Grafik Einstellung

Das Forum für Fragen und Diskussionen rund um die Mobile Titel des Landwirtschafts-Simulators.
Hiaslfarmer
Posts: 15
Joined: Tue Nov 14, 2017 2:45 pm

Grafik Einstellung

Post by Hiaslfarmer »

Hallo servus

Ich wollte mal fragen mit was für einer GrafikEinstellung ich optimal ruckelfrei spielen kann.

Mein System :Core i7-6700 | GeForce GTX 1070 | 16 GB RAM | SSD »Speed T7676 Windows 10 Home«

Und hat es jetzt eine Auswirkung wen ich im mods Ordner viele mods drin habe aber im Spiel nur z.B die Hälfte auswähle?

Nochmal zum Grafik problem, derzeit wen ich auf grafikqualität (hoch) gehe ruckelt es schon
Ich spiele auf der lossberg map.
Mir kommt es halt so wenig vor für mein System was ich habe. Aber ich lass mich gerne des besseren belehren

Ich benanke mich schon mal für eure Hilfe
Mfg
DaJumbo
Posts: 691
Joined: Sat Nov 05, 2016 12:59 pm

Re: Grafik Einstellung

Post by DaJumbo »

Servus ;)
Stell die Sichtweiten runter, besonders Objekt Sichtweite! Selbst hab ich einen i7, 16 Gb Ram und eine MSI GTX 970 4g im Einsatz und hab 80% Sichtweite bei Objekten und 140% bei den anderen... Auflösung auf max also 4k ( 3840 × 2160 ).
Alles drüber, also höhere Sichtweite führt zum FPS Einbruch. Sichtweiten sind das Geheimniss auf der Lossberg! Generell bei LS17...

Schatten, Lichter, Reifenspuhren, kurz gesagt der Rest ist bei mir auf max. gestellt. So habe ich konstant 60FPS auf der Lossberg!

Und ja, bei mir läuft es mit "wenig" Mods im Ordner flüssiger! Viele Mods führen auch zu FPS Einbrüche. Nutze aber trotzdem ca 20 Mods.
Last edited by DaJumbo on Wed Nov 15, 2017 10:54 pm, edited 3 times in total.
User avatar
Trax
Posts: 7077
Joined: Fri Feb 19, 2010 4:58 pm

Re: Grafik Einstellung

Post by Trax »

Wäre mal gut zu wissen, in welcher AUflösung, du das Spiel wieder geben lässt. Bei 4k Auflösung wäre die GraKa zu schwach.
Wenn alle anderen sagen,: "Das geht nicht", dann muss es gehen... Michael Horsch
DaJumbo
Posts: 691
Joined: Sat Nov 05, 2016 12:59 pm

Re: Grafik Einstellung

Post by DaJumbo »

Also meine gtx 970 4g packt 3840 × 2160.
Alles auf max außer Sichtweite wie erwähnt. Das sollte dann ja seine 1070 erst recht packen!

Edit: Kantenglättung hab ich nur auf 2x gestellt
Last edited by DaJumbo on Wed Nov 15, 2017 11:10 pm, edited 2 times in total.
User avatar
Trax
Posts: 7077
Joined: Fri Feb 19, 2010 4:58 pm

Re: Grafik Einstellung

Post by Trax »

Ja, wie du aber selbst schreibst, sind bei dir auch nicht alle Grafiksettings am Anschlag, genau das schafft dann auch deine 970 nicht mehr.
Wenn alle anderen sagen,: "Das geht nicht", dann muss es gehen... Michael Horsch
Hiaslfarmer
Posts: 15
Joined: Tue Nov 14, 2017 2:45 pm

Re: Grafik Einstellung

Post by Hiaslfarmer »

Vielen Dank für die schnelle Antwort
Ich werde es heute Abend mal versuchen
Wie gesagt i kenne mich nicht so gut aus und glaube halt das mein System mehr kann als normal hoch
User avatar
Beero
Posts: 617
Joined: Sun Oct 30, 2016 10:31 am

Re: Grafik Einstellung

Post by Beero »

In welcher Auflösung spielst du denn? Das ist schon ziemlich relevant.
Umfrage und Ideen für DLC´s, Addons und regen Meinungsaustausch bitte hier hinein

System:
  • i7 4770K geköpft @ 4,5
  • Asus Rog Strix 1080 ti
  • ASUS Z97M-Plus
  • Avexir Core Series Gold LED 32GB
  • Alpenföhn Matterhorn Shamrock Edition
  • Crucial MX200 SSD 500GB+Samsung SSD 850 Evo 500GB+Samsung SSD 860 Evo 1TB
  • Be Quiet STRAIGHT POWER 10 600W
  • Auflösung: 2560x1440
Hiaslfarmer
Posts: 15
Joined: Tue Nov 14, 2017 2:45 pm

Re: Grafik Einstellung

Post by Hiaslfarmer »

Ich spiele auf 1920x1080
Hiaslfarmer
Posts: 15
Joined: Tue Nov 14, 2017 2:45 pm

Re: Grafik Einstellung

Post by Hiaslfarmer »

Das währe meine log weil ich habe es jetzt noch einmal ein paar mal probiert aber leider ohne Erfolg...

Log:
GIANTS Engine Runtime 7.0.0 (15417) 64bit (Build Date: Oct 12 2017)
Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz
Memory: 16280 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: Intel Corporation
Renderer: Intel(R) HD Graphics 530
Version: 23.21.13.8831 (14.11.2017)
Revision: 6
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Medium (forced)
View Distance Factor: 1.000000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4
Shader Quality: 1
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Max dynamic foliage View Distance Factor: 1.000000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17
Version: 1.5.1.0 b1583
Available Languages: de
Language: de
Time: 2017-11-24 21:11:58
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load dlc: pdlc_kuhnPack (Version: 1.1.0.0)
Load mod: aaa_LS17_ccmmod (Version: 1.0)
Warning: Missing l10n for button BGASILO_TYPE in aaa_LS17_ccmmod
Load mod: AAA_UniversalProcessKit (Version: 17.0.9)
Error: Invalid mod name 'AIVehicleExtension-master'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Load mod: disableVehicleCameraCollision (Version: 1.0.0.0)
Load mod: FBM17_fliegl_Ballenwagen_3_Achser_UAL (Version: 2.0.0.0)
Load mod: FBM17_Fliegl_DK180_88_DDK240_DH_SP77 (Version: 1.1.2.0)
Load mod: FBM17_Kramer_Allrad_308T (Version: 1.0.0.0)
Load mod: FBM17_MBtrac (Version: 1.0.0.1)
Load mod: FBM17_MBtracKlein (Version: 2.2.0.0)
Load mod: FBM17_NewHolland_FR (Version: 1.0)
Load mod: FBM17_Tatra_Langholz (Version: 1.0)
Load mod: FBM_MBTrac (Version: 1.0.0.0)
Load mod: FS17ClaasLexion700New (Version: 2.0)
Load mod: FS17Contest_SprayerAddon (Version: 1.0.0.0)
Load mod: FS17Contest_TajfunEGV80AHK_50k (Version: 1.0)
Load mod: FS17_adBlueUsage (Version: 1.4.4.0 F1)
Load mod: FS17_AIVehicleExtension (Version: 1.0.0.0)
Load mod: FS17_Amazone_Sprayer_Pack_Schlauch (Version: 1.0.0.0)
Load mod: FS17_animatedPTO (Version: 1.0.0.0)
Load mod: FS17_BigM (Version: 1.4)
Load mod: FS17_BuyBales (Version: 1.17 beta)
Load mod: FS17_CaseIH1455XL (Version: 1.0)
Load mod: FS17_choppedStraw (Version: 1.0.0.5)
Load mod: FS17_CombineAddOn (Version: 1.0.1.0)
Load mod: FS17_CombineSignals (Version: 1.0.1)
Load mod: FS17_Courseplay (Version: 5.2.0.0)
Load mod: FS17_DLBA_flieglTMK266Bull (Version: 1.0.0.0 DLBA Test)
Load mod: FS17_FilltriggerTools (Version: 1.1.2.0)
Load mod: FS17_fillTypeMassAdjustment_realistic (Version: 4.0 FS17)
Load mod: FS17_ForRealModule01_CropDestruction (Version: 1.0.0.0)
Load mod: FS17_ForRealModule02_TireDirt (Version: 1.0.2.0)
Load mod: FS17_ForRealModule03_GroundResponse (Version: 1.0.0.0)
Load mod: FS17_GearboxAddon (Version: 2.0.0.9)
Load mod: FS17_Guellepack (Version: 6.0.0.2)
Load mod: FS17_handbrake (Version: 1.4.4.1 A)
Load mod: FS17_hoseSystem (Version: 1.0.1.0)
Load mod: FS17_JCB435sHeckgewicht (Version: 1)
Load mod: FS17_KoegelLKW (Version: 1.0.0.0)
Load mod: FS17_kotteUniversalPack (Version: 1.0.0.9)
Load mod: FS17_kroegerTKD302Overload (Version: 1.0.0 pl 1)
Load mod: FS17_KrogerAgrolinerHKD_Pack (Version: 1.0.0.0)
Load mod: FS17_KroneBigPack120_80 (Version: 2.1.0.0)
Load mod: FS17_KroneUltimaCF155XC (Version: 1.0.0.0)
Load mod: FS17_LightAddon (Version: 2.0)
Load mod: FS17_Linde_H40D (Version: 1.0.0.0)
Load mod: FS17_lizardRumblerVan (Version: 1.0.0.0)
Load mod: FS17_Lossberg (Version: 1.2.0.0)
Load mod: FS17_manualUnloading (Version: 1.1.0.0)
Load mod: FS17_MoneyTool (Version: 1.0.0.0)
Load mod: FS17_oilUsage (Version: 1.4.4.0 C)
Load mod: FS17_ProSeed (Version: 1.0.1.0)
Load mod: FS17_real_clock (Version: 1.0)
Load mod: FS17_Ropa_Tiger6 (Version: 1.0.0.1)
Load mod: FS17_sauterFastCoupler (Version: 1.0.0.0)
Load mod: FS17_scorpionking_pack (Version: 1.9)
Load mod: FS17_SteyrCVT (Version: 1.0.0.0)
Load mod: FS17_SteyrProfi (Version: 1.0.0.0)
Load mod: FS17_Stoll (Version: 2.1.0.0)
Load mod: FS17_stollLargeBaleForkH (Version: 1.0.0.2)
Load mod: FS17_stollToolLogForkDuo (Version: 2.2.0.0)
Load mod: FS17_TreeMarker (Version: 1.0)
Load mod: FS17_VarioSpreadingWidth (Version: 1.0)
Load mod: FS17_veenhuisW400 (Version: 1.0.0.0)
Load mod: FS17_WashAtConfig (Version: 1.0.0.0)
Load mod: Humbaur (Version: 1.0.0.0)
Load mod: JCB435s (Version: 1.0.0.0)
Load mod: JenzHEM583 (Version: 1.0.0.0)
Load mod: LS17_cornmill (Version: 2.0.0.0)
Load mod: LS17_enginebrake (Version: 2.0)
Load mod: MoneyModLS17 (Version: 1.0.0.0)
Load mod: RokMods_HudCompass (Version: 1.00)
Load mod: SOB_BigBags (Version: 1.1)
Load mod: Stoll_LogFork_Duo (Version: 1.3)
Error: Unsupported mod description version in mod Stoll_LogFork_Duo
Load mod: YY_UniversalLGS (Version: 1.2)
Load mod: ZZZ_BGAextension (Version: 4.00)
Load mod: ZZZ_driveControl (Version: 4.10)
Load mod: ZZZ_fastForward (Version: 2.1)
Load mod: ZZZ_GPS (Version: 5.01)
Register configuration 'wrappingColor'
Register vehicle type: pdlc_kuhnPack.subsoiler
Register vehicle type: pdlc_kuhnPack.sowingMachineCultivator
Register vehicle type: pdlc_kuhnPack.turnOnCultivator
Register vehicle type: pdlc_kuhnPack.windrower_workMode
Register vehicle type: pdlc_kuhnPack.extendedBaleWrapper
Register vehicle type: pdlc_kuhnPack.balerWrapper
Register vehicle type: pdlc_kuhnPack.sowingMachineKuhnTF1500
Register filltype: ccm and ccmraw
upk debug mode set to 1
Register vehicle type: FBM17_fliegl_Ballenwagen_3_Achser_UAL.transportTrailerUAL
Register vehicle type: FBM17_Fliegl_DK180_88_DDK240_DH_SP77.Fliegl
Register vehicle type: FBM17_Fliegl_DK180_88_DDK240_DH_SP77.FlieglDDK
Register vehicle type: FBM17_MBtrac.MBtrac
Register vehicle type: FBM17_MBtracKlein.mbtracklein
Register vehicle type: FBM17_NewHolland_FR.NHFR
Register vehicle type: FBM17_Tatra_Langholz.tatra
Register vehicle type: FBM17_Tatra_Langholz.AutoLoadWoodTrailer
Register vehicle type: FBM_MBTrac.MBtrac
Error: Failed to open xml file 'C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FBM_MBTrac/MBTrac.xml'.
Error: No storeData found in 'C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FBM_MBTrac/MBTrac.xml'. StoreItem will be ignored!
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_adBlueUsage/materials/liquidUnloadingEffects.i3d (16.78) ms
Register vehicle type: FS17_adBlueUsage.fuelTrailerDEF
AutoSteeringEngine initialized
Register vehicle type: FS17_BigM.GTXM_BigM
Register vehicle type: FS17_BigM.GTXM_Attach
Register vehicle type: FS17_BuyBales.bale_stack
Register vehicle type: FS17_CaseIH1455XL.CaseIH1455
### Courseplay: initialized 48/48 files (v5.2.0.0)
### Courseplay: installed into 35 vehicles
Register vehicle type: FS17_Guellepack.manureBarrelZunhammerTV
Register vehicle type: FS17_Guellepack.manureBarrel_22500PE
Register vehicle type: FS17_Guellepack.manureBarrel_22500PE_Zubringer
Register vehicle type: FS17_Guellepack.vogelsangswingup30
Register vehicle type: FS17_Guellepack.manureBarrelCultivator2
Register vehicle type: FS17_Guellepack.manureBarrelsprayer
Register vehicle type: FS17_Guellepack.augerWagon1
Register vehicle type: FS17_Guellepack.augerWagon1OhneFillerarm
Register vehicle type: FS17_Guellepack.augerWagon2
Register vehicle type: FS17_Guellepack.fieldContainer
Register vehicle type: FS17_Guellepack.FrontDock
Register vehicle type: FS17_Guellepack.hookLiftContainerManureBarrel2
Register vehicle type: FS17_Guellepack.catros_zwischenfrucht
Register vehicle type: FS17_Guellepack.vaederstadBioDrill
++ loading Handbrake V 1.4.4.1 A - 08.10.2017 (by Blacky_BPG)
Register vehicle type: FS17_hoseSystem.liquidManureHose
Register vehicle type: FS17_KoegelLKW.Koegel
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal
Register vehicle type: FS17_kotteUniversalPack.kotteUniversalOverload
Register vehicle type: FS17_kotteUniversalPack.kotteMilkBarrel
Register vehicle type: FS17_kotteUniversalPack.kotteMilkBarrelOverload
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_mst
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_mstOverload
Register vehicle type: FS17_kotteUniversalPack.kotteUniFuel
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_hookLift
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_hookLiftOverload
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_man
Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_manOverload
Register vehicle type: FS17_kotteUniversalPack.kotteUniversalTank
Register vehicle type: FS17_kroegerTKD302Overload.OVERLOADTKD302
Register vehicle type: FS17_KrogerAgrolinerHKD_Pack.Kroger
Register configuration 'refillNetRoles'
Register configuration 'refillFoilRoles'
Register vehicle type: FS17_KroneUltimaCF155XC.KroneUltimaCF155XC
Register vehicle type: FS17_KroneUltimaCF155XC.netRolePallet
Register vehicle type: FS17_KroneUltimaCF155XC.PalletFoilCartons
Register vehicle type: FS17_Linde_H40D.LindeH40D
Register vehicle type: FS17_Linde_H40D.LindeFork
AdditionalMapTypes v1.0.0.5: \__ AdditionalMapTypes V1.0.0.5 by Blacksheep - RC-Devil from 10 Dezember 2016 is loading
AdditionalMapTypes v1.0.0.5: \__ AdditionalMapTypes V1.0.0.5 by Blacksheep - RC-Devil from 10 Dezember 2016 was loaded successful
--- ManualUnloading by Patar loaded! (V1.1.0.0)
Register vehicle type: FS17_oilUsage.OP
Register vehicle type: FS17_SteyrCVT.CasePumaCVX
Register vehicle type: FS17_SteyrProfi.SteyrProfi
Register vehicle type: FS17_Stoll.FZ30
Register vehicle type: FS17_stollToolLogForkDuo.logForkDuo
Register vehicle type: FS17ClaasLexion700New.Lexion700
Register vehicle type: FS17ClaasLexion700New.vario
--- registering SprayerAddon by Silas770
Register vehicle type: FS17Contest_TajfunEGV80AHK_50k.TajfunWinch
Register vehicle type: Humbaur.HUMBAUR
Register vehicle type: LS17_cornmill.maismill
Loading more engine braking effect by twizzle & s4t4n
[RokMods] Script loaded: hudCompass.lua (v1.00)
--- installing driveControl by upsidedown into Drivable, Steerable and VehicleMotor...
dataS/cameraPath01.i3d (0.08) ms
dataS/cameraPath02.i3d (0.08) ms
dataS/cameraPath03.i3d (0.06) ms
data/sky/skyUS_day_night.i3d (73.37) ms
data/sky/rain.i3d (37.50) ms
data/sky/hail.i3d (5.05) ms
data/sky/dust.i3d (4.72) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_Lossberg/maps/Lossberg.i3d (7581.25) ms
data/objects/basketball/basketball.i3d (17.35) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/aaa_LS17_ccmmod/materialHolder/fillPlane_materialHolder.i3d (7.30) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/aaa_LS17_ccmmod/materialHolder/particle_materialHolder.i3d (8.10) ms
MaterialHolder for ccm loading successful!
--- loading moresilotype mod V2.0 --- (by derelky)
Error: Can't load resource 'C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/AAA_UniversalProcessKit/00_ressources/white.dds'.
Error: Can't load resource 'C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/AAA_UniversalProcessKit/00_ressources/black.dds'.
UniversalProcessKit 17.0.9 loaded
++ loading AdBlue (DEF) Usage V 1.4.4.0 F - 10.10.2017 for Motorized Vehicles, by Blacky_BPG
--- loading AI Vehicle Extension v1.0 by mogli ---
*** ChoppedStraw v1.0.0.5 | register specialization
*** ChoppedStraw v1.0.0.5 | specialization added to 8 vehicle types
--- loading CombineFillLevelWarnings - specialization by gotchTOM
--- loading ThreshingCounter - specialization by Manuel Leithner / gotchTOM
--- loading ReelAutoHeight - specialization to lift and lower the reel of the header automatically by gotchTOM
--- loading PipeUnloading - specialization by gotchTOM
## Courseplay: setting up signs
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_Courseplay/img/signs/normal.i3d (0.32) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_Courseplay/img/signs/cross.i3d (0.45) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_Courseplay/img/signs/unload.i3d (0.41) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_Courseplay/img/signs/wait.i3d (0.59) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_Courseplay/img/signs/start.i3d (0.64) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_Courseplay/img/signs/stop.i3d (0.59) ms
## Courseplay: setting up fields (basic)
## Courseplay: loading settings from "courseplaySettings.xml"
## Courseplay: setting up hud
## Courseplay: setting up debug channels
## Courseplay: setting up globalInfoText
## Courseplay: loading courses and folders from "courseManager.xml"
## Courseplay: register later loaded mods
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
FillType Mass Adjustment FS17 by modelleicher loaded. Visit www.schwabenmodding.de for more Mods and Support
............................................................................................................
Fillable mass of Filltype squareBaleBarley changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype poplar changed to 0.45 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype woodChips changed to 0.36 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype forage changed to 0.32 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype sunflower changed to 0.35 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype milk changed to 1.03 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype roundBale changed to 1000 tons per 1000 Liter (according to real mass table)
################ NOT IN LIST YET: oil cur. Val: 0.57
Fillable mass of Filltype oil changed to 1.14 tons per 1000 Liter (using the multiplier of 2 )
################ NOT IN LIST YET: rye cur. Val: 0.50000002374873
Fillable mass of Filltype rye changed to 1.0000000474975 tons per 1000 Liter (using the multiplier of 2 )
Fillable mass of Filltype fuel changed to 0.84 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype squareBaleWheat changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype soybean changed to 0.7 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype dryGrass changed to 0.07 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype barley changed to 0.63 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype wheat changed to 0.79 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype seeds changed to 0.35 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype pigFoodProtein changed to 0.6 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype manure changed to 0.79 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype dryGrass_windrow changed to 0.07 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype straw changed to 0.04 tons per 1000 Liter (according to real mass table)
################ NOT IN LIST YET: oat_windrow cur. Val: 0.049999998736894
Fillable mass of Filltype oat_windrow changed to 0.099999997473788 tons per 1000 Liter (using the multiplier of 2 )
Fillable mass of Filltype silage changed to 0.7 tons per 1000 Liter (according to real mass table)
################ NOT IN LIST YET: sugarCane cur. Val: 0.09
Fillable mass of Filltype sugarCane changed to 0.18 tons per 1000 Liter (using the multiplier of 2 )
Fillable mass of Filltype potato changed to 0.73 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype wool changed to 0.2 tons per 1000 Liter (according to real mass table)
################ NOT IN LIST YET: urea cur. Val: 0.52
Fillable mass of Filltype urea changed to 1.04 tons per 1000 Liter (using the multiplier of 2 )
Fillable mass of Filltype chaff changed to 0.46 tons per 1000 Liter (according to real mass table)
################ NOT IN LIST YET: ccmraw cur. Val: 0.4
Fillable mass of Filltype ccmraw changed to 0.8 tons per 1000 Liter (using the multiplier of 2 )
################ NOT IN LIST YET: ccm cur. Val: 0.45
Fillable mass of Filltype ccm changed to 0.9 tons per 1000 Liter (using the multiplier of 2 )
Fillable mass of Filltype squareBale changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype pig changed to 0.2 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype rape changed to 0.72 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype fertilizer changed to 1.1 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype sheep changed to 0.1 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype cow changed to 0.64 tons per 1000 Liter (according to real mass table)
################ NOT IN LIST YET: powerFood cur. Val: 0
Fillable mass of Filltype powerFood changed to 0 tons per 1000 Liter (using the multiplier of 2 )
Fillable mass of Filltype liquidManure changed to 0.98 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype maize changed to 0.8 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype chicken changed to 0.003 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype roundBaleBarley changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype grass changed to 0.35 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype treeSaplings changed to 0.2 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype water changed to 1 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype roundBaleWheat changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype sugarBeet changed to 0.74 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype roundBaleDryGrass changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype roundBaleGrass changed to 1000 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype grass_windrow changed to 0.35 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype pigFoodGrain changed to 0.6 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype digestate changed to 0.5 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype pigFoodEarth changed to 0.64 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype liquidFertilizer changed to 0.9 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype pigFoodBase changed to 0.6 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype egg changed to 0.1 tons per 1000 Liter (according to real mass table)
################ NOT IN LIST YET: oat cur. Val: 0.50000002374873
Fillable mass of Filltype oat changed to 1.0000000474975 tons per 1000 Liter (using the multiplier of 2 )
################ NOT IN LIST YET: rye_windrow cur. Val: 0.049999998736894
Fillable mass of Filltype rye_windrow changed to 0.099999997473788 tons per 1000 Liter (using the multiplier of 2 )
Fillable mass of Filltype oilseedRadish changed to 0.75 tons per 1000 Liter (according to real mass table)
################ NOT IN LIST YET: tarp cur. Val: 0
Fillable mass of Filltype tarp changed to 0 tons per 1000 Liter (using the multiplier of 2 )
Fillable mass of Filltype forage_mixing changed to 0.31 tons per 1000 Liter (according to real mass table)
Fillable mass of Filltype pigFood changed to 0.6 tons per 1000 Liter (according to real mass table)
FillTypeMassAdjustment all fillType mass values have been updated. Note: This Log entry should only exist once, if you have several of these please check to make sure you don't have several FillTypeMassAdjustment Versions in your Modfolder.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
--- loading Getriebe v2.0 von Mogli ---
--- FS17_GearboxAddon: inserted into 41 vehicle types / 0 vehicle types updated ---
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_hoseSystem/particleSystems/materialHolder.i3d (5.92) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_kotteUniversalPack/materials/unloadingEffects.i3d (15.74) ms
MaterialHolder for Kotte Universal loaded successfull!
MaterialType fluid registered successfull!
addSpecialization ( LightAddon ) - INFO: Failed inserting on FS17_hoseSystem.liquidManureHose as its missing specialization lights
addSpecialization ( LightAddon ) - INFO: Failed inserting on FS17_BuyBales.bale_stack as its missing specialization lights
++ loading OilChange V 1.4.4.0 C - 30.09.2017 for Motorized Vehicles, by Blacky_BPG
*** ProSeed v1.0.1.0 specialization loading ***
--- loading VarioSpreadingWidth - specialization by gotchTOM
--- loading complexBGA mod V4.00 --- (by upsidedown)
--- loading driveControl mod V4.10 (by upsidedown)---
--- fast Forward Mod V2.1 loaded --- (by upsidedown)
--- loading GPS mod V5.01 --- (by upsidedown)
Disabled withering
*** ChoppedStraw v1.0.0.5 | loading straw types
*** ChoppedStraw v1.0.0.5 | loaded 3 straw types
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FBM17_MBtracKlein/i3d/MBtracKlein.i3d (1312.36) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_AIVehicleExtension/AutoCombine.i3d (0.25) ms
Error: keyframes not strictly monotonic increasing
loading C:/Users/Baume/Documents/My Games/FarmingSimulator2017//driveControl_config.xml for driveControl-Mod configuration
driveControl module shuttle started
driveControl module fourWDandDifferentials started
driveControl module cruiseControl started
driveControl module showNearestFillLevel started
driveControl module pipeCam started
driveControl module implementControl started
driveControl module softGas started
driveControl module showMotor started
driveControl module variGear started
driveControl module freeSteering started
driveControl module inching started
driveControl softGas maxGasOnModifier set to 30%
driveControl smoothAlpha set to 7%
driveControl motor autoTurnOff set to true
driveControl freeSteering analog input ENABLED
driveControl freeSteering analog deadzone set to 10%
GPS mod inserted into Drivable Specialization (should happen only once!)
GPS mod inserted into Vehicle Camera (should happen only once!)
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_SteyrProfi/SteyrProfiCVT.i3d (482.79) ms
FS17_GearboxAddon: looking for default configuration (defaultTractors)
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FBM17_MBtrac/i3d/MBtrac.i3d (340.43) ms
Warning: 3D stereo audio files are not supported. Convert 'C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FBM17_MBtrac/sounds/MBTrac1800idle.wav'.
to monoWarning: 3D stereo audio files are not supported. Convert 'C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FBM17_MBtrac/sounds/MBTrac1800run.wav'.
to monoC:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FBM17_Fliegl_DK180_88_DDK240_DH_SP77/i3d/FlieglDDK240hg.i3d (311.08) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_Guellepack/veenhuis_2/premiumIntegral24000_light.i3d (405.20) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_Guellepack/vogelsang/Vogelsang2017.i3d (145.52) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/pdlc/kuhnPack/vehicles/tools/kuhn/kuhnTF1500.i3d (189.11) ms
pdlc_kuhnPack.sowingMachineKuhnTF1500 has no workarea of type sowingMachine -> ProSeed can not be used!
pdlc_kuhnPack.sowingMachineKuhnTF1500 has no workarea of type sowingMachine -> DrivingLine can not be used!
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/pdlc/kuhnPack/vehicles/tools/kuhn/kuhnHR4004.i3d (209.80) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/pdlc/kuhnPack/vehicles/tools/kuhn/kuhnBTF4000.i3d (198.92) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/pdlc/kuhnPack/vehicles/tools/kuhn/kuhnDC401.i3d (39.73) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_KoegelLKW/KoegelLKW.i3d (106.89) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_DLBA_flieglTMK266Bull/flieglTMK266Bull.i3d (77.17) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_Amazone_Sprayer_Pack_Schlauch/amazoneFT1001.i3d (157.45) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_Amazone_Sprayer_Pack_Schlauch/amazoneUF1801.i3d (179.77) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_KroneBigPack120_80/BP120_80.i3d (65.79) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_KroneUltimaCF155XC/kroneUltimaCF155XC/KroneUltimaCF155XC.i3d (229.38) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/pdlc/kuhnPack/vehicles/tools/kuhn/kuhnMergeMaxx902.i3d (254.59) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_Guellepack/catros_6002-2/amazoneCatros6002.i3d (346.97) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_Stoll/stollFrontLoaderFZ.i3d (93.39) ms
data/vehicles/tools/stoll/stollToolShovel.i3d (84.45) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17ClaasLexion700New/Vario750.i3d (93.77) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17ClaasLexion700New/thueringerAgrarLeguan24.i3d (37.74) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17ClaasLexion700New/Lexion.i3d (601.51) ms
Manuelles Abbunkern von Thomas Heck (Patar) is in use! PipeUnloading of CombineAddOn can not be used.
FS17_GearboxAddon: looking for default configuration (defaultCombine)
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_SteyrCVT/caseIHPumaCVX.i3d (697.05) ms
FS17_GearboxAddon: looking for default configuration (defaultTractors)
data/vehicles/tools/suer/suerSB1600.i3d (48.78) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17ClaasLexion700New/ClaasConspeed.i3d (51.09) ms
data/vehicles/tools/suer/suerSB1000.i3d (6.15) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_Linde_H40D/LindeH40D.i3d (285.25) ms
FS17_GearboxAddon: looking for default configuration (default)
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_Linde_H40D/LindeShovel.i3d (77.68) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_Linde_H40D/LindeFork.i3d (14.45) ms
data/vehicles/steerable/lizard/lizardPickupTT.i3d (152.05) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/Humbaur/Humbaur.i3d (34.30) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17_oilUsage/oilPallet_drums.i3d (28.77) ms
data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (72.45) ms
data/objects/pallets/fertilizerTank.i3d (24.22) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (47.27) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (17.01) ms
dataS2/character/player/player01.i3d (293.58) ms
dataS2/character/pedestrians/woman05.i3d (13.21) ms
Saving screenshot: C:/Users/Baume/Documents/My Games/FarmingSimulator2017/screenshots/fsScreen_2017_11_24_21_18_29.png
Saving screenshot: C:/Users/Baume/Documents/My Games/FarmingSimulator2017/screenshots/fsScreen_2017_11_24_21_18_48.png
Saving screenshot: C:/Users/Baume/Documents/My Games/FarmingSimulator2017/screenshots/fsScreen_2017_11_24_21_20_21.png
dataS2/character/pedestrians/man01.i3d (6.36) ms
dataS2/character/pedestrians/man03.i3d (4.09) ms
Error: keyframes not strictly monotonic increasing
Manuelles Abbunkern von Thomas Heck (Patar) is in use! PipeUnloading of CombineAddOn can not be used.
FS17_GearboxAddon: looking for default configuration (defaultCombine)
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17ClaasLexion700New/Vario1200.i3d (40.13) ms
C:/Users/Baume/Documents/My Games/FarmingSimulator2017/mods/FS17ClaasLexion700New/thueringerAgrarLeguan40.i3d (6.42) ms
Saving screenshot: C:/Users/Baume/Documents/My Games/FarmingSimulator2017/screenshots/fsScreen_2017_11_24_21_51_25.png
Saving screenshot: C:/Users/Baume/Documents/My Games/FarmingSimulator2017/screenshots/fsScreen_2017_11_24_21_54_06.png
dataS2/character/pedestrians/woman03.i3d (53.19) ms
dataS2/character/pedestrians/woman06.i3d (55.53) ms
Saving screenshot: C:/Users/Baume/Documents/My Games/FarmingSimulator2017/screenshots/fsScreen_2017_11_24_21_58_11.png
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: Intel Corporation
Renderer: Intel(R) HD Graphics 530
Version: 23.21.13.8831 (14.11.2017)
Revision: 6
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Medium (forced)
View Distance Factor: 1.000000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4
Shader Quality: 1
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Max dynamic foliage View Distance Factor: 1.000000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17
Version: 1.5.1.0 b1583
Available Languages: de
Language: de
Time: 2017-11-24 22:05:26
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load dlc: pdlc_kuhnPack (Version: 1.1.0.0)
Load mod: aaa_LS17_ccmmod (Version: 1.0)
Warning: Missing l10n for button BGASILO_TYPE in aaa_LS17_ccmmod
Load mod: AAA_UniversalProcessKit (Version: 17.0.9)
Error: Invalid mod name 'AIVehicleExtension-master'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Load mod: disableVehicleCameraCollision (Version: 1.0.0.0)
Load mod: FBM17_fliegl_Ballenwagen_3_Achser_UAL (Version: 2.0.0.0)
Load mod: FBM17_Fliegl_DK180_88_DDK240_DH_SP77 (Version: 1.1.2.0)
Load mod: FBM17_Kramer_Allrad_308T (Version: 1.0.0.0)
Load mod: FBM17_MBtrac (Version: 1.0.0.1)
Load mod: FBM17_MBtracKlein (Version: 2.2.0.0)
Load mod: FBM17_NewHolland_FR (Version: 1.0)
Load mod: FBM17_Tatra_Langholz (Version: 1.0)
Load mod: FBM_MBTrac (Version: 1.0.0.0)
Load mod: FS17ClaasLexion700New (Version: 2.0)
Load mod: FS17Contest_SprayerAddon (Version: 1.0.0.0)
Load mod: FS17Contest_TajfunEGV80AHK_50k (Version: 1.0)
Load mod: FS17_adBlueUsage (Version: 1.4.4.0 F1)
Load mod: FS17_AIVehicleExtension (Version: 1.0.0.0)
Load mod: FS17_Amazone_Sprayer_Pack_Schlauch (Version: 1.0.0.0)
Load mod: FS17_animatedPTO (Version: 1.0.0.0)
Load mod: FS17_BigM (Version: 1.4)
Load mod: FS17_BuyBales (Version: 1.17 beta)
Load mod: FS17_CaseIH1455XL (Version: 1.0)
Load mod: FS17_choppedStraw (Version: 1.0.0.5)
Load mod: FS17_CombineAddOn (Version: 1.0.1.0)
Load mod: FS17_CombineSignals (Version: 1.0.1)
Load mod: FS17_Courseplay (Version: 5.2.0.0)
Load mod: FS17_DLBA_flieglTMK266Bull (Version: 1.0.0.0 DLBA Test)
Load mod: FS17_FilltriggerTools (Version: 1.1.2.0)
Load mod: FS17_fillTypeMassAdjustment_realistic (Version: 4.0 FS17)
Load mod: FS17_ForRealModule01_CropDestruction (Version: 1.0.0.0)
Load mod: FS17_ForRealModule02_TireDirt (Version: 1.0.2.0)
Load mod: FS17_ForRealModule03_GroundResponse (Version: 1.0.0.0)
Load mod: FS17_GearboxAddon (Version: 2.0.0.9)
Load mod: FS17_Guellepack (Version: 6.0.0.2)
Load mod: FS17_handbrake (Version: 1.4.4.1 A)
Load mod: FS17_hoseSystem (Version: 1.0.1.0)
Load mod: FS17_JCB435sHeckgewicht (Version: 1)
Load mod: FS17_KoegelLKW (Version: 1.0.0.0)
Load mod: FS17_kotteUniversalPack (Version: 1.0.0.9)
Load mod: FS17_kroegerTKD302Overload (Version: 1.0.0 pl 1)
Load mod: FS17_KrogerAgrolinerHKD_Pack (Version: 1.0.0.0)
Load mod: FS17_KroneBigPack120_80 (Version: 2.1.0.0)
Load mod: FS17_KroneUltimaCF155XC (Version: 1.0.0.0)
Load mod: FS17_LightAddon (Version: 2.0)
Load mod: FS17_Linde_H40D (Version: 1.0.0.0)
Load mod: FS17_lizardRumblerVan (Version: 1.0.0.0)
Load mod: FS17_Lossberg (Version: 1.2.0.0)
Load mod: FS17_manualUnloading (Version: 1.1.0.0)
Load mod: FS17_MoneyTool (Version: 1.0.0.0)
Load mod: FS17_oilUsage (Version: 1.4.4.0 C)
Load mod: FS17_ProSeed (Version: 1.0.1.0)
Load mod: FS17_real_clock (Version: 1.0)
Load mod: FS17_Ropa_Tiger6 (Version: 1.0.0.1)
Load mod: FS17_sauterFastCoupler (Version: 1.0.0.0)
Load mod: FS17_scorpionking_pack (Version: 1.9)
Load mod: FS17_SteyrCVT (Version: 1.0.0.0)
Load mod: FS17_SteyrProfi (Version: 1.0.0.0)
Load mod: FS17_Stoll (Version: 2.1.0.0)
Load mod: FS17_stollLargeBaleForkH (Version: 1.0.0.2)
Load mod: FS17_stollToolLogForkDuo (Version: 2.2.0.0)
Load mod: FS17_TreeMarker (Version: 1.0)
Load mod: FS17_VarioSpreadingWidth (Version: 1.0)
Load mod: FS17_veenhuisW400 (Version: 1.0.0.0)
Load mod: FS17_WashAtConfig (Version: 1.0.0.0)
Load mod: Humbaur (Version: 1.0.0.0)
Load mod: JCB435s (Version: 1.0.0.0)
Load mod: JenzHEM583 (Version: 1.0.0.0)
Load mod: LS17_cornmill (Version: 2.0.0.0)
Load mod: LS17_enginebrake (Version: 2.0)
Load mod: MoneyModLS17 (Version: 1.0.0.0)
Load mod: RokMods_HudCompass (Version: 1.00)
Load mod: SOB_BigBags (Version: 1.1)
Load mod: Stoll_LogFork_Duo (Version: 1.3)
Error: Unsupported mod description version in mod Stoll_LogFork_Duo
Load mod: YY_UniversalLGS (Version: 1.2)
Load mod: ZZZ_BGAextension (Version: 4.00)
Load mod: ZZZ_driveControl (Version: 4.10)
Load mod: ZZZ_fastForward (Version: 2.1)
Load mod: ZZZ_GPS (Version: 5.01)
User avatar
HeinzS
Posts: 11728
Joined: Mon May 16, 2011 5:19 pm

Re: Grafik Einstellung

Post by HeinzS »

das Spiel verwendet nicht die Nvidia 1070 sondern die: Renderer: Intel(R) HD Graphics 530
Da ich von einem PC ausgehe würde ich darauf tippen das das Monitorkabel falsch angeschlossen wurde, so sieht die Grafikkarte von hinten aus:
http://www.grafikkarten-test24.de/know- ... ldschirme/
User avatar
HeinzS
Posts: 11728
Joined: Mon May 16, 2011 5:19 pm

Re: Grafik Einstellung

Post by HeinzS »

Bitte keine PN, denn hier darf doch jeder mitlesen und eventuell hilft es noch jemand anderem.

Probiere einfach die anderen Anschlüsse weiter unten aus, das sollte ohne Probleme klappen.
User avatar
wildberry
Posts: 1824
Joined: Sun Oct 25, 2015 10:44 am
Location: State of Mind

Re: Grafik Einstellung

Post by wildberry »

HeinzS wrote:Da ich von einem PC ausgehe würde ich darauf tippen das das Monitorkabel falsch angeschlossen wurde
Braucht ja überhaupt nicht der Fall zu sein! Die nVidia Control Panel Settings werden wohl falsch stehen. Einfach im Control Panel (rechte Maustaste auf Dektopschirm) 3D Settings und dann unter Program Settings (bei mir läuft alles auf English, keine Ahnung mehr wie das alles auf Deutsch heisst)
MC, aka Master of Cereals
User avatar
HeinzS
Posts: 11728
Joined: Mon May 16, 2011 5:19 pm

Re: Grafik Einstellung

Post by HeinzS »

wildberry wrote:Die nVidia Control Panel Settings werden wohl falsch stehen.
das trifft doch nur auf Laptops zu und Hiaslfarmer hat mir in einer PN meine Annahme schon bestätigt.
Hiaslfarmer
Posts: 15
Joined: Tue Nov 14, 2017 2:45 pm

Re: Grafik Einstellung

Post by Hiaslfarmer »

Ich wollte mich bei allen bedanken
Es hat funktioniert
Ich habe im falschen Ausgang eingesteckt
🙈
Post Reply