Nach 10 bis 20 Minuten Standbild!

Das Forum für Fragen und Diskussionen rund um die Mobile Titel des Landwirtschafts-Simulators.
H3LGE
Posts: 4
Joined: Fri May 05, 2017 9:26 pm

Nach 10 bis 20 Minuten Standbild!

Post by H3LGE »

Seit dem ich den neusten Grafik Treiber instaliert habe bekomme ich nach 10 Min. einen Standbild aber wenn ich weiter W drücke fährt der Tracktor weiter oder der sound verändert sich. Ich habe eine Geforce GTX 1060 6GB. Bitte um das nervt tierisch.
User avatar
powL
Posts: 216
Joined: Mon Apr 03, 2017 1:22 pm

Re: Nach 10 bis 20 Minuten Standbild!

Post by powL »

Bist du dir sicher das es am Treiber liegt? Hab genau das gleiche Setup und keine Probleme. Log sauber?

Zum ersten testen kannst du den Treiber ja wieder downgraden. Dazu einfach Google befragen welches die vorige Treiberversion war, aktuelle deinstallieren und vorherige manuell neu installieren und testen.
H3LGE
Posts: 4
Joined: Fri May 05, 2017 9:26 pm

Re: Nach 10 bis 20 Minuten Standbild!

Post by H3LGE »

Ich habe fast jeden Treiber probiert daran kann es liegen weil ich habe es auch in anderen Spielen oder es liegt an einem bestimmten Mod.
User avatar
don_apple
Moderator
Posts: 8063
Joined: Thu Oct 28, 2010 9:31 pm
Location: Planet Earth

Re: Nach 10 bis 20 Minuten Standbild!

Post by don_apple »

Bitte poste mal die log.txt des Spiels from Zeitpunkt wo das Bild einfriert (siehe Link 'log.txt' in meiner Signatur). Damit bekommen wir vielleicht einen Anhaltspunkt was da schiefläuft oder zumindest einen besseren Überblick über dein Setup was helfen kann um herauszufinden wo das Problem liegt.
Gruß/Regards,
don_apple

Apple iMac 27" (2017), Quad-Core i7 4.2 GHz, 48GB, AMD Radeon R580 8GB
Bitte benutzt das öffentliche Forum für Supportfragen und nicht PN/Please use the public forum for support questions and not PM
FS22 Bugtracker
log.txt Image Server Forenregeln Board rules
H3LGE
Posts: 4
Joined: Fri May 05, 2017 9:26 pm

Re: Nach 10 bis 20 Minuten Standbild!

Post by H3LGE »

GIANTS Engine Runtime 7.0.0 (14220) 64bit (Build Date: Feb 17 2017)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: AMD FX(tm)-4300 Quad-Core Processor
Memory: 8173 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: Logitech G29 Driving Force Racing Wheel USB
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 1060 6GB
Version: 22.21.13.8205 (1.5.2017)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.000000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.600000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 5
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 4
Farming Simulator 17
Version: 1.4.4.0 1.4.4RC8
Available Languages: de
Language: de
Time: 2017-05-06 10:33:30
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load dlc: pdlc_kuhnPack (Version: 1.1.0.0)
Load mod: FBM17_MBtrac (Version: 1.0.0.1)
Load mod: FBM17_MBtracAlt (Version: 2.0.0.0)
Load mod: FBM17_MBtracKlein (Version: 1.0.0.0)
Load mod: FBM17_MBtracMittel (Version: 1.1.0.0)
Load mod: FS17_BergmannFarmEquipmentPack (Version: 1.0.0.1)
Load mod: FS17_Claas_Lexion_700_Stage_IV (Version: 1.4.2.0)
Load mod: FS17_DammannProfiClaas5036 (Version: 1.0.2)
Load mod: Fs17_Dammmann_Proficlaas (Version: 1.0.0.0)
Error: invalid brand name 'Dammann'! Only capital letters allowed!
Load mod: FS17_GearboxAddon (Version: 2.0.0.9)
Load mod: FS17_HofBergmann (Version: 1.0.0.0)
Load mod: FS17_kotteUniversalPack (Version: 1.0.0.9)
Load mod: Inntal (Version: 2.5.0.0)
Load mod: MapAutosave_LS17 (Version: 2.0.1)
Load mod: ZZZ_driveControl (Version: 4.02)
Load mod: ZZZ_fastForward (Version: 2.5)
Load mod: ZZZ_GPS (Version: 5.00)
Register configuration 'wrappingColor'
Register vehicle type: pdlc_kuhnPack.subsoiler
Register vehicle type: pdlc_kuhnPack.sowingMachineCultivator
Register vehicle type: pdlc_kuhnPack.turnOnCultivator
Register vehicle type: pdlc_kuhnPack.windrower_workMode
Register vehicle type: pdlc_kuhnPack.extendedBaleWrapper
Register vehicle type: pdlc_kuhnPack.balerWrapper
Register vehicle type: pdlc_kuhnPack.sowingMachineKuhnTF1500
Register vehicle type: FBM17_MBtrac.MBtrac
Register vehicle type: FBM17_MBtracAlt.mbTracAlt
Register vehicle type: FBM17_MBtracKlein.mbtracklein
Register vehicle type: FBM17_MBtracMittel.mbtracklein
Register vehicle type: FS17_BergmannFarmEquipmentPack.transportBarrow
Register vehicle type: FS17_BergmannFarmEquipmentPack.wheelBarrowBarrel
Register vehicle type: FS17_Claas_Lexion_700_Stage_IV.Lexion700
Register vehicle type: FS17_Claas_Lexion_700_Stage_IV.vario
Warning: Invalid brand name 'Dammann' in C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/Fs17_Dammmann_Proficlaas/Dammann.xml! Only capital letters and underscores allowed. Using Lizard instead.
[Info from ChangeAnimalsData.lua]: Change Animal Data for: cow successfully.
[Info from ChangeAnimalsData.lua]: Change Animal Data for: pig successfully.
[Info from ChangeAnimalsData.lua]: Change Animal Data for: sheep successfully.
[Info from ChangeAnimalsData.lua]: Change Animal Data for: chicken successfully.
\__ Register fillType: 'Kalk' (kalk) [key 52]
\___ Register sprayType: 'Kalk'
\____ Add sprayType: 'Kalk' to category: 'FILLTYPE_CATEGORY_SPREADER' [key 11]
\_____ Register heap for: 'Kalk'
\__ Register fillType: 'Kompost' (compost) [key 53]
\___ Register sprayType: 'Kompost'
\____ Add sprayType: 'Kompost' to category: 'FILLTYPE_CATEGORY_MANURESPREADER' [key 10]
\_____ Register heap for: 'Kompost'
\__ Register fillType: 'Einstreu' (beddingMaterial) [key 54]
\_____ Register heap for: 'Einstreu'
\__ Register fillType: 'Mutterboden' (soil) [key 55]
\_____ Register heap for: 'Mutterboden'
\__ Register fillType: 'Kies' (gravel) [key 56]
\_____ Register heap for: 'Kies'
\__ Register fillType: 'Getreideschrot' (wholeGrain) [key 57]
\_____ Register heap for: 'Getreideschrot'
\______ Add fillType: 'Getreideschrot' to food group: 'grain' [foodGroupIndex '2'] from animal 'pig' [animalIndex: '3']
\__ Register fillType: 'Butter' (butter) [key 58]
\__ Register fillType: 'Äpfel' (apple) [key 59]
\__ Register fillType: 'Biogas' (biogas) [key 60]
\__ Register fillType: 'Ferkel' (piglet) [key 61]
Overriding bale (BALETYPE_DRYGRASS_WINDROW_120_90_240) '$data/objects/squarebales/baleHay240.i3d'
Overriding bale (BALETYPE_DRYGRASS_WINDROW_112_130) '$data/objects/roundbales/roundbaleHay_w112_d130.i3d'
++ loading GasStation Extended - variable fuel price V 1.3.1.0 - 12.01.2017 (by Blacky_BPG)
++ loading GasStation Extended V 1.4.4.0 A - 03.03.2017 (by Blacky_BPG)
++ loading Digital Storage Amount Mover V 1.3.1.0 A - 28.01.2017 (by Blacky_BPG)
++ loading BuyOnSiloTriggers V 1.4.0.0 - 08.02.2017 (by Blacky_BPG)
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal
Register vehicle type: FS17_kotteUniversalPack.kotteUniversalOverload
Register vehicle type: FS17_kotteUniversalPack.kotteMilkBarrel
Register vehicle type: FS17_kotteUniversalPack.kotteMilkBarrelOverload
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_mst
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_mstOverload
Register vehicle type: FS17_kotteUniversalPack.kotteUniFuel
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_hookLift
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_hookLiftOverload
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_man
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_manOverload
Register vehicle type: FS17_kotteUniversalPack.kotteUniversalTank
MapAutosave V2 by derSchreiner
--- installing driveControl by upsidedown into Drivable and Steerable...
dataS/cameraPath01.i3d (0.19) ms
dataS/cameraPath02.i3d (0.17) ms
dataS/cameraPath03.i3d (0.13) ms
data/sky/skyUS_day_night.i3d (184.56) ms
data/sky/rain.i3d (32.69) ms
data/sky/hail.i3d (20.02) ms
data/sky/dust.i3d (20.47) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/map01.i3d (12588.37) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/pig/pig4.i3d (61.73) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/pig/pig3.i3d (17.07) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/pig/pig.i3d (15.30) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/pig/pig2.i3d (18.51) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/pig/ferkel03_01.i3d (17.49) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/pig/ferkel03_02.i3d (17.02) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/pig/ferkel03_04.i3d (19.34) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/pig/ferkel05_01.i3d (16.28) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/pig/ferkel05_02.i3d (15.49) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/pig/ferkel05_04.i3d (17.03) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/pig/ferkel03_03.i3d (16.75) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/cat/Cat2.i3d (19.36) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/sheep/sheep02.i3d (16.32) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/sheep/sheep01.i3d (17.27) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/sheep/sheep03.i3d (15.37) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/cow/cow1.i3d (31.60) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/cow/cow.i3d (20.41) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/farmer/farmer_blue.i3d (47.07) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/farmer/farmer_vet.i3d (49.58) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/farmer/afrikaner.i3d (43.39) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/farmer/worker1.i3d (121.33) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/character/dog/dog.i3d (12.91) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_BergmannFarmEquipmentPack/materials/unloadingEffects.i3d (16.75) ms
MaterialHolder for Kotte Universal loaded successfull!
MaterialType fluid registered successfull!
--- loading Getriebe v2.0 von Mogli ---
--- FS17_GearboxAddon: inserted into 37 vehicle types / 0 vehicle types updated ---
Script StableManureArea v1.0.0-15 by Marhu hook AnimalHusbandry.updateManure! Support on http://marhu.net
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_kotteUniversalPack/materials/unloadingEffects.i3d (16.51) ms
MaterialHolder for Kotte Universal loaded successfull!
MaterialType fluid registered successfull!
--- loading driveControl mod V4.02 (by upsidedown)---
--- fast Forward Mod V2.1 loaded --- (by Eagle355th)
--- loading GPS mod V5.00 --- (by upsidedown)
Disabled withering
data/vehicles/steerable/deutz/deutzAgroStar661.i3d (569.99) ms
loading C:/Users/Hagen/Documents/My Games/FarmingSimulator2017//driveControl_config.xml for driveControl-Mod configuration
driveControl module shuttle started
driveControl module fourWDandDifferentials started
driveControl module cruiseControl started
driveControl module showNearestFillLevel started
driveControl module pipeCam started
driveControl module implementControl started
driveControl module softGas started
driveControl softGas maxGasOnModifier set to 30%
GPS mod inserted into Drivable Specialization (should happen only once!)
GPS mod inserted into Vehicle Camera (should happen only once!)
data/vehicles/steerable/fendt/fendt300.i3d (586.18) ms
data/vehicles/steerable/lizard/lizardPickupTT.i3d (244.19) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (206.64) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_kotteUniversalPack/kotteUni_mini.i3d (487.01) ms
data/vehicles/steerable/masseyFerguson/MF7347Activa.i3d (420.19) ms
data/vehicles/cutters/masseyFerguson/MFActivaHeader.i3d (323.62) ms
data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (130.51) ms
data/vehicles/tools/kverneland/kvernelandQualidisc3m.i3d (181.25) ms
data/vehicles/tools/bredal/F2WS4000.i3d (196.61) ms
data/vehicles/tools/lely/lelySplendimo320FC.i3d (176.45) ms
data/vehicles/trailers/bergmann/bergmannRepex34S.i3d (271.38) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (447.60) ms
data/vehicles/trailers/krampe/krampeBandit750.i3d (231.45) ms
data/vehicles/trailers/kroeger/kroegerHKD302.i3d (327.54) ms
data/vehicles/trailers/metaltech/db8000.i3d (303.16) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_kotteUniversalPack/kotteUni_fuel.i3d (164.13) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_BergmannFarmEquipmentPack/wheelBarrow_barrel.i3d (64.43) ms
FS17_GearboxAddon: looking for default configuration (default)
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_BergmannFarmEquipmentPack/transportBarrow.i3d (1.30) ms
FS17_GearboxAddon: looking for default configuration (default)
data/vehicles/trailers/fliegl/flieglDPW180.i3d (145.05) ms
data/vehicles/tools/stoll/stollToolShovel.i3d (211.06) ms
data/vehicles/tools/stoll/stollFrontLoaderFZ.i3d (30.83) ms
data/vehicles/tools/stoll/stollToolManureGrabFork.i3d (30.60) ms
data/vehicles/tools/stoll/stollToolPalletFork.i3d (21.36) ms
data/vehicles/steerable/zetor/zetorMajor.i3d (269.98) ms
data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan.i3d (131.33) ms
data/vehicles/steerable/caseIH/caseIH1660.i3d (451.99) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (191.04) ms
data/vehicles/trailers/poettinger/poettingerEuroboss330T.i3d (283.80) ms
data/vehicles/tools/agco/agco2300.i3d (68.13) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (321.34) ms
data/vehicles/tools/agco/agco1500.i3d (17.30) ms
data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (146.20) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/vehicles/BigBags/bigBagFertilizer.i3d (4.55) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/vehicles/BigBags/bigBagSeeds.i3d (2.94) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/vehicles/BigBags/bigBagPigFood.i3d (2.68) ms
C:/Users/Hagen/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann/maps/objects/bales/baleHay240.i3d (9.00) ms
data/objects/squarebales/baleStraw240.i3d (50.83) ms
dataS2/character/player/player01.i3d (788.59) ms
dataS2/character/pedestrians/woman05.i3d (10.56) ms
Error: Could not create shader from compiled shader.
Error: Failed to compile shader 35F11675-00023806-00000000-07180010.
Error: Could not create shader from compiled shader.
Error: Could not create shader from compiled shader.
Error: Failed to compile shader 2649EDDD-00027A6C-00000000-07180010.
Error: Could not create shader from compiled shader.
Error: Failed to compile shader 00000000-00027835-00000000-07180010.
Error: Could not create shader from compiled shader.
Error: Failed to compile shader E65E1397-00023881-00000000-07180014.
Error: Could not create shader from compiled shader.
Error: Failed to compile shader 13EC2012-00027A25-00000000-07180010.
Error: Could not create shader from compiled shader.
Error: Failed to compile shader DFC52589-00027A34-00000000-07180010.
Error: Could not create shader from compiled shader.
Error: Failed to compile shader B439FCEA-00023881-00000000-07080894.
Error: Could not create shader from compiled shader.
Error: Failed to compile shader A64EB02D-00023881-00000000-07080010.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: Render device Error: Unknown.

Da sind auf einmal ganz viele Errors drinne viel leicht ihr mir woran das liegt.

Edit don_apple: Spoiler gefixed.
User avatar
MadMax
GIANTS Software | Vehicle Integration
Posts: 4980
Joined: Sat Jan 12, 2008 2:53 am
Location: Erlangen
Contact:

Re: Nach 10 bis 20 Minuten Standbild!

Post by MadMax »

Hallo,

lösche mal bitte zuerst den shader_cache-Ordnerinhalt, bevor wir anderes angehen:

C:\Users\(USERNAME)\Documents\My Games\FarmingSimulator2017\shader_cache\

Alle darin befindlichen Dateien (Endung ".sharc") löschen. Anschl. Savegame erneut starten. Das Spiel wird nun verstärkt ruckeln bis die Shader wieder kompiliert sind, bis Du wieder mal an jedem Ort auf der Map warst.

Bitte mal prüfen und wenn möglich über die ganze Map per Auto o.ä. fahren.

Stürzt das Spiel nun nach 20min immer noch ab? Falls ja, bitte wieder die aktuellste log mit schicken.

Danke.
Gruß Max...
H3LGE
Posts: 4
Joined: Fri May 05, 2017 9:26 pm

Re: Nach 10 bis 20 Minuten Standbild!

Post by H3LGE »

Hallo
Es stürzt nicht mehr ab.
Danke für die Hilfe.
User avatar
MadMax
GIANTS Software | Vehicle Integration
Posts: 4980
Joined: Sat Jan 12, 2008 2:53 am
Location: Erlangen
Contact:

Re: Nach 10 bis 20 Minuten Standbild!

Post by MadMax »

Hallo,

sehr gut *thumbsup*
Gruß Max...
Post Reply