Ich habe den LS auf meinem PC installiert und wollte das Spiel starten (hatte mein Lenkrad angeschlossen), jedoch hat sich der LS nicht geöffnet.
Dann habe ich das Lenkrad entfernt und das Spiel ist gestartet (habe das Lenkrad dann wieder eingesteckt). Der LS funktioniert soweit auch ohne Probleme (Lenkrad-Problem ausgenommen).
Ich habe in den allgemeinen Optionen "Gamepads/Lenkrad" auf AN gestellt, allerdings kann ich keine Tasten belegen und im Spiel kommt auch keine Rückmeldung des Lenkrads.
Auf der Steuerung Seite in den Optionen kann ich das Lenkrad nicht auswählen und auf der Tastenbelegungsseite kann ich auch keine neuen Tasten und Achsen eingeben (wird nicht erkannt?!).
Die log Datei:
GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017) Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2017 Main System CPU: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz Memory: 16328 MB OS: Windows NT 10.0 64-bit Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 1050 Ti Version: 23.21.13.8813 (27.10.2017) Revision: 161 Feature level: DirectX 11 ON Info: Effective window resolution 1440 x 900 Started 3 threads for threadpool 'Render threadpool' Hardware Profile Level: Medium (forced) View Distance Factor: 1.000000 Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4 Shader Quality: 1 Skip Mipmaps: 1 LOD Distance Factor: 1.000000 Terrain LOD Distance Factor: 1.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.000000 Max dynamic foliage View Distance Factor: 1.000000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 1.000000 Tyre Tracks Segments Factor: 1.000000 Max. Number of Shadow Lights: 1 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 0 Farming Simulator 17 Version: 1.5.3.1 b1841 Available Languages: de Language: de Time: 2018-04-20 15:43:28 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load mod: FS17_AnimalTrailerPack (Version: 1.0.0.0) Load mod: FS17_Beehive (Version: 1.0.0.0) Load mod: FS17_Ebsdorfer_Heide_V2 (Version: 2.1) Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_Ebsdorfer_Heide_V2 to use it in multiplayer. Load mod: FS17_EnhancedChickens_placeable (Version: 1.0.1.0) Load mod: FS17_ForRealModule03_GroundResponse (Version: 1.0.4.0) Load mod: FS17_hoseSystem (Version: 1.1.0.0) Load mod: FS17_ManureMod (Version: 1.0.0.1) Load mod: FS17_MeyerSauzahnSZ4000 (Version: 2.0.0.0) Load mod: FS17_ponyRideable (Version: 1.0.0.0) Load mod: FS17_ProSeed (Version: 1.0.1.3) Load mod: FS17_real_clock (Version: 2.0.1.0) Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 1050 Ti Version: 23.21.13.8813 (27.10.2017) Revision: 161 Feature level: DirectX 11 ON Info: Effective window resolution 1440 x 900 Started 3 threads for threadpool 'Render threadpool' Hardware Profile Level: Medium (forced) View Distance Factor: 1.000000 Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4 Shader Quality: 1 Skip Mipmaps: 1 LOD Distance Factor: 1.000000 Terrain LOD Distance Factor: 1.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.000000 Max dynamic foliage View Distance Factor: 1.000000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 1.000000 Tyre Tracks Segments Factor: 1.000000 Max. Number of Shadow Lights: 1 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 0 Farming Simulator 17 Version: 1.5.3.1 b1841 Available Languages: de Language: de Time: 2018-04-20 15:59:34 Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register configuration 'frontloader' Register configuration 'motor' Register configuration 'baseColor' Register configuration 'wheel' Register configuration 'rimColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Game vehicle types loaded Load mod: FS17_Beehive (Version: 1.0.0.0) Load mod: FS17_Ebsdorfer_Heide_V2 (Version: 2.1) Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_Ebsdorfer_Heide_V2 to use it in multiplayer. Load mod: FS17_ForRealModule03_GroundResponse (Version: 1.0.4.0) Load mod: FS17_hoseSystem (Version: 1.1.0.0) Load mod: FS17_ManureMod (Version: 1.0.0.1) Load mod: FS17_MeyerSauzahnSZ4000 (Version: 2.0.0.0) Load mod: FS17_ProSeed (Version: 1.0.1.3) Load mod: FS17_real_clock (Version: 2.0.1.0) | ||
<?xml version="1.0" encoding="utf-8" standalone="no" ?> <game> <language>-1</language> <graphic> <display> <width>1440</width> <height>900</height> <gamma>1</gamma> <fullscreen>true</fullscreen> <vsync adaptive="true">true</vsync> <userConfirmed>true</userConfirmed> <previousWidth>1280</previousWidth> <previousHeight>800</previousHeight> </display> <scalability> <gpuPerformanceClass>auto</gpuPerformanceClass> <performanceClass>Medium</performanceClass> </scalability> <renderer>D3D_11</renderer> </graphic> <audio enable="true" volume="0.800000"/> <input> <joystick enable="true" vibration="false" deadzone="0.14"/> <mouse enable="true"/> <keyboard enable="true"/> <headTracking active="true" trackir="true" tobiieyex="true"/> </input> <logging> <file enable="true" filename="log.txt"/> <console enable="true"/> </logging> <development> <controls>true</controls> </development> <startMode>1</startMode> </game> | ||
LG
Edit don_apple: log.txt und game.xml in Spoiler konvertiert zur besseren Übersichtlichkeit des Themas.