Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Name: XINPUT_GAMEPAD Number of Axes: 5 Number of Buttons: 14 Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 970 Version: 24.21.13.9924 (5.9.2018) Revision: 161 Feature level: DirectX 11 ON Info: Effective window resolution 1680 x 1050 Started 2 threads for threadpool 'Render threadpool' Hardware Profile Level: Very High (forced) View Distance Factor: 1.300000 Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16 Shader Quality: 3 Skip Mipmaps: 0 LOD Distance Factor: 1.300000 Terrain LOD Distance Factor: 2.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.600000 Max dynamic foliage View Distance Factor: 1.600000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 0.750000 Tyre Tracks Segments Factor: 4.000000 Max. Number of Shadow Lights: 5 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 4 Farming Simulator 17 Version: 1.5.3.1 b1841 Available Languages: de Language: de Time: 2018-09-18 14:15:49 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load mod: FS17_Money_Cheat (Version: 1.0.0.0) Load mod: FS17_startPointSave (Version: 1.0.0.0) Load mod: FS17_The_Hill_Of_Slovenia_WbM (Version: 1.0.0.0) Load mod: ZZZ_Date_and_Time_V2 (Version: 2) Load mod: ZZZ_fastForward (Version: 2.1) Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Name: XINPUT_GAMEPAD Number of Axes: 5 Number of Buttons: 14 Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 970 Version: 24.21.13.9924 (5.9.2018) Revision: 161 Feature level: DirectX 11 ON Info: Effective window resolution 1680 x 1050 Started 2 threads for threadpool 'Render threadpool' Hardware Profile Level: Very High (forced) View Distance Factor: 1.300000 Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16 Shader Quality: 3 Skip Mipmaps: 0 LOD Distance Factor: 1.300000 Terrain LOD Distance Factor: 2.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.600000 Max dynamic foliage View Distance Factor: 1.600000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 0.750000 Tyre Tracks Segments Factor: 4.000000 Max. Number of Shadow Lights: 5 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 4 Farming Simulator 17 Version: 1.5.3.1 b1841 Available Languages: de Language: de Time: 2018-09-18 14:22:33 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load mod: FS17_Money_Cheat (Version: 1.0.0.0) Load mod: FS17_startPointSave (Version: 1.0.0.0) Load mod: FS17_The_Hill_Of_Slovenia_WbM (Version: 1.0.0.0) Load mod: ZZZ_Date_and_Time_V2 (Version: 2) Load mod: ZZZ_fastForward (Version: 2.1) --- loading MoneyCheat Mod by Silas770 loading Date/Time Mod by adcrafter27 dataS/cameraPath01.i3d (0.08) ms dataS/cameraPath02.i3d (0.09) ms dataS/cameraPath03.i3d (0.07) ms data/sky/skyUS_day_night.i3d (8.68) ms data/sky/rain.i3d (1.05) ms data/sky/hail.i3d (0.70) ms data/sky/dust.i3d (0.57) ms C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/FS17_The_Hill_Of_Slovenia_WbM/maps/map01.i3d (3126.17) ms --- fast Forward Mod V2.1 loaded --- (by upsidedown) Enabled withering data/vehicles/steerable/caseIH/caseIH1455.i3d (190.16) ms data/vehicles/tools/kverneland/kvernelandQualidisc3m.i3d (81.86) ms data/vehicles/steerable/caseIH/caseIH1660.i3d (188.58) ms data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (156.69) ms data/vehicles/trailers/farmtech/farmtechTDK1600.i3d (19.87) ms data/vehicles/steerable/zetor/zetorMajor.i3d (119.58) ms data/vehicles/tools/poettinger/poettingerNovacat302ED.i3d (16.05) ms data/vehicles/tools/vicon/viconFanex604.i3d (17.65) ms data/vehicles/tools/poettinger/poettingerTop462.i3d (17.06) ms data/vehicles/trailers/siloking/siloKingTrailedLineDuo1814.i3d (20.48) ms data/vehicles/steerable/liebherr/liebherrTL432_7.i3d (148.11) ms data/vehicles/tools/magsi/telehandlerBaleFork.i3d (28.36) ms data/vehicles/trailers/poettinger/poettingerEuroboss330T.i3d (23.60) ms data/vehicles/trailers/newHolland/newHollandRollBelt150.i3d (18.70) ms dataS2/character/player/player01.i3d (239.61) ms Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Name: XINPUT_GAMEPAD Number of Axes: 5 Number of Buttons: 14 Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 970 Version: 24.21.13.9924 (5.9.2018) Revision: 161 Feature level: DirectX 11 ON Info: Effective window resolution 1680 x 1050 Started 2 threads for threadpool 'Render threadpool' Hardware Profile Level: Very High (forced) View Distance Factor: 1.300000 Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16 Shader Quality: 3 Skip Mipmaps: 0 LOD Distance Factor: 1.300000 Terrain LOD Distance Factor: 2.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.600000 Max dynamic foliage View Distance Factor: 1.600000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 0.750000 Tyre Tracks Segments Factor: 4.000000 Max. Number of Shadow Lights: 5 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 4 Farming Simulator 17 Version: 1.5.3.1 b1841 Available Languages: de Language: de Time: 2018-09-18 14:24:01 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load mod: FS17_Money_Cheat (Version: 1.0.0.0) Load mod: FS17_startPointSave (Version: 1.0.0.0) Load mod: FS17_The_Hill_Of_Slovenia_WbM (Version: 1.0.0.0) Load mod: ZZZ_Date_and_Time_V2 (Version: 2) Load mod: ZZZ_fastForward (Version: 2.1) | ||
GIANTS Frage zu FS17_The_Hill_Of_Slovenia_WbM
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GIANTS Frage zu FS17_The_Hill_Of_Slovenia_WbM
habe soeben das Update von GIANTS geladen. Kann an dem Bullenstall das Tor nicht öffnen scheint alles richtig zusein, funktioniert nur leider bei mir nicht. Kann das noch jemand bestätigen, bzw. mir eine Lösung anbieten, danke....
Re: GIANTS Frage zu FS17_The_Hill_Of_Slovenia_WbM
sicher das das ein Türtrigger ist? (man kann alle zugehörigen tgs durchklicken um Infos zu einem Objekt zu bekommen.
Re: GIANTS Frage zu FS17_The_Hill_Of_Slovenia_WbM
sorry was sind <tgs>. Allerdings befindet sich da der Hühnerstall drin. Da ich durch das Fenster nicht hereinkomme wird es schwierig die evtl. gelegten Eier zu sammeln und dann zu verkaufen
Re: GIANTS Frage zu FS17_The_Hill_Of_Slovenia_WbM
tg = Transform Group = das was bei dir blau unterlegt ist im linken Fenster nennt man so. Klicke doch mal auf triger und schau ob das der Türöffner ist.
4 posts
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