COURSEPLAY 00051 und fluessigkeitstransport

Das Forum für Fragen und Diskussionen rund um die Mobile Titel des Landwirtschafts-Simulators.
Mapela
Posts: 39
Joined: Tue Oct 10, 2017 8:10 am

COURSEPLAY 00051 und fluessigkeitstransport

Post by Mapela »

Hallo, halli,

hab mal wieder eine Frage.

Wollte eine neue Wasserrunde in der GCV map anlegen, die alte war sehr schlecht eingefahren^^.

Starte am Wasserspender am Hof, fahre durch den Schweinewassertrigger setze da meinen Wartepunkt und auch so bei den anderen Ställen. Drücke am Ende auf abfahren und er befüllt die Tröge leider nicht. Flüssigkeitstransport ist eingestellt. Muss ich die Wartepositionen im Wassertrigger setzen oder ausserhalb? Warum fährt er durch und befüllt die Tröge aber nicht, er hält nicht am Wartepunkt. Was sagt ihr dazu? Bug v. CP oder hab ich nen Fehler gemacht?
Fred151
Posts: 35
Joined: Wed Jun 07, 2017 4:07 pm

Re: COURSEPLAY 00051 und fluessigkeitstransport

Post by Fred151 »

Da ich das selbe Problem habe, vermute ich ,dass das ein Bug ist
empato
Posts: 1079
Joined: Thu Apr 27, 2017 1:27 pm

Re: COURSEPLAY 00051 und fluessigkeitstransport

Post by empato »

Oder auch nicht, da es bei mir problemlos funktioniert...
Ohne detailliertere Infos lässt sich dazu aber kaum etwas sinnvolles sagen.
Fred151
Posts: 35
Joined: Wed Jun 07, 2017 4:07 pm

Re: COURSEPLAY 00051 und fluessigkeitstransport

Post by Fred151 »

Welcher Wassertrailer nutzt du? Ich nutzte die Trailer von den Universal Kotte Pack.
wibo3005
Posts: 65
Joined: Wed Jan 15, 2014 5:42 pm
Location: Welver

Re: COURSEPLAY 00051 und fluessigkeitstransport

Post by wibo3005 »

Hallo,
zum Abladen des Wassertrailers muss der Wartepunkt im Wassertrigger sein . Es können auch mehrere Abladestellen nacheinander angefahren werden.
Ich benutze folgendes Fass für den Transport FS17_zunhammer18500PE_Universal.zip (Aus dem Fahrzeugpack für die Bergmann Reloaded).
Bei mir auf GKV funktionert der Transport mit CP einwandfrei. Der Abfahrer tankt an meinem (selbstgebauten) Wassertrigger automatisch auf und fährt dann los.
Wenn der Abfahrer durchfährt, könnte es sein, das genug Wasser im Trog an dieser Abladestelle vorhanden ist.
MfG Wibo3005
Mapela
Posts: 39
Joined: Tue Oct 10, 2017 8:10 am

Re: COURSEPLAY 00051 und fluessigkeitstransport

Post by Mapela »

Hallo ich nutze den Joskin Bigliner 32000 l und ich hab mittleriweile gemerkt, mal funktioniert es und mal nicht. Ich fahre den kurs ein sehe an dem fenster wann der Hänger im fülltrigger ist und setz dann meine Parkemarke. Wenn ich ihn dann losschicke fährt er durch. Ich werde das nochmal testen mit Wartepunkt im Fülltrigger. Evtl ist der Anhänger auch nicht gut gemodded.....werde auch noch nen andren testen.
empato
Posts: 1079
Joined: Thu Apr 27, 2017 1:27 pm

Re: COURSEPLAY 00051 und fluessigkeitstransport

Post by empato »

Ich nutze entweder das Kotte Universal Pack, oder das AR-Pack, funktioniert bei beiden genau so wie es soll.
Mapela
Posts: 39
Joined: Tue Oct 10, 2017 8:10 am

Re: COURSEPLAY 00051 und fluessigkeitstransport

Post by Mapela »

Also, ich klapier es nicht. Ich setze den Wartepunkt in den Wassertriggerbereich und er fährt ohne halt durch (Natürlich ist der wassertrog NICHT GANZ VOLL). Hab es jetzt mit dem kotte getestet. Ich mach da irgendeinen Bedienfehler aber was? Muss ich den Wartepunkt setzen wenn im Fenster die Option abkippen zu sehen ist oder ist das egal? Nächste Frage wie verhält es sich mit Wartepunkt. Werden dann wenn der Traktor abfährt Anhänger und Traktor vertauscht? Schickt doch mal jmd ein Bild bei den schafen im GCV mit Wartepunkt ^^

Welcxhe CP version habt ihr? ich nutz 00051....irgendwie ging es davor besser aber ich kann mich irren^^


Verwirrte Grüße ^^
empato
Posts: 1079
Joined: Thu Apr 27, 2017 1:27 pm

Re: COURSEPLAY 00051 und fluessigkeitstransport

Post by empato »

Der Wartepunkt zum abladen muss im Trigger sein, also natürlich schon dort, wo auch das Abkippsymbol erscheint.
Ich habe auch die Version 51, und es geht problemlos.Kurs am Brunnen vorbei zum befüllen, dann zum Kuhstall, dort im Abkippbereich einen Wartepunkt gesetzt und dann zurück zum Startpunkt. Geht natürlich auch mit mehreren Ställen kombiniert, jeweils im Abladetrigger einen Wartepunkt.
Sagt deine Log denn irgendwas?
User avatar
Tobse82
Posts: 1191
Joined: Thu Jan 28, 2016 5:46 pm

Re: COURSEPLAY 00051 und fluessigkeitstransport

Post by Tobse82 »

Ihr müsstet mal eure CP-Versionsnummern vergleichen. Auch bei CP kommen abundzu neue Bugs wieder rein ;-)

Mein Abtanker verhält sich auch gelegentlich merkwürdig (aktuelle Entwicklerversion), aber nicht so schlimm, dass es den Spielspaß trübt, denn die neuen Funktionen ( scharfes Vorgewende, Düngefunktion ausschalten ) sind echt klasse :-)
Privat: LS22 mit RTX3060 auf Windows 10 und XBox-Controller
Beruflich: Softwareingenieur C++ im Bereich Fintech
anthu
Posts: 4967
Joined: Thu Nov 06, 2014 8:03 am

Re: COURSEPLAY 00051 und fluessigkeitstransport

Post by anthu »

Also, der stoppunkt mus nicht im wassertrigger sein.
Wenn du den kurs einfährst, einfach solange vorfahren bis das abkippsymbol erscheint und dann den stop-punkt setzen.
An diesem stop-symbolm bleibt nachher der traktor stehen, ist es zu früh, da der wasseranhänger ja länger bzw weiter hinten steht, ist er ev noch nicht im trigger und kann daher nicht abkippen.

Lg
Andreas
Mapela
Posts: 39
Joined: Tue Oct 10, 2017 8:10 am

Re: COURSEPLAY 00051 und fluessigkeitstransport

Post by Mapela »

Hi, also habe mom nur noch das Problem bei den Schafen, ich häng mal meine log an. Ich habs mit dem kleinen Joskin mal getestet nur mit cp als mod da gings beim grossen joskin nich beim kotte fährt er auch durch (alle nehmen aber ganz normal wasser vom brunnen auf beim kurs.... ich verzweifel hier noch, meine schafe verdursten ^^ ich setz den wartepunkt wenn mir sagt dass er abkippen könnte, leider fährt er dann doch durch ^^ ich sdwenke mal dass es ein bug ist, ist nur bei den schafen so derweil auf GCV....warte auf die nä cp version....^^

GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017)
Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz
Memory: 8026 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce 940MX
Version: 21.20.16.4534 (7.10.2016)
Revision: 162
Feature level: DirectX 11 ON
Info: Effective window resolution 1280 x 720
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: High (forced)
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Max dynamic foliage View Distance Factor: 1.400000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Farming Simulator 17
Version: 1.5.3.0 b1823
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2018-01-08 12:43:21
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: disableVehicleCameraCollision (Version: 1.0.0.0)
Load mod: FS17Contest_Challenger_Rogator_645D (Version: 1.0)
Load mod: FS17Contest_RolninTB320 (Version: 1.1.0.0)
Load mod: FS17Contest_TajfunEGV80AHK_50k (Version: 1.0)
Load mod: FS17Reversingcamera (Version: 1.2)
Load mod: FS17_ahwiFM700 (Version: 4.0)
Load mod: FS17_AIVehicleExtension (Version: 1.0.0.0)
Load mod: FS17_amazonePantera (Version: 1.0.0.0)
Load mod: FS17_ArtMechanic_LS540 (Version: 1.0.0.1)
Load mod: FS17_bdForageNChips (Version: 1.0.0.6)
Load mod: FS17_Bergziege_Prototyp_II (Version: 0.9.8.2)
Load mod: FS17_Bruks_Un_Bigdaddy (Version: 1.0.1)
Load mod: FS17_BsMTrailer_Tipper70000 (Version: 1.0.0.3)
Load mod: FS17_Bsm_850_Hook (Version: 1.0.0.1)
Load mod: FS17_Bsm_950_Legende (Version: 1.0.0.1)
Load mod: FS17_BsM_Semi_Bale_50000 (Version: 1.0.0.1)
Load mod: FS17_ClaasXerion5000V5FinaleEdition (Version: 5.0)
Load mod: FS17_DCK_FollowMe (Version: 1.2.1.40)
Load mod: FS17_DCK_Glance (Version: 1.0.3.40)
Load mod: FS17_DCK_RoundBalerAutoUnload (Version: 1.1.0.24)
Load mod: FS17_dogfaceWoodchipSilo (Version: 1.0.0.0)
Load mod: FS17_fendtHarvesterPackage (Version: 1.0.0.2)
Load mod: FS17_FENDT_900_Favorit_Vario (Version: 1.0.0.0)
Load mod: FS17_flieglTMK266Bull (Version: 1.0.0.0)
Load mod: FS17_Fliegl_ASW_271_Panther (Version: 1.2.0.0)
Load mod: FS17_fliegl_shovel2000 (Version: 1.0.0.0)
Load mod: FS17_Fork_Cotech_Claws_BsM (Version: 1.0.0.0)
Load mod: FS17_ForRealModule02_TireDirt (Version: 1.0.2.0)
Load mod: FS17_ForRealModule03_GroundResponse (Version: 1.0.4.0)
Load mod: FS17_GameExtension (Version: 0.4.2.1)
Load mod: FS17_Ground_Modification (Version: 1.0.0.6)
Load mod: FS17_holmerPack (Version: 1.0.0.1)
Load mod: FS17_horschAgrovation (Version: 1.3.0.0)
Load mod: FS17_horschAgrovationVehicles (Version: 1.0.0.0)
Load mod: FS17_horschTitan34UW (Version: 1.0.0.0)
Load mod: FS17_itRunnerPack (Version: 1.0.0.3)
Load mod: FS17_Joskin_Q_BIG_32000 (Version: 1.0.0.0)
Load mod: FS17_Joskin_Wago_Loader_BsM (Version: 1.1.0.0)
Load mod: FS17_kotteUniversalPack (Version: 1.0.0.8)
Load mod: FS17_krampeBigBody900 (Version: 1.0.0.0)
Load mod: FS17_KroneBigPack120_80 (Version: 2.1.0.0)
Load mod: FS17_kroneBigXPack (Version: 1.0.0.1)
Load mod: FS17_KroneTurbo3500 (Version: 1)
Load mod: FS17_Krone_BigX_Beast (Version: 1.0.0.0)
Load mod: FS17_kuhnSitera3000 (Version: 1.0.0.0)
Load mod: FS17_kuhnVB2190 (Version: 1.0.0.1)
Load mod: FS17_liquidStoragePack (Version: 1.0.0.2)
Load mod: FS17_lizardRumblerVan (Version: 1.0.0.0)
Load mod: FS17_Lizard_Walze_SiloDelete (Version: 1.1.0.0)
Load mod: FS17_MB3D_ClaasJaguar800 (Version: 1.1.0.0)
Load mod: FS17_MB3D_ClaasPickUp300 (Version: 1.0.0.0)
Load mod: FS17_MB3D_JohnDeere7030 (Version: 2.0.0.0)
Load mod: FS17_MeasureHelp (Version: 2.0)
Load mod: FS17_moreTrees (Version: 1.0)
Load mod: FS17_MultiStorage (Version: 1.0.0.1)
Load mod: FS17_MultiStorageShed (Version: 1.4.0.0)
Load mod: FS17_newHollandBalerPack (Version: 1.0.0.1)
Load mod: FS17_Pack_Joskin_Wago_AUTO_BsM (Version: 1.0.0.3)
Load mod: FS17_PeeconBiga (Version: 1.1.0.0)
Load mod: FS17_placeableRefillStation (Version: 1.0.0.1)
Load mod: FS17_Placeable_Silo_Beiser (Version: 1.0.0.1)
Load mod: FS17_ProSeed (Version: 1.0.1.0)
Load mod: FS17_real_clock (Version: 2.0.0.0)
Load mod: FS17_RM_plantableSpruceTrees (Version: 1.0.0.0)
Load mod: FS17_rsmAgriPack (Version: 1.0.0.0)
Load mod: FS17_SilokingPrestige22m3 (Version: 1.0.0.0)
Load mod: FS17_T93_SimpleReset (Version: 1.0.0.2)
Load mod: FS17_UniversalLGS (Version: 1.1)
Load mod: FS17_vaederstadRapid300 (Version: 1.0.0.0)
Load mod: FS17_vaederstadTopDown500 (Version: 1.0.0.1)
Load mod: FS17_valtraTSeriesWREdition (Version: 1.0.0.0)
Load mod: FS17_varibalecap (Version: 1.0.0.0)
Load mod: FS17_VolmerVTS300 (Version: 1.0.0.0)
Load mod: FSM_TheBeast_LS17 (Version: 0.0.0.2)
Load mod: GrasSilo (Version: 2.0.0)
Load mod: HoT_Balespike (Version: 2.0.0.0)
Load mod: HoT_Palletfork (Version: 1.0.0.0)
Load mod: Inspect17 (Version: 1.2)
Load mod: LelyJuno100 (Version: 2.5.2)
Load mod: timber_runner_autoload_FS17 (Version: 1.0.0.17)
Load mod: ZZZ_courseplay (Version: 5.02.00051)
Load mod: ZZZ_driveControl (Version: 4.10)
Load mod: ZZZ_fastForward (Version: 2.1)
Load mod: ZZZ_frontloaderdisplay (Version: 1.1)
Load mod: ZZZ_GPS (Version: 5.01)
dataS/cameraPath01.i3d (0.22) ms
dataS/cameraPath02.i3d (0.13) ms
dataS/cameraPath03.i3d (0.10) ms
data/sky/skyUS_day_night.i3d (16.78) ms
data/sky/rain.i3d (2.21) ms
data/sky/hail.i3d (1.80) ms
data/sky/dust.i3d (1.37) ms
data/maps/map01.i3d (2243.46) ms
data/objects/basketball/basketball.i3d (3.57) ms
Disabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (178.41) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (50.65) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (108.32) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (61.24) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (168.79) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (75.52) ms
data/vehicles/trailers/metaltech/db8000.i3d (104.51) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (102.53) ms
data/vehicles/steerable/valtra/valtraSSeries.i3d (71.86) ms
data/vehicles/trailers/krone/kroneTX560D.i3d (39.50) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (11.70) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (3.47) ms
data/objects/pallets/fertilizerTank.i3d (4.38) ms
data/placeables/shelters/storageShelter01.i3d (8.03) ms
data/placeables/shelters/storageShelter02.i3d (3.44) ms
data/placeables/shelters/vehicleShelter.i3d (5.46) ms
data/vehicles/train/locomotive.i3d (28.39) ms
data/vehicles/train/wagonTimber.i3d (14.01) ms
data/vehicles/train/wagonWoodChips.i3d (15.78) ms
data/vehicles/train/wagonGrain.i3d (15.25) ms
data/vehicles/train/wagonSugarbeets.i3d (17.40) ms
dataS2/character/player/player02.i3d (315.74) ms
data/vehicles/trailers/joskin/joskinAquaTrans7300.i3d (64.93) ms
### Courseplay: initialized 47/47 files (v5.02.00051)
******************************************* WARNING *******************************************
* You are using a development version of Courseplay, which may and will contain errors, bugs, *
* mistakes and unfinished code. Chances are your computer will explode when using it. Twice. *
* If you have no idea what "beta", "alpha", or "developer" means and entails, remove this *
* version of Courseplay immediately. The Courseplay team will not take any responsibility for *
* crop destroyed, savegames deleted or baby pandas killed. *
***********************************************************************************************
adding Courseplay to "selfPropelledSprayer"
adding Courseplay to "tractor"
adding Courseplay to "car_dynamicMountAttacher"
adding Courseplay to "combine_animated"
adding Courseplay to "loaderVehicle"
adding Courseplay to "wheelLoader"
adding Courseplay to "conveyorTrailerDrivable"
adding Courseplay to "selfPropelledMixerWagon"
adding Courseplay to "woodHarvester"
adding Courseplay to "skidSteer"
adding Courseplay to "combine_animated_crawler"
adding Courseplay to "tractor_articulatedAxis"
adding Courseplay to "car"
adding Courseplay to "ridingMower"
adding Courseplay to "woodCrusherTrailerDrivable"
adding Courseplay to "conveyorTrailerHireable"
adding Courseplay to "tractor_crawler"
adding Courseplay to "selfPropelledMower"
adding Courseplay to "combine_animated_articulatedAxis"
adding Courseplay to "tractor_foldable"
adding Courseplay to "loadingTrailerDrivable"
adding Courseplay to "combine"
adding Courseplay to "selfPropelledPotatoHarvester"
adding Courseplay to "telehandler_articulatedAxis"
adding Courseplay to "telehandler"
adding Courseplay to "forwarder"
adding Courseplay to "combine_cylindered"
adding Courseplay to "tractor_reverseDriving"
### Courseplay: installed into 28 vehicles
dataS/cameraPath01.i3d (0.12) ms
dataS/cameraPath02.i3d (0.10) ms
dataS/cameraPath03.i3d (0.08) ms
data/sky/skyUS_day_night.i3d (14.95) ms
data/sky/rain.i3d (2.23) ms
data/sky/hail.i3d (2.24) ms
data/sky/dust.i3d (1.28) ms
data/maps/map01.i3d (2150.09) ms
data/objects/basketball/basketball.i3d (3.98) ms
## Courseplay: setting up signs
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/ZZZ_courseplay/img/signs/normal.i3d (0.36) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/ZZZ_courseplay/img/signs/cross.i3d (0.55) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/ZZZ_courseplay/img/signs/unload.i3d (0.49) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/ZZZ_courseplay/img/signs/wait.i3d (0.72) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/ZZZ_courseplay/img/signs/start.i3d (0.71) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/ZZZ_courseplay/img/signs/stop.i3d (0.68) ms
## Courseplay: setting up fields (basic)
## Courseplay: loading default settings
## Courseplay: setting up hud
## Courseplay: setting up debug channels
## Courseplay: setting up globalInfoText
## Courseplay: loading courses and folders from "courseManager.xml"
## Courseplay: register later loaded mods
Disabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (74.60) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (45.65) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (53.27) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (28.66) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (68.07) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (33.24) ms
data/vehicles/trailers/metaltech/db8000.i3d (40.01) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (39.02) ms
data/vehicles/steerable/valtra/valtraSSeries.i3d (73.80) ms
data/vehicles/trailers/krone/kroneTX560D.i3d (39.98) ms
data/vehicles/trailers/joskin/joskinAquaTrans7300.i3d (24.20) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (7.55) ms
data/objects/pallets/fertilizerTank.i3d (4.52) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (3.74) ms
data/placeables/shelters/storageShelter02.i3d (3.23) ms
data/placeables/shelters/storageShelter01.i3d (8.47) ms
data/placeables/shelters/vehicleShelter.i3d (2.13) ms
data/vehicles/train/locomotive.i3d (28.03) ms
data/vehicles/train/wagonTimber.i3d (13.79) ms
data/vehicles/train/wagonWoodChips.i3d (15.10) ms
data/vehicles/train/wagonGrain.i3d (15.07) ms
data/vehicles/train/wagonSugarbeets.i3d (16.18) ms
dataS2/character/player/player02.i3d (306.10) ms
dataS2/character/pedestrians/man06.i3d (8.16) ms
dataS2/character/pedestrians/man02.i3d (8.44) ms
data/objects/pallets/woolPallet.i3d (22.08) ms
dataS2/character/pedestrians/woman05.i3d (9.01) ms
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce 940MX
Version: 21.20.16.4534 (7.10.2016)
Revision: 162
Feature level: DirectX 11 ON
Info: Effective window resolution 1280 x 720
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: High (forced)
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Max dynamic foliage View Distance Factor: 1.400000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Farming Simulator 17
Version: 1.5.3.0 b1823
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2018-01-08 12:54:13
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: disableVehicleCameraCollision (Version: 1.0.0.0)
Load mod: FS17Contest_Challenger_Rogator_645D (Version: 1.0)
Load mod: FS17Contest_RolninTB320 (Version: 1.1.0.0)
Load mod: FS17Contest_TajfunEGV80AHK_50k (Version: 1.0)
Load mod: FS17Reversingcamera (Version: 1.2)
Load mod: FS17_ahwiFM700 (Version: 4.0)
Load mod: FS17_AIVehicleExtension (Version: 1.0.0.0)
Load mod: FS17_amazonePantera (Version: 1.0.0.0)
Load mod: FS17_ArtMechanic_LS540 (Version: 1.0.0.1)
Load mod: FS17_bdForageNChips (Version: 1.0.0.6)
Load mod: FS17_Bergziege_Prototyp_II (Version: 0.9.8.2)
Load mod: FS17_Bruks_Un_Bigdaddy (Version: 1.0.1)
Load mod: FS17_BsMTrailer_Tipper70000 (Version: 1.0.0.3)
Load mod: FS17_Bsm_850_Hook (Version: 1.0.0.1)
Load mod: FS17_Bsm_950_Legende (Version: 1.0.0.1)
Load mod: FS17_BsM_Semi_Bale_50000 (Version: 1.0.0.1)
Load mod: FS17_ClaasXerion5000V5FinaleEdition (Version: 5.0)
Load mod: FS17_DCK_FollowMe (Version: 1.2.1.40)
Load mod: FS17_DCK_Glance (Version: 1.0.3.40)
Load mod: FS17_DCK_RoundBalerAutoUnload (Version: 1.1.0.24)
Load mod: FS17_dogfaceWoodchipSilo (Version: 1.0.0.0)
Load mod: FS17_fendtHarvesterPackage (Version: 1.0.0.2)
Load mod: FS17_FENDT_900_Favorit_Vario (Version: 1.0.0.0)
Load mod: FS17_flieglTMK266Bull (Version: 1.0.0.0)
Load mod: FS17_Fliegl_ASW_271_Panther (Version: 1.2.0.0)
Load mod: FS17_fliegl_shovel2000 (Version: 1.0.0.0)
Load mod: FS17_Fork_Cotech_Claws_BsM (Version: 1.0.0.0)
Load mod: FS17_ForRealModule02_TireDirt (Version: 1.0.2.0)
Load mod: FS17_ForRealModule03_GroundResponse (Version: 1.0.4.0)
Load mod: FS17_GameExtension (Version: 0.4.2.1)
Load mod: FS17_Ground_Modification (Version: 1.0.0.6)
Load mod: FS17_holmerPack (Version: 1.0.0.1)
Load mod: FS17_horschAgrovation (Version: 1.3.0.0)
Load mod: FS17_horschAgrovationVehicles (Version: 1.0.0.0)
Load mod: FS17_horschTitan34UW (Version: 1.0.0.0)
Load mod: FS17_itRunnerPack (Version: 1.0.0.3)
Load mod: FS17_Joskin_Q_BIG_32000 (Version: 1.0.0.0)
Load mod: FS17_Joskin_Wago_Loader_BsM (Version: 1.1.0.0)
Load mod: FS17_kotteUniversalPack (Version: 1.0.0.8)
Load mod: FS17_krampeBigBody900 (Version: 1.0.0.0)
Load mod: FS17_KroneBigPack120_80 (Version: 2.1.0.0)
Load mod: FS17_kroneBigXPack (Version: 1.0.0.1)
Load mod: FS17_KroneTurbo3500 (Version: 1)
Load mod: FS17_Krone_BigX_Beast (Version: 1.0.0.0)
Load mod: FS17_kuhnSitera3000 (Version: 1.0.0.0)
Load mod: FS17_kuhnVB2190 (Version: 1.0.0.1)
Load mod: FS17_liquidStoragePack (Version: 1.0.0.2)
Load mod: FS17_lizardRumblerVan (Version: 1.0.0.0)
Load mod: FS17_Lizard_Walze_SiloDelete (Version: 1.1.0.0)
Load mod: FS17_MB3D_ClaasJaguar800 (Version: 1.1.0.0)
Load mod: FS17_MB3D_ClaasPickUp300 (Version: 1.0.0.0)
Load mod: FS17_MB3D_JohnDeere7030 (Version: 2.0.0.0)
Load mod: FS17_MeasureHelp (Version: 2.0)
Load mod: FS17_moreTrees (Version: 1.0)
Load mod: FS17_MultiStorage (Version: 1.0.0.1)
Load mod: FS17_MultiStorageShed (Version: 1.4.0.0)
Load mod: FS17_newHollandBalerPack (Version: 1.0.0.1)
Load mod: FS17_Pack_Joskin_Wago_AUTO_BsM (Version: 1.0.0.3)
Load mod: FS17_PeeconBiga (Version: 1.1.0.0)
Load mod: FS17_placeableRefillStation (Version: 1.0.0.1)
Load mod: FS17_Placeable_Silo_Beiser (Version: 1.0.0.1)
Load mod: FS17_ProSeed (Version: 1.0.1.0)
Load mod: FS17_real_clock (Version: 2.0.0.0)
Load mod: FS17_RM_plantableSpruceTrees (Version: 1.0.0.0)
Load mod: FS17_rsmAgriPack (Version: 1.0.0.0)
Load mod: FS17_SilokingPrestige22m3 (Version: 1.0.0.0)
Load mod: FS17_T93_SimpleReset (Version: 1.0.0.2)
Load mod: FS17_UniversalLGS (Version: 1.1)
Load mod: FS17_vaederstadRapid300 (Version: 1.0.0.0)
Load mod: FS17_vaederstadTopDown500 (Version: 1.0.0.1)
Load mod: FS17_valtraTSeriesWREdition (Version: 1.0.0.0)
Load mod: FS17_varibalecap (Version: 1.0.0.0)
Load mod: FS17_VolmerVTS300 (Version: 1.0.0.0)
Load mod: FSM_TheBeast_LS17 (Version: 0.0.0.2)
Load mod: GrasSilo (Version: 2.0.0)
Load mod: HoT_Balespike (Version: 2.0.0.0)
Load mod: HoT_Palletfork (Version: 1.0.0.0)
Load mod: Inspect17 (Version: 1.2)
Load mod: LelyJuno100 (Version: 2.5.2)
Load mod: timber_runner_autoload_FS17 (Version: 1.0.0.17)
Load mod: ZZZ_courseplay (Version: 5.02.00051)
Load mod: ZZZ_driveControl (Version: 4.10)
Load mod: ZZZ_fastForward (Version: 2.1)
Load mod: ZZZ_frontloaderdisplay (Version: 1.1)
Load mod: ZZZ_GPS (Version: 5.01)
Register vehicle type: FS17_ahwiFM700.Woodgrinder
AutoSteeringEngine initialized
Register vehicle type: FS17_Bruks_Un_Bigdaddy.wCrusher
Register vehicle type: FS17_Bruks_Un_Bigdaddy.woCrusher
Register vehicle type: FS17_Bsm_850_Hook.BSMHook
Register vehicle type: FS17_ClaasXerion5000V5FinaleEdition.Claas_Xerion
Script loaded: FollowMe.lua (v1.2.1.40)
Script loaded: Glance.lua (v1.0.3.40)
Script loaded: BalerAutoUnload.lua (v1.1.0.24)
Register vehicle type: FS17_FENDT_900_Favorit_Vario.fendt
Register vehicle type: FS17_Fliegl_ASW_271_Panther.flieglASW271n
Register vehicle type: FS17_Fliegl_ASW_271_Panther.flieglASW271y
GroundModification 1.0.0.6 loaded.
Register vehicle type: FS17_holmerPack.augerWagon_foldable
Register vehicle type: FS17_holmerPack.tractor_crabSteering
Register vehicle type: FS17_horschAgrovationVehicles.trackedSpreader
Register vehicle type: FS17_horschAgrovationVehicles.augerWagonCrawler
Register vehicle type: FS17_horschAgrovationVehicles.seedTender
Register vehicle type: FS17_horschAgrovationVehicles.dragHose
Register vehicle type: FS17_horschAgrovationVehicles.manureBarrelCrawler
Register vehicle type: FS17_horschAgrovationVehicles.manureBarrelnjector
Register vehicle type: FS17_horschAgrovationVehicles.horschShuttle
Register vehicle type: FS17_horschAgrovationVehicles.horschCruiser
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal
Register vehicle type: FS17_kotteUniversalPack.kotteUniversalOverload
Register vehicle type: FS17_kotteUniversalPack.kotteMilkBarrel
Register vehicle type: FS17_kotteUniversalPack.kotteMilkBarrelOverload
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_mst
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_mstOverload
Register vehicle type: FS17_kotteUniversalPack.kotteUniFuel
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_hookLift
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_hookLiftOverload
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_man
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_manOverload
Register vehicle type: FS17_kotteUniversalPack.kotteUniversalTank
Register vehicle type: FS17_Krone_BigX_Beast.BigX
Register vehicle type: FS17_liquidStoragePack.multiFillTrailer
Register vehicle type: FS17_liquidStoragePack.garantTSAFuel
Register vehicle type: FS17_MB3D_JohnDeere7030.JD7030
Register vehicle type: FS17_Pack_Joskin_Wago_AUTO_BsM.transportTrailerUAL
Register vehicle type: FS17_PeeconBiga.mixerWagon
Register vehicle type: FS17_rsmAgriPack.cutter_builtInCutterTrailer2
Variable BaleCapacity by UnknownModder
Register vehicle type: FS17Contest_Challenger_Rogator_645D.Challenger
Register vehicle type: FS17Contest_TajfunEGV80AHK_50k.TajfunWinch
Register vehicle type: FSM_TheBeast_LS17.theBeastLS17FSM
Register vehicle type: HoT_Balespike.UALImplement
Register vehicle type: HoT_Palletfork.UALImplement
Register vehicle type: timber_runner_autoload_FS17.AutoLoadWoodTrailer
### Courseplay: initialized 47/47 files (v5.02.00051)
******************************************* WARNING *******************************************
* You are using a development version of Courseplay, which may and will contain errors, bugs, *
* mistakes and unfinished code. Chances are your computer will explode when using it. Twice. *
* If you have no idea what "beta", "alpha", or "developer" means and entails, remove this *
* version of Courseplay immediately. The Courseplay team will not take any responsibility for *
* crop destroyed, savegames deleted or baby pandas killed. *
***********************************************************************************************
adding Courseplay to "selfPropelledSprayer"
adding Courseplay to "FS17_MB3D_JohnDeere7030.JD7030"
adding Courseplay to "tractor"
adding Courseplay to "car_dynamicMountAttacher"
adding Courseplay to "loaderVehicle"
adding Courseplay to "wheelLoader"
adding Courseplay to "conveyorTrailerDrivable"
adding Courseplay to "skidSteer"
adding Courseplay to "combine_animated_crawler"
adding Courseplay to "car"
adding Courseplay to "woodCrusherTrailerDrivable"
adding Courseplay to "tractor_crawler"
adding Courseplay to "ridingMower"
adding Courseplay to "loadingTrailerDrivable"
adding Courseplay to "FS17_ClaasXerion5000V5FinaleEdition.Claas_Xerion"
adding Courseplay to "selfPropelledPotatoHarvester"
adding Courseplay to "FS17_kotteUniversalPack.kotteUniversal_man"
adding Courseplay to "selfPropelledMower"
adding Courseplay to "FS17_Bsm_850_Hook.BSMHook"
adding Courseplay to "combine_animated"
adding Courseplay to "FS17Contest_Challenger_Rogator_645D.Challenger"
adding Courseplay to "selfPropelledMixerWagon"
adding Courseplay to "woodHarvester"
adding Courseplay to "FS17_kotteUniversalPack.kotteUniversal_manOverload"
adding Courseplay to "FS17_Krone_BigX_Beast.BigX"
adding Courseplay to "tractor_articulatedAxis"
adding Courseplay to "tractor_reverseDriving"
adding Courseplay to "FS17_holmerPack.tractor_crabSteering"
adding Courseplay to "forwarder"
adding Courseplay to "combine_animated_articulatedAxis"
adding Courseplay to "tractor_foldable"
adding Courseplay to "combine_cylindered"
adding Courseplay to "telehandler"
adding Courseplay to "telehandler_articulatedAxis"
adding Courseplay to "combine"
adding Courseplay to "conveyorTrailerHireable"
adding Courseplay to "FS17_FENDT_900_Favorit_Vario.fendt"
### Courseplay: installed into 37 vehicles
--- installing driveControl by upsidedown into Drivable, Steerable and VehicleMotor...
dataS/cameraPath01.i3d (0.10) ms
dataS/cameraPath02.i3d (0.10) ms
dataS/cameraPath03.i3d (0.11) ms
data/sky/skyUS_day_night.i3d (15.54) ms
data/sky/rain.i3d (2.24) ms
data/sky/hail.i3d (1.81) ms
data/sky/dust.i3d (1.17) ms
data/maps/map01.i3d (2334.81) ms
data/objects/basketball/basketball.i3d (3.54) ms
--- loading AI Vehicle Extension v1.0 by mogli ---
## Glance: (Re)Loaded settings from: C:/Users/mario/Documents/My Games/FarmingSimulator2017/modsSettings/Glance_Config.XML
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/FS17_kotteUniversalPack/materials/unloadingEffects.i3d (14.35) ms
MaterialHolder for Kotte Universal loaded successfull!
MaterialType fluid registered successfull!
*** ProSeed v1.0.1.0 specialization loading ***
RealClock - INFO: RealClock loading
RealClock - INFO: Read from xml C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods//realClock.xml
--- loading Baler Capacity mod V1.00 (by Unknownmodder)---
## Courseplay: setting up signs
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/ZZZ_courseplay/img/signs/normal.i3d (0.40) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/ZZZ_courseplay/img/signs/cross.i3d (0.59) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/ZZZ_courseplay/img/signs/unload.i3d (0.50) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/ZZZ_courseplay/img/signs/wait.i3d (0.77) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/ZZZ_courseplay/img/signs/start.i3d (0.72) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/ZZZ_courseplay/img/signs/stop.i3d (0.70) ms
## Courseplay: setting up fields (basic)
## Courseplay: loading settings from "courseplaySettings.xml"
## Courseplay: setting up hud
## Courseplay: setting up debug channels
## Courseplay: setting up globalInfoText
## Courseplay: loading courses and folders from "courseManager.xml"
## Courseplay: register later loaded mods
--- loading driveControl mod V4.10 (by upsidedown)---
--- fast Forward Mod V2.1 loaded --- (by upsidedown)
--- loading GPS mod V5.01 --- (by upsidedown)
Disabled withering
data/vehicles/trailers/newHolland/newHollandBB1290.i3d (21.15) ms
data/objects/squarebales/baleGrass240.i3d (4.12) ms
data/vehicles/tools/lizard/lizardBeltSystem.i3d (12.39) ms
## Courseplay: S-710: aiTrafficCollisionTrigger missing. Traffic collision prevention will not work!
loading C:/Users/mario/Documents/My Games/FarmingSimulator2017//driveControl_config.xml for driveControl-Mod configuration
driveControl module shuttle not started
driveControl module fourWDandDifferentials started
driveControl module cruiseControl not started
driveControl module showNearestFillLevel started
driveControl module pipeCam started
driveControl module implementControl started
driveControl module softGas not started
driveControl module showMotor not started
driveControl module variGear not started
driveControl module freeSteering not started
driveControl module inching started
GPS mod inserted into Drivable Specialization (should happen only once!)
GPS mod inserted into Vehicle Camera (should happen only once!)
data/vehicles/tools/grimme/grimmeSL8022.i3d (28.74) ms
## Courseplay: SL 80-22 Quantum: aiTrafficCollisionTrigger missing. Traffic collision prevention will not work!
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/FS17_AIVehicleExtension/AutoCombine.i3d (0.19) ms
data/vehicles/trailers/joskin/joskinTransSpace8000.i3d (30.11) ms
data/vehicles/trailers/arcusin/arcusinFSX6372.i3d (35.90) ms
data/vehicles/tools/vaderstad/vaderstadRapid600s.i3d (58.48) ms
data/vehicles/tools/vogelNoot/vogelNootTerraDisc600.i3d (30.05) ms
data/vehicles/tools/vaderstad/vaderstadTempoF8.i3d (39.81) ms
data/vehicles/tools/poettinger/poettingerNovaCat301.i3d (38.04) ms
data/vehicles/trailers/kroeger/kroegerTKD302.i3d (37.23) ms
data/vehicles/steerable/newHolland/newHollandT8.i3d (78.60) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (48.01) ms
data/vehicles/steerable/ponsse/ponsseScorpion.i3d (81.10) ms
data/vehicles/tools/damcon/damconPL75.i3d (22.24) ms
data/vehicles/tools/poettinger/poettingerNovaCatX8.i3d (13.20) ms
data/vehicles/steerable/valtra/valtraNSeries.i3d (67.47) ms
data/vehicles/steerable/rostselmash/rsm1403.i3d (48.90) ms
data/vehicles/cutters/rostselmash/rsm500R.i3d (30.88) ms
data/vehicles/steerable/jcb/jcb435s.i3d (43.40) ms
data/vehicles/trailers/fliegl/flieglDolly.i3d (10.90) ms
data/vehicles/trailers/joskin/joskinDrakkar8600.i3d (44.42) ms
data/vehicles/tools/lizard/lizardR5000.i3d (7.84) ms
data/vehicles/steerable/caseIH/caseIHQuadtrac620.i3d (68.75) ms
data/vehicles/cutters/rostselmash/rsmGr6000.i3d (23.22) ms
data/vehicles/trailers/fliegl/flieglSemitrailer.i3d (24.95) ms
data/vehicles/tools/magsi/telehandlerBaleFork.i3d (9.14) ms
data/vehicles/steerable/manitou/manitouMLT840.i3d (55.75) ms
data/vehicles/tools/magsi/telehandlerShovel.i3d (2.74) ms
data/vehicles/steerable/valtra/valtraSSeries.i3d (66.77) ms
## Courseplay: S-710: aiTrafficCollisionTrigger missing. Traffic collision prevention will not work!
## Courseplay: SL 80-22 Quantum: aiTrafficCollisionTrigger missing. Traffic collision prevention will not work!
data/vehicles/tools/koeckerling/koeckerlingAllrounder.i3d (38.72) ms
data/vehicles/cutters/capello/capelloQuasarHS16.i3d (35.04) ms
data/vehicles/cutters/caseIH/caseIH3162Cutter.i3d (32.72) ms
data/vehicles/tools/magsi/wheelLoaderShovel.i3d (8.70) ms
data/vehicles/trailers/thunderCreek/FST990.i3d (19.00) ms
data/vehicles/tools/holaras/holarasMES500.i3d (17.85) ms
data/vehicles/tools/magsi/telehandlerFork.i3d (1.94) ms
data/vehicles/steerable/fendt/fendt700.i3d (84.05) ms
data/vehicles/tools/stoll/stollFrontLoaderFZ60.i3d (9.99) ms
data/vehicles/cutters/rostselmash/rsmPowerStream900.i3d (29.18) ms
data/vehicles/steerable/deutz/deutzFahrSeries9.i3d (68.67) ms
data/vehicles/steerable/newHolland/newHollandCR1090.i3d (78.58) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/FS17_Bergziege_Prototyp_II/deutzBergziege18660oi.i3d (323.51) ms
data/vehicles/trailers/michieletto/michielettoTrailer.i3d (32.05) ms
data/vehicles/steerable/americanTruck/americanTruckDualAxle.i3d (59.00) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/timber_runner_autoload_FS17/flieglTimberRunner.i3d (115.34) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/FS17_Joskin_Q_BIG_32000/joskinwater.i3d (174.43) ms
data/vehicles/tools/poettinger/poettingerHit1214T.i3d (27.46) ms
data/vehicles/trailers/bergmann/bergmannRepex34S.i3d (38.18) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/FS17_horschAgrovationVehicles/vehicles/tools/horschRauch10000.i3d (307.02) ms
data/vehicles/cutters/krone/kroneXDisc620.i3d (33.57) ms
data/vehicles/steerable/krone/kroneBiGX580.i3d (50.39) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/FS17_Pack_Joskin_Wago_AUTO_BsM/Wago3.i3d (220.18) ms
data/vehicles/tools/horsch/horschMaestro12SW.i3d (54.70) ms
data/vehicles/tools/lemken/lemkenSolitair12.i3d (54.85) ms
data/vehicles/cutters/holmer/holmerHR9.i3d (32.85) ms
data/vehicles/steerable/holmer/holmerTerraDosT4_40.i3d (79.65) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/FS17_BsMTrailer_Tipper70000/Tipper70000.i3d (122.97) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/FS17_Bsm_950_Legende/Bsm_Truck.i3d (188.52) ms
data/vehicles/trailers/bergmann/bergmannGTW430.i3d (35.91) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/FS17_ahwiFM700/ahwiFM700.i3d (102.53) ms
data/vehicles/steerable/siloking/siloKingSelfLineCompact1612.i3d (66.35) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/FS17_SilokingPrestige22m3/Prestige22.i3d (98.31) ms
data/vehicles/tools/lely/lelyHibiscus1515CdProf.i3d (29.70) ms
data/vehicles/trailers/krone/kroneTX560D.i3d (37.37) ms
data/vehicles/trailers/veenhuis/premiumIntegral30000.i3d (76.81) ms
data/vehicles/steerable/challenger/challengerMT900E.i3d (61.51) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/FS17_kotteUniversalPack/kotteUni_big.i3d (352.47) ms
data/vehicles/steerable/man/manTGS18480.i3d (73.11) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/FS17_kotteUniversalPack/kotteUniSemi.i3d (32.24) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/FS17_kotteUniversalPack/kotte_mst.i3d (178.91) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/FS17_kotteUniversalPack/itRunner2633HD.i3d (86.44) ms
data/objects/squarebales/baleStraw240.i3d (3.21) ms
data/objects/pallets/woolPallet.i3d (9.57) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/FS17_placeableRefillStation/seedRefillTank.i3d (50.08) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/LelyJuno100/LelyJuno100.i3d (38.33) ms
data/placeables/shelters/storageShelter01.i3d (9.00) ms
data/maps/trees/maple.i3d (10.64) ms
data/placeables/waterTower/waterTower.i3d (3.35) ms
data/placeables/beehive/beehive.i3d (13.00) ms
data/maps/trees/oak.i3d (11.46) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/FS17_placeableRefillStation/fertilizerRefillTank.i3d (0.52) ms
data/objects/pallets/fertilizerTank.i3d (4.25) ms
data/placeables/shelters/storageShelter02.i3d (4.70) ms
data/placeables/siloExtensions/siloExtensionSmall.i3d (1.58) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/mods/GrasSilo/GrasSilo.i3d (249.99) ms
data/placeables/hayLoft/hayLoft.i3d (9.77) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (7.06) ms
data/maps/trees/pine05.i3d (3.22) ms
data/vehicles/train/locomotive.i3d (28.66) ms
data/vehicles/train/wagonTimber.i3d (14.68) ms
data/vehicles/train/wagonWoodChips.i3d (15.18) ms
data/vehicles/train/wagonGrain.i3d (15.20) ms
data/vehicles/train/wagonSugarbeets.i3d (15.66) ms
dataS2/character/player/player01.i3d (281.85) ms
data/firstPerson/chainsaws/stihl/stihlMS261.i3d (21.49) ms
C:/Users/mario/Documents/My Games/FarmingSimulator2017/savegame1/groundmodification_map.xml (381.19) ms
dataS2/character/pedestrians/man02.i3d (4.18) ms
dataS2/character/pedestrians/woman03.i3d (46.61) ms
dataS2/character/pedestrians/woman01.i3d (4.21) ms
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce 940MX
Version: 21.20.16.4534 (7.10.2016)
Revision: 162
Feature level: DirectX 11 ON
Info: Effective window resolution 1280 x 720
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: High (forced)
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Max dynamic foliage View Distance Factor: 1.400000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Farming Simulator 17
Version: 1.5.3.0 b1823
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2018-01-08 13:14:45
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: disableVehicleCameraCollision (Version: 1.0.0.0)
Load mod: FS17Contest_Challenger_Rogator_645D (Version: 1.0)
Load mod: FS17Contest_RolninTB320 (Version: 1.1.0.0)
Load mod: FS17Contest_TajfunEGV80AHK_50k (Version: 1.0)
Load mod: FS17Reversingcamera (Version: 1.2)
Load mod: FS17_ahwiFM700 (Version: 4.0)
Load mod: FS17_AIVehicleExtension (Version: 1.0.0.0)
Load mod: FS17_amazonePantera (Version: 1.0.0.0)
Load mod: FS17_ArtMechanic_LS540 (Version: 1.0.0.1)
Load mod: FS17_bdForageNChips (Version: 1.0.0.6)
Load mod: FS17_Bergziege_Prototyp_II (Version: 0.9.8.2)
Load mod: FS17_Bruks_Un_Bigdaddy (Version: 1.0.1)
Load mod: FS17_BsMTrailer_Tipper70000 (Version: 1.0.0.3)
Load mod: FS17_Bsm_850_Hook (Version: 1.0.0.1)
Load mod: FS17_Bsm_950_Legende (Version: 1.0.0.1)
Load mod: FS17_BsM_Semi_Bale_50000 (Version: 1.0.0.1)
Load mod: FS17_ClaasXerion5000V5FinaleEdition (Version: 5.0)
Load mod: FS17_DCK_FollowMe (Version: 1.2.1.40)
Load mod: FS17_DCK_Glance (Version: 1.0.3.40)
Load mod: FS17_DCK_RoundBalerAutoUnload (Version: 1.1.0.24)
Load mod: FS17_dogfaceWoodchipSilo (Version: 1.0.0.0)
Load mod: FS17_fendtHarvesterPackage (Version: 1.0.0.2)
Load mod: FS17_FENDT_900_Favorit_Vario (Version: 1.0.0.0)
Load mod: FS17_flieglTMK266Bull (Version: 1.0.0.0)
Load mod: FS17_Fliegl_ASW_271_Panther (Version: 1.2.0.0)
Load mod: FS17_fliegl_shovel2000 (Version: 1.0.0.0)
Load mod: FS17_Fork_Cotech_Claws_BsM (Version: 1.0.0.0)
Load mod: FS17_ForRealModule02_TireDirt (Version: 1.0.2.0)
Load mod: FS17_ForRealModule03_GroundResponse (Version: 1.0.4.0)
Load mod: FS17_GameExtension (Version: 0.4.2.1)
Load mod: FS17_Ground_Modification (Version: 1.0.0.6)
Load mod: FS17_holmerPack (Version: 1.0.0.1)
Load mod: FS17_horschAgrovation (Version: 1.3.0.0)
Load mod: FS17_horschAgrovationVehicles (Version: 1.0.0.0)
Load mod: FS17_horschTitan34UW (Version: 1.0.0.0)
Load mod: FS17_itRunnerPack (Version: 1.0.0.3)
Load mod: FS17_Joskin_Q_BIG_32000 (Version: 1.0.0.0)
Load mod: FS17_Joskin_Wago_Loader_BsM (Version: 1.1.0.0)
Load mod: FS17_kotteUniversalPack (Version: 1.0.0.8)
Load mod: FS17_krampeBigBody900 (Version: 1.0.0.0)
Load mod: FS17_KroneBigPack120_80 (Version: 2.1.0.0)
Load mod: FS17_kroneBigXPack (Version: 1.0.0.1)
Load mod: FS17_KroneTurbo3500 (Version: 1)
Load mod: FS17_Krone_BigX_Beast (Version: 1.0.0.0)
Load mod: FS17_kuhnSitera3000 (Version: 1.0.0.0)
Load mod: FS17_kuhnVB2190 (Version: 1.0.0.1)
Load mod: FS17_liquidStoragePack (Version: 1.0.0.2)
Load mod: FS17_lizardRumblerVan (Version: 1.0.0.0)
Load mod: FS17_Lizard_Walze_SiloDelete (Version: 1.1.0.0)
Load mod: FS17_MB3D_ClaasJaguar800 (Version: 1.1.0.0)
Load mod: FS17_MB3D_ClaasPickUp300 (Version: 1.0.0.0)
Load mod: FS17_MB3D_JohnDeere7030 (Version: 2.0.0.0)
Load mod: FS17_MeasureHelp (Version: 2.0)
Load mod: FS17_moreTrees (Version: 1.0)
Load mod: FS17_MultiStorage (Version: 1.0.0.1)
Load mod: FS17_MultiStorageShed (Version: 1.4.0.0)
Load mod: FS17_newHollandBalerPack (Version: 1.0.0.1)
Load mod: FS17_Pack_Joskin_Wago_AUTO_BsM (Version: 1.0.0.3)
Load mod: FS17_PeeconBiga (Version: 1.1.0.0)
Load mod: FS17_placeableRefillStation (Version: 1.0.0.1)
Load mod: FS17_Placeable_Silo_Beiser (Version: 1.0.0.1)
Load mod: FS17_ProSeed (Version: 1.0.1.0)
Load mod: FS17_real_clock (Version: 2.0.0.0)
Load mod: FS17_RM_plantableSpruceTrees (Version: 1.0.0.0)
Load mod: FS17_rsmAgriPack (Version: 1.0.0.0)
Load mod: FS17_SilokingPrestige22m3 (Version: 1.0.0.0)
Load mod: FS17_T93_SimpleReset (Version: 1.0.0.2)
Load mod: FS17_UniversalLGS (Version: 1.1)
Load mod: FS17_vaederstadRapid300 (Version: 1.0.0.0)
Load mod: FS17_vaederstadTopDown500 (Version: 1.0.0.1)
Load mod: FS17_valtraTSeriesWREdition (Version: 1.0.0.0)
Load mod: FS17_varibalecap (Version: 1.0.0.0)
Load mod: FS17_VolmerVTS300 (Version: 1.0.0.0)
Load mod: FSM_TheBeast_LS17 (Version: 0.0.0.2)
Load mod: GrasSilo (Version: 2.0.0)
Load mod: HoT_Balespike (Version: 2.0.0.0)
Load mod: HoT_Palletfork (Version: 1.0.0.0)
Load mod: Inspect17 (Version: 1.2)
Load mod: LelyJuno100 (Version: 2.5.2)
Load mod: timber_runner_autoload_FS17 (Version: 1.0.0.17)
Load mod: ZZZ_courseplay (Version: 5.02.00051)
Load mod: ZZZ_driveControl (Version: 4.10)
Load mod: ZZZ_fastForward (Version: 2.1)
Load mod: ZZZ_frontloaderdisplay (Version: 1.1)
Load mod: ZZZ_GPS (Version: 5.01)
Application exit request forced.
Application exit request forced.
User avatar
Tobse82
Posts: 1191
Joined: Thu Jan 28, 2016 5:46 pm

Re: COURSEPLAY 00051 und fluessigkeitstransport

Post by Tobse82 »

Hast du mal versucht die Länge des Triggers abzuschätzen und dann den Schlepper so zu stoppen ( Haltezeichen setzen ) dass der Wassertank ungefähr in der Mitte vom Trigger steht? Ist bissel aufwändiger, aber wäre einen Versuch wert. Erstmal mit dem entsprechenden Fass hinfahren dann langsam am Trigger vorbei, merken wo das "TriggerSymbol" auftaucht und wo es wieder verschwindet. Kannst dir die Stellen ja merken oder markieren.
Privat: LS22 mit RTX3060 auf Windows 10 und XBox-Controller
Beruflich: Softwareingenieur C++ im Bereich Fintech
empato
Posts: 1079
Joined: Thu Apr 27, 2017 1:27 pm

Re: COURSEPLAY 00051 und fluessigkeitstransport

Post by empato »

An der CP Version liegt es scheinbar jedenfalls nicht, da es bei mir und so ziemlich allen anderen hier problemlos klappt.
Für mich klingt das auch so, als würdest du den Trigger mit deinem Haltepunkt nicht richtig treffen.
wibo3005
Posts: 65
Joined: Wed Jan 15, 2014 5:42 pm
Location: Welver

Re: COURSEPLAY 00051 und fluessigkeitstransport

Post by wibo3005 »

Hallo,
ich habe es grerade mal probiert mit dem Kotte Universalpack: Der CP Fahrer fährt durch.
Mit dem Zunhammer Transporter kein Problem.
Ich glaube mich zu erinnern, das es bei LS 15 und CP auch schon Probleme mit dem Transport von Gülle und Wasser gab. Das Problem dürfte also am Mod liegen,
nicht an CP.
Anbei ein Bild wie gewünscht von der Schafweide auf GKV
Image
Wie bereits weiter oben gesagt, muss man den Haltpunkt dann setzen, wenn beim Aufzeichnen des Kurses das Abladesymbol erscheint.
Eine Fehlerquelle wäre vielleicht noch, das in CP die Wartezeit am Haltepunkt nicht auf 0 steht, der Fahrer somit kurz anhält und dann weiterfährt.
MfG Wibo3005
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