Spiel stürtzt beim laden der Karte ab.

Das Forum für Fragen und Diskussionen rund um die Mobile Titel des Landwirtschafts-Simulators.
Thornie03
Posts: 108
Joined: Sat Oct 29, 2016 10:43 am

Spiel stürtzt beim laden der Karte ab.

Post by Thornie03 »

Hallo Leute,

habe folgendes Problem: Das Spiel stürzt kurz nach dem Laden der Karte ab, also man sieht kurz das Bild der Karte, dann kommt als Nächstes, das der Gaints-Editor geschlossen wird....
Ich muss dazu sagen, das ich das Spiel seit Release auf dem Rechner spiele und seitdem nie ein Problem hatte. Ich vermute ja, das es mit dem letzten Patch von Nivida, also dem Grafiktreiber zu tun hat. Aber warum...... Die Log ist fehlerfrei, weil das Problem auch nach einer kompletten Neuinstallation auftritt, quasi mit dem Urspiel, ohne ein Patch oder Mod.
Der Fehler mit dem Laden der Dateien tritt mal auf oder auch nicht . Ich bin echt ratlos.. was das ist. Hab schon versucht einen alten Treiber zukommen ka, wo ich was Altes herbekommen, um zu testen, ob es an dem Grafikkartentreiber liegt.


log.txt
(4.16 KiB) Downloaded 27 times
J Walker
Posts: 574
Joined: Wed Nov 20, 2013 8:17 pm

Re: Spiel stürtzt beim laden der Karte ab.

Post by J Walker »

Code: Select all

Farming Simulator 17   Version: 1.2.0.0 1.2RC6
Erst einmal auf aktuelle Version patchen. Es gibt inzwischen Version 1.4.4 sie hier http://www.farming-simulator.com/update ... country=de
Kein Support per PN
Thornie03
Posts: 108
Joined: Sat Oct 29, 2016 10:43 am

Re: Spiel stürtzt beim laden der Karte ab.

Post by Thornie03 »

Das Spiel lief auch mit der Urversion und ich habe auch schon geschrieben das ich alles drauf hatt und trotzdem das gleiche Fehlerbild habe.
Thornie03
Posts: 108
Joined: Sat Oct 29, 2016 10:43 am

Re: Spiel stürtzt beim laden der Karte ab.

Post by Thornie03 »

Log Datei mit Patch 1.4.4
log.txt
(4.16 KiB) Downloaded 45 times
juf.de
Posts: 3816
Joined: Fri Mar 30, 2012 8:04 pm

Re: Spiel stürtzt beim laden der Karte ab.

Post by juf.de »

Hast du mal versuch auf niedriger Grafikeinstellung zu spielen?

Und lösch mal den shader cache ordner oder dessen Inhalt
C:\Users\(USERNAME)\Documents\My Games\FarmingSimulator2017\shader_cache\
Tutorials: log.txt, Giants Bilderhoster, erweiterter Texteditor, Konsole (PC)    /    Direktlink Giants Imagehoster
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Playing on PC
Thornie03
Posts: 108
Joined: Sat Oct 29, 2016 10:43 am

Re: Spiel stürtzt beim laden der Karte ab.

Post by Thornie03 »

jip hab ich....
juf.de
Posts: 3816
Joined: Fri Mar 30, 2012 8:04 pm

Re: Spiel stürtzt beim laden der Karte ab.

Post by juf.de »

und wie sieht die log jetzt aus?
(Übrigens musst du die log nicht extra hochladen, einfach den Inhalt der Log direkt in den Spoiler packen)
Tutorials: log.txt, Giants Bilderhoster, erweiterter Texteditor, Konsole (PC)    /    Direktlink Giants Imagehoster
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Playing on PC
Thornie03
Posts: 108
Joined: Sat Oct 29, 2016 10:43 am

Re: Spiel stürtzt beim laden der Karte ab.

Post by Thornie03 »

so sieht die Log jetzt aus... hab auch den G-Editor aktualisiert.... bringt nix....
GIANTS Engine Runtime 7.0.0 (14220) 64bit (Build Date: Feb 17 2017)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
Memory: 8135 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 770
Version: 22.21.13.8233 (17.5.2017)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1600 x 900
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Very High (forced)
View Distance Factor: 1.300000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.600000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 5
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 4
Farming Simulator 17
Version: 1.4.4.0 1.4.4RC8
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2017-05-22 19:12:51
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
dataS/cameraPath01.i3d (0.09) ms
dataS/cameraPath02.i3d (0.08) ms
dataS/cameraPath03.i3d (0.06) ms
data/sky/skyUS_day_night.i3d (30.21) ms
data/sky/rain.i3d (1.97) ms
data/sky/hail.i3d (1.22) ms
data/sky/dust.i3d (1.12) ms
data/maps/map01.i3d (3115.66) ms
data/objects/basketball/basketball.i3d (5.17) ms
Enabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (119.51) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (83.86) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (90.02) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (54.15) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (123.94) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (65.72) ms
data/vehicles/trailers/metaltech/db8000.i3d (72.92) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (75.44) ms
data/placeables/shelters/storageShelter02.i3d (5.00) ms
data/placeables/shelters/storageShelter01.i3d (8.34) ms
data/placeables/shelters/vehicleShelter.i3d (3.91) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (12.09) ms
data/objects/pallets/fertilizerTank.i3d (7.04) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (4.97) ms
data/vehicles/train/locomotive.i3d (60.04) ms
data/vehicles/train/wagonTimber.i3d (29.88) ms
data/vehicles/train/wagonWoodChips.i3d (34.47) ms
data/vehicles/train/wagonGrain.i3d (31.89) ms
data/vehicles/train/wagonSugarbeets.i3d (31.04) ms
dataS2/character/player/player01.i3d (300.43) ms
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (533)
juf.de
Posts: 3816
Joined: Fri Mar 30, 2012 8:04 pm

Re: Spiel stürtzt beim laden der Karte ab.

Post by juf.de »

Code: Select all

Level: Very High (forced)
Das sieht mir nicht nach niedriger Grafikeinstellung aus ;-)

und der shader cache wurde gelöscht oder?

Code: Select all

jip hab ich....
Sorry, ich konnte daraus nicht rauslesen, ob du auf eines oder beides geantwortet hast.
Tutorials: log.txt, Giants Bilderhoster, erweiterter Texteditor, Konsole (PC)    /    Direktlink Giants Imagehoster
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Playing on PC
Thornie03
Posts: 108
Joined: Sat Oct 29, 2016 10:43 am

Re: Spiel stürtzt beim laden der Karte ab.

Post by Thornie03 »

sry vergessen.

Cache ist leer und Einstellung auf low.
GIANTS Engine Runtime 7.0.0 (14220) 64bit (Build Date: Feb 17 2017)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
Memory: 8135 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 770
Version: 22.21.13.8233 (17.5.2017)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1600 x 900
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Very High (forced)
View Distance Factor: 1.300000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.600000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 5
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 4
Farming Simulator 17
Version: 1.4.4.0 1.4.4RC8
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2017-05-22 19:21:19
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 770
Version: 22.21.13.8233 (17.5.2017)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1600 x 900
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Low (forced)
View Distance Factor: 0.750000
Shadow Quality: 0.000000 Size: 1 Filter-Size: 4
Shader Quality: 0
Skip Mipmaps: 1
LOD Distance Factor: 0.750000
Terrain LOD Distance Factor: 0.750000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Foliage Density: 0.300000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Max. Number of Shadow Lights: 0
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17
Version: 1.4.4.0 1.4.4RC8
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2017-05-22 19:21:33
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
dataS/cameraPath01.i3d (0.09) ms
dataS/cameraPath02.i3d (0.08) ms
dataS/cameraPath03.i3d (0.06) ms
data/sky/skyUS_day_night.i3d (8.78) ms
data/sky/rain.i3d (1.05) ms
data/sky/hail.i3d (0.85) ms
data/sky/dust.i3d (0.46) ms
data/maps/map01.i3d (1163.90) ms
data/objects/basketball/basketball.i3d (1.44) ms
Disabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (34.61) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (26.00) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (25.88) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (14.10) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (33.92) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (16.65) ms
data/vehicles/trailers/metaltech/db8000.i3d (20.47) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (19.53) ms
data/placeables/shelters/storageShelter02.i3d (2.34) ms
data/placeables/shelters/storageShelter01.i3d (4.45) ms
data/placeables/shelters/vehicleShelter.i3d (1.59) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (3.42) ms
data/objects/pallets/fertilizerTank.i3d (1.89) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (1.94) ms
data/vehicles/train/locomotive.i3d (15.93) ms
data/vehicles/train/wagonTimber.i3d (7.69) ms
data/vehicles/train/wagonWoodChips.i3d (8.21) ms
data/vehicles/train/wagonGrain.i3d (8.08) ms
data/vehicles/train/wagonSugarbeets.i3d (8.29) ms
dataS2/character/player/player01.i3d (246.18) ms
Error: Could not create constant buffer object.
Das ist die neue Log.
Thornie03
Posts: 108
Joined: Sat Oct 29, 2016 10:43 am

Re: Spiel stürtzt beim laden der Karte ab.

Post by Thornie03 »

komisch da steht ja schon wieder very high...
Thornie03
Posts: 108
Joined: Sat Oct 29, 2016 10:43 am

Re: Spiel stürtzt beim laden der Karte ab.

Post by Thornie03 »

So nun aber :) Ich habe mal ausgemacht nach dem Speichern und dann neu gestartet denke mal er schreibt das nicht wenn das Spiel abstützt.
GIANTS Engine Runtime 7.0.0 (14220) 64bit (Build Date: Feb 17 2017)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
Memory: 8135 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 770
Version: 22.21.13.8233 (17.5.2017)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1600 x 900
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Low (forced)
View Distance Factor: 0.750000
Shadow Quality: 0.000000 Size: 1 Filter-Size: 4
Shader Quality: 0
Skip Mipmaps: 1
LOD Distance Factor: 0.750000
Terrain LOD Distance Factor: 0.750000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Foliage Density: 0.300000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Max. Number of Shadow Lights: 0
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17
Version: 1.4.4.0 1.4.4RC8
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2017-05-22 19:25:27
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
dataS/cameraPath01.i3d (0.11) ms
dataS/cameraPath02.i3d (0.09) ms
dataS/cameraPath03.i3d (0.07) ms
data/sky/skyUS_day_night.i3d (8.58) ms
data/sky/rain.i3d (1.11) ms
data/sky/hail.i3d (0.73) ms
data/sky/dust.i3d (0.49) ms
data/maps/map01.i3d (1163.51) ms
data/objects/basketball/basketball.i3d (1.38) ms
Enabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (34.53) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (23.20) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (26.71) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (13.45) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (35.00) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (17.21) ms
data/vehicles/trailers/metaltech/db8000.i3d (20.34) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (18.52) ms
data/placeables/shelters/storageShelter02.i3d (2.29) ms
data/placeables/shelters/storageShelter01.i3d (4.43) ms
data/placeables/shelters/vehicleShelter.i3d (1.43) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (3.24) ms
data/objects/pallets/fertilizerTank.i3d (1.86) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (1.79) ms
data/vehicles/train/locomotive.i3d (15.28) ms
data/vehicles/train/wagonTimber.i3d (7.13) ms
data/vehicles/train/wagonWoodChips.i3d (8.20) ms
data/vehicles/train/wagonGrain.i3d (7.82) ms
data/vehicles/train/wagonSugarbeets.i3d (8.14) ms
dataS2/character/player/player01.i3d (243.97) ms
juf.de
Posts: 3816
Joined: Fri Mar 30, 2012 8:04 pm

Re: Spiel stürtzt beim laden der Karte ab.

Post by juf.de »

Die bisherige Fehlermeldung scheint nun verschwunden zu sein, dafür eine neue (in der 1. neue log), wozu Google nur ein FS17 spezifisches Ergebnis ausspuckt ... :D

Aus einem anderen Thread
MadMax wrote:After that please try the following:

Go to your profile folder, which is typically located here:

C:/Users/YOURNAME/Documents/My Games/Farming-Simulator2017/

open the file game(.xml) with a texteditor, change renderer from "D3D_11" to "D3D_10", save the file and try it again.

If you have the same problems, change the renderer from "D3D_10" to "D3D_9", save the file and try it again.

Problem again? If yes, change "D3D_9" to "OPENGL_15" and save the file.

Afterwards please restart the game and try again if it works.
Kannst du mal versuchen an dem angegebenen Pfad in der game.xml das mit dem Directx durchzutesten?
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Thornie03
Posts: 108
Joined: Sat Oct 29, 2016 10:43 am

Re: Spiel stürtzt beim laden der Karte ab.

Post by Thornie03 »

habs getestet bringt keine Veränderung :(
juf.de
Posts: 3816
Joined: Fri Mar 30, 2012 8:04 pm

Re: Spiel stürtzt beim laden der Karte ab.

Post by juf.de »

Dann bin ich leider mit meinem Latein am Ende, sorry.

Ich hoffe jemand mit weiteren Ideen schaut hier noch rein, ansonsten mal MadMax anschreiben, vielleicht hat er eine Idee.
Tutorials: log.txt, Giants Bilderhoster, erweiterter Texteditor, Konsole (PC)    /    Direktlink Giants Imagehoster
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