Ich habe mir aus dem LS 15 einen Trabant konvertiert. Alle Shader getauscht und Scripte rausgeschmissen. Jedoch seit neuestem kommen diese Logfehler im Giants Editor zustande:
GIANTS Engine Runtime 7.0.0 (14455) 64bit (Build Date: Apr 10 2017) Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: GIANTS Editor 64bit 7.1.0 Main System CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz Memory: 8150 MB OS: Windows NT 10.0 64-bit Physics System Version: 5.9.5 Thread(s): 2 Sound System Driver: OpenAL Software Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: GeForce GTX 750 Ti/PCIe/SSE2 Version: 4.5.0 NVIDIA 382.05 Shader Version: 4.50 NVIDIA Max. Texture Layers: 16 GL_AMD_depth_clamp_separate not supported Started 2 threads for threadpool 'Render threadpool' Hardware Profile Level: High (forced) View Distance Factor: 1.100000 Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16 Shader Quality: 2 Skip Mipmaps: 0 LOD Distance Factor: 1.100000 Terrain LOD Distance Factor: 1.500000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.400000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 0.850000 Tyre Tracks Segments Factor: 2.000000 Max. Number of Shadow Lights: 3 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 2 C:\Users\Tom\Downloads\Trabant601_Limo\trabant_601_cabrio.i3d (49.15) ms Error: Could not parse GISL program. (166): ERROR: 'modelViewMatrix' : undeclared identifier Error: Failed to compile shader 96059645-00023881-00000000-06000010. Error: Could not parse GISL program. (166): ERROR: 'modelViewMatrix' : undeclared identifier (471): ERROR: 'modelCameraPosition' : undeclared identifier (471): ERROR: 'xyz' : vector field selection out of range (473): ERROR: 'oColor' : undeclared identifier (473): ERROR: 'a' : vector field selection out of range (474): ERROR: 'a' : vector field selection out of range (522): ERROR: 'oColor' : redefinition (523): ERROR: 'xyz' : vector field selection out of range (525): ERROR: 'xyz' : vector field selection out of range (528): ERROR: 'xyz' : vector field selection out of range (529): ERROR: 'a' : vector field selection out of range Error: Failed to compile shader 0FB5E6A7-00023881-00000000-06000010. Error: Could not parse GISL program. (167): ERROR: 'modelViewMatrix' : undeclared identifier Error: Failed to compile shader 96059645-00023881-00000000-06000890. Error: Could not parse GISL program. (167): ERROR: 'modelViewMatrix' : undeclared identifier (528): ERROR: 'modelCameraPosition' : undeclared identifier (528): ERROR: 'xyz' : vector field selection out of range (530): ERROR: 'oColor' : undeclared identifier (530): ERROR: 'a' : vector field selection out of range (531): ERROR: 'a' : vector field selection out of range (583): ERROR: 'oColor' : redefinition (584): ERROR: 'xyz' : vector field selection out of range (586): ERROR: 'xyz' : vector field selection out of range (589): ERROR: 'xyz' : vector field selection out of range (590): ERROR: 'a' : vector field selection out of range Error: Failed to compile shader 0FB5E6A7-00023881-00000000-06000890. Check for updates (http://gdn.giants-software.com) | ||