Pc zu schwach oh mano!!

Das Forum für Fragen und Diskussionen rund um die Mobile Titel des Landwirtschafts-Simulators.
User avatar
sonnenblume68
Posts: 60
Joined: Sat Mar 24, 2012 5:44 am
Location: Heidelberg

Pc zu schwach oh mano!!

Post by sonnenblume68 »

Hallo meine Frage reicht der Pc nicht aus für das LS17 denn er schaltet immer ab beim Spiel oder ist das eine einstell Sache. Laut Beschreibung soll es doch gehen Hilfe wäre nett.

GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017)
Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: AMD FX(tm)-4130 Quad-Core Processor
Memory: 8174 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: XINPUT_GAMEPAD
Number of Axes: 5
Number of Buttons: 14
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GT 710
Version: 23.21.13.8813 (27.10.2017)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1280 x 720
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Medium (auto)
View Distance Factor: 1.000000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4
Shader Quality: 1
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Max dynamic foliage View Distance Factor: 1.000000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17
Version: 1.5.3.1 b1847
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2018-07-19 18:48:58
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load dlc: pdlc_strawHarvestAddon (Version: 1.1)
Load mod: FS17_AIVehicleExtension (Version: 1.1.0.0)
Load mod: FS17_BergmannFarmEquipmentPack (Version: 1.0.0.2)
Load mod: FS17_choppedStraw (Version: 1.0.0.7)
Load mod: FS17_FarmingTablet (Version: 2.3.2.0)
Load mod: FS17_FarmingTabletAPP_FactoryExtension (Version: 1.2)
Load mod: FS17_GearboxAddon (Version: 3.0.0.1)
Load mod: FS17_HofBergmann_Reloaded_BaleAddon (Version: 1.0.0.1)
Load mod: FS17_hoseSystem (Version: 1.1.0.0)
Load mod: FS17_mCompanyGraphics (Version: 1.0)
Load mod: FS17_moreTrees (Version: 1.0)
Load mod: FS17_RM_Seasons (Version: 1.3.0.0)
Load mod: FSM_Fastrac_8000 (Version: 1.5.1.1)
Warning: Missing l10n for button INTERACTIVE_CONTROL_SWITCH in FSM_Fastrac_8000
Load mod: HolzerMap_LS17 (Version: 1.0.0.0)
Register configuration 'refillWater'
Register configuration 'refillMolasses'
Register configuration 'refillBaleNet'
Register configuration 'refillBaleTwine'
Register vehicle type: pdlc_strawHarvestAddon.horizontalBaleGrab
Register vehicle type: pdlc_strawHarvestAddon.horizontalBaleGrabFoldable
Register vehicle type: pdlc_strawHarvestAddon.verticalBaleGrab
Register vehicle type: pdlc_strawHarvestAddon.kronePremos5000
Register vehicle type: pdlc_strawHarvestAddon.kroneComprimaV180XC
Register vehicle type: pdlc_strawHarvestAddon.kroneBigPack1290HDPII
Register vehicle type: pdlc_strawHarvestAddon.premosBaleShredder
Register vehicle type: pdlc_strawHarvestAddon.baleCollect
AutoSteeringEngine initialized
Register vehicle type: FS17_BergmannFarmEquipmentPack.transportBarrow
Register vehicle type: FS17_BergmannFarmEquipmentPack.wheelBarrowBarrel
[FarmingTablet] load 2.3.2.0
[FarmingTablet - Button] load 1.1.0
[FarmingTablet - Appstore] load 1.0.0
[FarmingTablet - Trigger] load 1.0.0
[FarmingTablet - FactoryExtension] load 1.2.0
Register vehicle type: FS17_hoseSystem.liquidManureHose
Register vehicle type: FSM_Fastrac_8000.fsmfastrac
++ loading Digital Storage Amount Mover V 1.3.1.0 A - 28.01.2017 (by Blacky_BPG)
\__ Register fillType: 'Kalk' (kalk) [key 58]
\____ Add fillType: 'Kalk' to category: 'FILLTYPE_CATEGORY_BULK' [key 1]
\___ Register sprayType: 'Kalk'
\____ Add sprayType: 'Kalk' to category: 'FILLTYPE_CATEGORY_SPREADER' [key 11]
\_____ Register heap for: 'Kalk'
\__ Register fillType: 'Kompost' (compost) [key 59]
\____ Add fillType: 'Kompost' to category: 'FILLTYPE_CATEGORY_BULK' [key 1]
\___ Register sprayType: 'Kompost'
\____ Add sprayType: 'Kompost' to category: 'FILLTYPE_CATEGORY_MANURESPREADER' [key 10]
\_____ Register heap for: 'Kompost'
\__ Register fillType: 'Getreideschrot' (wholeGrain) [key 60]
\____ Add fillType: 'Getreideschrot' to category: 'FILLTYPE_CATEGORY_BULK' [key 1]
\____ Add fillType: 'Getreideschrot' to category: 'FILLTYPE_CATEGORY_AUGERWAGON' [key 15]
\_____ Register heap for: 'Getreideschrot'
\______ Add fillType: 'Getreideschrot' to food group: 'power' [foodGroupIndex '3'] from animal 'cow' [animalIndex: '1']
++ loading BuyOnSiloTriggers V 1.5.3.1 - 30.03.2018 (by Blacky_BPG)
dataS/cameraPath01.i3d (0.46) ms
dataS/cameraPath02.i3d (0.43) ms
dataS/cameraPath03.i3d (0.19) ms
[Seasons] Loading Seasons 1.3.0.0-develop_8c68e48 - e68ac2160f729519a129cc24f24ac24c
C:/Users/User/Documents/My Games/FarmingSimulator2017/mods/HolzerMap_LS17/sky/dynamic_day_night.i3d (29.77) ms
data/sky/rain.i3d (102.97) ms
data/sky/hail.i3d (23.61) ms
data/sky/dust.i3d (33.69) ms
C:/Users/User/Documents/My Games/FarmingSimulator2017/mods/FS17_RM_Seasons/resources/environment/snow.i3d (1.25) ms
Error: D3D11Texture::init: Creation of texture with checked formats failed
..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (531)Error: Render device Error: Unknown.
Error: Render device Error: Unknown.
Error: Render device Error: Unknown.
Error: Render device Error: Unknown.
Error: Render device Error: Unknown.
Error: Render device Error: Unknown.
Error: Render device Error: Unknown.
Error: Render device Error: Unknown.
Error: Render device Error: Unknown.
Error: Render device Error: Unknown.
Error: Render device Error: Unknown.
Error: Render device Error: Unknown.
Error: Render device Error: Unknown.
Error: Render device Error: Unknown.
Error: Render device Error: Unknown.
Error: Render device Error: Unknown.
Error: Render device Error: Unknown.
Error: Render device Error: Unknown.
Error: Render device Error: Unknown.
Error: Render device Error: Unknown.
Error: Render device Error: Unknown.

Das mit dem Error: Render device Error: Unknown. geht noch nee Weile wollte es nicht alles posten Vielen Dank euer Kühnel
User avatar
kevink98
Posts: 171
Joined: Thu Jul 23, 2015 3:29 pm
Contact:

Re: Pc zu schwach oh mano!!

Post by kevink98 »

Code: Select all

Error: Render device Error: Unknown
Das bedeutet, dass es Texturen gibt, die kleiner als 16pxx16px sind. Damit kommt halt deine Graphikkarte nicht zurecht. Ich nehme an du spielst auf der Holzer Map? Wenn ja, dann mach mal alle Mods raus bis auf die Map. Und wenn die Fehler immernoch kommen, bitte bescheid sagen, dann geb ich das weiter, damit das beim nächsten Update gefixt wird.
Meine Mods: LS-Modcompany - Mods

Facebook: LS-Modcompany
Website: LS-Modcompany
User avatar
HeinzS
Posts: 11728
Joined: Mon May 16, 2011 5:19 pm

Re: Pc zu schwach oh mano!!

Post by HeinzS »

du musst 2 Dateien in der Map austauschen gegen die im Anhang.
User avatar
sonnenblume68
Posts: 60
Joined: Sat Mar 24, 2012 5:44 am
Location: Heidelberg

Re: Pc zu schwach oh mano!!

Post by sonnenblume68 »

HeinzS wrote: Thu Jul 19, 2018 8:32 pm du musst 2 Dateien in der Map austauschen gegen die im Anhang.
Und dann sollte es klappen Heinz

Map entpacken und diese Dateien Austauschen ? Danke
User avatar
sonnenblume68
Posts: 60
Joined: Sat Mar 24, 2012 5:44 am
Location: Heidelberg

Re: Pc zu schwach oh mano!!

Post by sonnenblume68 »

Hallo kann niemand helfen auch ohne Mod bei Orginalmap schaltet PC einfach ab gibts nee Erklärung dafür?
User avatar
HeinzS
Posts: 11728
Joined: Mon May 16, 2011 5:19 pm

Re: Pc zu schwach oh mano!!

Post by HeinzS »

als erstes brauchen wir eine neue Log.

Edit: lösche mal den Ordner shader_cache, der wird dann vom Spiel neu erstellt.
Gsonz
Posts: 4
Joined: Sat Jul 21, 2018 11:13 am

Re: Pc zu schwach oh mano!!

Post by Gsonz »

Wann schaltet sich dein PC denn ab? Beim Laden der Map oder wenn du schon im Spiel drin bist? Tritt der Fehler auch bei anderen Spielen auf? Falls ja könnte es sein dass er überhitzt und sich daher abschaltet.
Mein PC: i7 4790 | Corsair Vengeance LP 16GB DDR3 1600mhz | Palit GeForce GTX1080 GameRock Premium | Seagate 1000GB SSHD und Samsung 850EVO 500GB SSD | Windoof 10 Home

Fendt4Life :-D
User avatar
sonnenblume68
Posts: 60
Joined: Sat Mar 24, 2012 5:44 am
Location: Heidelberg

Re: Pc zu schwach oh mano!!

Post by sonnenblume68 »

Ja klar neue Log und Gsonz nein nur bei ls17 sonst nicht und bei runterladen der strohbergung datei

IANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017)
Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: AMD FX(tm)-4130 Quad-Core Processor
Memory: 8174 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: XINPUT_GAMEPAD
Number of Axes: 5
Number of Buttons: 14
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GT 710
Version: 23.21.13.8813 (27.10.2017)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1024 x 768
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Medium (forced)
View Distance Factor: 1.000000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4
Shader Quality: 1
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Max dynamic foliage View Distance Factor: 1.000000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17
Version: 1.5.3.1 b1847
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2018-07-21 12:15:47
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load dlc: pdlc_strawHarvestAddon (Version: 1.1)
Register configuration 'refillWater'
Register configuration 'refillMolasses'
Register configuration 'refillBaleNet'
Register configuration 'refillBaleTwine'
Register vehicle type: pdlc_strawHarvestAddon.horizontalBaleGrab
Register vehicle type: pdlc_strawHarvestAddon.horizontalBaleGrabFoldable
Register vehicle type: pdlc_strawHarvestAddon.verticalBaleGrab
Register vehicle type: pdlc_strawHarvestAddon.kronePremos5000
Register vehicle type: pdlc_strawHarvestAddon.kroneComprimaV180XC
Register vehicle type: pdlc_strawHarvestAddon.kroneBigPack1290HDPII
Register vehicle type: pdlc_strawHarvestAddon.premosBaleShredder
Register vehicle type: pdlc_strawHarvestAddon.baleCollect
dataS/cameraPath01.i3d (0.20) ms
dataS/cameraPath02.i3d (0.19) ms
dataS/cameraPath03.i3d (0.15) ms
data/sky/skyUS_day_night.i3d (20.86) ms
data/sky/rain.i3d (2.31) ms
data/sky/hail.i3d (1.42) ms
data/sky/dust.i3d (1.07) ms
data/maps/map01.i3d (2671.95) ms
data/objects/basketball/basketball.i3d (3.16) ms
C:/Users/User/Documents/My Games/FarmingSimulator2017/pdlc/strawHarvestAddon/palletSellPoint/palletSellPoint.i3d (249.18) ms
Enabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (92.30) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (60.32) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (67.80) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (36.15) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (90.13) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (37.60) ms
data/vehicles/trailers/metaltech/db8000.i3d (53.77) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (50.23) ms
data/placeables/shelters/storageShelter02.i3d (4.31) ms
data/placeables/shelters/storageShelter01.i3d (9.75) ms
data/placeables/shelters/vehicleShelter.i3d (2.73) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (7.13) ms
data/objects/pallets/fertilizerTank.i3d (4.08) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (3.31) ms
data/vehicles/train/locomotive.i3d (40.47) ms
data/vehicles/train/wagonTimber.i3d (18.51) ms
data/vehicles/train/wagonWoodChips.i3d (26.32) ms
data/vehicles/train/wagonGrain.i3d (20.94) ms
data/vehicles/train/wagonSugarbeets.i3d (19.71) ms
dataS2/character/player/player01.i3d (607.58) ms
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: XINPUT_GAMEPAD
Number of Axes: 5
Number of Buttons: 14
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GT 710
Version: 23.21.13.8813 (27.10.2017)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1024 x 768
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Medium (forced)
View Distance Factor: 1.000000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4
Shader Quality: 1
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Max dynamic foliage View Distance Factor: 1.000000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17
Version: 1.5.3.1 b1847
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2018-07-21 12:17:43
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load dlc: pdlc_strawHarvestAddon (Version: 1.1)
User avatar
sonnenblume68
Posts: 60
Joined: Sat Mar 24, 2012 5:44 am
Location: Heidelberg

Re: Pc zu schwach oh mano!!

Post by sonnenblume68 »

Hallo ist der Pc zu schwach für das spiel oder kann mir hier gar keiner helfen am pc hitze kann es nicht sein den spiele ganzen tag fifa 18 und da läuft er bombe. Bitte helft mir
User avatar
HeinzS
Posts: 11728
Joined: Mon May 16, 2011 5:19 pm

Re: Pc zu schwach oh mano!!

Post by HeinzS »

wenn der LS ohne Load dlc: pdlc_strawHarvestAddon (Version: 1.1) startet liegt es an dem Mod.
User avatar
rasilo
Posts: 835
Joined: Sat Jun 25, 2016 6:28 pm

Re: Pc zu schwach oh mano!!

Post by rasilo »

Deine Grafikkarte liegt deutlich (nur 50% der Leistung) unter dem, was in den Mindestsystemanforderungen für den LS 17 steht. Das kann ein Grund sein, muss aber nicht. Soweit ich weiß haben auch andere den LS 17 mit Grafikkarten unter den Mindestsystemanforderungen am laufen.

Ich kann mir irgendwie aber auch nicht vorstellen, dass Fifa 18 bei dir Bombe läuft. Die Grafikkarte in den Fifa 18 Mindestanforderungen ist mehr als 3x so leistungsstark wie deine GT 710.
User avatar
ltl.vamp
Posts: 2470
Joined: Wed Mar 07, 2018 12:16 pm

Re: Pc zu schwach oh mano!!

Post by ltl.vamp »

Also mein PC schaltet sich auch ab, wenn es zu heiß für ihn wird. Denke, das ist schon der richtige Lösungsansatz.Wenn Du eine Lüftersteuerung hast, müsstest Du ja beobachten können, ab wann eine Kernschmelze eintritt. Bei meinem CPU-Kern sind es ganz genau immer 72 Grad, wobei dir diese Temperatur nicht hilft, da sie von der Lage des Sensors abhängt.
Xbox Series X, Xbox Series S, Xbox One X, Xbox One
FS17 Platinum > FS19 Premium > FS15 Complete > FS22
Samsung UE65MU8009TX 4KUHDHDR
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