Register vehicle type: FS17_Roewer_Equipment_PC.silageDistributor
Register vehicle type: FS17_SaphirSilagePack_NKB.SaphirSW30
Register vehicle type: FS17_Stego500.stego
Register vehicle type: FS17_Stoll_V202.StollV202
Register vehicle type: FS17_Strautmann_Aperion.Aperion
Register vehicle type: FS17_Strautmann_PS2201.Strautmann
Error: Can't load resource 'C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17_T93_WaterTrailerFix/scripts/HelpMenuAdder.lua'.
Register vehicle type: FS17_TDK_Pack.KipperFerdi
Register vehicle type: FS17_TGS_18_ITR.MNITR
Register vehicle type: FS17_UAL_DPW_180.transportTrailerUAL
Register vehicle type: FS17_Valtra_T_Series.valtraT
Register vehicle type: FS17_Valtra_T_Series.valtraT1
Variable BaleCapacity by UnknownModder
Register vehicle type: FS17_veenhuisW400.VeenhuisW400
Register vehicle type: FS17_Zunhammer_18500PE_Universal.zunhammerUniversal
Register vehicle type: FS17_Zunhammer_SKE18_HS.zunhammer18500PE
AdditionalTrigger v1.0.0.1: Script loaded for Fabrikscript
Register vehicle type: FSM_FortunaPack_LS17.fK270LS17
Register vehicle type: FSM_FortunaPack_LS17.fPB10LS17
Register vehicle type: FSM_FortunaPack_LS17.fFTD150LS17
Register vehicle type: FSM_FortunaPack_LS17.fK180LS17
Register vehicle type: FSM_FortunaPack_LS17.fD2LS17
Register vehicle type: FSM_FortunaPack_LS17.fSA560LS17
Register vehicle type: FSM_FortunaPack_LS17.fSW42LS17
Register vehicle type: FSM_FortunaPack_LS17.satFSMLS17
Register vehicle type: FSM_FortunaPack_LS17.fSW52LS17
Register vehicle type: FSM_FortunaPack_LS17.logMasterFSM17
Register vehicle type: FSM_FortunaPack_LS17.fToolStarLS17
Register vehicle type: FSM_FortunaPack_LS17.semiFSM17
Register vehicle type: FSM_HolmerPack_LS17.hT4fsm
Register vehicle type: FSM_HolmerPack_LS17.holmerTerraDosT4_30
Register vehicle type: FSM_HolmerPack_LS17.hFelis2fsm
Register vehicle type: FSM_HolmerPack_LS17.hHR9fsm
Register vehicle type: FSM_HolmerPack_LS17.hTrailerHR9fsm
Register vehicle type: FSM_HolmerPack_LS17.hAWfsm
Register vehicle type: FSM_HolmerPack_LS17.hTVfsm
loading Date/Time Mod by adcrafter27
@ Register Variable: BaseMission.modDrawMixerWagons
--- installing driveControl by upsidedown into Drivable, Steerable and VehicleMotor...
--- ManualUnloading by Patar loaded! (V1)
MapAutosave V2 by derSchreiner
Script loaded: sawdust.lua (v1.0.0)
--- loading TrailerFix v.0.0.0.3 (by BlackSheep - RC-Devil) ---
dataS/cameraPath01.i3d (0.20) ms
dataS/cameraPath02.i3d (0.20) ms
dataS/cameraPath03.i3d (0.16) ms
data/sky/skyUS_day_night.i3d (10.89) ms
data/sky/rain.i3d (1.85) ms
data/sky/hail.i3d (1.42) ms
data/sky/dust.i3d (0.87) ms
C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17_RM_Seasons/resources/environment/snow.i3d (1.43) ms
C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17Contest_BALLYMOON_CASTLE_V_2/maps/map01.i3d (6731.00) ms
data/objects/basketball/basketball.i3d (2.57) ms
FabrikScript v2.1.1: FabrikScript.onCreate(53775) load fermentingsilo
FabrikScript v2.1.1: FabrikScript.onCreate(53835) load PIG_MIXER
FabrikScript v2.1.1: FabrikScript.onCreate(53946) load SEED_SILO_MARKET
FabrikScript v2.1.1: FabrikScript.onCreate(54072) load FERTILIZER_SILO_MARKET
FabrikScript v2.1.1: FabrikScript.onCreate(54228) load FOOD_MIXER
--- loading AI Vehicle Extension v1.0 by mogli ---
--- loading CombineFillLevelWarnings - specialization by gotchTOM
--- loading ThreshingCounter - specialization by Manuel Leithner / gotchTOM
--- loading ReelAutoHeight - specialization to lift and lower the reel of the header automatically by gotchTOM
--- loading PipeUnloading - specialization by gotchTOM
## Courseplay: setting up signs
C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17_Courseplay/img/signs/normal.i3d (0.93) ms
C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17_Courseplay/img/signs/cross.i3d (0.83) ms
C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17_Courseplay/img/signs/unload.i3d (0.93) ms
C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17_Courseplay/img/signs/wait.i3d (1.06) ms
C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17_Courseplay/img/signs/start.i3d (1.14) ms
C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17_Courseplay/img/signs/stop.i3d (1.13) ms
## Courseplay: setting up fields (basic)
## Courseplay: loading settings from "courseplaySettings.xml"
## Courseplay: setting up hud
## Courseplay: setting up debug channels
## Courseplay: setting up globalInfoText
## Courseplay: loading courses and folders from "courseManager.xml"
## Courseplay: register later loaded mods
C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17_Kotte_UniversalPack/materials/unloadingEffects.i3d (15.93) ms
MaterialHolder for Kotte Universal loaded successfull!
MaterialType fluid registered successfull!
addSpecialization ( LightAddon ) - INFO: Failed inserting on FS17_Adapterrahmen.dynamicMountAttacherImplement as its missing specialization lights
C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17_More_Material/materialHolder/fillPlane_materialHolder.i3d (14.30) ms
C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17_More_Material/materialHolder/effect_materialHolder.i3d (7.80) ms
--- loading Baler Capacity mod V1.00 (by Unknownmodder)---
C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17_Zunhammer_18500PE_Universal/materials/unloadingEffects.i3d (15.47) ms
MaterialHolder for Kotte Universal loaded successfull!
MaterialType fluid registered successfull!
--- loading complexBGA mod V4.00 --- (by upsidedown)
[CCAddon] Registering specializations
[CCAddon] Installing script into selfPropelledSprayer
[CCAddon] Installing script into telehandler_articulatedAxis
[CCAddon] Installing script into tractor
[CCAddon] Installing script into car_dynamicMountAttacher
[CCAddon] Installing script into FS17_Claas_MegaPack.claasMega208
[CCAddon] Installing script into FS17_Claas_Lexion580.ClaasLexion
[CCAddon] Installing script into loaderVehicle
[CCAddon] Installing script into FS17_Fendt_Favorit800_OfficialFinalV31.Fendt_Favorit_pack
[CCAddon] Installing script into FS17_Mercedes_Benz_Trac_Gross.MBtrac
[CCAddon] Installing script into wheelLoader
[CCAddon] Installing script into conveyorTrailerDrivable
[CCAddon] Installing script into FS17_Fendt_Vario500.Fendt700
[CCAddon] Installing script into skidSteer
[CCAddon] Installing script into FS17_JohnDeere6M.JohnDeere6115M
[CCAddon] Installing script into combine_animated_crawler
[CCAddon] Installing script into FS17_Deutz_Agrotron620TTV.agrotron620TTV
[CCAddon] Installing script into car
[CCAddon] Installing script into FSM_HolmerPack_LS17.hTVfsm
[CCAddon] Installing script into forwarder
[CCAddon] Installing script into woodCrusherTrailerDrivable
[CCAddon] Installing script into tractor_crawler
[CCAddon] Installing script into FSM_HolmerPack_LS17.hT4fsm
[CCAddon] Installing script into FS17_BigM500_2017Edition.BigM_500
[CCAddon] Installing script into ridingMower
[CCAddon] Installing script into FS17_Case_Optum_CVX.CaseOptum
[CCAddon] Installing script into FS17_JohnDeere7030.JD7030
[CCAddon] Installing script into loadingTrailerDrivable
[CCAddon] Installing script into FS17_Valtra_T_Series.valtraT1
[CCAddon] Installing script into FS17_Valtra_T_Series.valtraT
[CCAddon] Installing script into FS17_TGS_18_ITR.MNITR
[CCAddon] Installing script into FSM_HolmerPack_LS17.holmerTerraDosT4_30
[CCAddon] Installing script into FSM_HolmerPack_LS17.hFelis2fsm
[CCAddon] Installing script into FS17_JohnDeere_2056ikas.JohnDeereikas
[CCAddon] Installing script into FS17_Claas_Lexion550.Lexion550
[CCAddon] Installing script into FS17_FENDT_900_Favorit_Vario.fendt
[CCAddon] Installing script into FS17_Fendt_9490_X_SERIES_V3.9490X
[CCAddon] Installing script into selfPropelledMower
[CCAddon] Installing script into combine_animated
[CCAddon] Installing script into FS17_Fendt_Vario700er_Pack.Fendt700
[CCAddon] Installing script into combine
[CCAddon] Installing script into FS17_Mercedes_Benz_Trac_Klein.mbtracklein
[CCAddon] Installing script into FS17_JohnDeere6R_FBM.JohnDeere6RFBM
[CCAddon] Installing script into woodHarvester
[CCAddon] Installing script into FS17_Kotte_UniversalPack.kotteUniversal_man
[CCAddon] Installing script into FS17_JohnDeere_JD6250R.JD6250R
[CCAddon] Installing script into FS17_Fendt_Vario300.Fendt300new
[CCAddon] Installing script into Fs17_JohnDeereW330.combine_animated
[CCAddon] Installing script into FS17_JohnDeere_8000_v4.JohnDeere8000
[CCAddon] Installing script into FS17_Linde_H40D.LindeH40D
[CCAddon] Installing script into FS17_Fendt_380GTAFLv2.fendt380GTATurbo
[CCAddon] Installing script into FS17_Krone_BigX_Beast.BigX
[CCAddon] Installing script into FS17_Fendt_Vario820TMS.CasePumaCVX
[CCAddon] Installing script into FS17_Fendt_Vario1000_v2_FullEdition.fendt1000
[CCAddon] Installing script into tractor_articulatedAxis
[CCAddon] Installing script into selfPropelledMixerWagon
[CCAddon] Installing script into FS17_JohnDeere6RPack.JohnDeere6R
[CCAddon] Installing script into telehandler
[CCAddon] Installing script into FS17_CaseIH_Maxxum_PACK.CaseIH
[CCAddon] Installing script into selfPropelledPotatoHarvester
[CCAddon] Installing script into combine_animated_articulatedAxis
[CCAddon] Installing script into tractor_foldable
[CCAddon] Installing script into combine_cylindered
[CCAddon] Installing script into conveyorTrailerHireable
[CCAddon] Installing script into FS17_Claas_Axion800_V2.claas
[CCAddon] Installing script into FS17_Mercedes_Benz_Trac_Mittel.mbtracklein
[CCAddon] Installing script into FS17_Claas_Lexion700New.Lexion700
[CCAddon] Installing script into FS17_MasseyFerguson_MF7700.MF7700
[CCAddon] Installing script into tractor_reverseDriving
*** ChoppedStraw v1.0.0.7 | register specialization
*** ChoppedStraw v1.0.0.7 | specialization added to 16 vehicle types
@ register spec DrawMixerWagon v17.0.1 by Heady - www.planet-ls.de
--- loading driveControl mod V4.10 (by upsidedown)---
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
FillType Mass Adjustment FS17 by modelleicher loaded. Visit www.schwabenmodding.de for more Mods and Support
............................................................................................................
Fillable mass of Filltype squareBaleBarley changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype poplar changed to 0.45 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype woodChips changed to 0.36 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype forage changed to 0.32 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype sunflower changed to 0.35 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype milk changed to 1.03 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype roundBale changed to 1000 tons per 1000 Liter (according to real mass table)
################ NOT IN LIST YET: dirt cur. Val: 0.85
Fillable mass of Filltype dirt changed to 1.7 tons per 1000 Liter (using the multiplier of 2 )
Fillable mass of Filltype fuel changed to 0.84 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype squareBaleWheat changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype soybean changed to 0.7 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype dryGrass changed to 0.07 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype barley changed to 0.63 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype wheat changed to 0.79 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype seeds changed to 0.35 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype pigFoodProtein changed to 0.6 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype dryGrass_windrow changed to 0.07 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype straw changed to 0.04 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype silage changed to 0.7 tons per 1000 Liter (according to real mass table)
################ NOT IN LIST YET: sugarCane cur. Val: 0.09
Fillable mass of Filltype sugarCane changed to 0.18 tons per 1000 Liter (using the multiplier of 2 )
Fillable mass of Filltype wool changed to 0.2 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype chaff changed to 0.46 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype pigFoodEarth changed to 0.64 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype squareBale changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype pig changed to 0.2 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype rape changed to 0.72 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype fertilizer changed to 1.1 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype sheep changed to 0.1 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype cow changed to 0.64 tons per 1000 Liter (according to real mass table)
################ NOT IN LIST YET: powerFood cur. Val: 0
Fillable mass of Filltype powerFood changed to 0 tons per 1000 Liter (using the multiplier of 2 )
Fillable mass of Filltype liquidManure changed to 0.98 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype maize changed to 0.8 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype chicken changed to 0.003 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype roundBaleBarley changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype grass changed to 0.35 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype treeSaplings changed to 0.2 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype water changed to 1 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype roundBaleWheat changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype sugarBeet changed to 0.74 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype roundBaleDryGrass changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype roundBaleGrass changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype grass_windrow changed to 0.35 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype pigFoodGrain changed to 0.6 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype digestate changed to 0.5 tons per 1000 Liter (according to real mass table)
################ NOT IN LIST YET: sand cur. Val: 0.71
Fillable mass of Filltype sand changed to 1.42 tons per 1000 Liter (using the multiplier of 2 )
Fillable mass of Filltype liquidFertilizer changed to 0.9 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype pigFoodBase changed to 0.6 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype egg changed to 0.1 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype potato changed to 0.73 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype manure changed to 0.79 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype oilseedRadish changed to 0.75 tons per 1000 Liter (according to real mass table)
################ NOT IN LIST YET: tarp cur. Val: 0
Fillable mass of Filltype tarp changed to 0 tons per 1000 Liter (using the multiplier of 2 )
Fillable mass of Filltype forage_mixing changed to 0.31 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype pigFood changed to 0.6 tons per 1000 Liter (according to real mass table)
FillTypeMassAdjustment all fillType mass values have been updated. Note: This Log entry should only exist once, if you have several of these please check to make sure you don't have several FillTypeMassAdjustment Versions in your Modfolder.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
--- loading GPS mod V5.2.0 --- (by upsidedown & Monax Сompany (c))
--- loading growthcontrol V17.3 (c) by aPuehri --- loading savegame ---
--- Remaining Time[wheat]: = 28.740629553795 hours ---
--- Remaining Time[grass]: = 20.736408233643 hours ---
--- Remaining Time[rape]: = 23.74062538147 hours ---
--- Remaining Time[barley]: = 27.240614175797 hours ---
--- Remaining Time[maize]: = 19.736408829689 hours ---
--- Remaining Time[not used]: = 0 hours ---
--- Remaining Time[potato]: = 13.736235201359 hours ---
--- Remaining Time[sugarBeet]: = 17.236246943474 hours ---
--- Remaining Time[sunflower]: = 17.736252963543 hours ---
--- Remaining Time[soybean]: = 16.73623752594 hours ---
--- Remaining Time[oilseedRadish]: = 18.736419677734 hours ---
--- Remaining Time[poplar]: = 33.740629553795 hours ---
---loading MultiOverlay V2 Hud LS17 Convert v2.93 Beta (by HappyLooser)---
MultiOverlay V2 Hud LS17 Convert load language_de xml file
MultiOverlay V2 Hud LS17 Convert load objectSettings xml file
MultiOverlay V2 Hud LS17 Convert load clientSettings xml file
MultiOverlay V2 Hud LS17 Convert search artDesign....
*** ProSeed v1.0.1.0 specialization loading ***
--- loading repairVehicles mod V1.50 (by Rival)---
--- loading TrailerAssist v2.0 by mogli ---
--- loading NoTipGround v.0.0.0.3 (by BlackSheep - RC-Devil) ---
--- NoTipGround Support specialization added to 24 vehicle types ---
--- loading FillTriggerSupport v.0.0.0.3 (by BlackSheep - RC-Devil) ---
FillTrigger Support specialization added to 22 vehicle types
--- loading VarioSpreadingWidth - specialization by gotchTOM
[Seasons] Loading GEO mod 'FS17_GEO_westernGermany'
[Seasons] ssGrowthManagerData: Additional growth data found - loading: C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17_GEO_westernGermany/data/seasons_growth.xml
C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17_RM_Seasons/resources/environment/snow_materialHolder.i3d (9.18) ms
C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17_RM_Seasons/resources/replacementTextures/materialHolder.i3d (232.97) ms
Enabled withering
Error: C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/savegame3/vehicles.xml. id. GPS_x="121.10374450684" GPS_z="318.76602172852" GPS_dx="-1" GPS_dz="6.1232336011813e-17" GPS_Width="6" GPS_Offset="0" GPS_Name="" GPSstoreInv="" repairOperatingTime="49546.9375" ssLastRepairDay="36" ssYesterdayOperatingTime="52026804" ssCumulativeDirt="1216840.8508566" >
<component1 position="125.47840881348 121.36720275879 318.55200195313" rotation="-0.069049924612045 -1.5219842195511 0.05169864371419" />
<component2 position="126.62855529785 122.19645690918 318.49380493164" rotation="0.24789746105671 -1.5211913585663 -0.023475412279367" />
<configuration name="motor" id="2" />
<configuration name="wheel" id="1" />
<boughtConfiguration name="wheel" id="1" />
<boughtConfiguration name="motor" id="1" />
<boughtConfiguration name="motor" id="2" />
<courseplay aiMode="5" courses="" openHudWithMouse="true" lights="1" visualWaypointsStartEnd="true" visualWaypointsAll="false" visualWaypointsCrossing="false" waitTime="0" siloSelectedFillType="unknown" runNumber="11" runCounter="0" runCounterBool="false" saveFuelOption="true" >
<speeds useRecordingSpeed="true" reverse="6" turn="10" field="24" max="33" />
<combi tipperOffset="0.0" combineOffset="0.0" combineOffsetAutoMode="true" fillFollow="50" fillDriveOn="90" turnDiameter="14" realisticDriving="true" allwaysSearchFuel="false" />
<fieldWork workWidth="3.0" ridgeMarkersAutomatic="true" offsetData="0.0;0.0;0.0;false;0.0;0.0" abortWork="0" refillUntilPct="100" turnOnField="true" oppositeTurnMode="false" manualWorkWidth="0.0" ploughFieldEdge="false" lastValidTipDistance="0.0" hasSavedPosition="false" savedPositionX="0.000000" savedPositionZ="0.000000" savedFieldNum="0" fertilizerOption="true" />
<mode10 leveling="true" CourseplayersOnly="true" searchRadius="50" maxSiloSpeed="20" shieldHeight="0.3" automaticSpeed="true" automaticHeight="true" bladeOffset="0.0" drivingThrou *** ChoppedStraw v1.0.0.7 | config file C:/Users/dbormann/Documents/My Games/FarmingSimulator2017/mods/FS17Contest_BALLYMOON_CASTLE_V_2/maps/choppedStraw_SDK/addChoppedStraw.xml not found. ChoppedStraw not available on this map!
dataS2/character/player/player01.i3d (260.95) ms
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böserlöwe
GIANTS Software | Support Engineer
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Re: Fahrzeug sind nach dem Speichern nicht mehr vorhanden!!

Post by böserlöwe »

Hallo DerLaechler,
So wie es in der Log ausschaut ist beim Speichern des Spielsttandes 3 ein Fehler passeirt und die vehicles.xml wurde nicht korrekt abgespeichert.
Dadruch sind wohl ein paar Einträge drucheinandergeraten und haben jetzt beim erneuten Laden für den Fehler gesorgt.

leider ist von hier aus nicht zu erkennen welcher Eintrag zu welchem Mod das Problem ist, das kann man dann nur selbst direkt in der vehicles.xml des Spielstandes finden.
Wenn man die Datei mit dem Editor Notepad++ offnet, werde auch ungereimtheiten in der xml Struktur angezeigt. Das sollte einen ersten Hinweis auf die Problematische Stelle geben. Dann gibt es 2 Alternativen: die erste ist das man den Fehlerhaften Eintrag einfach von dem Vehicle selbst komplett löscht, so das dieses Fahrzeug oder Gerät dann aus dem Spiel verschwunden ist, was natürlich nicht immer die beste Lösung ist.
oder die Alternative 2 ist das man einen ähnlichen Eintrag erneut kopiert und die Fehlerhaften Einträge soweit durch die Kopie ergänzt das es wieder ein vollständiger Eintrag wird. Dafür wird natürlich etwas mehr Grundwissen im LS verlangt. Man sollte schon #wissen was man wo findet und auch wieder ändern kann ohne das der Schaden am Spielstand noch größer wird. Falls die eigenen Kenntnisse dafür noch nciht ausreichen bleibt nur hier im Forum um Hilfe dafür zu bitten und dafür dann die kaputte vehicles.xml aus dem savegame3 Ordner direkt als angehängte Datei mit zu schicken.
So kann sich jemand das Problem direkt im Editor ansehen und dann eventuell die Datei für dich soweit wieder herstellen das sie im Spiel wieder funktioniert.
Dennoch kann dann im Zusammenhang mit den Mods dieser Fehler auch beim nächsten Speichern erneut auftreten, solange es keine Änderungen in den verwendeten Mods gibt. Also ohne den defekten Mod zu entfernen wird das Problem immer wieder mal vorkommen können.
Dann muss man viel probieren und hoffen das alles gut geht.
DerLaechler
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Joined: Tue Sep 02, 2008 9:00 pm

Re: Fahrzeug sind nach dem Speichern nicht mehr vorhanden!!

Post by DerLaechler »

Vielen Dank für die schnelle Antwort.

mittlerweile hat sich soviel in der XML geändert, da bin ich mir nicht mehr sicher, desegen hier die Vehicle.xml

https://www.file-upload.net/download-12 ... s.xml.html
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HeinzS
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Re: Fahrzeug sind nach dem Speichern nicht mehr vorhanden!!

Post by HeinzS »

dürfte ein Courseplay Fehler sein denn ab hier wird der Eintrag nicht geladen:

<courseplay aiMode="5" courses="" openHudWithMouse="true" lights="1" visualWaypointsStartEnd="true" visualWaypointsAll="false" visualWaypointsCrossing="false" waitTime="0" siloSelectedFillType="unknown" runNumber="11" runCounter="0" runCounterBool="false" saveFuelOption="true" >
<speeds useRecordingSpeed="true" reverse="6" turn="10" field="24" max="33" />
<combi tipperOffset="0.0" combineOffset="0.0" combineOffsetAutoMode="true" fillFollow="50" fillDriveOn="90" turnDiameter="14" realisticDriving="true" allwaysSearchFuel="false" />
<fieldWork workWidth="3.0" ridgeMarkersAutomatic="true" offsetData="0.0;0.0;0.0;false;0.0;0.0" abortWork="0" refillUntilPct="100" turnOnField="true" oppositeTurnMode="false" manualWorkWidth="0.0" ploughFieldEdge="false" lastValidTipDistance="0.0" hasSavedPosition="false" savedPositionX="0.000000" savedPositionZ="0.000000" savedFieldNum="0" fertilizerOption="true" />
<mode10 leveling="true" CourseplayersOnly="true" searchRadius="50" maxSiloSpeed="20" shieldHeight="0.3" automaticSpeed="true" automaticHeight="true" bladeOffset="0.0" drivingThroughtLoading="false" />
<combine driverPriorityUseFillLevel="false" stopWhenUnloading="false" />
</courseplay>
DerLaechler
Posts: 5
Joined: Tue Sep 02, 2008 9:00 pm

Re: Fahrzeug sind nach dem Speichern nicht mehr vorhanden!!

Post by DerLaechler »

Mh, aber selbst wenn ich die 4 fahrzeug um den Courseplay Eintrag editiert habe und den Courseplay aus der Spielauswahl genommen habe, lädt das Spiel die Mods nicht mehr.

@böserlöwe: was meinst du mit "ein paar Einträge durcheinander geraten"?
Erwartet das Spiel, bzw der Mode seine gespeicherten Einträge in der XML genau an der Stelle, oder sucht er doch eher nach der Namensgebung, z.b: könnte fillDriveOn nach turnDiameter kommen, oder muss die Reihenfolge genau so sein?
DIese Frage ist sicherlich sehr nach der jeweiligen Lua Programmierung abhängig, aber evtl gibt es ja eine "meistens Aussage"
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böserlöwe
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Re: Fahrzeug sind nach dem Speichern nicht mehr vorhanden!!

Post by böserlöwe »

das Spiel und auch die unterschiedlichen Mods schreiben nur Ihre jeweils für den Mod spezifischen Tags mit den Werten in die vehicles.xml zum jeweiligen Fahrzeug rein. An welcher Position der dannin der Liste aufgeführt ist, ist egal. Aber sobald ein Tag doppelt vorkommt, oder eben beim speichern nicht gespeichert wurd, gibts unstimmigkeiten die zu Lesefehlern beim start des Spielstandes führen.

Mein erster Rat an dich wäre also erstmal die aktuelle DeveloperVersion des Courseplay zu installieren. Dafür muss dann die jetzige auch wieder aus dem Mods-Ordner gelöscht werden.
Da die Entwickler des Courseplay ständig weiter daran arbeiten, kann durch diese Versionen immer nur ein gewisser Eindruck von dem derzeitigen Stand der Entwicklung genutzt werden. Aber bisher gab es nur wenige Probleme die mit den neueren Versionen schlimmer wurden als die vorherigen.
Ich bin fest davon überzeugt das man immer die aktuelle Version installiert haben sollte um auch auf alle Eventualitäten reagieren zu können.
Was nützt mir ein Aktueller ModOrdner für alle Mods, wenn der Courseplay dennoch um Monate hinterherhinkt. Durch die entwickler werden weitere aktuelle Fehler von aktuellen Mods schon wieder repariert, und wenn man dann nur die offizielle Version vom Modhub nimmt, dann sind dort die Anpassungen an die neuen Mods leider nicht mit enthalten. Dann kann man den Courseplay auch gleich wieder löschen.
Aber ok, das darf jeder so sehen und machen wie er Will.
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HeinzS
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Re: Fahrzeug sind nach dem Speichern nicht mehr vorhanden!!

Post by HeinzS »

DerLaechler wrote: Erwartet das Spiel, bzw der Mode seine gespeicherten Einträge in der XML genau an der Stelle, oder sucht er doch eher nach der Namensgebung,
das Spiel liest die vehicles Einträge und wenn ein Eintrag doppelt für ein Fahrzeug vorhanden ist oder in anderer Weise nicht zugeordnet werden gibt es ein Problem wie deines.
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