Ich hab' in diesem Forum schon gelesen dass man die cultivator_density eines neu erstellten Savegames in eines der nicht funktionierenden Savegames kopieren und ersetzen soll. Dass hat jedoch mein Problem nicht gelöst. Es ist auch auf der Festplatte auf der der LS läuft noch genügen Speicher für weitere Spielfortschritte vorhanden.
Das neueste Update ist installiert. Hier noch meine Log-Datei:
GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017) Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2017 Main System CPU: Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz Memory: 8067 MB OS: Windows NT 10.0 64-bit Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce 940MX Version: 23.21.13.8792 (6.10.2017) Revision: 162 Feature level: DirectX 11 ON Info: Effective window resolution 1280 x 720 Started 2 threads for threadpool 'Render threadpool' Hardware Profile Level: High (forced) View Distance Factor: 1.100000 Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16 Shader Quality: 2 Skip Mipmaps: 0 LOD Distance Factor: 1.100000 Terrain LOD Distance Factor: 1.500000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.400000 Max dynamic foliage View Distance Factor: 1.400000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 0.850000 Tyre Tracks Segments Factor: 2.000000 Max. Number of Shadow Lights: 3 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 2 Farming Simulator 17 Version: 1.5.3.1 b1847 Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr Language: de Time: 2018-01-04 15:38:03 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load mod: FS17ClaasLexion700 (Version: 2.0) Warning: Missing l10n for button INTERACTIVE_CONTROL_SWITCH in FS17ClaasLexion700 Load mod: FS17Contest_FENDT_800_Favorit (Version: 1.0) Load mod: FS17Contest_LaJeuneSouche (Version: 1) Load mod: FS17_AIVehicleExtension (Version: 1.0.0.0) Load mod: FS17_BigM500_2017Edition (Version: 1.0.0.0) Load mod: FS17_Blickling (Version: 1.1.0.0) Load mod: FS17_choppedStraw (Version: 1.0.0.7) Load mod: FS17_ClaasAxion800 (Version: 3.0) Load mod: FS17_CLAAS_Axion_800 (Version: 1.0.0.0) Load mod: FS17_Courseplay (Version: 5.2.0.0) Load mod: FS17_DCK_FollowMe (Version: 1.1.0.35) Load mod: FS17_flieglSTF25000VC (Version: 1.0.0.0) Load mod: FS17_flieglTMK266Bull (Version: 1.0.0.0) Load mod: FS17_Ford8340 (Version: 1.1.0.0) Load mod: FS17_ForRealModule02_TireDirt (Version: 1.0.1.0) Load mod: FS17_ForRealModule03_GroundResponse (Version: 1.0.0.0) Load mod: FS17_Guellepack (Version: 6.0.0.2) Load mod: FS17_Hagenstedt (Version: 1.3.0.0) Load mod: FS17_holmerPack (Version: 1.0.0.1) Load mod: FS17_JympaSJSeries (Version: 1.2.2.0) Load mod: FS17_KroneBigPack120_80 (Version: 2.1.0.0) Load mod: FS17_KroneSwadroTC930 (Version: 1.0.0.0) Load mod: FS17_KroneUltimaCF155XC (Version: 1.0.0.0) Load mod: FS17_MasseyFerguson7400 (Version: 1.0.0.0) Load mod: FS17_newHollandLM742 (Version: 1.0.0.0) Load mod: FS17_OnTheHills (Version: 1.2.0.0) Load mod: FS17_Pack_Joskin_Wago_AUTO_BsM (Version: 1.0.0.3) Load mod: FS17_PeeconBiga (Version: 1.1.0.0) Load mod: FS17_SteyrProfi (Version: 1.0.0.0) Load mod: ZZZ_GPS (Version: 5.01) AutoSteeringEngine initialized Register vehicle type: FS17_BigM500_2017Edition.BigM_500 Register vehicle type: FS17_CLAAS_Axion_800.claas ### Courseplay: initialized 48/48 files (v5.2.0.0) ### Courseplay: installed into 30 vehicles Script loaded: FollowMe.lua (v1.1.0.35) Register vehicle type: FS17_Guellepack.manureBarrelZunhammerTV Register vehicle type: FS17_Guellepack.manureBarrel_22500PE Register vehicle type: FS17_Guellepack.manureBarrel_22500PE_Zubringer Register vehicle type: FS17_Guellepack.vogelsangswingup30 Register vehicle type: FS17_Guellepack.manureBarrelCultivator2 Register vehicle type: FS17_Guellepack.manureBarrelsprayer Register vehicle type: FS17_Guellepack.augerWagon1 Register vehicle type: FS17_Guellepack.augerWagon1OhneFillerarm Register vehicle type: FS17_Guellepack.augerWagon2 Register vehicle type: FS17_Guellepack.fieldContainer Register vehicle type: FS17_Guellepack.FrontDock Register vehicle type: FS17_Guellepack.hookLiftContainerManureBarrel2 Register vehicle type: FS17_Guellepack.catros_zwischenfrucht Register vehicle type: FS17_Guellepack.vaederstadBioDrill Register vehicle type: FS17_holmerPack.augerWagon_foldable Register vehicle type: FS17_holmerPack.tractor_crabSteering Register vehicle type: FS17_JympaSJSeries.JympaSJ Register configuration 'refillNetRoles' Register configuration 'refillFoilRoles' Register vehicle type: FS17_KroneUltimaCF155XC.KroneUltimaCF155XC Register vehicle type: FS17_KroneUltimaCF155XC.netRolePallet Register vehicle type: FS17_KroneUltimaCF155XC.PalletFoilCartons Register vehicle type: FS17_MasseyFerguson7400.MF7700 AdditionalMapTypes v1.0.0.5: \__ AdditionalMapTypes V1.0.0.5 by Blacksheep - RC-Devil from 10 Dezember 2016 is loading AdditionalMapTypes v1.0.0.5: \__ AdditionalMapTypes V1.0.0.5 by Blacksheep - RC-Devil from 10 Dezember 2016 was loaded successful Register vehicle type: FS17_Pack_Joskin_Wago_AUTO_BsM.transportTrailerUAL Register vehicle type: FS17_PeeconBiga.mixerWagon Register vehicle type: FS17_SteyrProfi.SteyrProfi Register vehicle type: FS17ClaasLexion700.Lexion700 Register vehicle type: FS17ClaasLexion700.vario Register vehicle type: FS17Contest_FENDT_800_Favorit.fendt dataS/cameraPath01.i3d (0.11) ms dataS/cameraPath02.i3d (0.10) ms dataS/cameraPath03.i3d (0.07) ms data/sky/skyUS_day_night.i3d (10.73) ms data/sky/rain.i3d (1.43) ms data/sky/hail.i3d (0.94) ms data/sky/dust.i3d (0.52) ms C:/Users/mazif/Documents/My Games/FarmingSimulator2017/mods/FS17_OnTheHills/maps/OnTheHills.i3d (7840.76) ms data/objects/basketball/basketball.i3d (1.87) ms --- loading AI Vehicle Extension v1.0 by mogli --- *** ChoppedStraw v1.0.0.7 | register specialization *** ChoppedStraw v1.0.0.7 | specialization added to 6 vehicle types ## Courseplay: setting up signs C:/Users/mazif/Documents/My Games/FarmingSimulator2017/mods/FS17_Courseplay/img/signs/normal.i3d (0.34) ms C:/Users/mazif/Documents/My Games/FarmingSimulator2017/mods/FS17_Courseplay/img/signs/cross.i3d (0.53) ms C:/Users/mazif/Documents/My Games/FarmingSimulator2017/mods/FS17_Courseplay/img/signs/unload.i3d (0.55) ms C:/Users/mazif/Documents/My Games/FarmingSimulator2017/mods/FS17_Courseplay/img/signs/wait.i3d (0.72) ms C:/Users/mazif/Documents/My Games/FarmingSimulator2017/mods/FS17_Courseplay/img/signs/start.i3d (0.71) ms C:/Users/mazif/Documents/My Games/FarmingSimulator2017/mods/FS17_Courseplay/img/signs/stop.i3d (0.68) ms ## Courseplay: setting up fields (basic) ## Courseplay: loading settings from "courseplaySettings.xml" ## Courseplay: setting up hud ## Courseplay: setting up debug channels ## Courseplay: setting up globalInfoText ## Courseplay: loading courses and folders from "courseManager.xml" ## Courseplay: register later loaded mods --- loading GPS mod V5.01 --- (by upsidedown) Disabled withering *** ChoppedStraw v1.0.0.7 | loading straw types *** ChoppedStraw v1.0.0.7 | fertilizing fruittypes: barley wheat rye oat *** ChoppedStraw v1.0.0.7 | loaded 4 straw types C:/Users/mazif/Documents/My Games/FarmingSimulator2017/mods/FS17Contest_FENDT_800_Favorit/fendt_800.i3d (472.71) ms C:/Users/mazif/Documents/My Games/FarmingSimulator2017/mods/FS17_AIVehicleExtension/AutoCombine.i3d (0.16) ms GPS mod inserted into Drivable Specialization (should happen only once!) GPS mod inserted into Vehicle Camera (should happen only once!) C:/Users/mazif/Documents/My Games/FarmingSimulator2017/mods/FS17ClaasLexion700/Vario1050.i3d (140.29) ms data/vehicles/trailers/joskin/joskinTransSpace8000.i3d (29.90) ms C:/Users/mazif/Documents/My Games/FarmingSimulator2017/mods/FS17ClaasLexion700/Lexion.i3d (745.75) ms data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan40.i3d (9.35) ms C:/Users/mazif/Documents/My Games/FarmingSimulator2017/mods/FS17_holmerPack/bergmann/bergmannTSWA19.i3d (101.14) ms C:/Users/mazif/Documents/My Games/FarmingSimulator2017/mods/FS17_holmerPack/zunhammer/zunhammerTV.i3d (109.92) ms C:/Users/mazif/Documents/My Games/FarmingSimulator2017/mods/FS17_holmerPack/zunhammer/zunhammerVibro.i3d (104.08) ms data/vehicles/tools/lely/lelyLotus1250.i3d (29.82) ms data/vehicles/tools/bredal/F2WS4000.i3d (26.69) ms C:/Users/mazif/Documents/My Games/FarmingSimulator2017/mods/FS17_BigM500_2017Edition/BigM500_2017Edition.i3d (524.71) ms C:/Users/mazif/Documents/My Games/FarmingSimulator2017/mods/FS17_KroneUltimaCF155XC/kroneUltimaCF155XC/KroneUltimaCF155XC.i3d (249.38) ms Error: Running LUA method 'loadSharedI3DFileFinished'. C:/Users/mazif/Documents/My Games/FarmingSimulator2017/mods/FS17_KroneUltimaCF155XC/specializations/Ultima.lua:1624: attempt to index field 'balerCurrentBale' (a nil value) | ||