Habe ein Problem.
Wenn ich das Spiel einfach laufen lasse, z.B. ich warte bis ein Helfer fertig ist, und ich weder die Kamera bewege und keine Taste drücke, dann "friert" das Spiel ein.
Ich habe dann den Mauspfeil im Bild und kann die Kamera nicht mehr bewegen. Ähnlich wie beim Öffnen vom Courseplay-Fenster. Ich kriege den Mauspfeil dann nicht mehr weg.
Allerding läuft das Spiel ganz normal weiter, d.h. Die Helfer arbeiten, es wird Geld abgezogen, das Wetter ändert sich usw.
Nur kann ich weder Speichern noch irgend etwas eingeben z.B. Keine Kamerabewegung, in Fahrzeug einsteigen, Motorstart, Spiel beenden usw.
Ist wie fernsehen: alles läuft nur eingreifen kann man nicht.
Es bleibt nur Strg-Alt-Entf um abzubrechen.
Spiele auf Lösshügelland mit Season ( andere Mods siehe Spoiler )
GIANTS Engine Runtime 7.0.0 (14220) 64bit (Build Date: Feb 17 2017) Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2017 Main System CPU: Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz Memory: 8141 MB OS: Windows NT 6.3 64-bit Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 970M Version: 9.18.13.4442 (13.10.2014) Revision: 161 Feature level: DirectX 11 ON Info: Effective window resolution 1920 x 1080 Started 4 threads for threadpool 'Render threadpool' Hardware Profile Level: Custom Very High View Distance Factor: 1.300000 Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16 Shader Quality: 2 Skip Mipmaps: 0 LOD Distance Factor: 1.350000 Terrain LOD Distance Factor: 1.600000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.600000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 0.800000 Tyre Tracks Segments Factor: 4.000000 Max. Number of Shadow Lights: 5 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 2 Farming Simulator 17 Version: 1.4.4.0 1.4.4RC8 Available Languages: de Language: de Time: 2017-09-14 09:32:37 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load mod: disableVehicleCameraCollision (Version: 1.0.0.0) Load mod: FS17_choppedStraw (Version: 1.0.0.7) Load mod: FS17_DCK_Compass (Version: 1.0.1.20) Load mod: FS17_fillTypeMassAdjustment_realistic (Version: 4.0 FS17) Load mod: FS17_ForRealModule01_CropDestruction (Version: 1.0.4.1) Load mod: FS17_ForRealModule03_GroundResponse (Version: 1.0.3.0) Load mod: FS17_Loesshuegelland_ULI (Version: 4.1) Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_Loesshuegelland_ULI to use it in multiplayer. Load mod: FS17_moreTrees (Version: 1.0) Load mod: FS17_RM_Seasons (Version: 1.1.0.0) Load mod: zzz_courseplay (Version: 5.01.00185) Load mod: ZZZ_fastForward (Version: 2.1) Script loaded: Compass.LUA (v1.0.1.20) Script PalettenSammler v3.0.1-107b by Marhu loaded! Support on http://marhu.net AdditionalMapTypes v1.0.0.8: \__ AdditionalMapTypes V1.0.0.8 by Blacksheep - RC-Devil from 18 Januar 2017 is loading AdditionalMapTypes v1.0.0.8: \__ AdditionalMapTypes V1.0.0.8 by Blacksheep - RC-Devil from 18 Januar 2017 was loaded successful ++ loading SpeedDisplay V 1.3.1.0 - 23.12.2016 (by Blacky_BPG) ++ loading BuyOnSiloTriggers V 1.4.0.0 - 08.02.2017 (by Blacky_BPG) ++ loading GasStation Extended V 1.4.4.0 A - 03.03.2017 (by Blacky_BPG) ++ loading GasStation Extended - variable fuel price V 1.3.1.0 - 12.01.2017 (by Blacky_BPG) ++ loading Digital Storage Amount Mover V 1.4.2.0 - 13.02.2017 (by Blacky_BPG) [Seasons] Loading Seasons 1.1.0.0-release_v1.1_4f39c1d - 1e9bdd13522db411e12701d1a8b2bef7 ### Courseplay: initialized 48/48 files (v5.01.00185) ******************************************* WARNING ******************************************* * You are using a development version of Courseplay, which may and will contain errors, bugs, * * mistakes and unfinished code. Chances are your computer will explode when using it. Twice. * * If you have no idea what "beta", "alpha", or "developer" means and entails, remove this * * version of Courseplay immediately. The Courseplay team will not take any responsibility for * * crop destroyed, savegames deleted or baby pandas killed. * *********************************************************************************************** adding Courseplay to "selfPropelledSprayer" adding Courseplay to "tractor" adding Courseplay to "car_dynamicMountAttacher" adding Courseplay to "combine_animated" adding Courseplay to "loaderVehicle" adding Courseplay to "wheelLoader" adding Courseplay to "conveyorTrailerDrivable" adding Courseplay to "selfPropelledMixerWagon" adding Courseplay to "woodHarvester" adding Courseplay to "skidSteer" adding Courseplay to "combine_animated_crawler" adding Courseplay to "tractor_articulatedAxis" adding Courseplay to "car" adding Courseplay to "ridingMower" adding Courseplay to "woodCrusherTrailerDrivable" adding Courseplay to "conveyorTrailerHireable" adding Courseplay to "tractor_crawler" adding Courseplay to "selfPropelledMower" adding Courseplay to "combine_animated_articulatedAxis" adding Courseplay to "tractor_foldable" adding Courseplay to "loadingTrailerDrivable" adding Courseplay to "combine" adding Courseplay to "selfPropelledPotatoHarvester" adding Courseplay to "telehandler_articulatedAxis" adding Courseplay to "telehandler" adding Courseplay to "forwarder" adding Courseplay to "combine_cylindered" adding Courseplay to "tractor_reverseDriving" ### Courseplay: installed into 28 vehicles dataS/cameraPath01.i3d (0.13) ms dataS/cameraPath02.i3d (0.12) ms dataS/cameraPath03.i3d (0.08) ms data/sky/skyUS_day_night.i3d (9.10) ms data/sky/rain.i3d (1.05) ms data/sky/hail.i3d (0.76) ms data/sky/dust.i3d (0.61) ms C:/Users/Besitzer/Documents/My Games/FarmingSimulator2017/mods/FS17_RM_Seasons/resources/environment/snow.i3d (0.73) ms C:/Users/Besitzer/Documents/My Games/FarmingSimulator2017/mods/FS17_Loesshuegelland_ULI/maps/map01.i3d (3737.61) ms Lager v1.0: Lager.onCreate(51302) load Lager01 Lager v1.0: Lager.onCreate(51363) load Lager02 FabrikScript v2.1.8.1: FabrikScript.onCreate(54338) load Pellets_Fabrik FabrikScript v2.1.8.1: FabrikScript.onCreate(55920) load Compost Lager v1.0: Lager.onCreate(56805) load Saegewerklager02 FabrikScript v2.1.8.1: FabrikScript.onCreate(57045) load Raffinerie FabrikScript v2.1.3: FabrikScript_guelle.onCreate(57439) load slurryStorage FabrikScript v2.1.8.1: FabrikScript.onCreate(57803) load Paletten_Fabrik FabrikScript v2.1.8.1: FabrikScript.onCreate(58701) load Fabrik FabrikScript v2.1.8.1: FabrikScript.onCreate(59116) load tomatoGreenhouse FabrikScript v2.1.8.1: FabrikScript.onCreate(59524) load lettuceGreenhouse FabrikScript v2.1.8.1: FabrikScript.onCreate(59943) load redcabbageGreenhouse FabrikScript v2.1.8.1: FabrikScript.onCreate(60362) load cauliflowerGreenhouse FabrikScript v2.1.8.1: FabrikScript.onCreate(60842) load cardboard production FabrikScript v2.1.8.1: FabrikScript.onCreate(62199) load GTXM_MS FabrikScript v2.1.8.1: FabrikScript.onCreate(62522) load KuhFutter FabrikScript v2.1.8.1: FabrikScript.onCreate(62826) load Schweinefutterstation C:/Users/Besitzer/Documents/My Games/FarmingSimulator2017/mods/FS17_Loesshuegelland_ULI/maps/New/Anni_Tiere/Textures/Pferde/Horse/HorseReady.i3d (8.35) ms C:/Users/Besitzer/Documents/My Games/FarmingSimulator2017/mods/FS17_Loesshuegelland_ULI/maps/New/Anni_Tiere/Textures/Pferde/Horse/HorseReady2.i3d (9.05) ms C:/Users/Besitzer/Documents/My Games/FarmingSimulator2017/mods/FS17_Loesshuegelland_ULI/maps/New/Anni_Tiere/Textures/Katze/Cat/Cat2.i3d (8.20) ms C:/Users/Besitzer/Documents/My Games/FarmingSimulator2017/mods/FS17_Loesshuegelland_ULI/maps/New/Anni_Tiere/Textures/Hund/Dog/Dog2.i3d (5.13) ms C:/Users/Besitzer/Documents/My Games/FarmingSimulator2017/mods/FS17_Loesshuegelland_ULI/maps/New/Anni_Tiere/Textures/snake/snake.i3d (4.20) ms *** ChoppedStraw v1.0.0.7 | register specialization *** ChoppedStraw v1.0.0.7 | specialization added to 5 vehicle types - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - FillType Mass Adjustment FS17 by modelleicher loaded. Visit www.schwabenmodding.de for more Mods and Support ............................................................................................................ Fillable mass of Filltype squareBaleBarley changed to 1000 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype roundBaleDryGrass changed to 1000 tons per 1000 Liter (according to real mass table) ################ NOT IN LIST YET: cauliflower cur. Val: 9.9999997473788e-08 Fillable mass of Filltype cauliflower changed to 1.9999999494758e-07 tons per 1000 Liter (using the multiplier of 2 ) Fillable mass of Filltype milk changed to 1.03 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype roundBale changed to 1000 tons per 1000 Liter (according to real mass table) ################ NOT IN LIST YET: rye cur. Val: 0.36 Fillable mass of Filltype rye changed to 0.72 tons per 1000 Liter (using the multiplier of 2 ) Fillable mass of Filltype fuel changed to 0.84 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype forage_mixing changed to 0.31 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype wheat changed to 0.79 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype seeds changed to 0.35 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype dryGrass_windrow changed to 0.07 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype straw changed to 0.04 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype rape changed to 0.72 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype cow changed to 0.64 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype maize changed to 0.8 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype grass changed to 0.35 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype grass_windrow changed to 0.35 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype digestate changed to 0.5 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype pig changed to 0.2 tons per 1000 Liter (according to real mass table) ################ NOT IN LIST YET: compost cur. Val: 3.9999998989515e-07 Fillable mass of Filltype compost changed to 7.999999797903e-07 tons per 1000 Liter (using the multiplier of 2 ) ################ NOT IN LIST YET: rye_windrow cur. Val: 0.125 Fillable mass of Filltype rye_windrow changed to 0.25 tons per 1000 Liter (using the multiplier of 2 ) Fillable mass of Filltype oilseedRadish changed to 0.75 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype pigFoodEarth changed to 0.64 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype poplar changed to 0.45 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype woodChips changed to 0.36 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype forage changed to 0.32 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype sunflower changed to 0.35 tons per 1000 Liter (according to real mass table) ################ NOT IN LIST YET: tomato cur. Val: 9.9999997473788e-08 Fillable mass of Filltype tomato changed to 1.9999999494758e-07 tons per 1000 Liter (using the multiplier of 2 ) ################ NOT IN LIST YET: redCabbage cur. Val: 9.9999997473788e-08 Fillable mass of Filltype redCabbage changed to 1.9999999494758e-07 tons per 1000 Liter (using the multiplier of 2 ) ################ NOT IN LIST YET: oat_windrow cur. Val: 0.125 Fillable mass of Filltype oat_windrow changed to 0.25 tons per 1000 Liter (using the multiplier of 2 ) Fillable mass of Filltype squareBaleWheat changed to 1000 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype soybean changed to 0.7 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype barley changed to 0.63 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype pigFoodProtein changed to 0.6 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype silage changed to 0.7 tons per 1000 Liter (according to real mass table) ################ NOT IN LIST YET: powerFood cur. Val: 0 Fillable mass of Filltype powerFood changed to 0 tons per 1000 Liter (using the multiplier of 2 ) Fillable mass of Filltype wool changed to 0.2 tons per 1000 Liter (according to real mass table) ################ NOT IN LIST YET: Pelletspallet cur. Val: 9.9999997473788e-08 Fillable mass of Filltype Pelletspallet changed to 1.9999999494758e-07 tons per 1000 Liter (using the multiplier of 2 ) Fillable mass of Filltype chaff changed to 0.46 tons per 1000 Liter (according to real mass table) ################ NOT IN LIST YET: hops cur. Val: 0.5 Fillable mass of Filltype hops changed to 1 tons per 1000 Liter (using the multiplier of 2 ) Fillable mass of Filltype fertilizer changed to 1.1 tons per 1000 Liter (according to real mass table) ################ NOT IN LIST YET: lettuce cur. Val: 9.9999997473788e-08 Fillable mass of Filltype lettuce changed to 1.9999999494758e-07 tons per 1000 Liter (using the multiplier of 2 ) ################ NOT IN LIST YET: emptybox cur. Val: 9.9999997473788e-08 Fillable mass of Filltype emptybox changed to 1.9999999494758e-07 tons per 1000 Liter (using the multiplier of 2 ) Fillable mass of Filltype chicken changed to 0.003 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype potato changed to 0.73 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype dryGrass changed to 0.07 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype treeSaplings changed to 0.2 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype water changed to 1 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype squareBale changed to 1000 tons per 1000 Liter (according to real mass table) ################ NOT IN LIST YET: emptypallet cur. Val: 9.9999997473788e-08 Fillable mass of Filltype emptypallet changed to 1.9999999494758e-07 tons per 1000 Liter (using the multiplier of 2 ) Fillable mass of Filltype sheep changed to 0.1 tons per 1000 Liter (according to real mass table) ################ NOT IN LIST YET: oat cur. Val: 0.32 Fillable mass of Filltype oat changed to 0.64 tons per 1000 Liter (using the multiplier of 2 ) Fillable mass of Filltype sugarBeet changed to 0.74 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype roundBaleGrass changed to 1000 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype liquidFertilizer changed to 0.9 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype pigFoodGrain changed to 0.6 tons per 1000 Liter (according to real mass table) ################ NOT IN LIST YET: lime cur. Val: 0.5 Fillable mass of Filltype lime changed to 1 tons per 1000 Liter (using the multiplier of 2 ) Fillable mass of Filltype pigFoodBase changed to 0.6 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype egg changed to 0.1 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype roundBaleWheat changed to 1000 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype roundBaleBarley changed to 1000 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype liquidManure changed to 0.98 tons per 1000 Liter (according to real mass table) ################ NOT IN LIST YET: tarp cur. Val: 0 Fillable mass of Filltype tarp changed to 0 tons per 1000 Liter (using the multiplier of 2 ) Fillable mass of Filltype manure changed to 0.79 tons per 1000 Liter (according to real mass table) Fillable mass of Filltype pigFood changed to 0.6 tons per 1000 Liter (according to real mass table) FillTypeMassAdjustment all fillType mass values have been updated. Note: This Log entry should only exist once, if you have several of these please check to make sure you don't have several FillTypeMassAdjustment Versions in your Modfolder. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ## Courseplay: setting up signs C:/Users/Besitzer/Documents/My Games/FarmingSimulator2017/mods/zzz_courseplay/img/signs/normal.i3d (0.30) ms C:/Users/Besitzer/Documents/My Games/FarmingSimulator2017/mods/zzz_courseplay/img/signs/cross.i3d (0.48) ms C:/Users/Besitzer/Documents/My Games/FarmingSimulator2017/mods/zzz_courseplay/img/signs/unload.i3d (0.44) ms C:/Users/Besitzer/Documents/My Games/FarmingSimulator2017/mods/zzz_courseplay/img/signs/wait.i3d (0.70) ms C:/Users/Besitzer/Documents/My Games/FarmingSimulator2017/mods/zzz_courseplay/img/signs/start.i3d (0.63) ms C:/Users/Besitzer/Documents/My Games/FarmingSimulator2017/mods/zzz_courseplay/img/signs/stop.i3d (0.69) ms ## Courseplay: setting up fields (basic) ## Courseplay: loading default settings ## Courseplay: setting up hud ## Courseplay: setting up debug channels ## Courseplay: setting up globalInfoText ## Courseplay: loading courses and folders from "courseManager.xml" ## Courseplay: register later loaded mods --- fast Forward Mod V2.1 loaded --- (by upsidedown) [Seasons] ssCropDestruction: Crop Destruction mod found. Modifying... C:/Users/Besitzer/Documents/My Games/FarmingSimulator2017/mods/FS17_RM_Seasons/resources/environment/snow_materialHolder.i3d (5.71) ms C:/Users/Besitzer/Documents/My Games/FarmingSimulator2017/mods/FS17_RM_Seasons/resources/replacementTextures/materialHolder.i3d (256.16) ms Enabled withering *** ChoppedStraw v1.0.0.7 | loading straw types *** ChoppedStraw v1.0.0.7 | fertilizing fruittypes: maize barley oat rape rye sunflower wheat soybean *** ChoppedStraw v1.0.0.7 | loaded 4 straw types data/vehicles/steerable/newHolland/newHollandT5.i3d (70.17) ms data/vehicles/trailers/metaltech/db8000.i3d (40.32) ms data/vehicles/tools/vogelNoot/vogelNootTerraDisc600.i3d (21.94) ms data/vehicles/tools/vaderstad/vaderstadRapid600s.i3d (47.07) ms data/vehicles/steerable/caseIH/caseIH130Series.i3d (53.38) ms data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan40.i3d (7.34) ms data/vehicles/cutters/caseIH/caseIH3020Cutter.i3d (36.48) ms data/vehicles/steerable/lizard/lizardPickupTT.i3d (39.47) ms data/vehicles/trailers/krampe/krampeBandit750.i3d (18.19) ms data/vehicles/tools/bredal/F2WS4000.i3d (19.73) ms data/vehicles/steerable/newHolland/newHollandT6.i3d (45.01) ms data/vehicles/tools/stoll/stollFrontLoaderFZ.i3d (6.83) ms data/vehicles/tools/stoll/stollToolShovel.i3d (15.38) ms data/vehicles/tools/vaderstad/vaderstadTempoF8.i3d (34.96) ms data/vehicles/steerable/masseyFerguson/MF7700.i3d (71.81) ms data/vehicles/tools/lemken/lemkenTitan11.i3d (34.85) ms data/vehicles/tools/suer/suerSB1000.i3d (4.58) ms data/vehicles/tools/suer/suerSB700.i3d (0.84) ms data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (15.28) ms dataS2/character/player/player02.i3d (273.14) ms [Seasons] ssGrowthManager: First time growth reset - this will only happen once in a new savegame Saving screenshot: C:/Users/Besitzer/Documents/My Games/FarmingSimulator2017/screenshots/fsScreen_2017_09_14_09_57_59.png Application exit request forced. Application exit request forced. | ||
Nur dieser Eintrag ist verdächtig: Application exit request forced.
Ich habe die Map bewusst nicht als Zip, da ich daran noch etwas rum bastle. Mit GE.
Vielleicht kann mir ja jemand einen Tipp geben oder weiß genau an was es liegt.
Bitte melde dich dann.
Servus 0815bauer