2. Lenkachse am LKW funktioniert nicht

Eure Foren für alle Diskussionen rund ums Thema Modding.
Ghost1968
Posts: 6
Joined: Thu Jan 09, 2014 5:39 am
Location: Lemgo (NRW)

2. Lenkachse am LKW funktioniert nicht

Post by Ghost1968 »

Ich brauche mal Eure Hilfe:

Ich habe mir einen LKW (Mod) etwas umgebaut. Das heißt, ich habe im GE eine zweite Lenkachse eingebaut. Ich weiß, professionell geht anders, aber für meine Zwecke reicht es.
Soweit hat auch alles geklappt. Optisch sieht es okay aus, und die Räder machen eigentlich alles, was sie sollen. Allerdings lenkt die neue Achse nicht mit, obwohl ich sie aktiviert habe.
Ich habe mir auch schon andere LKWs mit 2 Lenkachsen angesehen, finde aber nicht den entscheidenden Unterschied.

Ich habe mal die XML-Datei aus dem Mod angehängt. Vielleicht findet ja hier jemand den Fehler.
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="tractor">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
<storeData>
<name>
<en>Farmline 6x4</en></name>
<specs>
<power>560</power>
<maxSpeed>90</maxSpeed>
</specs>
<functions>
<function>$l10n_function_truck</function>
</functions>
<image>texturas/store.dds</image>
<price>135000</price>
<lifetime>600</lifetime>
<rotation>0</rotation>
<brand>LIZARD</brand>
<category>trucks</category>
<vertexBufferMemoryUsage>7461964</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>1435830</indexBufferMemoryUsage>
<textureMemoryUsage>28665648</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>

<base>
<typeDesc>$l10n_typeDesc_truck</typeDesc>
<filename>Farmline6x4.i3d</filename>
<size width="3.5" length="8"/>
<components>
<component centerOfMass="0 0.6 -0.4" solverIterationCount="10" mass="9535"/>
<component centerOfMass="0 -0.3 0" solverIterationCount="10" mass="10" />
<component centerOfMass="0 -0.3 0" solverIterationCount="10" mass="10" />
<component centerOfMass="0 -0.3 0" solverIterationCount="10" mass="10" />
<component centerOfMass="0 -0.3 0" solverIterationCount="10" mass="10" />
<joint component1="1" component2="2" node="Joint1_Esq" rotLimit="20 0 5" transLimit="0 0 0"/>
<joint component1="1" component2="3" node="Joint2_Esq" rotLimit="15 0 5" transLimit="0 0 0"/>
<joint component1="1" component2="4" node="Joint3_Esq" rotLimit="20 0 5" transLimit="0 0 0"/>
<joint component1="1" component2="5" node="Joint4_Esq" rotLimit="15 0 5" transLimit="0 0 0"/>
</components>
<schemaOverlay attacherJointPosition="0 0">
<default name="DEFAULT_VEHICLE"/>
<selected name="DEFAULT_VEHICLE_SELECTED"/>
</schemaOverlay>
</base>

<wheels>
<wheelConfigurations>
<wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
<wheels autoRotateBackSpeed="1.7">
<wheel filename="Rodas/tgsagrarwheels.xml" configId="truckFront" isLeft="true" hasTireTracks="true" hasParticles="true">
<physics rotSpeed="1" restLoad="3.3" repr="RODA_FRONTAL1_ESQUERDA" forcePointRatio="0.2" initialCompression="40" suspTravel="0.22" spring="30" damper="40"/>
</wheel>
<wheel filename="Rodas/tgsagrarwheels.xml" configId="truckFront" isLeft="false" hasTireTracks="true" hasParticles="true">
<physics rotSpeed="1" restLoad="3.3" repr="RODA_FRONTAL1_DIREITA" forcePointRatio="0.2" initialCompression="40" suspTravel="0.22" spring="30" damper="40"/>
</wheel>
<wheel filename="Rodas/tgsagrarwheels.xml" configId="truckFront" isLeft="true" hasTireTracks="true" hasParticles="true">
<physics rotSpeed="1" restLoad="3.3" repr="RODA_FRONTAL2_ESQUERDA" forcePointRatio="0.2" initialCompression="40" suspTravel="0.22" spring="30" damper="40"/>
</wheel>
<wheel filename="Rodas/tgsagrarwheels.xml" configId="truckFront" isLeft="false" hasTireTracks="true" hasParticles="true">
<physics rotSpeed="1" restLoad="3.3" repr="RODA_FRONTAL2_DIREITA" forcePointRatio="0.2" initialCompression="40" suspTravel="0.22" spring="30" damper="40"/>
</wheel>
<wheel filename="Rodas/tgsagrarwheels.xml" configId="truckBack" isLeft="true" hasTireTracks="true" hasParticles="true">
<physics rotSpeed="0" restLoad="1.6" repr="RODA_TRASEIRA1_ESQUERDA" forcePointRatio="0.3" initialCompression="15" suspTravel="0.3" spring="30" damper="40"/>
</wheel>
<wheel filename="Rodas/tgsagrarwheels.xml" configId="truckBack" isLeft="false" hasTireTracks="true" hasParticles="true">
<physics rotSpeed="0" restLoad="1.6" repr="RODA_TRASEIRA1_DIREITA" forcePointRatio="0.3" initialCompression="15" suspTravel="0.3" spring="30" damper="40"/>
</wheel>
<wheel filename="Rodas/tgsagrarwheels.xml" configId="truckBack" isLeft="true" hasTireTracks="true" hasParticles="true">
<physics rotSpeed="0" restLoad="1.6" repr="RODA_TRASEIRA2_ESQUERDA" forcePointRatio="0.3" initialCompression="15" suspTravel="0.3" spring="30" damper="40"/>
</wheel>
<wheel filename="Rodas/tgsagrarwheels.xml" configId="truckBack" isLeft="false" hasTireTracks="true" hasParticles="true">
<physics rotSpeed="0" restLoad="1.6" repr="RODA_TRASEIRA2_DIREITA" forcePointRatio="0.3" initialCompression="15" suspTravel="0.3" spring="30" damper="40"/>
</wheel>
</wheels>
</wheelConfiguration>
</wheelConfigurations>

<ackermannSteeringConfigurations>
<ackermannSteering rotSpeed="45" rotMax="42" rotCenterWheel1="3" rotCenterWheel2="4" />
</ackermannSteeringConfigurations>
</wheels>

<rimColorConfigurations useDefaultColors="true" price="300" >
<rimColorConfiguration name="Chrome1" color="SHARED_WHITE2" material="2"/>
<rimColorConfiguration name="Chrome2" color="SHARED_WHITE2" material="3"/>
<rimColorConfiguration name="Silver Metallic" color="ITRUNNER_WHITE1" material="27"/>
<rimColorConfiguration name="Black Chrome" color="SHARED_BLACK2" material="6" />
</rimColorConfigurations>


<!-- PERSONAGEM -->
<enterable isTabbable="true">

<enterReferenceNode node="0>"/>

<exitPoint node="exitPoint"/>

<cameras>
<camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4.5" transMax="140" translation="0 0 9" rotation="-20 180 0">
<raycastNode node="cameraRaycastNode1"/>
<raycastNode node="cameraRaycastNode2"/>
</camera>
<camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox"/>
</cameras>

<characterNode node="playerSkin" cameraMinDistance="1.5" spineRotation="-90 0 90">
<target ikChain="rightFoot" targetNode="playerRightFootTarget"/>
<target ikChain="leftFoot" targetNode="playerLeftFootTarget"/>
<target ikChain="rightArm" targetNode="playerRightHandTarget"/>
<target ikChain="leftArm" targetNode="playerLeftHandTarget"/>
</characterNode>


<!-- ESPELHOS -->
<mirrors>
<mirror node="Espelho" prio="1"/>
</mirrors>


<enterAnimation name="enterAnimation"/>
</enterable>


<!-- MOTOR -->

<motorized>
<consumerConfigurations>
<consumerConfiguration>
<consumer fillUnitIndex="1" usage="138" fillType="diesel"/>
<consumer fillUnitIndex="2" usage="3.0" fillType="def"/>
<consumer fillUnitIndex="3" usage="300" fillType="air" permanentConsumption="false" refillLitersPerSecond="350" refillCapacityPercentage="0.5"/>
</consumerConfiguration>
</consumerConfigurations>

<!-- 6X4 TRAÇÃO -->
<differentialConfigurations>
<differentialConfiguration>
<differentials>
<differential torqueRatio="0.5" maxSpeedRatio="1.7" wheelIndex1="3" wheelIndex2="4" /> <!-- front 1-2 -->
<differential torqueRatio="0.5" maxSpeedRatio="1.7" wheelIndex1="5" wheelIndex2="6" /> <!-- back 3-4 -->
<differential torqueRatio="0.5" maxSpeedRatio="1.5" differentialIndex1="1" differentialIndex2="2" /> <!-- front-back -->
</differentials>
</differentialConfiguration>
</differentialConfigurations>

<!-- MOTOR -->
<motorConfigurations>
<motorConfiguration name="FARMLINE 560 V8" hp="560">
<motor torqueScale="2.9" minRpm="900" maxRpm="2700" maxForwardSpeed="130" maxBackwardSpeed="15" brakeForce="7" lowBrakeForceScale="0.22" rotInertia="0.004788">
<torque rpm="850" torque="0.9"/>
<torque rpm="1000" torque="1"/>
<torque rpm="1450" torque="1"/>
<torque rpm="1900" torque="0.75"/>
<torque rpm="2200" torque="0.63"/>
<torque rpm="2500" torque="0.2"/>
</motor>
<objectChange node="0>1|1|2|1" visibilityActive="true"/>
<transmission minForwardGearRatio="10" maxForwardGearRatio="200" minBackwardGearRatio="40" maxBackwardGearRatio="200" />
</motorConfiguration>
<motorConfiguration name="FARMLINE 620 V8" hp="620" price="20000">
<motor torqueScale="3.0" minRpm="1000" maxRpm="2800" maxForwardSpeed="90" maxBackwardSpeed="15" brakeForce="7" lowBrakeForceScale="0.22" rotInertia="0.004788">
<torque rpm="850" torque="0.9"/>
<torque rpm="1000" torque="1"/>
<torque rpm="1550" torque="1"/>
<torque rpm="2300" torque="0.75"/>
<torque rpm="2800" torque="0.63"/>
<torque rpm="3000" torque="0.4"/>
</motor>
<objectChange node="0>1|1|2|2" visibilityActive="true"/>
<transmission minForwardGearRatio="10" maxForwardGearRatio="200" minBackwardGearRatio="40" maxBackwardGearRatio="200" />
</motorConfiguration>
</motorConfigurations>

<!-- FUMAÇA -->
<exhaustEffects>
<exhaustEffect node="exhaustParticles" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0.0 0.0 0.0 1.01" maxRpmColor="0.0 0.0 0.0 7" minRpmScale="0.1" maxRpmScale="0.55" xzRotationsOffset="40 0" xzRotationsForward="0 0" xzRotationsBackward="100 0" xzRotationsLeft="0 -100" xzRotationsRight="0 100"/>
</exhaustEffects>

<!-- PONTEIROS -->
<dashboards>
<dashboard displayType="ANIMATION" valueType="speed" animName="speedDisplay" minValueAnim="0" maxValueAnim="90" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ANIMATION" valueType="rpm" animName="rpmDisplay" minValueAnim="0" maxValueAnim="4000" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ANIMATION" valueType="motorTemperature" animName="tempDisplay" minValueAnim="20" maxValueAnim="120" groups="MOTOR_ACTIVE"/>
</dashboards>

<!-- SOM -->
<!--sounds externalSoundFile="$data/sounds/vehicles/engine/tatra_phoenix/tatra_phoenix.xml"/-->
<sounds externalSoundFile="sounds/atc_man_tgs50.xml" />
</motorized>

<!-- VOLANTE -->
<drivable>
<sounds>
<waterSplash template="WATER_SPLASH_01" linkNode="0>"/>
</sounds>
<steeringWheel node="steeringWheel" indoorRotation="360" outdoorRotation="37"/>
</drivable>

<!-- LIMPADOR DE VIDRO -->
<wipers>
<wiper animName="wiperAnimation">
<state animSpeed="0.75" animPause="2.0"/>
<state animSpeed="0.75" animPause="0.0"/>
<state animSpeed="1.10" animPause="0.0"/>
</wiper>
</wipers>

<!-- ARMAZENAGEM TANQUE -->
<fillUnit>
<fillUnitConfigurations>
<fillUnitConfiguration>
<fillUnits>
<fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="440">
<dashboard displayType="ANIMATION" valueType="fillLevel" animName="fuelDisplay" groups="MOTOR_ACTIVE"/>
</fillUnit>
<fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="def" capacity="45">
</fillUnit>
<fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="air" capacity="4000"/>
</fillUnits>
</fillUnitConfiguration>
</fillUnitConfigurations>
</fillUnit>

<!-- ENGATES -->
<attacherJoints comboDuration="2">
<attacherJoint node="ENGATE_5RODA" jointType="semitrailer" allowsJointLimitMovement="false" allowsLowering="false" lowerRotLimit="24 125 24">
<schema position="1 0" rotation="0" invertX="false" />
<attachSound template="TRUCK_ATTACH_01" linkNode="0>" />
</attacherJoint>

<attacherJoint node="ENGATE_CAMBAO" jointType="trailerLow" allowsJointLimitMovement="false" allowsLowering="false" lowerRotLimit="12 125 12">
<schema position="-0.5 0" rotation="0" invertX="false" />
</attacherJoint>

<sounds>
<attach template="ATTACH_01" linkNode="0>" />
<hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="0>" />
</sounds>
</attacherJoints>

<!-- RONCO -->
<honk>
<sound template="HONK_TRUCK" linkNode="0>"/>
</honk>

<!-- CARDÃ -->
<speedRotatingParts>
<speedRotatingPart node="0>0|8|0|0" radius="0.1" />
<speedRotatingPart node="0>0|8|1" radius="0.1" />
<speedRotatingPart node="0>0|8|2" radius="0.1" />
<speedRotatingPart node="0>0|8|3" radius="0.1" />
<speedRotatingPart node="0>0|8|4" radius="0.1" />
<speedRotatingPart node="0>0|8|5|0" radius="0.1" />
</speedRotatingParts>
<!-- ANIMAÇÕES -->
<animations>
<animation name="wiperAnimation">
<part node="wiper02" startTime="0.0" endTime="0.6" startRot="6.15399981 -5.01873016 -1.83325005" endRot="5.40999985 -0.37672281 -88.12760925"/>
<part node="wiper01" startTime="0.0" endTime="0.6" startRot="-1.85599995 2.87284899 -2.64670467" endRot="-3.10400009 -1.436414 -84.56758881"/>
</animation>
<animation name="speedDisplay">
<part node="SPEED" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -230"/>
</animation>
<animation name="rpmDisplay">
<part node="RPM" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -260"/>
</animation>
<animation name="fuelDisplay">
<part node="FUEL" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -150"/>
</animation>
<animation name="tempDisplay">
<part node="TEMP" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -140"/>
</animation>
<animation name="enterAnimation">
<part node="SuporteVolante" startTime="1" endTime="2" startRot="13.438 0 0" endRot="0 0 0"/>
</animation>
</animations>


<!-- SUSPENÇÕES -->
<suspensions>
<suspension node="CABINE" weight="150" minTranslation="0 -0.05 0" maxTranslation="0 0.05 0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
<suspension node="seat" weight="150" minTranslation="-0.05 -0.15 0.0" maxTranslation="0.05 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4"/>
<suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1"/>
</suspensions>

<!-- COLISÃO RECONHECER -->
<ai>
<collisionTrigger node="aiCollisionTrigger"/>
</ai>


<lights>
<states>
<state lightTypes="0" />
<state lightTypes="0 1" />
<state lightTypes="0 1 2" />
</states>
<realLights>
<low>
<light node="0>1|0|9|10|0" lightTypes="0"/> <!-- Interna -->
<light node="0>1|0|9|10|1" lightTypes="0"/> <!-- Interna -->
<light node="0>0|2|2|0" lightTypes="0"/> <!-- Traz -->
<light node="0>0|2|0|0" lightTypes="0"/> <!-- Baixa -->
<light node="0>0|2|0|1" lightTypes="1"/> <!-- Medio -->
<light node="0>0|2|0|2" lightTypes="2"/> <!-- Alta -->
<light node="0>1|0|11|1" lightTypes="2"/> <!-- Alta_LEDS -->
</low>
<high>
<light node="0>1|0|9|10|0" lightTypes="0"/> <!-- Interna -->
<light node="0>1|0|9|10|1" lightTypes="0"/> <!-- Interna -->
<light node="0>0|2|2|0" lightTypes="0"/> <!-- Traz -->
<light node="0>0|2|0|0" lightTypes="0"/> <!-- Baixa -->
<light node="0>0|2|0|1" lightTypes="1"/> <!-- Medio -->
<light node="0>0|2|0|2" lightTypes="2"/> <!-- Alta -->
<light node="0>1|0|11|1" lightTypes="2"/> <!-- Alta_LEDS -->
<brakeLight node="0>0|2|4|0" /> <!-- FREIO -->
<turnLightLeft node="0>0|2|3|0" /> <!-- Esquerda -->
<turnLightRight node="0>0|2|3|1" /> <!-- Direita -->
<reverseLight node="0>0|2|1|0" /> <!-- RÉ -->
</high>
</realLights>
<defaultLights>
<defaultLight shaderNode="0>0|2|5|4" lightTypes="0"/> <!-- Baixa -->
<defaultLight shaderNode="0>0|2|5|3" lightTypes="1"/> <!-- Media -->
<defaultLight shaderNode="0>0|2|5|0" lightTypes="2"/> <!-- Alta -->
<defaultLight shaderNode="0>1|1|1|11|3" lightTypes="0"/> <!-- LuzTraseira -->
<defaultLight shaderNode="0>1|1|1|11|4" lightTypes="0"/> <!-- LuzTraseira -->
</defaultLights>
<turnLights>
<turnLightLeft shaderNode="0>0|2|5|2" />
<turnLightLeft shaderNode="0>1|1|1|11|8" />
<turnLightRight shaderNode="0>1|1|1|11|7" />
<turnLightRight shaderNode="0>0|2|5|1" />
</turnLights>
<brakeLights>
<brakeLight shaderNode="0>1|1|1|11|1"/> <!-- Freio -->
<brakeLight shaderNode="0>1|1|1|11|2"/> <!-- Freio -->
</brakeLights>
<reverseLights>
<reverseLight shaderNode="0>1|1|1|11|5"/> <!-- Ré -->
<reverseLight shaderNode="0>1|1|1|11|6"/> <!-- Ré -->
</reverseLights>
<sounds>
<switchLight template="SWITCH_01" linkNode="0>" />
<turnLight template="SWITCH_TURNLIGHT" linkNode="0>" />
</sounds>
<dashboards>
<dashboard displayType="EMITTER" valueType="turnLightLeft" node="Esquerda_Interna" emitColor="GREEN" baseColor="BLACK" groups="MOTOR_ACTIVE"/>
<dashboard displayType="EMITTER" valueType="turnLightRight" node="Direita_Interna" emitColor="GREEN" baseColor="BLACK" groups="MOTOR_ACTIVE"/>
<dashboard displayType="EMITTER" valueType="lightState" node="Baixa_Interna" baseColor="BLACK" lightTypes="0" groups="MOTOR_ACTIVE"/>
<dashboard displayType="EMITTER" valueType="lightState" node="Media_Interna" baseColor="BLACK" lightTypes="1" groups="MOTOR_ACTIVE"/>
<dashboard displayType="EMITTER" valueType="lightState" node="Alta_Interna" baseColor="BLACK" lightTypes="2" groups="MOTOR_ACTIVE"/>
</dashboards>
</lights>



<foliageBending>
<bendingNode minX="-1.3" maxX="1.3" minZ="-3.4" maxZ="3.4" yOffset="0.6"/>
</foliageBending>


<designConfigurations>
<designConfiguration name="$l10n_configuration_Curto" price="500">
</designConfiguration>
<designConfiguration name="$l10n_configuration_Longo" price="800">
<objectChange node="Curto" visibilityActive="false"/>
<objectChange node="Longo" visibilityActive="true"/>
</designConfiguration>
</designConfigurations>

<vehicleTypeConfigurations title="$l10n_configuration_aero">
<vehicleTypeConfiguration name="$l10n_configuration_valueDefault" price="0" vehicleType="tractor"/>
<vehicleTypeConfiguration name="$l10n_configuration_aero" price="3000" vehicleType="tractor">
<objectChange node="0>1|0|0" visibilityActive="true"/>
</vehicleTypeConfiguration>
</vehicleTypeConfigurations>

<dashboard>
<groups>
<group name="MOTOR_STARTING" isMotorStarting="true"/>
<group name="MOTOR_ACTIVE" isMotorStarting="true" isMotorRunning="true"/>
</groups>
</dashboard>

<!-- COR -->
<baseMaterial>
<material name="AERO_MAT" baseNode="0>1|0|0|1">
<shaderParameter name="colorMat0" value="0 0.11 0.52 27"/>
</material>
<material name="CABINE_MAT" baseNode="0>1|0|3|0">
<shaderParameter name="colorMat0" value="0 0.11 0.52 27"/>
</material>
<material name="Baixo_MAT" baseNode="0>1|1|0|1|2">
<shaderParameter name="colorMat0" value="0 0.11 0.52 27"/>
</material>
<material name="LatariaParachoque_mat" baseNode="0>1|1|0|1|0">
<shaderParameter name="colorMat0" value="0 0.11 0.52 27"/>
</material>
<material name="Paralamas_mat" baseNode="0>1|1|1|4">
<shaderParameter name="colorMat0" value="0 0.11 0.52 27"/>
</material>
</baseMaterial>

<baseMaterialConfigurations price="2500" useDefaultColors="true">
<baseMaterialConfiguration name="Original Color" color="0 0.11 0.52" material="27" price="1000"/>
<material name="AERO_MAT" shaderParameter="colorMat0"/>
<material name="CABINE_MAT" shaderParameter="colorMat0"/>
<material name="LatariaParachoque_mat" shaderParameter="colorMat0"/>
<material name="Baixo_MAT" shaderParameter="colorMat0"/>
</baseMaterialConfigurations>

<designMaterialConfigurations price="1000" useDefaultColors="true">
<designMaterialConfiguration name="Original Color" color="0 0.11 0.52" material="27" price="1000"/>
<material name="Paralamas_mat" shaderParameter="colorMat0"/>
</designMaterialConfigurations>


<wearable wearDuration="9600" workMultiplier="5" fieldMultiplier="2"/>
<washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

<connectionHoses>
<target attacherJointIndices="1" type="airDoubleRed" node="airDoubleStorage" socket="air_red"/>
<target attacherJointIndices="1" type="airDoubleYellow" node="airDoubleControl" socket="air_yellow"/>
<target attacherJointIndices="1" type="electric" node="backElectric" socket="electric"/>
<target attacherJointIndices="1" type="hydraulicIn" node="hydraulic06_in" socket="hydraulic01"/>
<target attacherJointIndices="1" type="hydraulicIn" node="hydraulic06_out" socket="hydraulic01"/>
</connectionHoses>

<i3dMappings>
<!-- GERAL -->
<i3dMapping id="Scanha" node="0>"/>
<i3dMapping id="aiCollisionTrigger" node="0>0|6|0"/>
<i3dMapping id="exhaustParticles" node="0>0|7"/>
<i3dMapping id="ENGATE_5RODA" node="0>0|4|0"/>
<i3dMapping id="ENGATE_CAMBAO" node="0>0|4|1"/>
<i3dMapping id="CABINE" node="0>1|0"/>
<i3dMapping id="SuporteVolante" node="0>1|0|9|11|0|1|0"/>
<i3dMapping id="Esquerda_Interna" node="0>1|0|9|7|0|2|0"/>
<i3dMapping id="Direita_Interna" node="0>1|0|9|7|0|2|1"/>
<i3dMapping id="Baixa_Interna" node="0>1|0|9|7|0|2|2"/>
<i3dMapping id="Media_Interna" node="0>1|0|9|7|0|2|3"/>
<i3dMapping id="Alta_Interna" node="0>1|0|9|7|0|2|4"/>
<i3dMapping id="Curto" node="0>2"/>
<i3dMapping id="Longo" node="0>3"/>
<!-- RODAS --TRELLEBORG-->
<i3dMapping id="RODA_FRONTAL1_ESQUERDA" node="0>0|0|0"/>
<i3dMapping id="RODA_FRONTAL1_DIREITA" node="0>0|0|1"/>
<i3dMapping id="RODA_FRONTAL2_ESQUERDA" node="0>0|0|2"/>
<i3dMapping id="RODA_FRONTAL2_DIREITA" node="0>0|0|3"/>
<i3dMapping id="RODA_TRASEIRA1_ESQUERDA" node="0>0|0|4"/>
<i3dMapping id="RODA_TRASEIRA1_DIREITA" node="0>0|0|5"/>
<i3dMapping id="RODA_TRASEIRA2_ESQUERDA" node="0>0|0|6"/>
<i3dMapping id="RODA_TRASEIRA2_DIREITA" node="0>0|0|7"/>
<!-- CAMERA -->
<i3dMapping id="outdoorCameraTarget" node="0>0|1|0"/>
<i3dMapping id="outdoorCamera1" node="0>0|1|0|0"/>
<i3dMapping id="indoorCamera1" node="0>0|1|1"/>
<i3dMapping id="cameraRaycastNode1" node="0>0|1|2"/>
<i3dMapping id="cameraRaycastNode2" node="0>0|1|3"/>
<i3dMapping id="shadowFocusBox" node="0>0|1|4"/>
<!-- PERSONAGEM -->
<i3dMapping id="exitPoint" node="0>0|3"/>
<i3dMapping id="cabin" node="0>1|0|9|11|0"/>
<i3dMapping id="seat" node="0>1|0|9|11|0|0"/>
<i3dMapping id="playerSkin" node="0>1|0|9|11|0|0|0"/>
<!-- VOLANTE -->
<i3dMapping id="steeringWheel" node="0>1|0|9|11|0|1|0|0"/>
<i3dMapping id="playerLeftHandTarget" node="0>1|0|9|11|0|1|0|0|0"/>
<i3dMapping id="playerRightHandTarget" node="0>1|0|9|11|0|1|0|0|1"/>
<i3dMapping id="playerRightFootTarget" node="0>1|0|9|11|0|2|0"/>
<i3dMapping id="playerLeftFootTarget" node="0>1|0|9|11|0|2|1"/>
<!-- ESPELHOS -->
<i3dMapping id="Espelho" node="0>1|0|4|2"/>
<!-- LIMPADOR -->
<i3dMapping id="wiper01" node="0>1|0|9|11|0|3|0"/>
<i3dMapping id="wiper02" node="0>1|0|9|11|0|3|1"/>
<!-- PONTEIROS -->
<i3dMapping id="RPM" node="0>1|0|9|7|0|2|5|0"/>
<i3dMapping id="FUEL" node="0>1|0|9|7|0|2|6|0"/>
<i3dMapping id="TEMP" node="0>1|0|9|7|0|2|7|0"/>
<i3dMapping id="SPEED" node="0>1|0|9|7|0|2|8|0"/>
<!-- Badana -->
<i3dMapping id="Joint1_Esq" node="1>" />
<i3dMapping id="Joint2_Esq" node="2>" />
<i3dMapping id="Joint3_Esq" node="3>" />
<i3dMapping id="Joint4_Esq" node="4>" />

<!-- connectionHoses -->
<i3dMapping id="backElectric" node="0>0|10|0" />
<i3dMapping id="hydraulic06_in" node="0>0|10|1" />
<i3dMapping id="hydraulic06_out" node="0>0|10|2" />
<i3dMapping id="airDoubleStorage" node="0>0|10|3" />
<i3dMapping id="airDoubleControl" node="0>0|10|4" />
</i3dMappings>
</vehicle>
Übrigens, LOG ist sauber.
GIANTS Engine Runtime 8.0.0 (22969) 64bit (Build Date: Oct 28 2020)
Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2019
Main System
CPU: AMD FX(tm)-8320 Eight-Core Processor
Memory: 32667 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 2018.11
Frequency: 44100
Max. active sources: 256
Render System
Driver: Direct 3D 11
Card Vendor: AMD/ATI
Renderer: Radeon RX Vega
Version: 27.20.14501.28009 (4.12.2020)
Revision: 195
Feature level: DirectX 11
Windowed Mode : off
V-Sync : off
Effective Window Resolution: 1920 x 1080
Started 3 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.000000
Shadow Quality: 2.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box false
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 2.000000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 2.000000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.000000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 4
Bloom Quality: 5
SSAO Quality: 15
DOF: Disabled
Cloud Quality: 4
EnvMap Blending: Enabled
Setting 'Master Volume': 0.5
Setting 'Is Train Tabbable': true
Setting 'Radio Vehicle Only': true
Setting 'Radio Active': false
Setting 'Use Colorblind Mode': false
Setting 'Easy Arm Control': true
Setting 'Show Trigger Marker': true
Setting 'Show Field-Info': true
Setting 'Invert Y-Look': false
Setting 'Show Help Icons': true
Setting 'Radio Volume': 0.5
Setting 'Vehicle Volume': 0.80000001192093
Setting 'Environment Volume': 0.80000001192093
Setting 'GUI Volume': 0.10000000149012
Setting 'Master Volume': 0.5
Setting 'Music Volume': 0.10000000149012
Farming Simulator 19
Version: 1.7.1.0 b10489
Available Languages: de
Language: de
Time: 2021-03-31 07:24:19
dataS2/character/humans/characterAnimation.i3d (149.70 ms)
dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (61.14 ms)
Available mod: (Hash: 3f0c4b8041e380cfc8aad04039d0bdfd) (Version: 1.0.0.0) FS19_Lizard_Farmline8x4_V6
2021-03-31 07:24 Loaded specializations
2021-03-31 07:24 Loaded vehicle types
2021-03-31 07:24 Loaded placeable types
2021-03-31 07:24 Load mod: FS19_Lizard_Farmline8x4_V6
2021-03-31 07:24 Register configuration 'baseColor'
2021-03-31 07:24 Register configuration 'design'
2021-03-31 07:24 Register configuration 'designColor'
2021-03-31 07:24 Register configuration 'vehicleType'
2021-03-31 07:24 Register workAreaType 'RIDGEMARKER'
2021-03-31 07:24 Register configuration 'attacherJoint'
2021-03-31 07:24 Register workAreaType 'WEEDER'
2021-03-31 07:24 Register workAreaType 'PLOW'
2021-03-31 07:24 Register workAreaType 'DEFAULT'
2021-03-31 07:24 Register workAreaType 'AUXILIARY'
2021-03-31 07:24 Register configuration 'motor'
2021-03-31 07:24 Register configuration 'frontloader'
2021-03-31 07:24 Register workAreaType 'FORAGEWAGON'
2021-03-31 07:24 Register configuration 'baseMaterial'
2021-03-31 07:24 Register configuration 'designMaterial'
2021-03-31 07:24 Register configuration 'wrappingColor'
2021-03-31 07:24 Register configuration 'powerTakeOff'
2021-03-31 07:24 Register configuration 'trailer'
2021-03-31 07:24 Register workAreaType 'COMBINECHOPPER'
2021-03-31 07:24 Register workAreaType 'COMBINESWATH'
2021-03-31 07:24 Register workAreaType 'FRUITPREPARER'
2021-03-31 07:24 Register workAreaType 'BALER'
2021-03-31 07:24 Register configuration 'tensionBelts'
2021-03-31 07:24 Register workAreaType 'MOWER'
2021-03-31 07:24 Register workAreaType 'CULTIVATOR'
2021-03-31 07:24 Register workAreaType 'SPRAYER'
2021-03-31 07:24 Register configuration 'wheel'
2021-03-31 07:24 Register configuration 'rimColor'
2021-03-31 07:24 Register configuration 'pipe'
2021-03-31 07:24 Register workAreaType 'SOWINGMACHINE'
2021-03-31 07:24 Register workAreaType 'CUTTER'
2021-03-31 07:24 Register workAreaType 'WINDROWER'
2021-03-31 07:24 Register configuration 'inputAttacherJoint'
2021-03-31 07:24 Register workAreaType 'TEDDER'
2021-03-31 07:24 Register workAreaType 'ROLLER'
2021-03-31 07:24 Register configuration 'cover'
2021-03-31 07:24 Register configuration 'folding'
2021-03-31 07:24 Register configuration 'fillUnit'
2021-03-31 07:24 Register configuration 'buyableBaleAmount'
2021-03-31 07:24 Register configuration 'fillVolume'
2021-03-31 07:24 data/shared/connectionHoses/hoses.i3d (98.17 ms)
2021-03-31 07:24 data/shared/connectionHoses/connectors.i3d (24.35 ms)
2021-03-31 07:24 data/shared/connectionHoses/hoseMaterialHolder.i3d (5.12 ms)
2021-03-31 07:24 data/objects/squarebales/baleStraw240.i3d (9.88 ms)
2021-03-31 07:24 data/objects/squarebales/baleHay240.i3d (5.67 ms)
2021-03-31 07:24 data/objects/squarebales/baleGrass240.i3d (5.59 ms)
2021-03-31 07:24 data/objects/squarebales/kuhnSW4014/baleSilage240.i3d (10.96 ms)
2021-03-31 07:24 data/objects/roundbales/roundbaleStraw_w112_d130.i3d (13.64 ms)
2021-03-31 07:24 data/objects/roundbales/roundbaleHay_w112_d130.i3d (16.15 ms)
2021-03-31 07:24 data/objects/roundbales/roundbaleGrass_w112_d130.i3d (6.73 ms)
2021-03-31 07:24 data/objects/roundbales/roundbaleSilage_w112_d130.i3d (2.15 ms)
2021-03-31 07:24 data/objects/cottonModules/cottonModule488.i3d (9.13 ms)
2021-03-31 07:24 data/sky/sky.i3d (3.41 ms)
2021-03-31 07:24 data/sky/rain.i3d (4.20 ms)
2021-03-31 07:25 data/maps/mapUS.i3d (6139.11 ms)
2021-03-31 07:25 data/foliage/wheat.i3d (28.89 ms)
2021-03-31 07:25 data/foliage/grassLong.i3d (14.38 ms)
2021-03-31 07:25 data/foliage/canola.i3d (18.85 ms)
2021-03-31 07:25 data/foliage/barley.i3d (12.33 ms)
2021-03-31 07:25 data/foliage/maize.i3d (34.70 ms)
2021-03-31 07:25 data/foliage/decoFoliage.i3d (100.70 ms)
2021-03-31 07:25 data/foliage/potato.i3d (20.27 ms)
2021-03-31 07:25 data/foliage/potatoHaulm.i3d (4.53 ms)
2021-03-31 07:25 data/foliage/sugarbeet.i3d (14.06 ms)
2021-03-31 07:25 data/foliage/sugarbeetHaulm.i3d (3.23 ms)
2021-03-31 07:25 data/foliage/sunflower.i3d (35.02 ms)
2021-03-31 07:25 data/foliage/soybean.i3d (17.93 ms)
2021-03-31 07:25 data/foliage/oilseedRadish.i3d (4.93 ms)
2021-03-31 07:25 data/foliage/poplar.i3d (32.48 ms)
2021-03-31 07:25 data/foliage/oat.i3d (21.05 ms)
2021-03-31 07:25 data/foliage/sugarCane.i3d (32.27 ms)
2021-03-31 07:25 data/foliage/sugarCaneHaulm.i3d (3.48 ms)
2021-03-31 07:25 data/foliage/cotton.i3d (22.85 ms)
2021-03-31 07:25 data/foliage/bush01.i3d (61.83 ms)
2021-03-31 07:25 Info: transform group 'bushUS01' has elements very far out from the cell edge (29.61% expansion)
2021-03-31 07:25 data/foliage/weed.i3d (16.32 ms)
2021-03-31 07:25 data/objects/basketball/basketball.i3d (7.59 ms)
2021-03-31 07:25 Disabled withering
2021-03-31 07:25 data/vehicles/newHolland/TX32Header/TX32Header.i3d (87.40 ms)
2021-03-31 07:25 data/store/ui/shop.i3d (96.07 ms)
2021-03-31 07:25 data/shared/materialHolders/glowEffectMaterialHolder.i3d (1.14 ms)
2021-03-31 07:25 data/shared/assets/powerTakeOffs/walterscheidW.i3d (9.52 ms)
2021-03-31 07:25 data/store/ui/cube.i3d (2.16 ms)
2021-03-31 07:25 data/store/ui/sphere.i3d (2.64 ms)
2021-03-31 07:25 data/vehicles/newHolland/TX32/TX32.i3d (264.35 ms)
2021-03-31 07:25 data/shared/wheels/hubs/hubs.i3d (80.82 ms)
2021-03-31 07:25 data/particleSystems/shared/wheelEmitterShape.i3d (2.59 ms)
2021-03-31 07:25 data/shared/wheels/trelleborg/TM2000/R32_TM2000.i3d (24.89 ms)
2021-03-31 07:25 data/shared/wheels/rims/rim001.i3d (9.42 ms)
2021-03-31 07:25 data/shared/wheels/trelleborg/TM700/R24_TM700.i3d (24.95 ms)
2021-03-31 07:25 data/particleSystems/shared/exhaust.i3d (3.33 ms)
2021-03-31 07:25 data/shared/assets/lights/lizard/rear2ChamberLight_05.i3d (6.51 ms)
2021-03-31 07:25 data/shared/assets/lights/lizard/workingLightSquare_03.i3d (6.30 ms)
2021-03-31 07:25 data/shared/assets/lights/lizard/workingLightCircle_02.i3d (5.46 ms)
2021-03-31 07:25 data/shared/assets/reflectors/lizard/yellowRound_03.i3d (6.77 ms)
2021-03-31 07:25 data/shared/assets/reflectors/lizard/redRound_01.i3d (2.35 ms)
2021-03-31 07:25 data/shared/assets/beaconLights/lizard/beaconLight06.i3d (7.99 ms)
2021-03-31 07:25 data/vehicles/rau/polymag300/polymag300.i3d (73.78 ms)
2021-03-31 07:25 data/vehicles/caseIH/magnum7240Pro/magnum7240Pro.i3d (258.53 ms)
2021-03-31 07:25 data/shared/wheels/trelleborg/TM700/R30_TM700.i3d (5.85 ms)
2021-03-31 07:25 data/shared/wheels/trelleborg/TM800/R42_TM800.i3d (22.73 ms)
2021-03-31 07:25 data/shared/assets/beaconLights/lizard/beaconLight01.i3d (2.46 ms)
2021-03-31 07:25 data/shared/assets/upperLinks/walterscheid03.i3d (9.90 ms)
2021-03-31 07:25 data/shared/assets/toolbar.i3d (5.27 ms)
2021-03-31 07:25 data/shared/assets/upperLinks/walterscheid01.i3d (2.99 ms)
2021-03-31 07:25 data/vehicles/suer/SB1000/SB1000.i3d (42.99 ms)
2021-03-31 07:25 data/vehicles/amazone/D8_30/D8_30.i3d (52.45 ms)
2021-03-31 07:25 data/shared/wheels/hubs/hubSmall01.i3d (5.29 ms)
2021-03-31 07:25 data/shared/wheels/lizard/implement/R15.i3d (9.08 ms)
2021-03-31 07:25 data/shared/assets/lights/lizard/rear2ChamberLight_04.i3d (5.98 ms)
2021-03-31 07:25 data/shared/assets/lights/lizard/rearLightCircleRed_01.i3d (6.52 ms)
2021-03-31 07:25 data/shared/assets/lights/lizard/frontLightRectangle_01.i3d (5.39 ms)
2021-03-31 07:25 data/vehicles/fiat/fiat1300dt/fiat1300dt.i3d (108.07 ms)
2021-03-31 07:25 data/shared/wheels/trelleborg/TM600/R28_TM600.i3d (24.39 ms)
2021-03-31 07:25 data/shared/wheels/rims/rim004.i3d (9.78 ms)
2021-03-31 07:25 data/shared/wheels/trelleborg/TM700/R38_TM700.i3d (5.06 ms)
2021-03-31 07:25 data/shared/wheels/rims/rim003.i3d (9.59 ms)
2021-03-31 07:25 data/vehicles/strautmann/SEK802/SEK802.i3d (65.57 ms)
2021-03-31 07:25 data/shared/assets/wheelChocks/wheelChockSupport01.i3d (4.63 ms)
2021-03-31 07:25 data/shared/assets/wheelChocks/wheelChock01.i3d (5.16 ms)
2021-03-31 07:25 data/shared/wheels/trelleborg/TwinRadial/R22_5_TwinRadial.i3d (14.46 ms)
2021-03-31 07:25 data/shared/assets/lights/lizard/rear4ChamberLight_01.i3d (6.10 ms)
2021-03-31 07:25 data/shared/assets/lights/lizard/sideMarker_03.i3d (6.20 ms)
2021-03-31 07:25 data/placeables/mapUS/grainSiloRailroad01/grainSiloRailroad01.i3d (6.62 ms)
2021-03-31 07:25 data/placeables/mapUS/grainSiloRailroad02/grainSiloRailroad02.i3d (2.85 ms)
2021-03-31 07:25 data/placeables/mapUS/sellingStationGeneric/sellingStationGeneric.i3d (7.51 ms)
2021-03-31 07:25 data/placeables/mapUS/grainSiloCentral/grainSiloCentral.i3d (2.01 ms)
2021-03-31 07:25 data/placeables/mapUS/grainSiloPort/grainSiloPort.i3d (2.80 ms)
2021-03-31 07:25 data/placeables/mapUS/sellingStationBales/sellingStationBales.i3d (2.15 ms)
2021-03-31 07:25 data/placeables/mapUS/sellingStationWood/sellingStationWood.i3d (2.03 ms)
2021-03-31 07:25 data/placeables/mapUS/sellingStationWoodChips/sellingStationWoodChips.i3d (2.16 ms)
2021-03-31 07:25 data/placeables/mapUS/sellingStationWoodHeatingPlant/sellingStationWoodHeatingPlant.i3d (1.96 ms)
2021-03-31 07:25 data/placeables/mapUS/sellingStationWool/sellingStationWool.i3d (1.93 ms)
2021-03-31 07:25 data/placeables/mapUS/sellingStationVehicles/sellingStationVehicles.i3d (1.97 ms)
2021-03-31 07:25 data/placeables/mapUS/gasStation/gasStation.i3d (1.98 ms)
2021-03-31 07:25 data/placeables/mapUS/trainSystem/trainSystem.i3d (13.99 ms)
2021-03-31 07:25 data/placeables/mapUS/bga/bga.i3d (10.93 ms)
2021-03-31 07:25 data/placeables/farmSilos/farmSiloLarge.i3d (16.57 ms)
2021-03-31 07:25 data/placeables/mapUS/farmBuildings/farmHouse.i3d (51.11 ms)
2021-03-31 07:25 data/placeables/mapUS/farmBuildings/farmGarage.i3d (7.75 ms)
2021-03-31 07:25 data/placeables/mapUS/farmBuildings/farmShack.i3d (5.06 ms)
2021-03-31 07:25 data/placeables/mapUS/farmBuildings/farmShed.i3d (3.67 ms)
2021-03-31 07:25 data/placeables/mapUS/farmBuildings/farmStable.i3d (7.23 ms)
2021-03-31 07:25 data/placeables/mapUS/farmBuildings/farmStorage.i3d (7.68 ms)
2021-03-31 07:25 data/placeables/mapUS/farmBuildings/farmOldBarn.i3d (8.19 ms)
2021-03-31 07:25 data/placeables/sheds/easyShed01.i3d (20.91 ms)
2021-03-31 07:25 data/placeables/mapUS/waterFillTriggers/waterFillTriggers.i3d (2.61 ms)
2021-03-31 07:25 data/placeables/limeStation/limeStation.i3d (43.10 ms)
2021-03-31 07:25 data/vehicles/train/locomotive04/locomotive04.i3d (169.69 ms)
2021-03-31 07:25 data/vehicles/train/wagonGrain/wagonGrain.i3d (120.50 ms)
2021-03-31 07:25 data/vehicles/train/wagonWoodChips/wagonWoodChips.i3d (11.33 ms)
2021-03-31 07:25 data/vehicles/train/wagonTimber/wagonTimber.i3d (10.52 ms)
2021-03-31 07:25 data/vehicles/train/wagonSugarbeets/wagonSugarbeets.i3d (16.99 ms)
2021-03-31 07:25 data/vehicles/train/wagonVehicles/wagonVehicles.i3d (8.39 ms)
2021-03-31 07:25 dataS2/character/humans/player/player01.i3d (618.89 ms)
2021-03-31 07:25 Setting 'Radio Volume': 0.5
2021-03-31 07:25 Setting 'Vehicle Volume': 0.80000001192093
2021-03-31 07:25 Setting 'Environment Volume': 0.80000001192093
2021-03-31 07:25 Setting 'GUI Volume': 0.10000000149012
2021-03-31 07:25 Info: Savegame Setting 'dirtInterval': 3
2021-03-31 07:25 Info: Savegame Setting 'plantGrowthRate': 4
2021-03-31 07:25 Info: Savegame Setting 'fuelUsageLow': true
2021-03-31 07:25 Info: Savegame Setting 'plowingRequiredEnabled': false
2021-03-31 07:25 Info: Savegame Setting 'weedsEnabled': true
2021-03-31 07:25 Info: Savegame Setting 'limeRequired': true
2021-03-31 07:25 D:/FS19/mods/FS19_Lizard_Farmline8x4_V6/Farmline6x4.i3d (254.92 ms)
2021-03-31 07:25 data/shared/wheels/trelleborg/TwinRadial/R22_5_TwinRadial.i3d (7.23 ms)
2021-03-31 07:25 data/shared/wheels/rims/rim001.i3d (4.18 ms)
2021-03-31 07:25 data/shared/wheels/hubs/hubTrucks.i3d (30.43 ms)
2021-03-31 07:25 data/particleSystems/shared/exhaust.i3d (1.83 ms)
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 2018.11
Frequency: 44100
Max. active sources: 256
Render System
Driver: Direct 3D 11
Card Vendor: AMD/ATI
Renderer: Radeon RX Vega
Version: 27.20.14501.28009 (4.12.2020)
Revision: 195
Feature level: DirectX 11
Windowed Mode : off
V-Sync : off
Effective Window Resolution: 1920 x 1080
Started 3 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.000000
Shadow Quality: 2.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box false
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 2.000000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 2.000000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.000000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 4
Bloom Quality: 5
SSAO Quality: 15
DOF: Disabled
Cloud Quality: 4
EnvMap Blending: Enabled
Setting 'Master Volume': 0.5
Setting 'Is Train Tabbable': true
Setting 'Radio Vehicle Only': true
Setting 'Radio Active': false
Setting 'Use Colorblind Mode': false
Setting 'Easy Arm Control': true
Setting 'Show Trigger Marker': true
Setting 'Show Field-Info': true
Setting 'Invert Y-Look': false
Setting 'Show Help Icons': true
Setting 'Radio Volume': 0.5
Setting 'Vehicle Volume': 0.80000001192093
Setting 'Environment Volume': 0.80000001192093
Setting 'GUI Volume': 0.10000000149012
Setting 'Master Volume': 0.5
Setting 'Music Volume': 0.10000000149012
Farming Simulator 19
Version: 1.7.1.0 b10489
Available Languages: de
Language: de
Time: 2021-03-31 07:26:49
dataS2/character/humans/characterAnimation.i3d (130.38 ms)
dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (60.45 ms)
Available mod: (Hash: 3f0c4b8041e380cfc8aad04039d0bdfd) (Version: 1.0.0.0) FS19_Lizard_Farmline8x4_V6
2021-03-31 07:27 Application quit
Danke im Voraus.

Image