Kann mir jemand bitte helfen

Eure Foren für alle Diskussionen rund ums Thema Modding.
Baron2004
Posts: 7
Joined: Sun Aug 13, 2017 10:23 pm

Kann mir jemand bitte helfen

Post by Baron2004 »

Servus Gemeinde.

Habe Problem bei einem Konvertierten Mod aus LS 15. Alles läuft super nur jetzt hab ich toggleAnimatedParts eingebaut wegen Türen öffnen.
Sobald ich nun einschalte kommt in der Log folgende Meldung.

Error: Running LUA method 'update'.
dataS/scripts/vehicles/specializations/Foldable.lua(716) : attempt to compare nil with number

modDesc.xml
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<modDesc descVersion="32">
<author>Silak_68/DeutransPaule/LS17 Converted,Skin Baron2004</author>
<version>1.0.0.0</version>
<title>
<en>IFA W50 Sprayer</en>
<de>IFA W50 Sprayer</de>
</title>
<description>
<en>IFA W50 Sprayer</en>
<de>IFA W50 Sprayer</de>
</description>
<iconFilename>store.dds</iconFilename>

<l10n>
<text name="unfold_OBJECT">
<de>Feldspritze aufklappen</de>
<en>Unfold Sprayer</en>
</text>

<text name="fold_OBJECT">
<de>Feldspritze zuklappen</de>
<en>Fold Sprayer</en>
</text>

<text name="TuerLinks">
<de>Tuer links oeffnen</de>
</text>

<text name="TuerRechts">
<de>Tuer rechts oeffnen</de>
</text>

<text name="Dach">
<de>Dachluke oeffnen</de>
</text>
</l10n>

<specializations>
<specialization name="anima" className="toggleAnimatedParts" filename="toggleAnimatedParts.lua"/>
</specializations>

<vehicleTypes>
<type name="IFA_W50_Sprayer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attacherJoints"/>
<specialization name="lights"/>
<specialization name="motorized"/>
<specialization name="steerable"/>
<specialization name="drivable"/>
<specialization name="animatedVehicle"/>
<specialization name="cylindered"/>
<specialization name="foldable"/>
<specialization name="workArea"/>
<specialization name="fillable"/>
<specialization name="fillVolume"/>
<specialization name="powerConsumer"/>
<specialization name="turnOnVehicle"/>
<specialization name="honk"/>
<specialization name="trailer" />
<specialization name="mountable" />
<specialization name="aiVehicle"/>
<specialization name="washable"/>
<specialization name="sprayer"/>
<specialization name="anima"/>
</type>
</vehicleTypes>

<multiplayer supported="true"/>

<storeItems>
<storeItem xmlFilename="IFAW50L.xml" rootNode="vehicle"/>
</storeItems>
<brands>
<brand name="IFA" title="IFA" image="brand_ifa.dds"/>
</brands>

<inputBindings>
<input name="TuerLinks" key1="KEY_KP_7" button=""/>
<input name="TuerRechts" key1="KEY_KP_8" button=""/>
<input name="Dach" key1="KEY_KP_9" button=""/>
</inputBindings>

</modDesc>

Fahrzeug.xml
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="IFA_W50_Sprayer">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
<filename>IFAW50L.i3d</filename>
<typeDesc>IFA_W50_Sprayer</typeDesc>
<wheels autoRotateBackSpeed="2.0">
<wheel rotSpeed="1" repr="0>1" radius="0.53" restLoad="8.0" initialCompression="20" forcePointRatio="0.2" suspTravel="0.2" spring="90" damper="90" hasTireTracks="true" tireTrackAtlasIndex="1" mass="1.25" hasParticles="true"/>
<wheel rotSpeed="1" repr="0>2" radius="0.53" restLoad="8.0" initialCompression="20" forcePointRatio="0.2" suspTravel="0.2" spring="90" damper="90" hasTireTracks="true" tireTrackAtlasIndex="1" mass="1.25" hasParticles="true"/>
<wheel rotSpeed="0" repr="0>3" radius="0.53" restLoad="8.0" initialCompression="20" forcePointRatio="0.2" suspTravel="0.2" spring="90" damper="90" hasTireTracks="true" tireTrackAtlasIndex="1" mass="1.0" hasParticles="true"/>
<wheel rotSpeed="0" repr="0>4" radius="0.57" restLoad="8.0" initialCompression="20" forcePointRatio="0.2" suspTravel="0.2" spring="90" damper="90" hasTireTracks="true" tireTrackAtlasIndex="1" mass="1.0" hasParticles="true"/>
</wheels>

<ackermannSteering rotSpeed="55" rotMax="34" rotCenterWheel1="2" rotCenterWheel2="3"/>

<motor torqueScale="2.849" minRpm="1000" maxRpm="2200" maxBackwardSpeed="10" brakeForce="5" lowBrakeForceScale="0.5" lowBrakeForceSpeedLimit="1" minForwardGearRatio="16.5" maxForwardGearRatio="130" minBackwardGearRatio="50" maxBackwardGearRatio="130">
<torque normRpm="0.45" torque="0.5"/>
<torque normRpm="0.5" torque="0.6"/>
<torque normRpm="0.59" torque="0.7"/>
<torque normRpm="0.72" torque="1"/>
<torque normRpm="0.86" torque="0.8"/>
<torque normRpm="1" torque="0.7"/>
</motor>
<differentials>
<differential torqueRatio="0.5" maxSpeedRatio="0.5" wheelIndex1="0" wheelIndex2="1"/>
<!-- front left-right -->
<differential torqueRatio="0.5" maxSpeedRatio="0.5" wheelIndex1="2" wheelIndex2="3"/>
<!-- back left-right -->
<differential torqueRatio="0.5" maxSpeedRatio="0.5" differentialIndex1="0" differentialIndex2="1"/>
<!-- front-back -->
</differentials>
<accelerationSpeed maxAcceleration="0.4" deceleration="0.1"/>
<fuelCapacity>150</fuelCapacity>
<fuelUsage>50</fuelUsage>
<cameras count="2">
<camera1 index="0>5|0" rotatable="true" rotateNode="5" limit="true" rotMinX="-1.4" rotMaxX="0" transMin="5" transMax="30" useWorldXZRotation="true"/>
<camera2 index="0>6" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" />
</cameras>
<lights>
<low>
<light decoration="0>17|2|0" lightTypes="0 3"/>
<light realLight="0>17|2|1" lightTypes="0" excludedLightTypes="3"/> <!--FrontLights-->
<light decoration="0>17|3|0" lightTypes="0 1"/> <!--BackLights-->
<light realLight="0>17|2|2" lightTypes="3"/> <!--HighBeam -->

<light realLight="0>17|1|1" decoration="0>17|7|0" lightTypes="1"/> <!--WorklightBack-->
<light realLight="0>17|7|1" decoration="0>17|1|0" lightTypes="2"/> <!--WorklightFront-->
</low>
<high>
<light decoration="0>17|2|0" lightTypes="0 3"/>
<light realLight="0>17|2|3" lightTypes="0" excludedLightTypes="2 3"/> <!--FrontLights-->
<light realLight="0>17|3|1" decoration="0>17|3|0" lightTypes="0 3"/> <!--BackLights-->
<light realLight="0>17|2|4" lightTypes="3" excludedLightTypes="2"/> <!--HighBeam-->

<light realLight="0>17|1|1" decoration="0>17|7|0" lightTypes="1"/> <!--WorklightBack-->
<light realLight="0>17|7|1" decoration="0>17|1|0" lightTypes="2"/> <!--WorklightFront-->
</high>
<states>
<state lightTypes="0"/>
<state lightTypes="0 1"/>
<state lightTypes="0 1 2"/>
</states>
</lights>
<turnLights>
<turnLightLeft realLight="0>17|5|0|1" decoration="0>17|5|0|0"/>
<turnLightLeft realLight="0>17|5|0|2"/>
<turnLightRight realLight="0>17|5|1|1" decoration="0>17|5|1|0"/>
<turnLightRight realLight="0>17|5|1|2"/>
</turnLights>
<brakeLights>
<brakeLight realLight="0>17|3|1" decoration="0>17|4|0"/>
</brakeLights>
<reverseLights>
<reverseLight realLight="0>17|6|1" decoration="0>17|6|0"/>
</reverseLights>

<indoorHud>
<speed animName="speedDisplay"/>
<rpm animName="rpmDisplay"/>
<fuel animName="fuelDisplay"/>
</indoorHud>
<steering index="0>15|0" indoorRotation="360" outdoorRotation="40"/>
<characterNode index="0>11|0" cameraMinDistance="1.5" filename="$dataS2/character/player/player.xml" spineRotation="180 0 107">
<target ikChain="rightFoot" targetNode="0>11|1" setDirty="true"/>
<target ikChain="leftFoot" targetNode="0>11|2" setDirty="true"/>
<target ikChain="rightArm" targetNode="0>15|0|0" setDirty="true"/>
<target ikChain="leftArm" targetNode="0>15|0|1" setDirty="true"/>
</characterNode>

<enterReferenceNode index="0>"/>
<exitPoint index="10"/>
<size width="3.5" length="5.5" lengthOffset="-0.4"/>
<attacherJoints>
<attacherJoint index="0>0|0|0|1|0" jointType="trailer" allowsJointLimitMovement="false" allowsLowering="false" lowerRotLimit="10 50 50" lowerTransLimit="0 0 0">
<schema position="1 0" rotation="0" invertX="false"/>
</attacherJoint>
<attacherJoint index="0>0|0|0|1|1" jointType="trailer" allowsJointLimitMovement="false" allowsLowering="false" lowerRotLimit="10 50 50" lowerTransLimit="0 0 0">
<schema position="0 0" rotation="0" invertX="true"/>
</attacherJoint>
</attacherJoints>
<motorStartSound file="sound/W50_start.wav" pitchOffset="1.00" volume="1.10" indoorVolumeFactor="0.56" indoorLowpassGain="0.95"/>
<motorSound file="sound/W50_idle.wav" pitchOffset="1.00" volume="1.10" indoorVolumeFactor="0.56" indoorLowpassGain="0.95" pitchMax="1.55" volumeMin="0.45" volumeMinSpeed="20"/>
<motorSoundRun file="sound/W50L_Run3.wav" pitchOffset="0.70" volume="0.75" indoorVolumeFactor="0.51" indoorLowpassGain="0.85" pitchMax="1.15"/>
<motorStopSound file="sound/engineout.wav" pitchOffset="1.00" volume="1.10 " indoorVolumeFactor="0.56" indoorLowpassGain="0.95"/>

<!-- <motorStartSound file="sound/start.wav" pitchOffset="0.7"/> -->
<!-- <motorSound file="sound/engine1.wav" pitchOffset="0.65" pitchScale="0.03" pitchMax="1"/> -->
<!-- <motorStopSound file="sound/engine_off.wav" pitchOffset="0.6" volume="1"/> -->
<brakeCompressor capacity="10000" fillSpeed="250" />
<maximalAirConsumptionPerFullStop value="2450" />
<brakeCompressorStartSound file="$data/vehicles/steerable/jcb/jcb_module.wav" pitchOffset="1.07" volume="0.80" indoorVolumeFactor="0.75 " indoorLowpassGain="0.75" />
<brakeCompressorRunSound file="$data/sounds/technicalAccessories/compressor_idle.wav" pitchOffset="0.92" volume="0.22" indoorVolumeFactor="0.20" indoorLowpassGain="0.75" pitchMax="1.10" />
<brakeCompressorStopSound file="sound/handbrake.wav" pitchOffset="1.00" volume="0.75" indoorVolumeFactor="0.46" indoorLowpassGain="0.95"/>
<compressedAirSound file="$data/sounds/technicalAccessories/brakeSmall.wav" pitchOffset="1.15" volume="1.10" indoorVolumeFactor="0.55" indoorLowpassGain="0.75" />
<airReleaseValveSound file="$data/sounds/technicalAccessories/regulator_valve.wav" pitchOffset="0.98" volume="1.00" indoorVolumeFactor="0.95" indoorLowpassGain="0.75"/>

<attachSound file="$data/sounds/attach.wav" pitchOffset="1.00" volume="1.00" indoorVolumeFactor="0.45" indoorLowpassGain="0.75"/>
<honkSound file="$data/sounds/hornBig.wav" pitchOffset="0.98" volume="1.50" indoorVolumeFactor="0.20" indoorLowpassGain="0.75" radius="70" innerRadius="10" />
<spraySound file="$data/sounds/sprayer.wav" pitchOffset="1.0" volume="1.0" indoorVolumeFactor="0.50" />
<cylinderedHydraulicSound file="$data/sounds/hydraulicUp.wav" pitchOffset="0.8" volume="1.0" indoorVolumeFactor="0.45" />

<exhaustEffects>
<!--TODO: adjust xzRotationOffset, xzRotationsForward, xzRotationsBackward, xzRotationsLeft, xzRotationsRight-->
<exhaustEffect filename="$data/particleSystems/shared/exhaust.i3d" index="0>12" minRpmColor="0 0 0 0.05" maxRpmColor="0.05 0.05 0.05 5" minRpmScale="0.08" maxRpmScale="0.8" xzRotationOffset="0 0" xzRotationsForward="0 0" xzRotationsBackward="0 0" xzRotationsLeft="0 0" xzRotationsRight="0 0"/>
</exhaustEffects>

<workAreas>
<workArea startIndex="0>24" widthIndex="0>25" heightIndex="0>26" type="sprayer" disableBackwards="false"/>
</workAreas>
<ai>
<areaMarkers leftIndex="0>27" rightIndex="0>28" backIndex="0>29"/>
<trafficCollisionTrigger index="13"/>
</ai>
<!--ERROR: no template for element 'aiRightMarker'-->
<!--ERROR: no template for element 'aiBackMarker'-->

<foldingParts startMoveDirection="0" posDirectionText="unfold_OBJECT" negDirectionText="fold_OBJECT" turnOnFoldMaxLimit="1" turnOnFoldMinLimit="0.99" turnOffOnFold="true">
<foldingPart animationName="rightFold" speedScale="0.55"/>
<foldingPart animationName="leftFold" speedScale="0.54"/>
</foldingParts>
<animations>
<animation name="speedDisplay">
<part node="0>0|0|11|0|0" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 140"/>
</animation>
<animation name="rpmDisplay">
<part node="0>0|0|11|1|0" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 230"/>
</animation>
<animation name="fuelDisplay">
<part node="0>0|0|11|2|0" startTime="0" endTime="1" startRot="0 0 90" endRot="0 0 180"/>
</animation>
<animation name="rightFold">
<part node="0>23|7|0|0|0|1" startTime="0" endTime="3.0" startRot="0 94 0" endRot="0 0 0"/>
<part node="0>23|7|0|0|0|1|0" startTime="1" endTime="3.0" startRot="0 -181 0" endRot="0 0 0"/>
<part node="0>23|7|0|0|1" startTime="0" endTime="3.0" startRot="0 9 0" endRot="0 -11.5 0"/>
<part node="0>23|7|0|0|1|0" startTime="0" endTime="3.0" startTrans="0.13 0 0" endTrans="-0.06 0 0"/>
</animation>
<animation name="leftFold">
<part node="0>23|7|0|0|0|0" startTime="0" endTime="3.0" startRot="0 -93 0" endRot="0 0 0"/>
<part node="0>23|7|0|0|0|0|0" startTime="1" endTime="3.0" startRot="0 178 0" endRot="0 0 0"/>
<part node="0>23|7|0|0|2" startTime="0" endTime="3.0" startRot="0 168 0" endRot="0 190 0"/>
<part node="0>23|7|0|0|2|0" startTime="0" endTime="3.0" startTrans="0.13 0 0" endTrans="-0.06 0 0"/>
</animation>
</animations>

<animParts>
<animPart index="0>0|0|1" id="TuerLinks" showHelp="true" rotMin="0 0 0" rotMax="0 -80 0" moveTime="2"/>
<animPart index="0>0|0|2" id="TuerRechts" showHelp="true" rotMin="0 0 0" rotMax="0 80 0" moveTime="2"/>
<animPart index="0>0|0|5|0" id="Dach" showHelp="true" rotMin="0 0 0" rotMax="-10 0 0" moveTime="2"/>
</animParts>

<movingTools>
<movingTool index="0>23|7|0">
<controls axis="AXIS_FRONTLOADER_ARM" icon="$dataS2/menu/moveControls/sprayer_arm.png" invertAxis="true" invertMouseAxis="true" speedFactor="0.3"/>
<translation transSpeed="0.2" transAcceleration="10" transMax="0.28" transMin="0.09" translationAxis="1"/>
</movingTool>
</movingTools>
<sprayUsageScales workingWidth="16.0" scale="1" />

<fillUnits>
<fillUnit unit="$l10n_unit_literShort" fillTypeCategories="sprayer" capacity="10000" />
</fillUnits>
<fillLitersPerSecond>150</fillLitersPerSecond>
<sprayerEffects>
<sprayerEffect>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|4" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|5" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|6" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|7" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|8" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|9" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|0|2" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|0|3" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|0|4" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|0|5" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|0|6" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|0|7" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|0|8" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|0|9" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|0|0|0" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|0|0|1" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|0|0|2" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|0|0|3" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|0|0|4" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|0|0|5" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|0|0|6" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|0|0|7" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|1|2" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|1|3" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|1|4" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|1|5" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|1|6" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|1|7" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|1|8" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|1|9" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|1|0|0" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|1|0|1" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|1|0|2" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|1|0|3" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|1|0|4" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|1|0|5" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|1|0|6" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
<effectNode node="0|0|0" linkNode="23|7|0|0|0|1|0|7" delay="0" materialTypeId="2" filename="particle/kaercherHDS918-4M.i3d"/>
</sprayerEffect>
</sprayerEffects>
<!--ERROR: no template for element 'aiTrafficCollisionTrigger'-->

<components count="5">
<component1 centerOfMass="0 0.5 -0.5" solverIterationCount="10"/>
<component2 centerOfMass="0.00 -0.24 -0.01" solverIterationCount="20"/>
<component3 centerOfMass="0.00 -0.24 -0.01" solverIterationCount="20"/>
<component4 centerOfMass="0.00 -0.24 -0.01" solverIterationCount="20"/>
<component5 centerOfMass="0.00 -0.24 -0.01" solverIterationCount="20"/>
<joint component1="0" component2="1" index="1>0" rotLimit="20 0 0" transLimit="0 0 0"/>
<joint component1="0" component2="2" index="2>0" rotLimit="20 0 0" transLimit="0 0 0"/>
<joint component1="0" component2="3" index="3>0" rotLimit="20 0 0" transLimit="0 0 0"/>
<joint component1="0" component2="4" index="4>0" rotLimit="20 0 0" transLimit="0 0 0"/>
</components>
<schemaOverlay file="$dataS2/menu/schemas/vehicleSchema.png" fileSelected="$dataS2/menu/schemas/vehicleSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0.5 0"/>
<storeData>
<name>
<en>IFA W50 Sprayer</en>
<de>IFA W50 Sprayer</de></name>
<functions>
<function>$l10n_function_sprayer</function>
</functions>
<specs>
<workingWidth>16.0</workingWidth>
</specs>
<image>store.dds</image>
<price>12400</price>
<dailyUpkeep>36</dailyUpkeep>
<lifetime>600</lifetime>
<rotation>0</rotation>
<brand>IFA</brand>
<category>sprayers</category>
</storeData>
</vehicle>
Baron2004
Posts: 7
Joined: Sun Aug 13, 2017 10:23 pm

Re: Kann mir jemand bitte helfen

Post by Baron2004 »

Fehler gefunden...Reihenfolge in der modDesc einhalten...dann klappt's auch mit dem Nachbarn... XD
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